1 on 10 games I sometimes win within 4 draws, sometimes I loose the same way. A lot of games only take for 5 to 6 draws and very little games I finish my deck. I believe no game should be such unbalanced that you can finish it in 4 to 5 card draws, I think the game is broken, it is not fun to win like this nor to lose like this, there is absolutely no skill involved which in turn removes the fun you should be having.
PS: only playing standard lately, I don't know how it is in wild.
I only play wild and can confirm that you dont die in 3 turns Feretic probably queued wild by accident with his demon hunter and got bitched by secret mage
That's pretty much why I don't play ladder right now untill the next expansion. It's not the meta's fault tho. I always get bored in the last month of every expansion. I mean, the meta is not the best, but it's not different than ever. There have alway been decks people complained about. In RoS you had a huge domination of Control Warriot, where games took longer than withe the modern Galakrond Priest, and obviously everyone was whining that the games take way too long. Now (similiarly to Gadgetzan for example) there is a lot more aggro and fast midrange decks, so people complain that the games end too fast. I really hope they don't add more insane Tempo DH cards, because I would love to explore a "different side" of the new class. Reducing the amount of fast decks in the meta will also make some of the weaker option now (like quest Warlock or maybe even quest Druid) more competetive.
I only play wild and can confirm that you dont die in 3 turns Feretic probably queued wild by accident with his demon hunter and got bitched by secret mage
I can confirm that I win on turns 4-6 regularly in wild. I even had a turn 3 win but that was vs the Warrior that likes to self-harm and draw a weapon that doubles his damage.
1 on 10 games I sometimes win within 4 draws, sometimes I loose the same way. A lot of games only take for 5 to 6 draws and very little games I finish my deck. I believe no game should be such unbalanced that you can finish it in 4 to 5 card draws, I think the game is broken, it is not fun to win like this nor to lose like this, there is absolutely no skill involved which in turn removes the fun you should be having.
PS: only playing standard lately, I don't know how it is in wild.
In wild you die in 3 turns.
Thats no fun as well :-)
I only play wild and can confirm that you dont die in 3 turns
Feretic probably queued wild by accident with his demon hunter and got bitched by secret mage
-Gematria :3
That's pretty much why I don't play ladder right now untill the next expansion. It's not the meta's fault tho. I always get bored in the last month of every expansion. I mean, the meta is not the best, but it's not different than ever. There have alway been decks people complained about. In RoS you had a huge domination of Control Warriot, where games took longer than withe the modern Galakrond Priest, and obviously everyone was whining that the games take way too long. Now (similiarly to Gadgetzan for example) there is a lot more aggro and fast midrange decks, so people complain that the games end too fast. I really hope they don't add more insane Tempo DH cards, because I would love to explore a "different side" of the new class. Reducing the amount of fast decks in the meta will also make some of the weaker option now (like quest Warlock or maybe even quest Druid) more competetive.
KEKW
I can confirm that I win on turns 4-6 regularly in wild. I even had a turn 3 win but that was vs the Warrior that likes to self-harm and draw a weapon that doubles his damage.
A good game should take at least 10 draws, 3 or 4 draws is not a game it is lottery, it is a game of slots...