So I built a tempo evolve shaman ( https://www.hearthpwn.com/decks/1344518-80-wr-to-legend-with-evolve-shaman ), and I'm now 34-8 (81% WR) over the last 2 seasons, from Diamond 5 to Legend. Initially I thought it's just a lucky streak, but the data is starting to pile up now. Is Shaman actually just OP if you build it correctly?
DH is a tough matchup, but there isn't a overwhelming number of DH anymore, and everything else this deck crushes, even hunter! I feel like current decks in the meta just don't have the tools to deal with massive board swings around turn 4-6 before Bloodlust ends the game.
What do you think - just a fluke or is this deck a legit metabreaker?
I've faced similar decks and it seems to be very dependant on draw and high rolls with the evolve mechanic. Both of these prevent it from being consistently good. If you can deal with the knuckles boards and maintain control then you're generally well set to win. There were 2 games where the evolve popped off on 4+ targets twice and I was sure I'd lose both games but actually managed to win back three board and both players conceded.
It looks like it could be fun but your sample size is tiny in the grand scheme of things and you may find that after another 100 games, the win rate evens out a lot more.
I'm assuming if you don't draw your evolve cards early enough then it's going to be a really tough game.
If its working for you though, carry on and well done for getting to legend with it!
I played shaman a lot for the last 2 weeks with a lot of different builds and I think it's in a OK spot, the only thing I have a problem with is constant enemy highrollls lol
What deck were you playing? Most opponents I run into don't have the control tools to clear so much.
You're right about the need to draw Knuckles, the deck doesn't really function without it - so I've been just hard mulliganing for it. I don't even keep Battlemage, if I don't have a weapon then everything goes back. This strat has given me the most success.
I have also been playing a lot with these types of builds. I think they probably need some refinement and could be a legit T3 or low T2 deck.
That said, it's early game is clearly weak, relying primarily on neutral cards. And the deck is heavily reliant on Knuckles, but has no consistent way to draw to it.
Very true, people tend to think highly influenced by other people who think a class is bad just because they don't see a game when you can actually reach high ranks with that class. You just have to think what kit of cards would suit those archetypes. The more variety of decks the better to play.
Congratulations on reaching legend with shaman, I would like more off-topic decks to reach legend.
Shaman is useless and has absolutely no chance vs aggro DH. If you play against bad players any deck seems really strong. Shaman though loses like 80% of the time vs a good aggro DH running a proper list. Try playing that hot garbage at high legend. You are dead on turn 5. You can get lucky with evolves, specifically getting taunt and lifesteal. The challenge is shaman struggles in the early game and so when it gets to the mid game to start evolving it really needs stuff to happen. You're really screwed when you don't draw your weapon too.
It feels really good when things get going though of course.
When it first came out I put bandersmosh into my Galakrond deck... and I LOVE playing that card. I would regularly get a high roll on it. It's at worst an average tempo play, and at best it wins the game on its own. I think it's seriously underrated.
When it first came out I put bandersmosh into my Galakrond deck... and I LOVE playing that card. I would regularly get a high roll on it. It's at worst an average tempo play, and at best it wins the game on its own. I think it's seriously underrated.
Yeah I don't have the Smosh, would have tried him out otherwise. Too bad Hireek isn't around anymore, or this deck could make a full board of 9-drops on turn 5.
nah theres still aggro around but sure not played on legend rank but before it is
I checked the stats on hsreplay for last 1 day - aggro looks like about 1/3rd of the field in Gold 1. I can't remember there ever being so little aggro in my 2.5 years of Hearthstone.
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So I built a tempo evolve shaman ( https://www.hearthpwn.com/decks/1344518-80-wr-to-legend-with-evolve-shaman ), and I'm now 34-8 (81% WR) over the last 2 seasons, from Diamond 5 to Legend. Initially I thought it's just a lucky streak, but the data is starting to pile up now. Is Shaman actually just OP if you build it correctly?
DH is a tough matchup, but there isn't a overwhelming number of DH anymore, and everything else this deck crushes, even hunter! I feel like current decks in the meta just don't have the tools to deal with massive board swings around turn 4-6 before Bloodlust ends the game.
What do you think - just a fluke or is this deck a legit metabreaker?
I've faced similar decks and it seems to be very dependant on draw and high rolls with the evolve mechanic. Both of these prevent it from being consistently good. If you can deal with the knuckles boards and maintain control then you're generally well set to win. There were 2 games where the evolve popped off on 4+ targets twice and I was sure I'd lose both games but actually managed to win back three board and both players conceded.
It looks like it could be fun but your sample size is tiny in the grand scheme of things and you may find that after another 100 games, the win rate evens out a lot more.
I'm assuming if you don't draw your evolve cards early enough then it's going to be a really tough game.
If its working for you though, carry on and well done for getting to legend with it!
I played shaman a lot for the last 2 weeks with a lot of different builds and I think it's in a OK spot, the only thing I have a problem with is constant enemy highrollls lol
What deck were you playing? Most opponents I run into don't have the control tools to clear so much.
You're right about the need to draw Knuckles, the deck doesn't really function without it - so I've been just hard mulliganing for it. I don't even keep Battlemage, if I don't have a weapon then everything goes back. This strat has given me the most success.
Running this in Diamond 4 with 0 stars, now Diamond 3 with 1 star. No losses. So far so good. Even beat an aggressive Demon hunter.
Edit: and I wasn't especially lucky with evolve with the DH.
I have also been playing a lot with these types of builds. I think they probably need some refinement and could be a legit T3 or low T2 deck.
That said, it's early game is clearly weak, relying primarily on neutral cards. And the deck is heavily reliant on Knuckles, but has no consistent way to draw to it.
Very true, people tend to think highly influenced by other people who think a class is bad just because they don't see a game when you can actually reach high ranks with that class. You just have to think what kit of cards would suit those archetypes. The more variety of decks the better to play.
Congratulations on reaching legend with shaman, I would like more off-topic decks to reach legend.
Sure would be cool if they unnerfed Galakrond Shaman so it can run with DH.
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Shaman is useless and has absolutely no chance vs aggro DH. If you play against bad players any deck seems really strong. Shaman though loses like 80% of the time vs a good aggro DH running a proper list. Try playing that hot garbage at high legend. You are dead on turn 5. You can get lucky with evolves, specifically getting taunt and lifesteal. The challenge is shaman struggles in the early game and so when it gets to the mid game to start evolving it really needs stuff to happen. You're really screwed when you don't draw your weapon too.
It feels really good when things get going though of course.
DH is only 15% in legend. Every other deck has a slow early game. This is one of the least aggressive metas ever seen.
nah theres still aggro around but sure not played on legend rank but before it is
When it first came out I put bandersmosh into my Galakrond deck... and I LOVE playing that card. I would regularly get a high roll on it. It's at worst an average tempo play, and at best it wins the game on its own. I think it's seriously underrated.
Yeah I don't have the Smosh, would have tried him out otherwise. Too bad Hireek isn't around anymore, or this deck could make a full board of 9-drops on turn 5.
I checked the stats on hsreplay for last 1 day - aggro looks like about 1/3rd of the field in Gold 1. I can't remember there ever being so little aggro in my 2.5 years of Hearthstone.