I agree. Long games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
I agree. Short games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
How is autopilot 3-minute repeat-rinse game meaningful? Answer - conceding by turn 5. Indeed, enjoyable, for the non-aggro players.
What makes you think the long games require the most deckbuilding skill? Because that's not true. The real skill in deckbuilding lies in balancing your deck to have enough value vs other control decks, while at the same time not dying to aggro. Just putting in tons of value (which you don't even need because of some single cards that just provice crazy value like Priest Galakrond) doesn't require much skill really.
Also, uhm, if you complain about short games, go play Battlegrounds or whatever.
IMO the perfect games are in the middle (more or less 10 minutes). You could interact with your opponent but at the same time you can play more games vs different matchups.
So what? Long games is where the true deckbuilding strategy shines, value generation,fetching for resources, mirror matches for the complete experience. I'd rather play 2 of those games than 10 tasteless 3 minute ones.
If you complain about long games, go play blackjack.
I hate it when a game of blackjack takes over 20 minutes ....
I agree. Long games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
I agree. Short games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
How is autopilot 3-minute repeat-rinse game meaningful? Answer - conceding by turn 5. Indeed, enjoyable, for the non-aggro players.
Let me open your eyes... PEOPLE LIKE DIFERENT THINGS. Thats something new, huh?
I agree. Long games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
I agree. Short games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
How is autopilot 3-minute repeat-rinse game meaningful? Answer - conceding by turn 5. Indeed, enjoyable, for the non-aggro players.
Let me open your eyes... PEOPLE LIKE DIFERENT THINGS. Thats something new, huh?
Yes, for you, and here it is - people like phrasing things sarcasticly, and I'm one of them.
If you can't handle 20-minute games, then card games aren't for you. MTG sure as hell doesn't have 3-minute matches. But, I can't stop Blizzard from catering to mobile players. Oh well.
I agree. Long games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
I agree. Short games are more enjoyable and meaningful. You sometimes don't even hate the opponent for winning because the game all in all was a good experience :)
How is autopilot 3-minute repeat-rinse game meaningful? Answer - conceding by turn 5. Indeed, enjoyable, for the non-aggro players.
Let me open your eyes... PEOPLE LIKE DIFERENT THINGS. Thats something new, huh?
Yes, for you, and here it is - people like phrasing things sarcasticly, and I'm one of them.
It's a different thing, but you'll get it.
just go to school and stop pretending you are funny.
Long games tend to rely heavily on RNG and what value you get, and the one who gets the best value from the RNG cards often wins.
Shorter games, e.g. aggro vs aggro is where the true skill is. Every decision matter and even a single mistake can cost you the game. Control mirrors is more forgiving and a mistake or two does not mean you lost.
Not true there are literally players with more than 75% + wr in Priest mirrors, you know the longest of long games. I bet you won't find people with those wr in aggro matchups.
True but i actually have more than 80% win rate on my wild pirate warrior mirror.
Just yesterday won one while having patches on opening hand. Many aggro players are just dumb and vomit their whole hand. Knowing when to go and what to trade makes this mirrors very enjoyable even with a bad draw. Tho cannon shots are random and can decide the outcome.
I just cant help but think the same way some priest players have a high wr in mirrors cause of skill other aggro players also pull an insane amount of success in their mirrors
I enjoy the long games too...its just not cool when long games get decided by galakrond priest hero power (or other stuff like it). Its too random and impossible to outvalue. I thought Blizzard realised after Frozen Throne that endless value hero powers were, in the long run, unhealthy for the game, but they keep making more.
Long games in hearthstone need to be wars of attrition and resources...not just slapping shit down and playing whatever the fuck cause you know your hero power will bail you out, and the longer the game goes the more likely that is - that is casual in the extreme. Remember the days in hearthstone where resources actually mattered? Pepperidge farm remembers!
Long ago my favorite deck was Big spell mage with DK, the games lasted half an hour. I loved it and I have respect for the control decks except the priests. They do not deserve respect.
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How is autopilot 3-minute repeat-rinse game meaningful? Answer - conceding by turn 5. Indeed, enjoyable, for the non-aggro players.
Maybe it is just me, but I don't like when a HS game last longer than a LOL game.
defeating a sandwich only makes it tastier
What makes you think the long games require the most deckbuilding skill? Because that's not true. The real skill in deckbuilding lies in balancing your deck to have enough value vs other control decks, while at the same time not dying to aggro. Just putting in tons of value (which you don't even need because of some single cards that just provice crazy value like Priest Galakrond) doesn't require much skill really.
Also, uhm, if you complain about short games, go play Battlegrounds or whatever.
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IMO the perfect games are in the middle (more or less 10 minutes). You could interact with your opponent but at the same time you can play more games vs different matchups.
I hate it when a game of blackjack takes over 20 minutes ....
Let me open your eyes... PEOPLE LIKE DIFERENT THINGS. Thats something new, huh?
Yes, for you, and here it is - people like phrasing things sarcasticly, and I'm one of them.
It's a different thing, but you'll get it.
If you can't handle 20-minute games, then card games aren't for you. MTG sure as hell doesn't have 3-minute matches. But, I can't stop Blizzard from catering to mobile players. Oh well.
I've definitely played 3 minute MTG games
just go to school and stop pretending you are funny.
True but i actually have more than 80% win rate on my wild pirate warrior mirror.
Just yesterday won one while having patches on opening hand. Many aggro players are just dumb and vomit their whole hand. Knowing when to go and what to trade makes this mirrors very enjoyable even with a bad draw. Tho cannon shots are random and can decide the outcome.
I just cant help but think the same way some priest players have a high wr in mirrors cause of skill other aggro players also pull an insane amount of success in their mirrors
I enjoy the long games too...its just not cool when long games get decided by galakrond priest hero power (or other stuff like it). Its too random and impossible to outvalue. I thought Blizzard realised after Frozen Throne that endless value hero powers were, in the long run, unhealthy for the game, but they keep making more.
Long games in hearthstone need to be wars of attrition and resources...not just slapping shit down and playing whatever the fuck cause you know your hero power will bail you out, and the longer the game goes the more likely that is - that is casual in the extreme. Remember the days in hearthstone where resources actually mattered? Pepperidge farm remembers!
I love long games, except they're versus priest. Most of the late game depends on what cards they steal from you.
Long ago my favorite deck was Big spell mage with DK, the games lasted half an hour. I loved it and I have respect for the control decks except the priests. They do not deserve respect.