It may seem a bit surprising, but in my opinion, an important factor here is... money. F2P players (who are probably a significant part of all players) cannot play any deck from any class, because they are limited by the amount of dust they have (and as you all know, HS is very restrictive in this regard). This makes them very sensitive to any changes in the meta and if none of "their" decks has positive win ratio against other popular decks at the moment, then their player experience is completely unbearable, causing frustration, boredom and unwillingness to play the game.
It's easy to say: play the deck X from class Y. But what should I do if all "my" classes are T3 or worse at the moment (like it is now)? In such situations, I don't enjoy playing the game AT ALL (because who likes to lose constantly?) and I usually take a break for a few weeks... or months... or years.
In my opinion, that's why many people complain. They have devoted many years of life to this game and would like to enjoy it. Unfortunately they can't because Blizzard doesn't want all classes to be playable and fun at the same meta... of course for profit (and some classes, like Warlock or Paladin, suck more often than they don't, due to weak class cards and boring, meme archetypes).
Make all cards free, and I assure you that half the complaints will simply disappear...
It may seem a bit surprising, but in my opinion, an important factor here is... money. F2P players (who are probably a significant part of all players) cannot play any deck from any class, because they are limited by the amount of dust they have (and as you all know, HS is very restrictive in this regard). This makes them very sensitive to any changes in the meta and if none of "their" decks has positive win ratio against other popular decks at the moment, then their player experience is completely unbearable, causing frustration, boredom and unwillingness to play the game.
It's easy to say: play the deck X from class Y. But what should I do if all "my" classes are T3 or worse at the moment (like it is now)? In such situations, I don't enjoy playing the game AT ALL (because who likes to lose constantly?) and I usually take a break for a few weeks... or months... or years.
In my opinion, that's why many people complain. They have devoted many years of life to this game and would like to enjoy it. Unfortunately they can't because Blizzard doesn't want all classes to be playable and fun at the same meta... of course for profit (and some classes, like Warlock or Paladin, suck more often than they don't, due to weak class cards and boring, meme archetypes).
Make all cards free, and I assure you that half the complaints will simply disappear...
Just by making all Classic cards available to everyone for free it would go a long way towards general accessibility. Ye, most new decks consist of various expansion cards which is fine, otherwise the game would become pretty repetitive. But any new player (e.g. all those who started at max a year or two ago) knows how difficult it can be if you're missing most of the Classic set, even with HoF and some nerfs in mind. General rule is that you'll obtain these cards through e.g. Tavern Brawl packs but even nowadays my brothers account (which got created somewhere between the release of Karazhan and Gadgetzan) is still missing a pair of Doomsayers, Brawls and/or certain Legendaries such as Tirion. And that account isn't exactly F2P since he spent a few hundred $ on adventures, expansion pre-orders or bundles since then.
It may seem a bit surprising, but in my opinion, an important factor here is... money. F2P players (who are probably a significant part of all players) cannot play any deck from any class, because they are limited by the amount of dust they have (and as you all know, HS is very restrictive in this regard). This makes them very sensitive to any changes in the meta and if none of "their" decks has positive win ratio against other popular decks at the moment, then their player experience is completely unbearable, causing frustration, boredom and unwillingness to play the game.
It's easy to say: play the deck X from class Y. But what should I do if all "my" classes are T3 or worse at the moment (like it is now)? In such situations, I don't enjoy playing the game AT ALL (because who likes to lose constantly?) and I usually take a break for a few weeks... or months... or years.
In my opinion, that's why many people complain. They have devoted many years of life to this game and would like to enjoy it. Unfortunately they can't because Blizzard doesn't want all classes to be playable and fun at the same meta... of course for profit (and some classes, like Warlock or Paladin, suck more often than they don't, due to weak class cards and boring, meme archetypes).
Make all cards free, and I assure you that half the complaints will simply disappear...
Just by making all Classic cards available to everyone for free it would go a long way towards general accessibility. Ye, most new decks consist of various expansion cards which is fine, otherwise the game would become pretty repetitive. But any new player (e.g. all those who started at max a year or two ago) knows how difficult it can be if you're missing most of the Classic set, even with HoF and some nerfs in mind. General rule is that you'll obtain these cards through e.g. Tavern Brawl packs but even nowadays my brothers account (which got created somewhere between the release of Karazhan and Gadgetzan) is still missing a pair of Doomsayers, Brawls and/or certain Legendaries such as Tirion. And that account isn't exactly F2P since he spent a few hundred $ on adventures, expansion pre-orders or bundles since then.
Classic cards aren't used that frequently. I don't think this would do much for making the game more accessible.
Two important factors to me which everyone seems to ignore.
"Power level curve" (Power creep, stats inflation, broken mechanics, levels) Most games falls in this trap. Look at chess they don't have this issue, only video games.
The closest to me in therm of fairness, you will laugh but OSRS. They have a high skill cap and skill floor if you take time to understand the PvP gameplay and choices you have to make to have a good kill/death ratio, it's ironically high.
The second point, having fun/interest while losing. Very subjective but I doubt it's possible if aggressive negativity is involved.
You don't "lose" in OSRS, you die. Mostly from mistakes or you have accepted the risk of losing.
In hearthstone battlegrounds, we can still have fun while losing because there's hope until the last round when there's nothing left to chose, you lose or win.
Hearthstone you can lose pretty quickly in a predictable way. People want the illusion of self-expression rather than be limited by the game.
Very well said! If gamers paid more attention to life outside of games, then the gripes would balance themselves. The only time I get upset with video games is when I spend too much time playing video games! Keep it up man! Your wisdom is definitely something to share!
This is why so called "Nerds" don't go out and get destroyed when they actually do and try to Socialize / Pick up girls, they fare very poorly in any social environment.
You first have to begin and look yourself into the eyes in the mirror every morning, leave this waste, this so called gaming life behind and burn your Shadow, until you can start to rise from the ashes of existance and grow to become what you truly came to here when you were born.
Um, may I get a contact of your dealer? I see he has some good stuff
People don't want to put the time into learning the meta because they're afraid they wouldn't be able to win a "mirror match." They know deep down in a vacuum they are less skilled, so if the meta is "more diverse" it'll automatically make them better. They are wrong and don't have the self awareness to learn this. They are no more successful in a different meta and are not happier
Except in Hearthstone, there are classes that get completely left in the dust by some, if not all the others. You can end up at a massive disadvantage by playing certain classes. That sounds like a balance/meta problem and not a player problem.
Also, imagine regarding anything on Reddit as the golden standard.
Agree with your post but not sure if you were intentionally being misleading about the chess thing to prove your point or just simply uninformed....
Chess actually is getting objectively stale. Engines, especially now with AI, are quickly converging on optimized gameplay. Maybe we're still a while off from chess being a solved game, like connect 4 or checkers, but hands down the amount of viable openings is decreasing every year. Maybe Fischer's claim during his day was a tad preemptive, but he really didn't say anything incorrect. Chess was starting to become stale, hence why he invented Fischer Random Chess, aka Chess 960.
I personally wouldn't be surprised if AI ends up solving the game during our lifetimes.
But anyways I digress. Still agree with almost everything else and the bottom line that people will always complain/be unhappy.
People don't want to put the time into learning the meta because they're afraid they wouldn't be able to win a "mirror match." They know deep down in a vacuum they are less skilled, so if the meta is "more diverse" it'll automatically make them better. They are wrong and don't have the self awareness to learn this. They are no more successful in a different meta and are not happier
While most points on that list are spot on, this is simply not true.
First of all, the reason people want diversity is not because it reduces the amount of mirror matches, but because they actually want diversity. Can you believe that? They don't want to play against the same deck over and over, because playing the same matches again and again becomes repetitive and boring, mirror match or not doesn’t matter here.
Secondly, ‘they know deep down in a vacuum they are less skilled’ is just nonsense blattered out without any indication pointing towards it. Close to no one who wants meta diversity wants it because they are tired of losing mirror matches. Much more often they complain about a different deck than they are playing themselves, so this point is just not true.
They might not be more succesfull in a different, more diverse meta, something which they don’t even expect to be, but they are definitely happier, because all the games are less alike.
It may seem a bit surprising, but in my opinion, an important factor here is... money. F2P players (who are probably a significant part of all players) cannot play any deck from any class, because they are limited by the amount of dust they have (and as you all know, HS is very restrictive in this regard). This makes them very sensitive to any changes in the meta and if none of "their" decks has positive win ratio against other popular decks at the moment, then their player experience is completely unbearable, causing frustration, boredom and unwillingness to play the game.
It's easy to say: play the deck X from class Y. But what should I do if all "my" classes are T3 or worse at the moment (like it is now)? In such situations, I don't enjoy playing the game AT ALL (because who likes to lose constantly?) and I usually take a break for a few weeks... or months... or years.
In my opinion, that's why many people complain. They have devoted many years of life to this game and would like to enjoy it. Unfortunately they can't because Blizzard doesn't want all classes to be playable and fun at the same meta... of course for profit (and some classes, like Warlock or Paladin, suck more often than they don't, due to weak class cards and boring, meme archetypes).
Make all cards free, and I assure you that half the complaints will simply disappear...
Just by making all Classic cards available to everyone for free it would go a long way towards general accessibility. Ye, most new decks consist of various expansion cards which is fine, otherwise the game would become pretty repetitive. But any new player (e.g. all those who started at max a year or two ago) knows how difficult it can be if you're missing most of the Classic set, even with HoF and some nerfs in mind. General rule is that you'll obtain these cards through e.g. Tavern Brawl packs but even nowadays my brothers account (which got created somewhere between the release of Karazhan and Gadgetzan) is still missing a pair of Doomsayers, Brawls and/or certain Legendaries such as Tirion. And that account isn't exactly F2P since he spent a few hundred $ on adventures, expansion pre-orders or bundles since then.
Classic cards aren't used that frequently. I don't think this would do much for making the game more accessible.
Two important factors to me which everyone seems to ignore.
"Power level curve" (Power creep, stats inflation, broken mechanics, levels) Most games falls in this trap. Look at chess they don't have this issue, only video games.
The closest to me in therm of fairness, you will laugh but OSRS. They have a high skill cap and skill floor if you take time to understand the PvP gameplay and choices you have to make to have a good kill/death ratio, it's ironically high.
The second point, having fun/interest while losing. Very subjective but I doubt it's possible if aggressive negativity is involved.
You don't "lose" in OSRS, you die. Mostly from mistakes or you have accepted the risk of losing.
In hearthstone battlegrounds, we can still have fun while losing because there's hope until the last round when there's nothing left to chose, you lose or win.
Hearthstone you can lose pretty quickly in a predictable way. People want the illusion of self-expression rather than be limited by the game.
I don't know how to delete my comment so here's a picture of a rabbit.
Um, may I get a contact of your dealer? I see he has some good stuff
Except in Hearthstone, there are classes that get completely left in the dust by some, if not all the others. You can end up at a massive disadvantage by playing certain classes. That sounds like a balance/meta problem and not a player problem.
Also, imagine regarding anything on Reddit as the golden standard.
Agree with your post but not sure if you were intentionally being misleading about the chess thing to prove your point or just simply uninformed....
Chess actually is getting objectively stale. Engines, especially now with AI, are quickly converging on optimized gameplay. Maybe we're still a while off from chess being a solved game, like connect 4 or checkers, but hands down the amount of viable openings is decreasing every year. Maybe Fischer's claim during his day was a tad preemptive, but he really didn't say anything incorrect. Chess was starting to become stale, hence why he invented Fischer Random Chess, aka Chess 960.
I personally wouldn't be surprised if AI ends up solving the game during our lifetimes.
But anyways I digress. Still agree with almost everything else and the bottom line that people will always complain/be unhappy.
While most points on that list are spot on, this is simply not true.
First of all, the reason people want diversity is not because it reduces the amount of mirror matches, but because they actually want diversity. Can you believe that? They don't want to play against the same deck over and over, because playing the same matches again and again becomes repetitive and boring, mirror match or not doesn’t matter here.
Secondly, ‘they know deep down in a vacuum they are less skilled’ is just nonsense blattered out without any indication pointing towards it. Close to no one who wants meta diversity wants it because they are tired of losing mirror matches. Much more often they complain about a different deck than they are playing themselves, so this point is just not true.
They might not be more succesfull in a different, more diverse meta, something which they don’t even expect to be, but they are definitely happier, because all the games are less alike.
Annoy-o-Tron: deathriddle: 'Goodbye, Goodbye, Goodbye'
My battle tag is Fely#.... Can you find all the digits after the #. They're hidden amongst my profile, it's like an easter egg hunt.
<3.14159265359 you!
Now Stop checking my spoilers!
Spoiler
43Fely#2...
Empty
Bonus Spoiler