Wrenchcalibur + Hoard Pillager is an absolutely disgusting combo, especially when 2 of each are played. That's a guaranteed EIGHT bombs shuffled into your deck, with easily another 1-3 extra bombs thanks to Captain Greenskin or Corsair Cache, with the potential to get even more with cards like Upgrade! (even though it's not being run in Bomb Warrior right now). On top of that, you also have Clockwork Goblins throwing in another 2 bombs.
That is just atrocious to play against vs control decks. Even if you manage to prevent any sort of face damage for the whole game (and good luck doing that), The warrior gets a guaranteed 50 - 70 damage, just from playing their bomb cards. Not to mention all the times they get to swing face with their weapons, or just from having minions on the board.
EVEN IF the enemy never gets to deal any face damage because you miraculously never lose board control and have taunts up, you can drop down to 5 hp from bombs alone, heal yourself back up to full, and then die just from more bombs alone. That's just ridiculous. It's already tough enough to win as a control deck in this meta, and even with all the heals in the world in my deck, it is impossible to outheal Bomb Warrior.
Just last game, I managed to get 20 healing from Witch's Brew, 12 healing from Walking Fountain, and 6 healing from Khartut Defender... and then I died from drawing 3 bombs in a row.
What makes it worse is that you can't even play Zephrys the Great when you have bombs in your deck.
I'm just really frustrated. It seems like terrible design that you can be winning the board and have a massive amount of heals all game, just to lose to some cheap, uninteractive garbage like this.
Why does it matter? You're dead on turn 6 or 7 playing shaman anyway. There is no point nerfing anything until they nerf DH. Hell sac pac should have been buffed!
Why does it matter? You're dead on turn 6 or 7 playing shaman anyway. There is no point nerfing anything until they nerf DH. Hell sac pac should have been buffed!
But that's the thing, even if I survive well past turn 10 as shaman, I still lose the game :/
Why does it matter? You're dead on turn 6 or 7 playing shaman anyway. There is no point nerfing anything until they nerf DH. Hell sac pac should have been buffed!
But that's the thing, even if I survive well past turn 10 as shaman, I still lose the game :/
I have been playing shaman too. You just lose anyway lol. It's complete trash. I even evolved a full board with 6 health stuff and DH just kills the entire board in one go and does face damage at the same time while establishing their own board and drawing cards.
I don't know if there is anything shaman can beat lol. You can cheat out wins with a muckmorpher deck or with evolve if you get good stuff. You can play spell shaman and try to go for the kill in one turn by getting loads of spells. The trouble is shaman has no card draw. And you're right you will die to bombs eventually. They actually can usually only put up to 8 - 10 bombs into your deck. If you draw the bombs evenly and heal through it you can win pretty easily. Priest always beats bomb warrior.
You can't have 50%-50% match-ups with everything for God's sake. When will people understand this? There are polarizing match-ups, like Bomb Warrior vs Control and there have always been. You can't win with your control vs Bomb Warrior? So couldn't Freeze Mage vs Control Warrior earlier! Or Rogue vs Face Hunter!
Bomb Warrior isn't even remotely close to the top, yet you want to take cards away from them, only because they wipe the floor with you.
You can't have 50%-50% match-ups with everything for God's sake. When will people understand this? There are polarizing match-ups, like Bomb Warrior vs Control and there have always been. You can't win with your control vs Bomb Warrior? So couldn't Freeze Mage vs Control Warrior earlier! Or Rogue vs Face Hunter!
Bomb Warrior isn't even remotely close to the top, yet you want to take cards away from them, only because they wipe the floor with you.
Yeah, totally legit.
He is playing shaman everything beats him dude. I mean ive been trying to play shaman to for the lolz, its really bad:( Its hillarious though when you high roll a 4 mana 8/8 on an evolve.
There are hard counters for Bomb Warrior already in the game, although why you'd want to run them in this meta is anyone's guess. Just accept you got wrecked by a fully off-meta deck and move on.
It's been mostly covered by the people before me: What you're talking about is inevitability. It's no different than Mecha'thun-decks or Malygos-decks. With a few exceptions, such decks will beat you if you don't run a win condition besides outliving your opponent (hello, control warrior and shaman!). So run one of several hard counter techs against them - or accept that you can't beat every matchup in this little game of rock-paper-scissor.
If you don't like bomb warrior play priest. Priest is the hard counter to almost everything in the game. If it wasn't for rogue it would be SSS tier. It's a collection of broken unfun cards which means you can't run deathrattles anymore. They steal them or soul mirror them. Rogue and priest has made tirion unplayable for example.
If you don't like bomb warrior play priest. Priest is the hard counter to almost everything in the game. If it wasn't for rogue it would be SSS tier. It's a collection of broken unfun cards which means you can't run deathrattles anymore. They steal them or soul mirror them. Rogue and priest has made tirion unplayable for example.
Paladin has done that well enough on its own, by being absolutely terrible at anything and everything in standard - except perhaps murlocs.
I play lots of bomb warrior, and believe me, its far from OP. Most of the times games are decided by turn 8-9. Your opponent might draw 1 bomb by that point. You either win or loose by that point. Bombs are there to counter priests, mages and generally Highlander decks. And since it happens you play heavy controll highlander shaman, of course its gonna counter you hard. Its the purpose of the deck. It doesnt mean its OP or that Bomb warrior counters everything else.
I bet you loose to everything else anyway, so maybe the solution is to stop playing class that just doesnt work at all? :)
Why does it matter? You're dead on turn 6 or 7 playing shaman anyway. There is no point nerfing anything until they nerf DH. Hell sac pac should have been buffed!
Sac pac should be neutral, with its nerfs reverted.
I mean any aggro or tempo based deck outvalues slow-ass wrenchcalibur plays anyway. right now there are way bigger problems than some niche pick that gets blown out by weapon removal.
Wrenchcalibur + Hoard Pillager is an absolutely disgusting combo, especially when 2 of each are played. That's a guaranteed EIGHT bombs shuffled into your deck, with easily another 1-3 extra bombs thanks to Captain Greenskin or Corsair Cache, with the potential to get even more with cards like Upgrade! (even though it's not being run in Bomb Warrior right now). On top of that, you also have Clockwork Goblins throwing in another 2 bombs.
That is just atrocious to play against vs control decks. Even if you manage to prevent any sort of face damage for the whole game (and good luck doing that), The warrior gets a guaranteed 50 - 70 damage, just from playing their bomb cards. Not to mention all the times they get to swing face with their weapons, or just from having minions on the board.
EVEN IF the enemy never gets to deal any face damage because you miraculously never lose board control and have taunts up, you can drop down to 5 hp from bombs alone, heal yourself back up to full, and then die just from more bombs alone. That's just ridiculous. It's already tough enough to win as a control deck in this meta, and even with all the heals in the world in my deck, it is impossible to outheal Bomb Warrior.
Just last game, I managed to get 20 healing from Witch's Brew, 12 healing from Walking Fountain, and 6 healing from Khartut Defender... and then I died from drawing 3 bombs in a row.
What makes it worse is that you can't even play Zephrys the Great when you have bombs in your deck.
I'm just really frustrated. It seems like terrible design that you can be winning the board and have a massive amount of heals all game, just to lose to some cheap, uninteractive garbage like this.
Why does it matter? You're dead on turn 6 or 7 playing shaman anyway. There is no point nerfing anything until they nerf DH. Hell sac pac should have been buffed!
But that's the thing, even if I survive well past turn 10 as shaman, I still lose the game :/
I have been playing shaman too. You just lose anyway lol. It's complete trash. I even evolved a full board with 6 health stuff and DH just kills the entire board in one go and does face damage at the same time while establishing their own board and drawing cards.
I don't know if there is anything shaman can beat lol. You can cheat out wins with a muckmorpher deck or with evolve if you get good stuff. You can play spell shaman and try to go for the kill in one turn by getting loads of spells. The trouble is shaman has no card draw. And you're right you will die to bombs eventually. They actually can usually only put up to 8 - 10 bombs into your deck. If you draw the bombs evenly and heal through it you can win pretty easily. Priest always beats bomb warrior.
Bomb Warrior only makes up like 1% of the decks you will currently face :/ Especially a strict bomb warrior...
Isn't Bomb Warrior like... bad?
You can't have 50%-50% match-ups with everything for God's sake. When will people understand this? There are polarizing match-ups, like Bomb Warrior vs Control and there have always been. You can't win with your control vs Bomb Warrior? So couldn't Freeze Mage vs Control Warrior earlier! Or Rogue vs Face Hunter!
Bomb Warrior isn't even remotely close to the top, yet you want to take cards away from them, only because they wipe the floor with you.
Yeah, totally legit.
He is playing shaman everything beats him dude. I mean ive been trying to play shaman to for the lolz, its really bad:( Its hillarious though when you high roll a 4 mana 8/8 on an evolve.
HoF everything that I lose to!!!
If it's bothering you so much: Archivist Elysiana
There is a dedicated salt thread.
There are hard counters for Bomb Warrior already in the game, although why you'd want to run them in this meta is anyone's guess. Just accept you got wrecked by a fully off-meta deck and move on.
I believe this is what you're looking for
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/212005-group-therapy-need-to-blow-off-steam-mega-salty
It's been mostly covered by the people before me: What you're talking about is inevitability. It's no different than Mecha'thun-decks or Malygos-decks. With a few exceptions, such decks will beat you if you don't run a win condition besides outliving your opponent (hello, control warrior and shaman!). So run one of several hard counter techs against them - or accept that you can't beat every matchup in this little game of rock-paper-scissor.
But have som perspective.
Wrenchcalibur isn't even close to HoF-material.
If you don't like bomb warrior play priest. Priest is the hard counter to almost everything in the game. If it wasn't for rogue it would be SSS tier. It's a collection of broken unfun cards which means you can't run deathrattles anymore. They steal them or soul mirror them. Rogue and priest has made tirion unplayable for example.
Guys, I lost to a murloc rogue deck yesterday, i think we should hall of fame rogue.
Here to punish the bad posts, so you don't have to.
Great idea, I support hall of faming Rogue.
Paladin has done that well enough on its own, by being absolutely terrible at anything and everything in standard - except perhaps murlocs.
I play lots of bomb warrior, and believe me, its far from OP. Most of the times games are decided by turn 8-9. Your opponent might draw 1 bomb by that point. You either win or loose by that point. Bombs are there to counter priests, mages and generally Highlander decks. And since it happens you play heavy controll highlander shaman, of course its gonna counter you hard. Its the purpose of the deck. It doesnt mean its OP or that Bomb warrior counters everything else.
I bet you loose to everything else anyway, so maybe the solution is to stop playing class that just doesnt work at all? :)
Sac pac should be neutral, with its nerfs reverted.
I mean any aggro or tempo based deck outvalues slow-ass wrenchcalibur plays anyway. right now there are way bigger problems than some niche pick that gets blown out by weapon removal.
Why u hav to be mad? is only card gaem.
I remember blizzard dev says they had created card that destroy every bombs in your deck but then they changed it to something else.