I've returned to HS after about a 1.5 break a day befroe DH was released. I've read this forum quite a bit to check how's the game now and all I saw was complaints about DH being OP. Before it got nerfed it was the fastest deck (and I have to agree, a bit OP). but I was more or less 50/50 against it with my decks. Now when DH got nerfed so hard that I barley see anyone playing it all kinds of res/gala priests are running rampant as there is no agro decks to counter them and somehow I don't see poeple asking for priest nerfs. Do people really like playing +20 minutes games that much? It's ridiculous how broken those priests decks are with all the board clears and ressurect cards. I swear that minimum 80% of my games now are against priests.
I always enjoyed tempo deck but mu gala warlock and secret/gala rogue have about 10-15% win rate against priest. Big druid and only spells mage do a bit better but games are too long. Of course I have a res priest deck also but 30 minutes games are not my thing.
Priest needs nerf and he needs them fast.
In my opinion HS is in worst condition ever with almost half of the classes being useless in ranked. Shaman, Pala, Hunter and Warrior are barely played, in fact I think I have not met a single Shaman in ranked since I've returned.
Well, it's your opinion, as you correctly stated here. Some people (like me) love playing long games, when you duel control vs control going into fatigue (or even further). Some prefer midrange decks that finish around turn 10. And some prefer tempo decks that finish at turn 5-6. Every hearthstone player falls into one of the categories, and blizzard can't change the game in a way, where there are only tempo/midrange/control decks. Assuming that there is about the same amount of people in each category, if Blizzard did this, there would be 66% people disappointed and only 33% happy. It's obvoious that they want to avoid this, and thus they want to "balance" the game. I actually think they are doing a good job, because just looking at the best decks right now, you have a great variety of tempo decks, as well as midrange and control ones. In other words, I see your point, but saying that Shaman, Paladin, Hunter and Warrior are useless is a misconception. Each of the classes you listed has a tier 1 or high tier 2 deck, so if I had to choose a class in a horrible state, I guess it's Mage. The class has a vey fun new archetype (No minion mage), but does very poorly in ranked. With the only two viable decks being in tier 3.
I've returned to HS after about a 1.5 break a day befroe DH was released. I've read this forum quite a bit to check how's the game now and all I saw was complaints about DH being OP. Before it got nerfed it was the fastest deck (and I have to agree, a bit OP). but I was more or less 50/50 against it with my decks. Now when DH got nerfed so hard that I barley see anyone playing it all kinds of res/gala priests are running rampant as there is no agro decks to counter them and somehow I don't see poeple asking for priest nerfs. Do people really like playing +20 minutes games that much? It's ridiculous how broken those priests decks are with all the board clears and ressurect cards. I swear that minimum 80% of my games now are against priests.
I always enjoyed tempo deck but mu gala warlock and secret/gala rogue have about 10-15% win rate against priest. Big druid and only spells mage do a bit better but games are too long. Of course I have a res priest deck also but 30 minutes games are not my thing.
Priest needs nerf and he needs them fast.
In my opinion HS is in worst condition ever with almost half of the classes being useless in ranked. Shaman, Pala, Hunter and Warrior are barely played, in fact I think I have not met a single Shaman in ranked since I've returned.
I've been climbing with Shaman lol
DH is still #1. Hunter is the 3rd highest winrate class rn, Pally is 4th, and Warrior is 5th. Priest is 9th out of 10.
If you have a 10-15% winrate against ANYTHING then you are the problem. There is no possible way to have a 15% winrate unless your deck is hot garbage or you're piloting it terribly. And there is no reason to nerf a deck that has a max of 57% winrate.
I think you need to learn how to play the game before suggesting nerfs, friend. Especially when Gala Secret rogue is literally the second highest winrate in the game. Beating rez priest is easy with Secret Rogue, just discover Counterspell and Spellbender and you win
No reasonable person has ever used an aggro deck to counter a control deck. The purpose of Control decks is to... Control aggro decks. If you haven't figured that out after 2 weeks of playing TCGs, I would suggest checkers.
I don't see poeple asking for priest nerfs. Do people really like playing +20 minutes games that much? It's ridiculous how broken those priests decks are with all the board clears and ressurect cards. I swear that minimum 80% of my games now are against priests.
Priest is currently the 9th place class according to HSReplay...
There is at least 2-8 posts every single day on this site asking for Priest nerfs... It's not going to happen. Priest will always be the go-to deck in an aggressive meta, like the one being pushed by Demon Hunter.
I've returned to HS after about a 1.5 break a day befroe DH was released. I've read this forum quite a bit to check how's the game now and all I saw was complaints about DH being OP. Before it got nerfed it was the fastest deck (and I have to agree, a bit OP). but I was more or less 50/50 against it with my decks. Now when DH got nerfed so hard that I barley see anyone playing it all kinds of res/gala priests are running rampant as there is no agro decks to counter them and somehow I don't see poeple asking for priest nerfs. Do people really like playing +20 minutes games that much? It's ridiculous how broken those priests decks are with all the board clears and ressurect cards. I swear that minimum 80% of my games now are against priests.
I always enjoyed tempo deck but mu gala warlock and secret/gala rogue have about 10-15% win rate against priest. Big druid and only spells mage do a bit better but games are too long. Of course I have a res priest deck also but 30 minutes games are not my thing.
Priest needs nerf and he needs them fast.
In my opinion HS is in worst condition ever with almost half of the classes being useless in ranked. Shaman, Pala, Hunter and Warrior are barely played, in fact I think I have not met a single Shaman in ranked since I've returned.
Well, it's your opinion, as you correctly stated here. Some people (like me) love playing long games, when you duel control vs control going into fatigue (or even further). Some prefer midrange decks that finish around turn 10. And some prefer tempo decks that finish at turn 5-6. Every hearthstone player falls into one of the categories, and blizzard can't change the game in a way, where there are only tempo/midrange/control decks. Assuming that there is about the same amount of people in each category, if Blizzard did this, there would be 66% people disappointed and only 33% happy. It's obvoious that they want to avoid this, and thus they want to "balance" the game. I actually think they are doing a good job, because just looking at the best decks right now, you have a great variety of tempo decks, as well as midrange and control ones. In other words, I see your point, but saying that Shaman, Paladin, Hunter and Warrior are useless is a misconception. Each of the classes you listed has a tier 1 or high tier 2 deck, so if I had to choose a class in a horrible state, I guess it's Mage. The class has a vey fun new archetype (No minion mage), but does very poorly in ranked. With the only two viable decks being in tier 3.
I've been climbing with Shaman lol
DH is still #1. Hunter is the 3rd highest winrate class rn, Pally is 4th, and Warrior is 5th. Priest is 9th out of 10.
If you have a 10-15% winrate against ANYTHING then you are the problem. There is no possible way to have a 15% winrate unless your deck is hot garbage or you're piloting it terribly. And there is no reason to nerf a deck that has a max of 57% winrate.
I think you need to learn how to play the game before suggesting nerfs, friend. Especially when Gala Secret rogue is literally the second highest winrate in the game. Beating rez priest is easy with Secret Rogue, just discover Counterspell and Spellbender and you win
I love long games, but playing against priest is very very boring. They seem void of new ideas for the class.
N
There's so much silly in this it's hard to imagine it not being written by a troll, but I'll bite...
No reasonable person has ever used an aggro deck to counter a control deck. The purpose of Control decks is to... Control aggro decks. If you haven't figured that out after 2 weeks of playing TCGs, I would suggest checkers.
Priest is currently the 9th place class according to HSReplay...
There is at least 2-8 posts every single day on this site asking for Priest nerfs... It's not going to happen. Priest will always be the go-to deck in an aggressive meta, like the one being pushed by Demon Hunter.
Which brings me to....
Demon Hunter is STILL the number 1 ranked deck on HSReplay, with a 57.3% overall winrate, with the top Tempo build at 68.1% win rate.
are we going to add the game is dying and the meta is boring?