Spell Mage, Paladin Librams, Secret Rogue, Evolve/Spell Shaman package, Deathrattle Hunter package, Beast Hunter package, Stealth Rogue, Zoo Warlock new tools, even Priest's tools for a more board centric strategy are all very interesting new approaches.
Sadly everything gets facerolled so hard by Demon Hunter that... well, what's the point?
Only Spell Druid lived up to be good, and also gets facerolled by DH, while being a highroll unhealthy deck as well.
I imagine what the meta would look like if Demon Hunter wasn't released, and Kael properly nerfed, and I think it would've been a very healthy meta, with far more room for experimentation and for all these archetypes that don't hold a candle to Demon Hunter.
Spell Druid - token on steroid with a Mountseller gimmick
Rez priest, still here need I say more
Gala Warlock - highrollin his Galakrond to the win
Shammy in the shadows hopin his Evolves roll him to the win
Mage - casino is open
Warrior MIA
How feel u?
I feel like the game could have not a single battlecry minion or death rate effect for the next two expansions and the power creep would still make it ridiculous.
Spell Mage, Paladin Librams, Secret Rogue, Evolve/Spell Shaman package, Deathrattle Hunter package, Beast Hunter package, Stealth Rogue, Zoo Warlock new tools, even Priest's tools for a more board centric strategy are all very interesting new approaches.
Sadly everything gets facerolled so hard by Demon Hunter that... well, what's the point?
Only Spell Druid lived up to be good, and also gets facerolled by DH, while being a highroll unhealthy deck as well.
I imagine what the meta would look like if Demon Hunter wasn't released, and Kael properly nerfed, and I think it would've been a very healthy meta, with far more room for experimentation and for all these archetypes that don't hold a candle to Demon Hunter.
I really hope blizz sticks with those archetypes and provides support for them through the next two expansions. There is some really interesting potential across many classes/play styles.
From the wild point of view, this has changed next to nothing. DH is good but it still is nowhere near close to smothering the meta like in standard (thankfully, what an atrocious mess of a new class that was), and if anything it appears that blizzard got off their high horse and will finally issue some wild nerfs too...better late than never (but secret mage is there to stay, apparently).
From what I've read it seems like standard is extra fun though.
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Spell Mage, Paladin Librams, Secret Rogue, Evolve/Spell Shaman package, Deathrattle Hunter package, Beast Hunter package, Stealth Rogue, Zoo Warlock new tools, even Priest's tools for a more board centric strategy are all very interesting new approaches.
Sadly everything gets facerolled so hard by Demon Hunter that... well, what's the point?
Only Spell Druid lived up to be good, and also gets facerolled by DH, while being a highroll unhealthy deck as well.
I imagine what the meta would look like if Demon Hunter wasn't released, and Kael properly nerfed, and I think it would've been a very healthy meta, with far more room for experimentation and for all these archetypes that don't hold a candle to Demon Hunter.
I feel like the game could have not a single battlecry minion or death rate effect for the next two expansions and the power creep would still make it ridiculous.
I miss when chillwind yeti was a viable card.
And 4 of them represent something like 75% of the decks you'll play against. Sorry, 4 decks, not classes. Every class basically has one deck.
I really hope blizz sticks with those archetypes and provides support for them through the next two expansions. There is some really interesting potential across many classes/play styles.
From the wild point of view, this has changed next to nothing. DH is good but it still is nowhere near close to smothering the meta like in standard (thankfully, what an atrocious mess of a new class that was), and if anything it appears that blizzard got off their high horse and will finally issue some wild nerfs too...better late than never (but secret mage is there to stay, apparently).
From what I've read it seems like standard is extra fun though.