DH is brilliant, having so much fun playing this new pass today.
Cry more.
You realize that a lot of us who are calling Demon Hunter broken have been using Demon Hunter, right?
But there are over 100 new cards in the set and 10 class legendaries for the other classes that we want to start using, but with Demon Hunters able to cycle their whole deck and do 27 unblockable face damage by turn 7. The game got boring as fuck in about ~12 hours.
Now only braindead retards are finding the Face DH mirror matches fun.
Right? Its not surprising that the short-bussers & hockey helmet wearers are loving this new class. Its more moron-proof than even face hunter. You always have everything you need without any forethought whatsoever. Perfect for single cell organisms.
Lets review: Unlimted card draw, unlimted removal, unlimted damage stacking, ZERO thinking or planning & no viable counters. Once again....who play tests this crap and approves it? No one does. Clearly. Oh well, instant concede every match. Cant wait until the nerfs hit.
How about stop calling others "troll" for whatever reason, people?
I know it’s just a word that people, especially gamers use nowadays when they disagree with a comment or opinion. It’s mostly used to try and avoid viable argument, discredit, belittle and feel superior to someone else’s Comments or opinions. Most of the time when the word “troll” is used It makes no sense other than what is listed above. Childish.
Yeah, that's a good explanation. I think there is no need to add anything else about it. Well put, dude. ;)
I went 15-0 with Demon Hunter from diamond 5 to legend. That deck is truly OP, but I love it. At legend I did lose 3 games in a row though.
With archetype did you use? Mind sharing your deck list? :)
Got to diamond 5 yesterday and would like to achieve legend legend asap.
Yeah sure, I didn't feel like building a whole deck, so I just used the second deck recipe and swapped the big weapons for something else because I didn't have them and I didn't feel like they're super powerful. Here's the code for the exact list I used: AAECAea5AwTMugPDvAPaxgP5yAMN+a4DurYDi7oDo7sD17sD5rsD4LwDjb0DusYD2cYD98gD/sgD/8gDAA==
Gz on diamond 5 and good luck with your climb :)
It seems your deck has no chance vs the OTK variant of DH, double immolation etc. kills your stuff easily and then your hand is empty. Without drawing Skull of Gul'Dan you just lose or am i missing something? Also the life steal weapon plus all the buffs, especially the +8 as his last resort heal him up too high, cant reach it. :/ Guess it's just suboptimal if the OTK DH draws well?
Best Lifesteal and health-recovery without tempo-loss in the game
Best Charge/face (dps) in the game.
Best Carddraw in the game.
Best AOE/boardcontrol in the game.
Best weapons in the game.
So many things wrong with this post.
Demon Hunter's Lifesteal abilities are average at best, heavily reliant on weapon buffs or Soul Cleave for sustained lifegain.
They have nowhere near the best board clears or card draw by a country mile. In terms of Wild, Priest, Warlock and Mage outclass them by a country mile, and Druids have insane card draw even after a few nerfs.
They might have exceptional face damage, but that by and far is their most critical weakness - Demon Hunter is HEAVILY reliant on weapon/face buffs. Anyone who has played the class or played against them would have picked this up by now.
DH is brilliant, having so much fun playing this new pass today.
Cry more.
You realize that a lot of us who are calling Demon Hunter broken have been using Demon Hunter, right?
But there are over 100 new cards in the set and 10 class legendaries for the other classes that we want to start using, but with Demon Hunters able to cycle their whole deck and do 27 unblockable face damage by turn 7. The game got boring as fuck in about ~12 hours.
Now only braindead retards are finding the Face DH mirror matches fun.
Right? Its not surprising that the short-bussers & hockey helmet wearers are loving this new class. Its more moron-proof than even face hunter. You always have everything you need without any forethought whatsoever. Perfect for single cell organisms.
Lets review: Unlimted card draw, unlimted removal, unlimted damage stacking, ZERO thinking or planning & no viable counters. Once again....who play tests this crap and approves it? No one does. Clearly. Oh well, instant concede every match. Cant wait until the nerfs hit.
Y'all sound immature af complaining and disrespecting people enjoying the brand new class like grow up y'all its just a game after all lol.
Just reached legendary rank with 41 wins on DH. Started from rank 5 diamond. Winrate 63% (I'm not the best at it). Most of the opponents were DH too (69% were DH). It's a bit crazy. I was lucky and got a nice win streak at the end.
If there were no such thing as a mirror match, DH would have an 80% win rate right now. That's absolutely bonkers OP. DH has so many overtuned cards that there are like 4 viable archetypes of DH right now (Aggro/swarm, midrange, control and OTK). People are putting together decks specifically to farm DH and I'm STILL beating rather frequently. I am now 28-8 with DH (5-2 with Blizzard's stock DH deck and 23-6 with my custom DH deck). Of those 8 losses, 6 have been to other DH players. I've only lost 2 games against non DH classes. One was to an agro paladin who drew perfectly (plus I had a poor mulligan because I didn't expect him to be full aggro) and one was to a control priest. I hadn't played the game in months and I've rocketed to Plat 3 in 2 days.
Here are the nerfs I think we need to see.
Priestess of Fury. The mana cost should be kept the same as it feels really satisfying to curve this card out on 5 after playing Raging Felscreamer on 4 and it really provides a great payoff to running that card. I think this card warrants a simple stat nerf. Because of the power level of the effect and the incredible snowball potential that the card provides if it is not removed, I feel that it should be made into a 6/4 body. This would allow for classes that don't have insane removal tools to not instantly lose the game when this card is played. Hunters, for example, could kill it with a huffer. However, if that's not enough of a nerf, they could easily also reduce the number of random pings from 6 down to 5 or even 4. I think these changes would bring the card down to a manageable yet still powerful level.
Imprisoned Antaen. I'm okay with a big bad imprisoned demon that lingers on the battlefield and then awakens 2 turns later dealing massive devastation. The issue that I have is that this card basically provides no opportunity for counterplay. If you load up a big board, you just end up losing your board because this thing just goes HAM. But your only other option is to not play a big board...in which case you take 10 to the face when this bad boy gets rolling. Not only that, but the 10 you take to the face is on the Demon hunter's turn so he can often find the tools to burst you down before you can heal back up. This card needs to only deal minion damage or the effect damage needs to be decreased or altered somehow.
Altruis the Outcast. I like the design of this card and it's one of the few cards in the DH set that has a reasonable skillcap to use properly, but the card shouldn't hit face. There's just no need for that. The flexibility of this card to be both a powerful board clear and a possible combo finisher just makes it too good.
Skull of Gul'dan. It's a pre-nerf nourish that reduces the cost of the cards drawn...like....how stupid is that? Needs to be 6 mana. No question about that. I wonder if the mana discount shouldn't also be reduced.
Satyr Overseer. This card is probably one of the ones that is the most problematic. When a DH curves out Battlefiend, Umberwing and then this guy...it seems impossible to beat them. 3 mana does seem like the right place for this guy, for curve reasons; however, I would like to see him become a 3/2 that summons 2/1 tokens. This would allow other weapon based classes to kill him a little easier without taking quite as much face damage. Additionally, the tokens themselves could be pinged off or daggered down. As early in the game as this guy usually hits the board, that's a really big deal. If he was a 3/2 that summons 2/1 tokens I definitely think he would still see play. Think about it, he'd be a Sharkfin Fan with 1 additional attack that summons tokens with 1 additional attack for just one more mana. Plus, DH has an easier time activating the condition than other classes thanks to its 1 mana hero power and cards like Twin Slice.
DH has a powerful early game...and that's okay. The problem is that they have ridiculously powerful middle and late game options that allow them to continue to snowball that early advantage into victory after victory. Overall, the curve of DH is really satisfying and fun to play. I just think that some of the minions are egregiously over-statted and DH just has too many card effects that deal chip damage to the face. That's where I would focus my changes if I was on the dev team.
Haven't posted here in a very long time, but now I feel the urge to do so. A few months ago, when everybody and their mothers were complaining about Gala Shaman, I didn't understand it really. It was strong, yes, but far from unbeatable. Same for Pirate Warriors, Face Hunters, Secret Paladins, Aggro Shamans, whatever the target of the "nerf plz" community was at that time. The Demon Hunter class on the other hand is not a little overtuned, it is completely unfair valuewise. And everybody saw it coming.. That's why I don't understand why some people are comparing the current situation to what happened inthe past.
The Demon Hunter really is a slap in the face for every dedicated longtime Hearthstone player. I don't believe for one second that this happened due to a lack of testing or whatever people are saying here. The devs knew exactly what they were doing - giving new and returning players without a collection or any experience or skill whatsoever a class they would have a great winstreak with to get them hooked to the game (again). Might as well just annoy us old players for a while, we'll come back once we nerfed DH anyway.. It's the year of the phoenix after all, the player numbers have to rise from the ashes.
I never really complained about this game, but this is too much. I almost feel personally offended by this move from Blizzard. And I guess I am not the only player that plays since 2014 and feels like this at the moment...
DH is brilliant, having so much fun playing this new pass today.
Cry more.
You realize that a lot of us who are calling Demon Hunter broken have been using Demon Hunter, right?
But there are over 100 new cards in the set and 10 class legendaries for the other classes that we want to start using, but with Demon Hunters able to cycle their whole deck and do 27 unblockable face damage by turn 7. The game got boring as fuck in about ~12 hours.
Now only braindead retards are finding the Face DH mirror matches fun.
Right? Its not surprising that the short-bussers & hockey helmet wearers are loving this new class. Its more moron-proof than even face hunter. You always have everything you need without any forethought whatsoever. Perfect for single cell organisms.
Lets review: Unlimted card draw, unlimted removal, unlimted damage stacking, ZERO thinking or planning & no viable counters. Once again....who play tests this crap and approves it? No one does. Clearly. Oh well, instant concede every match. Cant wait until the nerfs hit.
Y'all sound immature af complaining and disrespecting people enjoying the brand new class like grow up y'all its just a game after all lol.
Yeah, it's just a game, but obviously, people playing with the new class nonstop don't give a single f...k about the gaming experience of others. So let me ask you, why should those who don't like these abusers care about them?
I think its a shame that DH is currently destryoing the entire HS experience.
Escpecially after the launch it is always very exciting when everyone constantly meets new decks and everyone is happy to see how their decks performs vs all these different matchups.
Hearthstone is currently nothing more than a Demon Hunter SImulator. I haven't played a S I N G L E G A M E vs Hunter, Libram Paladin or even Warlock within 24 hours. 1 x Shaman ! only a few Druids or Mages....so sad.
I want to play Hearthstone, but everything in get is a match vs a broken class again and again and again and again since hours. I m SO happy when i met a druid or Mage.
They thought: Hey, let's bring a laughable new class with broken mechanics everywhere and broken cards, maybe our dying game with less MAUs every months will bring new players back!
Reality probably will be even faster death of the game. GG Blizz.
Highlander deck over 70% winrate. EVen stronger 'Midrange' Aggro Deck. And OTK deck that EASILY OTKs with Kaelthas.
/spit @Activision
Actually think the game will be uninstalled the first time ever. Lost all hope with that Dev Team.
Oh, my. After SMORCing me hard and BM-ing when I was on 1 HP, our little demon hunter met 2 taunts in his way and didn't get his topkek '4 damage to face'... aaand left with tears in his eyes. Wow... really *unexpected* behaviour.
This class has the best of everything..
Best Lifesteal and health-recovery without tempo-loss in the game
Best Charge/face (dps) in the game.
Best Carddraw in the game.
Best AOE/boardcontrol in the game.
Best weapons in the game.
Spell Mage also destroys them. You just constantly freeze everything.
Right? Its not surprising that the short-bussers & hockey helmet wearers are loving this new class. Its more moron-proof than even face hunter. You always have everything you need without any forethought whatsoever. Perfect for single cell organisms.
Lets review: Unlimted card draw, unlimted removal, unlimted damage stacking, ZERO thinking or planning & no viable counters. Once again....who play tests this crap and approves it? No one does. Clearly. Oh well, instant concede every match. Cant wait until the nerfs hit.
Yeah, that's a good explanation. I think there is no need to add anything else about it. Well put, dude. ;)
When everyone's is playing DH because it's the newest, shiny thing, of course it's gonna have a higher winrate.
It seems your deck has no chance vs the OTK variant of DH, double immolation etc. kills your stuff easily and then your hand is empty. Without drawing Skull of Gul'Dan you just lose or am i missing something? Also the life steal weapon plus all the buffs, especially the +8 as his last resort heal him up too high, cant reach it. :/ Guess it's just suboptimal if the OTK DH draws well?
Hey. =)
I've DESTROYED any other class that wasnt demon hunter in Arena..... They .....are.....not.....prepared!!!!
So many things wrong with this post.
Demon Hunter's Lifesteal abilities are average at best, heavily reliant on weapon buffs or Soul Cleave for sustained lifegain.
They have nowhere near the best board clears or card draw by a country mile. In terms of Wild, Priest, Warlock and Mage outclass them by a country mile, and Druids have insane card draw even after a few nerfs.
They might have exceptional face damage, but that by and far is their most critical weakness - Demon Hunter is HEAVILY reliant on weapon/face buffs. Anyone who has played the class or played against them would have picked this up by now.
Y'all sound immature af complaining and disrespecting people enjoying the brand new class like grow up y'all its just a game after all lol.
Just reached legendary rank with 41 wins on DH. Started from rank 5 diamond. Winrate 63% (I'm not the best at it). Most of the opponents were DH too (69% were DH). It's a bit crazy. I was lucky and got a nice win streak at the end.
Yeah, the theme of the class seems to be that it has no weaknesses.
If there were no such thing as a mirror match, DH would have an 80% win rate right now. That's absolutely bonkers OP. DH has so many overtuned cards that there are like 4 viable archetypes of DH right now (Aggro/swarm, midrange, control and OTK). People are putting together decks specifically to farm DH and I'm STILL beating rather frequently. I am now 28-8 with DH (5-2 with Blizzard's stock DH deck and 23-6 with my custom DH deck). Of those 8 losses, 6 have been to other DH players. I've only lost 2 games against non DH classes. One was to an agro paladin who drew perfectly (plus I had a poor mulligan because I didn't expect him to be full aggro) and one was to a control priest. I hadn't played the game in months and I've rocketed to Plat 3 in 2 days.
Here are the nerfs I think we need to see.
Priestess of Fury. The mana cost should be kept the same as it feels really satisfying to curve this card out on 5 after playing Raging Felscreamer on 4 and it really provides a great payoff to running that card. I think this card warrants a simple stat nerf. Because of the power level of the effect and the incredible snowball potential that the card provides if it is not removed, I feel that it should be made into a 6/4 body. This would allow for classes that don't have insane removal tools to not instantly lose the game when this card is played. Hunters, for example, could kill it with a huffer. However, if that's not enough of a nerf, they could easily also reduce the number of random pings from 6 down to 5 or even 4. I think these changes would bring the card down to a manageable yet still powerful level.
Imprisoned Antaen. I'm okay with a big bad imprisoned demon that lingers on the battlefield and then awakens 2 turns later dealing massive devastation. The issue that I have is that this card basically provides no opportunity for counterplay. If you load up a big board, you just end up losing your board because this thing just goes HAM. But your only other option is to not play a big board...in which case you take 10 to the face when this bad boy gets rolling. Not only that, but the 10 you take to the face is on the Demon hunter's turn so he can often find the tools to burst you down before you can heal back up. This card needs to only deal minion damage or the effect damage needs to be decreased or altered somehow.
Altruis the Outcast. I like the design of this card and it's one of the few cards in the DH set that has a reasonable skillcap to use properly, but the card shouldn't hit face. There's just no need for that. The flexibility of this card to be both a powerful board clear and a possible combo finisher just makes it too good.
Skull of Gul'dan. It's a pre-nerf nourish that reduces the cost of the cards drawn...like....how stupid is that? Needs to be 6 mana. No question about that. I wonder if the mana discount shouldn't also be reduced.
Satyr Overseer. This card is probably one of the ones that is the most problematic. When a DH curves out Battlefiend, Umberwing and then this guy...it seems impossible to beat them. 3 mana does seem like the right place for this guy, for curve reasons; however, I would like to see him become a 3/2 that summons 2/1 tokens. This would allow other weapon based classes to kill him a little easier without taking quite as much face damage. Additionally, the tokens themselves could be pinged off or daggered down. As early in the game as this guy usually hits the board, that's a really big deal. If he was a 3/2 that summons 2/1 tokens I definitely think he would still see play. Think about it, he'd be a Sharkfin Fan with 1 additional attack that summons tokens with 1 additional attack for just one more mana. Plus, DH has an easier time activating the condition than other classes thanks to its 1 mana hero power and cards like Twin Slice.
DH has a powerful early game...and that's okay. The problem is that they have ridiculously powerful middle and late game options that allow them to continue to snowball that early advantage into victory after victory. Overall, the curve of DH is really satisfying and fun to play. I just think that some of the minions are egregiously over-statted and DH just has too many card effects that deal chip damage to the face. That's where I would focus my changes if I was on the dev team.
Haven't posted here in a very long time, but now I feel the urge to do so. A few months ago, when everybody and their mothers were complaining about Gala Shaman, I didn't understand it really. It was strong, yes, but far from unbeatable. Same for Pirate Warriors, Face Hunters, Secret Paladins, Aggro Shamans, whatever the target of the "nerf plz" community was at that time. The Demon Hunter class on the other hand is not a little overtuned, it is completely unfair valuewise. And everybody saw it coming.. That's why I don't understand why some people are comparing the current situation to what happened inthe past.
The Demon Hunter really is a slap in the face for every dedicated longtime Hearthstone player. I don't believe for one second that this happened due to a lack of testing or whatever people are saying here. The devs knew exactly what they were doing - giving new and returning players without a collection or any experience or skill whatsoever a class they would have a great winstreak with to get them hooked to the game (again). Might as well just annoy us old players for a while, we'll come back once we nerfed DH anyway.. It's the year of the phoenix after all, the player numbers have to rise from the ashes.
I never really complained about this game, but this is too much. I almost feel personally offended by this move from Blizzard. And I guess I am not the only player that plays since 2014 and feels like this at the moment...
Yeah, it's just a game, but obviously, people playing with the new class nonstop don't give a single f...k about the gaming experience of others. So let me ask you, why should those who don't like these abusers care about them?
I think its a shame that DH is currently destryoing the entire HS experience.
Escpecially after the launch it is always very exciting when everyone constantly meets new decks and everyone is happy to see how their decks performs vs all these different matchups.
Hearthstone is currently nothing more than a Demon Hunter SImulator. I haven't played a S I N G L E G A M E vs Hunter, Libram Paladin or even Warlock within 24 hours. 1 x Shaman ! only a few Druids or Mages....so sad.
I want to play Hearthstone, but everything in get is a match vs a broken class again and again and again and again since hours. I m SO happy when i met a druid or Mage.
They thought: Hey, let's bring a laughable new class with broken mechanics everywhere and broken cards, maybe our dying game with less MAUs every months will bring new players back!
Reality probably will be even faster death of the game. GG Blizz.
Highlander deck over 70% winrate. EVen stronger 'Midrange' Aggro Deck.
And OTK deck that EASILY OTKs with Kaelthas.
/spit @Activision
Actually think the game will be uninstalled the first time ever. Lost all hope with that Dev Team.
Oh, my. After SMORCing me hard and BM-ing when I was on 1 HP, our little demon hunter met 2 taunts in his way and didn't get his topkek '4 damage to face'... aaand left with tears in his eyes. Wow... really *unexpected* behaviour.
ok Blizzard im done for now, i insta quit the match when its DH
I cant take this bullshit anymore. Maybe i'll take a break from HS and wait for a nerf.
DH is such bullshit. No way they're not nerfing this a week or two from now.
there nerfing today... its confirmed