Blackguard, I would make it: When a character is healed, deal that much damage randomly split among all enemy characters.
So you play this + Flash of Light for 8 mana, you heal for 4, draw a card, deal 4 random damage to enemies, places a 3/9 on the board that also blocks heals by the enemy.
Maybe a 4/8 is better than a 3/9, it doesn't really matter.
This. When Blackguard came out I tried to use it so many different ways but I think it is just a bad card. I love the idea of it though and something like it could certainly see play if were just a smidge better
Silverback Patriarch. For to long has he been power crept, and left to rot. Well no longer shall we turn a blind eye to our fellow monkey in need! It's time we unite, stand as one, and proclaim, no, demand, that Silverback Patriarch deserves his spot back on the throne! For Silverback! For silverback!
I actually agree with this and the post above you that said War Golem, all these need a buff of some sort. I see a point in the future where even more classic and basic cards are useless.
"because democracy basically means government by the people, of the people, for the people, but the people are retarded. So let us say: government by the retarded, for the retarded, of the retarded." - Osho Rajneesh
Lord Jaraxxus . The first golden legendary I crafted. It was so much fun playing him when it was still okay but the power creep made it completely impossible to set your hp to 15 , pass that turn and still survive. And even if you do a 6/6 every turn wins only the grindy control matchups.
Make it 20 hp. Or change the cost to 8 mana so you can hero power on the same turn...That used to be fun with Emperor Thaurissan .
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This. When Blackguard came out I tried to use it so many different ways but I think it is just a bad card. I love the idea of it though and something like it could certainly see play if were just a smidge better
I actually agree with this and the post above you that said War Golem, all these need a buff of some sort. I see a point in the future where even more classic and basic cards are useless.
Jaraxxus, duh
I know it's not out yet, but I'd buff Renew - If target still damaged, discover another spell. Or fetch that 1/2, I'd live with either
Silverbark Patriarch, who now has a deathrattle: Summon two 1/1 apes
War Golem, buffed to a 7/9 or give it battlecry: Summon two 2/2 elementals (making it a budget Dr. Boom)
Jaraxxus health buffed from 15 to 20 when he becoems your hero. Maybe lose some of his weapon durability if he becomes to strong otherwise.
That is actually a nerf.
Ironbeak Owl - 3 mana 2/1 is terrible despite the strong effect, at least 3 attack or a 1/3 would suit it better imo
Aldo M.N.
Stablehand. Make it discover and then summon a beast.
I would buff Prince Valanar by giving him divine shield if you don't have any other 4-cost cards.
(https://www.hearthpwn.com/cards/62844-prince-valanar)
I almost feel like thats not enough, maybe Rush too to make him like Zilliax, I think he should be that for the cost
definitely Silverback Patriarch, he's suffered long enough in comparison to same costed taunts. it's quite literally a joke
just give him like +1 attack on your opponent's turn or something, jeez
Fel Cannon: **looks around, everything is a demon** "well, orders are orders"
**Shoots Himself**
On Deathwing i'd change it to: Silence and destroy all other minion and discard your hand
jaraxxus
"because democracy basically means government by the people, of the people, for the people, but the people are retarded. So let us say: government by the retarded, for the retarded, of the retarded." - Osho Rajneesh
Power word: tentacles. It bothers me more than it should that an expansion card is weaker than a basic card now.
Lakarri Sacrifice. Summons two 5/4 imps.
I would give Kayn Sunfury mega windfury
Mekgineer Thermaplugg
He got nerfed alongside Leper Gnome, even though he was crap in the first place.
I'd fix Murozond to actually work how its text reads and play battlecry cards with their battlecries.
Lord Jaraxxus . The first golden legendary I crafted. It was so much fun playing him when it was still okay but the power creep made it completely impossible to set your hp to 15 , pass that turn and still survive. And even if you do a 6/6 every turn wins only the grindy control matchups.
Make it 20 hp. Or change the cost to 8 mana so you can hero power on the same turn...That used to be fun with Emperor Thaurissan .