Blistering Rot needs some initial value if its going to be played in the mid to late game. Take for example hitting it with Ironbark, you then have two 2/5 (edit: 1 with Taunt) minions for 3 to 5 mana. Sand Breath orCall to Adventure might be better fits for a Paladin deck.
flip side, it not creating a copy (just stats) are those stats baseline (like zombeasts) or are they buffed that can be silenced off.
I think, the Rots will have base stats equal to the Blistering Rot, so they can't be silenced. Since they are tokens without base stat, their stats should not be counted as an enchantment that can be removed with silence.
Still a bummer. At first I thought this would be a continuous Echoing Ooze, but it "only" keeps summoning tokens with possibly bigger stats. That's a good deal less exciting.
It could work. But you'd need to ensure the turn you play it you can copy it. I suppose even turn 5 could be play the card, buff it with Hand of A'dal, and you'd have two x 3/5 minions by the end of the turn. Your opponent must kill at least the one that copies itself.
Too bad the OP's idea wouldn't work. God forbid Paladin had some good combos this expansion!
It could work. But you'd need to ensure the turn you play it you can copy it. I suppose even turn 5 could be play the card, buff it with Hand of A'dal, and you'd have two x 3/5 minions by the end of the turn. Your opponent must kill at least the one that copies itself.
Too bad the OP's idea wouldn't work. God forbid Paladin had some good combos this expansion!
Oh, I wouldn't be so sure about that. I mean, ok, it looks pretty bleak, but Paladin has the potential to generate a bunch of 0 cost spells with Libram of Wisdom and Lady Liadrin, and we can see in Wild what Kael'thas Sunstrider is capable of, when you give him a few 0 mana spells to combo with. I mean, unlikely to achieve much, but playing Lay on Hands or Avenging Wrath for 0 could end up being pretty good. Maybe too ambitious to work out, but maybe...?
Blistering Rot and Libram of Wisdom seems to be an insane combo if we can accumalte the 0 cost spells with Lady Liadrin. Thoughts?
to slow.
Blistering Rot needs some initial value if its going to be played in the mid to late game. Take for example hitting it with Ironbark, you then have two 2/5 (edit: 1 with Taunt) minions for 3 to 5 mana.
Sand Breath orCall to Adventure might be better fits for a Paladin deck.It doesn't copy itself, just its stats. The copy will not have taunt unfortunately.
flip side, it not creating a copy (just stats) are those stats baseline (like zombeasts) or are they buffed that can be silenced off.
You could use Blessing of Kings to get the stats up for it
Keymaster Alabaster come faster
I think, the Rots will have base stats equal to the Blistering Rot, so they can't be silenced. Since they are tokens without base stat, their stats should not be counted as an enchantment that can be removed with silence.
Still a bummer. At first I thought this would be a continuous Echoing Ooze, but it "only" keeps summoning tokens with possibly bigger stats. That's a good deal less exciting.
Yeah, I misread it as a continuous Ooze as well.
It could work. But you'd need to ensure the turn you play it you can copy it. I suppose even turn 5 could be play the card, buff it with Hand of A'dal, and you'd have two x 3/5 minions by the end of the turn. Your opponent must kill at least the one that copies itself.
Too bad the OP's idea wouldn't work. God forbid Paladin had some good combos this expansion!
Oh, I wouldn't be so sure about that. I mean, ok, it looks pretty bleak, but Paladin has the potential to generate a bunch of 0 cost spells with Libram of Wisdom and Lady Liadrin, and we can see in Wild what Kael'thas Sunstrider is capable of, when you give him a few 0 mana spells to combo with. I mean, unlikely to achieve much, but playing Lay on Hands or Avenging Wrath for 0 could end up being pretty good. Maybe too ambitious to work out, but maybe...?
doesnt seem as good as just using Replicat-o-tron to get a copy of the deathrattle and the stats