So recently, Blizzard posted that they will have a reveal showcase stream with regards to the new hearthstone year, and it got me thinking about some things. What if, they made an update to the board structure, just like in Faeria, wherein you first need to get through the enemy lines before you can attack their hero. For a more vivid explanation, pls refer to the image below:
wherein H = hero portrait W = weapon slot HP = hero power 7 circles/ side = minion slot horizontal line at the center = boundary for each side A.K.A. "Borderline"
I think, implementing this change would have a significant impact on the whole game. Think of minion placements, cards with "adjacent" effects, aggro decks, taunt placement, etc. This even has an impact on how devs make new cards in the future and create new mechanics based on this change.
I even think that this sample layout that I made can have other different designs and settings. If this is implemented, I think that this simple change can possibly have a map veto process during hearthstone matches which can add a whole new depth to the gameplay and freshness to the overall hearthstone experience.
To explain the map veto idea: Supposing we name the picture above as "Map Northrend", and that map has certain conditions / gameplay mechanic / restriction unique to that specific map. Let's say, Northrend's map effect is something like "The card you draw normally on your turn is Frozen for 1 turn." or it could be "The first time your minions cross the borderline, they get Frozen."
Another map idea could be "Map Twisting Nether" - lets say this map has a different layout from that of Northrend and also has its own unique perks /effects like: "Whenever a minion dies, it gets Banished" - which means cannot be resurrected for the rest of the game. or it could be "All minions are also considered Demons, in addition to their normal Tribe". And many other notable places in WoW universe.
So recently, Blizzard posted that they will have a reveal showcase stream with regards to the new hearthstone year, and it got me thinking about some things. What if, they made an update to the board structure, just like in Faeria, wherein you first need to get through the enemy lines before you can attack their hero. For a more vivid explanation, pls refer to the image below:
wherein H = hero portrait W = weapon slot HP = hero power 7 circles/ side = minion slot horizontal line at the center = boundary for each side A.K.A. "Borderline"
I think, implementing this change would have a significant impact on the whole game. Think of minion placements, cards with "adjacent" effects, aggro decks, taunt placement, etc. This even has an impact on how devs make new cards in the future and create new mechanics based on this change.
I even think that this sample layout that I made can have other different designs and settings. If this is implemented, I think that this simple change can possibly have a map veto process during hearthstone matches which can add a whole new depth to the gameplay and freshness to the overall hearthstone experience.
To explain the map veto idea: Supposing we name the picture above as "Map Northrend", and that map has certain conditions / gameplay mechanic / restriction unique to that specific map. Let's say, Northrend's map effect is something like "The card you draw normally on your turn is Frozen for 1 turn." or it could be "The first time your minions cross the borderline, they get Frozen."
Another map idea could be "Map Twisting Nether" - lets say this map has a different layout from that of Northrend and also has its own unique perks /effects like: "Whenever a minion dies, it gets Banished" - which means cannot be resurrected for the rest of the game. or it could be "All minions are also considered Demons, in addition to their normal Tribe". And many other notable places in WoW universe.
Thoughts on this?
"A significant impact on the whole game"? Dude, c'mon, this change you're suggesting will change almost everything. It would require an entire overhaul of the game and thousands of cards being modified. I get you hate aggro with passion, so do I ;), but this will never happen, unless Blizzard decides to release an entire new digital card game or Hearthstone 2 (and I very much doubt it...).
So recently, Blizzard posted that they will have a reveal showcase stream with regards to the new hearthstone year, and it got me thinking about some things. What if, they made an update to the board structure, just like in Faeria, wherein you first need to get through the enemy lines before you can attack their hero. For a more vivid explanation, pls refer to the image below:
wherein
H = hero portrait
W = weapon slot
HP = hero power
7 circles/ side = minion slot
horizontal line at the center = boundary for each side A.K.A. "Borderline"
I think, implementing this change would have a significant impact on the whole game. Think of minion placements, cards with "adjacent" effects, aggro decks, taunt placement, etc. This even has an impact on how devs make new cards in the future and create new mechanics based on this change.
I even think that this sample layout that I made can have other different designs and settings. If this is implemented, I think that this simple change can possibly have a map veto process during hearthstone matches which can add a whole new depth to the gameplay and freshness to the overall hearthstone experience.
To explain the map veto idea:
Supposing we name the picture above as "Map Northrend", and that map has certain conditions / gameplay mechanic / restriction unique to that specific map. Let's say, Northrend's map effect is something like "The card you draw normally on your turn is Frozen for 1 turn." or it could be "The first time your minions cross the borderline, they get Frozen."
Another map idea could be "Map Twisting Nether" - lets say this map has a different layout from that of Northrend and also has its own unique perks /effects like: "Whenever a minion dies, it gets Banished" - which means cannot be resurrected for the rest of the game. or it could be "All minions are also considered Demons, in addition to their normal Tribe". And many other notable places in WoW universe.
Thoughts on this?
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Hmm, you want hear our thoughts... So here we go...
You should definitely use shift for drawing circles.
Well, what did you expected here?
On a separate note, I would be happy with a board rearrangement design that allows for dual wield weapons. Or just a slot for something new entirely.
"A significant impact on the whole game"? Dude, c'mon, this change you're suggesting will change almost everything. It would require an entire overhaul of the game and thousands of cards being modified. I get you hate aggro with passion, so do I ;), but this will never happen, unless Blizzard decides to release an entire new digital card game or Hearthstone 2 (and I very much doubt it...).
Yep, just make your own game.