Weird thing just happened - I was playing my Highlander Warlock, and I've got exactly 4 Invoke cards in there. I got to the end of my deck and played all 4 of them, yet my Galakrond still needed to be invoked two more times to be fully upgraded.
No cards were burnt either. I've got the replay and have watched it, but couldn't notice anything out of the ordinary.
I'd love to show the replay but I have no idea how to show it anywhere here.
Okay so I watched the whole thing again to see if I missed anything, but nope. The only thing I can think might have happened is that I discarded Galakrond with Expired Merchant after I invoked the third time, then got the two copies back, then invoked the fourth time.
Perhaps the game resets the Invoke mechanic even if you're halfway toward the next Invoke completion. Which seems pretty unfair though.
The replay is stored on Overwolf, but I'll write the Invoke steps here anyway.
Okay so I watched the whole thing again to see if I missed anything, but nope. The only thing I can think might have happened is that I discarded Galakrond with Expired Merchant after I invoked the third time, then got the two copies back, then invoked the fourth time.
Perhaps the game resets the Invoke mechanic even if you're halfway toward the next Invoke completion. Which seems pretty unfair though.
The replay is stored on Overwolf, but I'll write the Invoke steps here anyway.
Turn 32: Expired Merchant dies, I get my two copies of Galakrond
Turn 34: Invoke 4 - Fiendish Rites. Hover over Galakrond "Summon 2 random Demons. Invoke twice to upgrade"
Conclusion - The game didn't even recognise the third and fourth invokes.
Your upgraded Galakrond got discarded and you got two normal ones. Then you played a invoke card, but you need two to upgrade Galakrond, so it didn't upgrade. Not a bug.
But the two I got back had already been upgraded once to "summon 2 Demons".
And I invoked once more again after getting them back. But at the end it still said "Invoke twice to upgrade" AFTER I invoked the fourth time (or first time after discarding).
By that logic, it should have said "Invoke once to upgrade" by the end.
When Expired Merchant discards galakrond, it remembers the upgrades, but not how many invokes are needed to upgrade again (since that doesn't change the current function of the card).
Then, once galakrond is discarded, the game assumes that you no longer have galakrond - thus, even when you invoke later, it doesn't trigger the effect.
My question is - did Fiendish Rites summon two 1/1 imps? If it did, my proposition is wrong since the game clearly still recognized that you have a galakrond. If it did not summon two 1/1 imps and only buffed your board, then my proposition seems likely.
This is also written in my comment above. I didn't Invoke while Galakrond was discarded. I invoked the third time before I discarded, and the fourth time the turn after I got my 2 copies back.
And Fiendish Rites absolutely summoned the 2 imps.
It sounds to me you were expecting to keep progress when you discarded your card. Its like when you sap a buffed minion. The primary card only is counted.
For Hearthstone's purposes, Galakrond, the Wretched is a distinct card that you can put in your deck. If you Invoke once, it stays the same card, and its text updates (similar to the way Jan'alai, the Dragonhawk will update how much Hero Power damage is remaining). Once you Invoke the second time, the Wretched version is replaced with a new, distinct card ID, Galakrond, the Apocalypse. This is an uncollectable card, just like the Sheep token that results from Polymorph. The game keeps track of these cards separately, which is why you were able to get two copies of it from your Expired Merchant.
However, it sounds like you discarded a one-Invoke Apocalypse, which means it would lose its progress. Jan'alai tracks your Hero Power Damage over the course of the game, even if Jan'alai didn't start in your deck, because "Hero Power Damage" is a variable that Hearthstone seems to track at the client level. "Invoke," however, seems to be tracked by the individual Galakrond cards, probably because there are 15 distinct versions of them (3 per class across 5 classes). So when you discarded your Apocalypse, the progress left with it.
This is supported by a Priest deck I've been playing. It's a thief-archetype, but doesn't have Galakrond in it. If I steal an Invoke card and play it, the Battlecry does nothing. It doesn't show the animation of Galakrond upgrading (because "wherever it is" doesn't include "it's not in your deck at all"). However, if I manage to steal a copy of my opponent's Galakrond, THEN Invoke, I get the upgrade animation (because now I have a copy to upgrade).
In your specific situation, when you got two copies of Apocalypse, you got the base version, and needed two Invokes to upgrade, because you discarded the one that "knew" about the first Invoke, thus disrupting its tracking. In the future, if your deck has exactly four opportunities to Invoke, make sure you don't discard while you're halfway to a new upgrade. You could toss any of the "base" cards (including Galakrond, Azeroth's End), and you'd be fine. I bet if you already had two copies, and discarded one half-upgraded one, you'd probably be fine too, but you'd have to experiment with that situation specifically, because it's a real weird case.
Edit to add: I'm not sure how to display the Warlock versions of the upgraded cards; I didn't realize they all shared the same name. Pretend they're the right ones; the point should still make sense.
Thanks for your input guys. Resetting the current Invoke progress after discarding makes sense.
The weird thing is, I remember still seeing "Invoke twice to upgrade" AFTER I played the last Invoke card after discarding. I guess my memory doesn't serve well here.
Did you hover over Galakrond right away? Did you try to do it again? It won't recognize progress until animations are done. It probably said you required to invoke twice and after animations, it probably said once.
Checked just before I attacked with lethal after all animations were finished. Genuinely second guessing what I saw to be honest.
Yeah, so when you discarded, it was set to summon 2 demons, and needed one more invoke for next upgrade... When you discarded, it remembered it's stats (summon 2 demons), but the 1 invoke it was holding got wiped... So when you invoked the 4th time, it only saw it as the 3rd.
Text in brackets (invoke one more time to upgrade) isn't part of the card I guess, so when you got the cards back, you likely didn't notice it reset to (invoke 2 times upgrade)
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Weird thing just happened - I was playing my Highlander Warlock, and I've got exactly 4 Invoke cards in there. I got to the end of my deck and played all 4 of them, yet my Galakrond still needed to be invoked two more times to be fully upgraded.
No cards were burnt either. I've got the replay and have watched it, but couldn't notice anything out of the ordinary.
I'd love to show the replay but I have no idea how to show it anywhere here.
Liar
Woooow, I don't think I've ever received so much help from a single person before!
Better luck next time.
Anyone else have a more constructive response to my dilemma(s)?
do you have the replay on hsreplay?
I never heard of this bug, and this is a serious bug. I think we need more information to say anything definitive.
Okay so I watched the whole thing again to see if I missed anything, but nope. The only thing I can think might have happened is that I discarded Galakrond with Expired Merchant after I invoked the third time, then got the two copies back, then invoked the fourth time.
Perhaps the game resets the Invoke mechanic even if you're halfway toward the next Invoke completion. Which seems pretty unfair though.
The replay is stored on Overwolf, but I'll write the Invoke steps here anyway.
Turn 8: Invoke 1 - Coin Shield of Galakrond
Turn 28: Invoke 2 - Dragonblight Cultist
Turn 30: Veiled Worshipper. Invoke 3 - Devoted Maniac. Expired Merchant discards Galakrond
Turn 32: Expired Merchant dies, I get my two copies of Galakrond
Turn 34: Invoke 4 - Fiendish Rites. Hover over Galakrond "Summon 2 random Demons. Invoke twice to upgrade"
Conclusion - The game didn't even recognise the third and fourth invokes.
Your upgraded Galakrond got discarded and you got two normal ones. Then you played a invoke card, but you need two to upgrade Galakrond, so it didn't upgrade. Not a bug.
But the two I got back had already been upgraded once to "summon 2 Demons".
And I invoked once more again after getting them back. But at the end it still said "Invoke twice to upgrade" AFTER I invoked the fourth time (or first time after discarding).
By that logic, it should have said "Invoke once to upgrade" by the end.
The Expired Merchant does not copy upgraded Galakrond.
I went over this above though. If it doesn't copy upgraded Galakrond, why did I get 2 copies of an already once upgraded version?
I had already invoked 3 times before discarding it - which is one upgrade and halfway to a second upgrade.
It probably kept the first full upgrade and disregarded your progress towards the second.
So here's my proposition -
When Expired Merchant discards galakrond, it remembers the upgrades, but not how many invokes are needed to upgrade again (since that doesn't change the current function of the card).
Then, once galakrond is discarded, the game assumes that you no longer have galakrond - thus, even when you invoke later, it doesn't trigger the effect.
My question is - did Fiendish Rites summon two 1/1 imps? If it did, my proposition is wrong since the game clearly still recognized that you have a galakrond. If it did not summon two 1/1 imps and only buffed your board, then my proposition seems likely.
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This is also written in my comment above. I didn't Invoke while Galakrond was discarded. I invoked the third time before I discarded, and the fourth time the turn after I got my 2 copies back.
And Fiendish Rites absolutely summoned the 2 imps.
Still a liar.
It sounds to me you were expecting to keep progress when you discarded your card. Its like when you sap a buffed minion. The primary card only is counted.
For Hearthstone's purposes, Galakrond, the Wretched is a distinct card that you can put in your deck. If you Invoke once, it stays the same card, and its text updates (similar to the way Jan'alai, the Dragonhawk will update how much Hero Power damage is remaining). Once you Invoke the second time, the Wretched version is replaced with a new, distinct card ID, Galakrond, the Apocalypse. This is an uncollectable card, just like the Sheep token that results from Polymorph. The game keeps track of these cards separately, which is why you were able to get two copies of it from your Expired Merchant.
However, it sounds like you discarded a one-Invoke Apocalypse, which means it would lose its progress. Jan'alai tracks your Hero Power Damage over the course of the game, even if Jan'alai didn't start in your deck, because "Hero Power Damage" is a variable that Hearthstone seems to track at the client level. "Invoke," however, seems to be tracked by the individual Galakrond cards, probably because there are 15 distinct versions of them (3 per class across 5 classes). So when you discarded your Apocalypse, the progress left with it.
This is supported by a Priest deck I've been playing. It's a thief-archetype, but doesn't have Galakrond in it. If I steal an Invoke card and play it, the Battlecry does nothing. It doesn't show the animation of Galakrond upgrading (because "wherever it is" doesn't include "it's not in your deck at all"). However, if I manage to steal a copy of my opponent's Galakrond, THEN Invoke, I get the upgrade animation (because now I have a copy to upgrade).
In your specific situation, when you got two copies of Apocalypse, you got the base version, and needed two Invokes to upgrade, because you discarded the one that "knew" about the first Invoke, thus disrupting its tracking. In the future, if your deck has exactly four opportunities to Invoke, make sure you don't discard while you're halfway to a new upgrade. You could toss any of the "base" cards (including Galakrond, Azeroth's End), and you'd be fine. I bet if you already had two copies, and discarded one half-upgraded one, you'd probably be fine too, but you'd have to experiment with that situation specifically, because it's a real weird case.
Edit to add: I'm not sure how to display the Warlock versions of the upgraded cards; I didn't realize they all shared the same name. Pretend they're the right ones; the point should still make sense.
Thanks for your input guys. Resetting the current Invoke progress after discarding makes sense.
The weird thing is, I remember still seeing "Invoke twice to upgrade" AFTER I played the last Invoke card after discarding. I guess my memory doesn't serve well here.
I wish I caught it on HS Replay.
From seeing Orange's stream, this also happens if you plot twist your Galakrond into the deck, the progress towards the next update resets.
Checked just before I attacked with lethal after all animations were finished. Genuinely second guessing what I saw to be honest.
Yeah, so when you discarded, it was set to summon 2 demons, and needed one more invoke for next upgrade... When you discarded, it remembered it's stats (summon 2 demons), but the 1 invoke it was holding got wiped... So when you invoked the 4th time, it only saw it as the 3rd.
Text in brackets (invoke one more time to upgrade) isn't part of the card I guess, so when you got the cards back, you likely didn't notice it reset to (invoke 2 times upgrade)