Welcome to the game bro. As you can see, the community of this game is full of crying kids that can't get past rank 20-15 and it's definitely not their fault because they don't know the set, the game changing cards and how to optimize their plays. But there is also good people here, as you can see. Just block the others and keep a good eye on those streamers and in the budget decks section, if you're low on money and dust. Also, keep an eye to https://hsreplay.net, it gives you statistics about the current state of the meta, and teaches you, in a basic way, how to play some decks, by telling you what cards you'd mainly keep in hand (not for all decks and matchs anyway, because it depends what you're playing against)
if you are new to the game, to be able to evolve you will have to spend money in the game, the current gold earning system with daily missions is ridiculous, unless you play every day for several hours you will have difficulties to evolve and have good decks every 4 months
if you are new to the game, to be able to evolve you will have to spend money in the game, the current gold earning system with daily missions is ridiculous, unless you play every day for several hours you will have difficulties to evolve and have good decks every 4 months
Every quest per day is 60 gold, sometimes more, but let's say all quests you get are for 60 gold. 60 * 31 = 1860 gold per month, plus the gold you get for winning games. That's like 70 free packs per expansion buddy. If you've a cellphone, with 30 or 60 minutes per day you're going to get AT LEAST that gold. AND we aren't counting the free pack from every tabern brawl, the 80g from challenge quest, the arena trick you can do every month for getting free packs, and the fact that uncle Blizzard is gifting a hecking lot of packs.
Don't listen them. They're going to complain ALWAYS.
Of course you can get more cards if you pay. But you can completely play the game by just paying the presale and using the gold you collected on each expansion.
That aside - when you get the right cards you win and if you dont you lose. Its that simple. Legend players are just grinders abusing broken shit. Hello? Show me tangible data that a player made legend with a whipped up home brew deck or a true tier 4 deck. Good Luck.
But almost all of the tier 1 and 2 decks were created by Legend players and simply copied by the majority of the community. Including those that can't climb out of ranks 20-10 with the exact same lists.
There are people that made Legend with stuff like Phaoris Paladin, Aggro Druid, Highlander Shaman, Quest Warlock and other lists that almost don't appear in the stats at all.
Also, it's completely irrelevant what deck tier their used. If the opponents are using the same level of deck and they still consistently win much more than others over large sample sizes, it's already proof that they are better. They don't need to handicap themselves playing with Quest Highlander Mogu Cultist Warrior.
Large sample sizes? How large? a few thousand games at the most? Thats throw-away data. Junk stats - which are typical of the websites for this game. They act like their stats are scientific law but they are anecdotal at best and somewhat useless at the worst. Every one of those decks you mentioned are powerful and wheres the proof they truly made legend wth those decks? Is the entire run on unedited video? Probably not. Sorry - I have a life and cant watch some pimply-faced teenager play this game all day.
Look, it OK - some people feel this game is like card-game chess and there is no luck or randomness or matchup polarization. Thats fine. Some people still think the Earth might be flat too. This game is a full blown casino right now. Guess thats what the people want. Well, you got it. Just hope for the best. Thats all you can do.
They are the largest samples available. If that doesn't count, then your personal views on the game matter even less as "facts" for the state of the game, what consistis of skill and not, and etc.
Phaoris Paladin, Aggro Druid (not Token), Highlander Shaman, every one of them powerful decks? They aren't even listed as Tier 4 around. Which is interesting, you ask for people to reach Legend with homebrews/Tier 4, and then when they do, "oh, it's because they aren't Tier 4 if they reached Legend with it, they are actually very poweful decks!" Impossible to solve.
Heck, some of them might have posted videos or streamed it, I don't have time to watch it either, others just post screens with data, and you take their word for it if you want it or not, no one cares either way.
There IS a lot of RNG/cheesing around, specially with Rogue and Mage, but people with these same, highrolly, super RNG oriented decks still can't climb out of ranks 20-10 with them. While others fast climb with them to 5-1 and Legend. Just time played? You wish it really was the only thing.
RNG and other cheesing being available do not exclude lack of knowledge and gameplay. There's a reason at high ranks people with Gala Rogue and Mage almost always win against Ress Priest, but at ranks 20-10, with the same 30 cards, it's the complete inverse, with the forum/Reddit flooding crying about Ress Priest, even with the "full blown casino" available to them.
People spend alot of time playing with a certain playstyle, and do really well, but when the game changes, they can't adapt, so they have to assume the game is the problem. They did well before, and now they can't do well. The only change has been the cards in the game, so that must be the problem.
They blame cards like Zephyrs. As though anyone can just play it on turn 2, and somehow win the game. They can't understand that there's times and circumstance to play these cards, and times to hold them back. They can't adapt to use the cards to their advantage, so they blame them for their loss.
If you did really well in the Hearthstone beta, and aren't doing well now, you aren't a good player. You mimicked a playstyle that worked well in one meta, but doesn't carry over. Good players do well consistently.
There's a certain element of luck of course. With mechanics like discover, and a certain amount of RnG, there has to be. The trick is to use it to your advantage. It's not hard to mathematically make set odds work more towards your favour... Reno the Relicologist hits damage at random... So you avoid playing him when opponent shows more than 10 health (an obvious one). What isn't as obvious are the best pics from discover mechanics. Knowing which to pick to suit your curve and play is important. DQ Alex gives you 2 free dragons. Do you just instantly play them because they're free?
Rather than throwing a tantrum because the game is evolving is silly. Either try your best to evolve with the game, or find a new game. Hearthstone will survive without you, and your crying adds nothing.
Darling, love, the "good" players play meta and grind ranks for hours on end. Every single deck of them is broken and at least 13k with the exception of aggro and face.
So, of course it is luck and the MMR / ELO / ahahajdjkfjaslkdjffkkkk god as well.
Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
if you are new to the game, to be able to evolve you will have to spend money in the game, the current gold earning system with daily missions is ridiculous, unless you play every day for several hours you will have difficulties to evolve and have good decks every 4 months
Every quest per day is 60 gold, sometimes more, but let's say all quests you get are for 60 gold. 60 * 31 = 1860 gold per month, plus the gold you get for winning games. That's like 70 free packs per expansion buddy. If you've a cellphone, with 30 or 60 minutes per day you're going to get AT LEAST that gold. AND we aren't counting the free pack from every tabern brawl, the 80g from challenge quest, the arena trick you can do every month for getting free packs, and the fact that uncle Blizzard is gifting a hecking lot of packs.
Don't listen them. They're going to complain ALWAYS.
Of course you can get more cards if you pay. But you can completely play the game by just paying the presale and using the gold you collected on each expansion.
I think you forgot that there are 7 different packs (5 if you only count the ones from year of the dragon, classic and the first expansion of this year) + plus new adventure with new cards that you also have to pay for and most of the decks have cards from different sets in them. So you lowkey have to ignore old expansions focus on the newest one only and maybe in a year you will have a decent collection for standard only of course. Unless you are really good at arena and can grind but new players usually aren't. For people who play this game for a while like you and me getting new cards isn't the problem but that doesn't change the fact that current economy in the game is absolute garbage for new players.
I bet the people claiming there is no skill in the game barely hit rank 5, let alone legend. The bitterness is strong with you. I hit rank 5 every month and it is ridicilously easy. From rank 5 up it's a totally different game. I'm facing the same decks, but the games are a lot harder. It's almost as if I'm facing more skilled opponents.
I bet the people claiming there is no skill in the game barely hit rank 5, let alone legend. The bitterness is strong with you. I hit rank 5 every month and it is ridicilously easy. From rank 5 up it's a totally different game. I'm facing the same decks, but the games are a lot harder. It's almost as if I'm facing more skilled opponents.
Yeah, and to claim it's a grind... of course you can grind to legend. The first time I did it though was when I barely played more then normal. I simply found a good deck, made some improvements that hadn't been considered by others and it turned out to be meta breaking. After my final tweaks I went from rank 3 to legend in 20 games. 5 games only on rank 1, and this was before the rank floor softening that was made from the hard floors on 5, 10 and 15. 18th of the month too so it wasn't even at the super soft point yet.
Someone earlier explained it, when the game changes you have to change with it. for most people that means grinding out games because they can't hold all the new cards and decks without that grind, and all the new things they have to keep track of. Eventually, over years for me, I was able to adjust more on the fly, knowing the typical meta's and knowing the new cards I was able to adjust quicker. That mean's less of a grind for me and more winning. but that takes a long term investment. For me 3 years of playing, making my own decks. 8 months of intense arena play looking at the tracker to understand how and why what i built worked or didn't work, and some fundamental concepts of the game such as reach, tracking synergies, and others heartharena taught me. that and growing the ability to track someone's hand, and even anticipate by instinct if someone has an answer just by how they're playing and fingering the cards, their pace, etc.
Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
Calm down. Id say this game is about the same level of skill as the board game "Sorry!". Anyone remember or still play that? There are a few minor decisions in that game that *could* under certain circumstances change the final outcome of a game but ultimately the card draw and where you are on the board determines the outcome. Same thing here. If this game was mostly skill then there wouldnt be top decks because the gurus would be able to take any old slapped together deck and just blow through everyone. But they dont. They play the busted stuff too. This just in. If not, please provide an unedited run of some basic/classic card only deck being taken to legend quickly by one of the do-gooders. Until proof like that exists?, No go deal.
At tournaments not only do the "best" players bring the Tier 1A stuff but the even get to BAN a class which makes no sense becasue if they are so good then they should be able to adjust, play around, anticipate, etc, etc. But, they dont. They "puss out" and ban their bad matchups. How convenient?
Whatever, I just goof around now anyways. I use weird decks and Tier5 crap so it isnt so boring and without even trying I can easily win half my games or thereabouts. If that isnt proof that its mostly all luck and matchup I dont what is.
Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
Calm down. Id say this game is about the same level of skill as the board game "Sorry!". Anyone remember or still play that? There are a few minor decisions in that game that *could* under certain circumstances change the final outcome of a game but ultimately the card draw and where you are on the board determines the outcome. Same thing here. If this game was mostly skill then there wouldnt be top decks because the gurus would be able to take any old slapped together deck and just blow through everyone. But they dont. They play the busted stuff too. This just in. If not, please provide an unedited run of some basic/classic card only deck being taken to legend quickly by one of the do-gooders. Until proof like that exists?, No go deal.
At tournaments not only do the "best" players bring the Tier 1A stuff but the even get to BAN a class which makes no sense becasue if they are so good then they should be able to adjust, play around, anticipate, etc, etc. But, they dont. They "puss out" and ban their bad matchups. How convenient?
Whatever, I just goof around now anyways. I use weird decks and Tier5 crap so it isnt so boring and without even trying I can easily win half my games or thereabouts. If that isnt proof that its mostly all luck and matchup I dont what is.
No, it's just like most games where most people don't actually bother to learn to maximize their results, and they read it as random. Most people think gin rummy for example is brainless, but it's actually a card counting game. Just because you can't be bothered to learn how to hold cards in the correct situation, read someone elses' hand, modify a deck to be better against the meta, count the cards in the other players hand etc. doesn't mean it doesn't exist. Yes sometimes someone just outdraws you, but about 40 to 50% of games are decided by skill alone, but someone who never takes the time to understand where they missed extra reach, where they should have traded instead, when to hold that rotnest, etc can never maximize their outcomes. If I say "it's random" that automatically sets me up to be stupid enough not to look for where I can improve, because under the projection of random there's "nothing I could do" because it was "random" so why would I waste energy becoming better? And yes, you better bet when I play sorry I strategically bring out my new pieces at the right time to stomp on that other players @ss.
Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
Calm down. Id say this game is about the same level of skill as the board game "Sorry!". Anyone remember or still play that? There are a few minor decisions in that game that *could* under certain circumstances change the final outcome of a game but ultimately the card draw and where you are on the board determines the outcome. Same thing here. If this game was mostly skill then there wouldnt be top decks because the gurus would be able to take any old slapped together deck and just blow through everyone. But they dont. They play the busted stuff too. This just in. If not, please provide an unedited run of some basic/classic card only deck being taken to legend quickly by one of the do-gooders. Until proof like that exists?, No go deal.
At tournaments not only do the "best" players bring the Tier 1A stuff but the even get to BAN a class which makes no sense becasue if they are so good then they should be able to adjust, play around, anticipate, etc, etc. But, they dont. They "puss out" and ban their bad matchups. How convenient?
Whatever, I just goof around now anyways. I use weird decks and Tier5 crap so it isnt so boring and without even trying I can easily win half my games or thereabouts. If that isnt proof that its mostly all luck and matchup I dont what is.
"Few minor decisions"... if they were so few and so minor, then there wouldn't be so many hard stuck ranks 20-10 playing tier 1 decks unable to climb. If decisions overall don't matter, you and them would be climbing with no problems at all to Legend.
Your insistence on proving someone is skilled by using objectively bad and terrible cards and decks against the best decks is laughable and a complete non-sense. It's like asking a Grandmaster in chess that to prove his skill he needs to reach GM only using his pawns against his opponents.
And other people did reach Legend with decks that aren't even on T4 listing. If your Tier 5 homebrew can't, the fault is with you, not the game. I'm not gonna go searching for videos of that. You can search yourself, if you care that much, or take their claim and their stats posted as you wish. Though of course it's much more practical to just not believe, specially if one can't do it with their own T4.
Tournament play is completely different from ladder. Knowledge and skill in making your lineup really matters. If you see that the dominant decks are Rogue and Warrior, and that both classes are weak to Druid, and also Mage, you can make a lineup made to counter the two most played classes. Or, thinking that other people will also realize this, you then bring a very aggressive lineup to exactly counter Druid/Mages and that also have some game against the other 2.
Forming lineups and trying to counter lineups is one of the most strategic decisions to make in HS, and people have been claiming for Tournament Mode in the game for years.
Banning a bad matchup is irrelevant, since the opponent will also ban a bad matchup of theirs as well. Though of course, through strategy you can minimize this effect on you.
Now something really curious, you complain about the game, but say that you can win half your games without even trying with a Tier 5 deck. If you're so good and skilled, I wonder why you don't play at least something Tier 3 to have, like, a 70% winrate and climb stomping the "broken, RNG, non-skilled" decks swarming the ladder...
And just of curiosity, what's this janky deck you're playing?
Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
Calm down. Id say this game is about the same level of skill as the board game "Sorry!". Anyone remember or still play that? There are a few minor decisions in that game that *could* under certain circumstances change the final outcome of a game but ultimately the card draw and where you are on the board determines the outcome. Same thing here. If this game was mostly skill then there wouldnt be top decks because the gurus would be able to take any old slapped together deck and just blow through everyone. But they dont. They play the busted stuff too. This just in. If not, please provide an unedited run of some basic/classic card only deck being taken to legend quickly by one of the do-gooders. Until proof like that exists?, No go deal.
At tournaments not only do the "best" players bring the Tier 1A stuff but the even get to BAN a class which makes no sense becasue if they are so good then they should be able to adjust, play around, anticipate, etc, etc. But, they dont. They "puss out" and ban their bad matchups. How convenient?
Whatever, I just goof around now anyways. I use weird decks and Tier5 crap so it isnt so boring and without even trying I can easily win half my games or thereabouts. If that isnt proof that its mostly all luck and matchup I dont what is.
And just of curiosity, what's this janky deck you're playing?
Oh its a terrible Galakrond Priest variant with just dumb cards in it. So fun and so terrible. Janky-max. Tier 14. Trust me.
It matters not - I know whats going on out there. Its OK. The game has decided to become WAY more of a power-creep-casino versus a more interesting strategy game. Its what the teenagers want. They like goofy combos, crazy turns, massive swing cards, automatic I win/I lose matchups, etc. OK then. Alls it means is that I stay free to play from here on out. I used to buy the wings and adventures. Never again unless they get back to more traditional gameplay versus this which is more like UNO. Whatevs. ;)
Seeing threads like this always make me smile inside from all the debates. Pro players vs casuals F2P vs P2P Skill vs RNG Back in my day vs current meta
And to you who is reading this, you are right, that's exactly why are where you are in the game. Your reason for winning or losing is absolutely correct. But the other person over there reading this, they are correct too.
Unless you are going to take the time to gather the "adequate amount of data", you are not in a position to say what is right or wrong. If you do have the "adequate amount of data" then, and only then, can you use that data to show someone else they are wrong.
Which begs the question, what is considered an "adequate amount of data"?
I pose a question - 2 people have the same deck that is stacked identically as well each card drawn each turn is the same for both players. Why does one lose and one win?
Now that is statistically improbably, but not impossible. So it's a theoretical situation. but it does point out that we as individuals will see a different reason each and won't always agree on a common point.
So rather than pointing out what is to blame or flaming each other because you don't agree with their stance, why not work together to make the game better? To help those who ask for it?
To the OP (Dismanled_Duck): Follow the videos presented, also if you look here on Hearthpwn there are written deck guides for beginners on how to move throughout the game and it's many functions. Just hit the forums and do a search. Feel free to reach out with a DM and I will be willing to assist as well.
Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
Calm down. Id say this game is about the same level of skill as the board game "Sorry!". Anyone remember or still play that? There are a few minor decisions in that game that *could* under certain circumstances change the final outcome of a game but ultimately the card draw and where you are on the board determines the outcome. Same thing here. If this game was mostly skill then there wouldnt be top decks because the gurus would be able to take any old slapped together deck and just blow through everyone. But they dont. They play the busted stuff too. This just in. If not, please provide an unedited run of some basic/classic card only deck being taken to legend quickly by one of the do-gooders. Until proof like that exists?, No go deal.
At tournaments not only do the "best" players bring the Tier 1A stuff but the even get to BAN a class which makes no sense becasue if they are so good then they should be able to adjust, play around, anticipate, etc, etc. But, they dont. They "puss out" and ban their bad matchups. How convenient?
Whatever, I just goof around now anyways. I use weird decks and Tier5 crap so it isnt so boring and without even trying I can easily win half my games or thereabouts. If that isnt proof that its mostly all luck and matchup I dont what is.
No, it's just like most games where most people don't actually bother to learn to maximize their results, and they read it as random. Most people think gin rummy for example is brainless, but it's actually a card counting game. Just because you can't be bothered to learn how to hold cards in the correct situation, read someone elses' hand, modify a deck to be better against the meta, count the cards in the other players hand etc. doesn't mean it doesn't exist. Yes sometimes someone just outdraws you, but about 40 to 50% of games are decided by skill alone, but someone who never takes the time to understand where they missed extra reach, where they should have traded instead, when to hold that rotnest, etc can never maximize their outcomes. If I say "it's random" that automatically sets me up to be stupid enough not to look for where I can improve, because under the projection of random there's "nothing I could do" because it was "random" so why would I waste energy becoming better? And yes, you better bet when I play sorry I strategically bring out my new pieces at the right time to stomp on that other players @ss.
Read your opponents hand? HUH? When 90% of the game is discovering shit that didnt start in your hand? Is that what you're going with? What game are you playing again? Please enlighten us.
all these deluded bootlickers who like to convince themselves they win some game because of their superior skill lol. even in one of most deck & luck based metas ever. at the moment you can't do anything against a meta deck if it's lucky. it's like this from beginning of expansion, from pre-nerf galakrond shaman and deathrattle rogue. exp of op decks which can win also with discovered cards and rng effects. i repeat, you can't do *nothing* and skill counts little. u can climb only using lamest sheeet and being experienced. and being lucky ofc. partially has always been like this but atm it's particularly unbalanced and frustrating, too much rng wins and uninteractive games.
all these deluded bootlickers who like to convince themselves they win some game because of their superior skill lol. even in one of most deck & luck based metas ever. at the moment you can't do anything against a meta deck if it's lucky. it's like this from beginning of expansion, from pre-nerf galakrond shaman and deathrattle rogue. exp of op decks which can win also with discovered cards and rng effects. i repeat, you can't do *nothing* and skill counts little. u can climb only using lamest sheeet and being experienced. and being lucky ofc. partially has always been like this but atm it's particularly unbalanced and frustrating, too much rng wins and uninteractive games.
Exactly - this meta and really the last years worth of metas have been 100% Las Vegas mode. Only a total fool would actually think that they are really what matters regarding climbing or not. Sure, some will simply get luckier than others and draw their busted crap first. Wooptie Do. Means very little if anything. And make no mistake - you ONLY climb with the broken crap. The defenders of this crap seem to try and come up with pure BS where they claim that so and so reached legend with some Tier-6 deck but of course theres no proof whatsoever of this. Thats because you can not climb very far at all without resorting to the busted stuff & rolling the proveribial "hard 6" quite often. Facts are facts, kids. Sorry.
Ive accepted it. The game didnt used to be like this but it caters more to the 10-15 year olds that actually enjoy massive swing turns that shouldnt happen, abusing a busted mechanic, cheesing their way to UN-earned wins, etc, etc. They love it and they're the ones using Mom's Paypal acct to fund this crap. So be it. Ill just goof around for free.
Welcome to Hearthstone. I'm not sure what region you play on, but I (almost) have a full collection on "Americas". So we could play and I could let you try some new cards/decks that you don't have at the moment to see what you like. I am certainly not the best player but I've been playing for a while and I would definitely share what I know.
You're welcome to add me to your friend's list: N0Sp00n#1422 (the o's are zeroes...because I'm so cool...LOL)
Good luck and have fun.
Same situation, love to play casually and will play competitively if you would rather get into that. Have most of the cards including wild on NA, and will give advice if i can :) Goldegor#1242
btw a good rule of thumb for this forum: don't let others sway your opinion, play and feel out the game for yourself and make your own :) some people just don't know how to make the game fun for themselves, that's the way i see it. i have a small group of friends i play with all the time and we have outrageous and fun matches, brings a great element to the game you rarely find in ranked/casual play
Welcome to the game bro. As you can see, the community of this game is full of crying kids that can't get past rank 20-15 and it's definitely not their fault because they don't know the set, the game changing cards and how to optimize their plays. But there is also good people here, as you can see. Just block the others and keep a good eye on those streamers and in the budget decks section, if you're low on money and dust. Also, keep an eye to https://hsreplay.net, it gives you statistics about the current state of the meta, and teaches you, in a basic way, how to play some decks, by telling you what cards you'd mainly keep in hand (not for all decks and matchs anyway, because it depends what you're playing against)
I'm in America's server. fjlenatz#1572.
if you are new to the game, to be able to evolve you will have to spend money in the game, the current gold earning system with daily missions is ridiculous, unless you play every day for several hours you will have difficulties to evolve and have good decks every 4 months
Rank 25 confirmed.
Every quest per day is 60 gold, sometimes more, but let's say all quests you get are for 60 gold. 60 * 31 = 1860 gold per month, plus the gold you get for winning games. That's like 70 free packs per expansion buddy. If you've a cellphone, with 30 or 60 minutes per day you're going to get AT LEAST that gold. AND we aren't counting the free pack from every tabern brawl, the 80g from challenge quest, the arena trick you can do every month for getting free packs, and the fact that uncle Blizzard is gifting a hecking lot of packs.
Don't listen them. They're going to complain ALWAYS.
Of course you can get more cards if you pay. But you can completely play the game by just paying the presale and using the gold you collected on each expansion.
They are the largest samples available. If that doesn't count, then your personal views on the game matter even less as "facts" for the state of the game, what consistis of skill and not, and etc.
Phaoris Paladin, Aggro Druid (not Token), Highlander Shaman, every one of them powerful decks? They aren't even listed as Tier 4 around. Which is interesting, you ask for people to reach Legend with homebrews/Tier 4, and then when they do, "oh, it's because they aren't Tier 4 if they reached Legend with it, they are actually very poweful decks!" Impossible to solve.
Heck, some of them might have posted videos or streamed it, I don't have time to watch it either, others just post screens with data, and you take their word for it if you want it or not, no one cares either way.
There IS a lot of RNG/cheesing around, specially with Rogue and Mage, but people with these same, highrolly, super RNG oriented decks still can't climb out of ranks 20-10 with them. While others fast climb with them to 5-1 and Legend. Just time played? You wish it really was the only thing.
RNG and other cheesing being available do not exclude lack of knowledge and gameplay. There's a reason at high ranks people with Gala Rogue and Mage almost always win against Ress Priest, but at ranks 20-10, with the same 30 cards, it's the complete inverse, with the forum/Reddit flooding crying about Ress Priest, even with the "full blown casino" available to them.
People spend alot of time playing with a certain playstyle, and do really well, but when the game changes, they can't adapt, so they have to assume the game is the problem. They did well before, and now they can't do well. The only change has been the cards in the game, so that must be the problem.
They blame cards like Zephyrs. As though anyone can just play it on turn 2, and somehow win the game. They can't understand that there's times and circumstance to play these cards, and times to hold them back. They can't adapt to use the cards to their advantage, so they blame them for their loss.
If you did really well in the Hearthstone beta, and aren't doing well now, you aren't a good player. You mimicked a playstyle that worked well in one meta, but doesn't carry over. Good players do well consistently.
There's a certain element of luck of course. With mechanics like discover, and a certain amount of RnG, there has to be. The trick is to use it to your advantage. It's not hard to mathematically make set odds work more towards your favour... Reno the Relicologist hits damage at random... So you avoid playing him when opponent shows more than 10 health (an obvious one). What isn't as obvious are the best pics from discover mechanics. Knowing which to pick to suit your curve and play is important. DQ Alex gives you 2 free dragons. Do you just instantly play them because they're free?
Rather than throwing a tantrum because the game is evolving is silly. Either try your best to evolve with the game, or find a new game. Hearthstone will survive without you, and your crying adds nothing.
Darling, love, the "good" players play meta and grind ranks for hours on end. Every single deck of them is broken and at least 13k with the exception of aggro and face.
So, of course it is luck and the MMR / ELO / ahahajdjkfjaslkdjffkkkk god as well.
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Well with your busy life and lack of time to watch players with acne, you have time to debate why you think a game is so awful on a message board dedicated to said game. Isn't that a bit pathetic? If you don't like HS anymore why are you here? I don't like soccer, but I'm not arguing with people why they shouldn't like it either and how they are stupid for liking it. Why would anyone do that and just not be a miserable twerp?
I think you forgot that there are 7 different packs (5 if you only count the ones from year of the dragon, classic and the first expansion of this year) + plus new adventure with new cards that you also have to pay for and most of the decks have cards from different sets in them. So you lowkey have to ignore old expansions focus on the newest one only and maybe in a year you will have a decent collection for standard only of course. Unless you are really good at arena and can grind but new players usually aren't. For people who play this game for a while like you and me getting new cards isn't the problem but that doesn't change the fact that current economy in the game is absolute garbage for new players.
I bet the people claiming there is no skill in the game barely hit rank 5, let alone legend. The bitterness is strong with you. I hit rank 5 every month and it is ridicilously easy. From rank 5 up it's a totally different game. I'm facing the same decks, but the games are a lot harder. It's almost as if I'm facing more skilled opponents.
I bet the people claiming there is no skill in the game barely hit rank 5, let alone legend. The bitterness is strong with you. I hit rank 5 every month and it is ridicilously easy. From rank 5 up it's a totally different game. I'm facing the same decks, but the games are a lot harder. It's almost as if I'm facing more skilled opponents.
Yeah, and to claim it's a grind... of course you can grind to legend. The first time I did it though was when I barely played more then normal. I simply found a good deck, made some improvements that hadn't been considered by others and it turned out to be meta breaking. After my final tweaks I went from rank 3 to legend in 20 games. 5 games only on rank 1, and this was before the rank floor softening that was made from the hard floors on 5, 10 and 15. 18th of the month too so it wasn't even at the super soft point yet.
Someone earlier explained it, when the game changes you have to change with it. for most people that means grinding out games because they can't hold all the new cards and decks without that grind, and all the new things they have to keep track of. Eventually, over years for me, I was able to adjust more on the fly, knowing the typical meta's and knowing the new cards I was able to adjust quicker. That mean's less of a grind for me and more winning. but that takes a long term investment. For me 3 years of playing, making my own decks. 8 months of intense arena play looking at the tracker to understand how and why what i built worked or didn't work, and some fundamental concepts of the game such as reach, tracking synergies, and others heartharena taught me. that and growing the ability to track someone's hand, and even anticipate by instinct if someone has an answer just by how they're playing and fingering the cards, their pace, etc.
Calm down. Id say this game is about the same level of skill as the board game "Sorry!". Anyone remember or still play that? There are a few minor decisions in that game that *could* under certain circumstances change the final outcome of a game but ultimately the card draw and where you are on the board determines the outcome. Same thing here. If this game was mostly skill then there wouldnt be top decks because the gurus would be able to take any old slapped together deck and just blow through everyone. But they dont. They play the busted stuff too. This just in. If not, please provide an unedited run of some basic/classic card only deck being taken to legend quickly by one of the do-gooders. Until proof like that exists?, No go deal.
At tournaments not only do the "best" players bring the Tier 1A stuff but the even get to BAN a class which makes no sense becasue if they are so good then they should be able to adjust, play around, anticipate, etc, etc. But, they dont. They "puss out" and ban their bad matchups. How convenient?
Whatever, I just goof around now anyways. I use weird decks and Tier5 crap so it isnt so boring and without even trying I can easily win half my games or thereabouts. If that isnt proof that its mostly all luck and matchup I dont what is.
No, it's just like most games where most people don't actually bother to learn to maximize their results, and they read it as random. Most people think gin rummy for example is brainless, but it's actually a card counting game. Just because you can't be bothered to learn how to hold cards in the correct situation, read someone elses' hand, modify a deck to be better against the meta, count the cards in the other players hand etc. doesn't mean it doesn't exist. Yes sometimes someone just outdraws you, but about 40 to 50% of games are decided by skill alone, but someone who never takes the time to understand where they missed extra reach, where they should have traded instead, when to hold that rotnest, etc can never maximize their outcomes. If I say "it's random" that automatically sets me up to be stupid enough not to look for where I can improve, because under the projection of random there's "nothing I could do" because it was "random" so why would I waste energy becoming better? And yes, you better bet when I play sorry I strategically bring out my new pieces at the right time to stomp on that other players @ss.
"Few minor decisions"... if they were so few and so minor, then there wouldn't be so many hard stuck ranks 20-10 playing tier 1 decks unable to climb. If decisions overall don't matter, you and them would be climbing with no problems at all to Legend.
Your insistence on proving someone is skilled by using objectively bad and terrible cards and decks against the best decks is laughable and a complete non-sense. It's like asking a Grandmaster in chess that to prove his skill he needs to reach GM only using his pawns against his opponents.
And other people did reach Legend with decks that aren't even on T4 listing. If your Tier 5 homebrew can't, the fault is with you, not the game. I'm not gonna go searching for videos of that. You can search yourself, if you care that much, or take their claim and their stats posted as you wish. Though of course it's much more practical to just not believe, specially if one can't do it with their own T4.
Tournament play is completely different from ladder. Knowledge and skill in making your lineup really matters. If you see that the dominant decks are Rogue and Warrior, and that both classes are weak to Druid, and also Mage, you can make a lineup made to counter the two most played classes. Or, thinking that other people will also realize this, you then bring a very aggressive lineup to exactly counter Druid/Mages and that also have some game against the other 2.
Forming lineups and trying to counter lineups is one of the most strategic decisions to make in HS, and people have been claiming for Tournament Mode in the game for years.
Banning a bad matchup is irrelevant, since the opponent will also ban a bad matchup of theirs as well. Though of course, through strategy you can minimize this effect on you.
Now something really curious, you complain about the game, but say that you can win half your games without even trying with a Tier 5 deck. If you're so good and skilled, I wonder why you don't play at least something Tier 3 to have, like, a 70% winrate and climb stomping the "broken, RNG, non-skilled" decks swarming the ladder...
And just of curiosity, what's this janky deck you're playing?
Oh its a terrible Galakrond Priest variant with just dumb cards in it. So fun and so terrible. Janky-max. Tier 14. Trust me.
It matters not - I know whats going on out there. Its OK. The game has decided to become WAY more of a power-creep-casino versus a more interesting strategy game. Its what the teenagers want. They like goofy combos, crazy turns, massive swing cards, automatic I win/I lose matchups, etc. OK then. Alls it means is that I stay free to play from here on out. I used to buy the wings and adventures. Never again unless they get back to more traditional gameplay versus this which is more like UNO. Whatevs. ;)
Seeing threads like this always make me smile inside from all the debates.
Pro players vs casuals
F2P vs P2P
Skill vs RNG
Back in my day vs current meta
And to you who is reading this, you are right, that's exactly why are where you are in the game. Your reason for winning or losing is absolutely correct. But the other person over there reading this, they are correct too.
Unless you are going to take the time to gather the "adequate amount of data", you are not in a position to say what is right or wrong. If you do have the "adequate amount of data" then, and only then, can you use that data to show someone else they are wrong.
Which begs the question, what is considered an "adequate amount of data"?
I pose a question - 2 people have the same deck that is stacked identically as well each card drawn each turn is the same for both players. Why does one lose and one win?
Now that is statistically improbably, but not impossible. So it's a theoretical situation. but it does point out that we as individuals will see a different reason each and won't always agree on a common point.
So rather than pointing out what is to blame or flaming each other because you don't agree with their stance, why not work together to make the game better? To help those who ask for it?
To the OP (Dismanled_Duck): Follow the videos presented, also if you look here on Hearthpwn there are written deck guides for beginners on how to move throughout the game and it's many functions. Just hit the forums and do a search.
Feel free to reach out with a DM and I will be willing to assist as well.
Cute, ineffective, but cute.
Read your opponents hand? HUH? When 90% of the game is discovering shit that didnt start in your hand? Is that what you're going with? What game are you playing again? Please enlighten us.
all these deluded bootlickers who like to convince themselves they win some game because of their superior skill lol. even in one of most deck & luck based metas ever. at the moment you can't do anything against a meta deck if it's lucky. it's like this from beginning of expansion, from pre-nerf galakrond shaman and deathrattle rogue. exp of op decks which can win also with discovered cards and rng effects. i repeat, you can't do *nothing* and skill counts little. u can climb only using lamest sheeet and being experienced. and being lucky ofc. partially has always been like this but atm it's particularly unbalanced and frustrating, too much rng wins and uninteractive games.
Exactly - this meta and really the last years worth of metas have been 100% Las Vegas mode. Only a total fool would actually think that they are really what matters regarding climbing or not. Sure, some will simply get luckier than others and draw their busted crap first. Wooptie Do. Means very little if anything. And make no mistake - you ONLY climb with the broken crap. The defenders of this crap seem to try and come up with pure BS where they claim that so and so reached legend with some Tier-6 deck but of course theres no proof whatsoever of this. Thats because you can not climb very far at all without resorting to the busted stuff & rolling the proveribial "hard 6" quite often. Facts are facts, kids. Sorry.
Ive accepted it. The game didnt used to be like this but it caters more to the 10-15 year olds that actually enjoy massive swing turns that shouldnt happen, abusing a busted mechanic, cheesing their way to UN-earned wins, etc, etc. They love it and they're the ones using Mom's Paypal acct to fund this crap. So be it. Ill just goof around for free.
Same situation, love to play casually and will play competitively if you would rather get into that. Have most of the cards including wild on NA, and will give advice if i can :) Goldegor#1242
btw a good rule of thumb for this forum: don't let others sway your opinion, play and feel out the game for yourself and make your own :) some people just don't know how to make the game fun for themselves, that's the way i see it. i have a small group of friends i play with all the time and we have outrageous and fun matches, brings a great element to the game you rarely find in ranked/casual play
MMMmmmmmm...Acceptable.