The most overuse of Leeroy in this game history? Absolutely.
I can't take Leeroy anymore, Ragnaros and Sylvanas was HoFed for much less and they said was because the cards are overused and played in all decks, both combined don't come close to Leeroy.
The card need to be HoFed, removed, erradicated, nerfed to the ground, completely obliterated from existence or anything else.
What's always funny about these types of comments is, what class other than rogue REALLY abuses leeroy? I mean honestly which class? Shadowstep is a bigger problem, and significantly limits design space. Leeroy does not.
The only other deck that can do crazy stuff with him is warrior, and they will still be able to do it with korkrond elite ignore leeroy bites the bullet. Be honest, you just want charge out of the game. It has nothing to do with leeroy himself.
Whahahahahahaaha
Leeroy is fucking cancer and charge should never exist
Actually, charge is a really good mechanic, and blizzard should know how to print both keywords, Rush and Charg in the same sets, Agro Finishers are important. other than 2 mass attack buffs
And before you use the "you say that because you are a brainless agro player", i play control, most of the time, and most of my decks are my onw version with the greediest cards you can imagine.
Game is about power swing turns. Fully invoked Galakronds, 10/10 Edwins on 3, active Quest Druid, Mass Ressurrection, Rotnest Drake, Dragonqueen, Power of Creation, Renos, Pocket Galaxy blowout, Strength in Numbers proc, etc.
Priest and Highlander Control Warrior eat Hunters and Paladins for breakfast. They suffer against Rogue/Mage's constant RNG generation. I play Galakrond Control Warlock and am actually favoured against Rogue (as it was 2 months ago), can always burn Mage and Priest, though Hunter and Gala Warrior are harder than as if you were Priest, but far from very unfavoured.
Mage, Priest and Warlock play like control decks until their power spikes, but except for maybe Priest, are not decks that just remove infinitum until fatigue, but actually have huge board swings to win.
I remember playing my old pirate warrior having lethal by turn 5. What u smokin' dude? Even face hunter, the most aggro deck rn needs like 7-8 turns and is only viable up to r5. From r5 onward its all midrange with dragon hunter, embiggen druid, mech pala (ok its aggro really) and then u have res priest and highlander hunter. Occasional galakrond warlock which is so rare its not even meta and is like mid rangey too. U probs didnt play back in the pirate warrior times? :)
No, it's not even remotely close to the most aggro. Current aggro is pathetic, during proper pirate warrior times (as opposed to the meager pirate warrior of today's standard) you wouldn't even live to see turn 6 to play your Reno, even if you had it. Mortal strike was a finishing card, by turn 4 or 5 at the latest. Current standard aggro is nowhere near that nor is it anywhere as common.
Or if you want to experience what actual aggro is, head to wild and have a game or two against handbuff mech pally/hunter pally/pirate warrior/pirate rogue.
actually you are wrong even at Rank 22-20 you face decks like Dragon Hunter or Embiggen Druid incl Ysera... yea seriously wtf?! and below Rank 10 its pretty hard because all decks are stone vs scissors - so everybody runs these decks but nothing is beating them all
Actually, charge is a really good mechanic, and blizzard should know how to print both keywords, Rush and Charg in the same sets, Agro Finishers are important. other than 2 mass attack buffs
And before you use the "you say that because you are a brainless agro player", i play control, most of the time, and most of my decks are my onw version with the greediest cards you can imagine.
which game do you play its not hearthstone or you stuck rank 50 because the meta is midrange midrange and midrange
Game is about power swing turns. Fully invoked Galakronds, 10/10 Edwins on 3, active Quest Druid, Mass Ressurrection, Rotnest Drake, Dragonqueen, Power of Creation, Renos, Pocket Galaxy blowout, Strength in Numbers proc, etc.
Priest and Highlander Control Warrior eat Hunters and Paladins for breakfast. They suffer against Rogue/Mage's constant RNG generation. I play Galakrond Control Warlock and am actually favoured against Rogue (as it was 2 months ago), can always burn Mage and Priest, though Hunter and Gala Warrior are harder than as if you were Priest, but far from very unfavoured.
Mage, Priest and Warlock play like control decks until their power spikes, but except for maybe Priest, are not decks that just remove infinitum until fatigue, but actually have huge board swings to win.
Late Stage Meta Take, you see it every expansion a few weeks prior to announcement
You must be new to the game. Undertaker Hunter was probably the most aggro meta. Simply because the card was to broken.
I remember playing my old pirate warrior having lethal by turn 5. What u smokin' dude? Even face hunter, the most aggro deck rn needs like 7-8 turns and is only viable up to r5. From r5 onward its all midrange with dragon hunter, embiggen druid, mech pala (ok its aggro really) and then u have res priest and highlander hunter. Occasional galakrond warlock which is so rare its not even meta and is like mid rangey too. U probs didnt play back in the pirate warrior times? :)
Now I'm in charge...
No, it's not even remotely close to the most aggro. Current aggro is pathetic, during proper pirate warrior times (as opposed to the meager pirate warrior of today's standard) you wouldn't even live to see turn 6 to play your Reno, even if you had it. Mortal strike was a finishing card, by turn 4 or 5 at the latest. Current standard aggro is nowhere near that nor is it anywhere as common.
Or if you want to experience what actual aggro is, head to wild and have a game or two against handbuff mech pally/hunter pally/pirate warrior/pirate rogue.
actually you are wrong even at Rank 22-20 you face decks like Dragon Hunter or Embiggen Druid incl Ysera... yea seriously wtf?! and below Rank 10 its pretty hard because all decks are stone vs scissors - so everybody runs these decks but nothing is beating them all
All time most aggro decks
1. mech hunter
2. tempo rogue
3. pirate warrior
Odd Paladin before the Call to Arms nerf too... Lethal on 6.
Odd Paladin, Odd Rogue, Pirate Warrior, Undertaker Hunter, Secret Mage ... just to name a few decks that are more aggro than today's meta.