Is indeed a powerfull interaction ,but hey reno quest wasnt even a thing before dod lauch .So i think the deck is in a good place now ,is definitely not unbeatable.I would say is to early to complain about it
Fun for your opponent as well, sitting there watching you completing the quest on turn 6, then get killed by a triple turn by 0 mana giants. He can Dirty Rat one card, still gets killed by the rest, Unseen Saboteur for a free double turn for you, or Loatheb to delay the inevitable for one turn. This deck is the reason I stopped playing wild. But I guess it's not that powerful or haven't" crossed the line" yet if Papa Blizzard says so.
Vargoth shouls be nerfed, tbh. Between quest mage and big priest, it's incredibly obnoxious, at least so far as I'm concerned. Since everyone says quest mage can win without vargoth (and big priest certainly can, too), nerf vargoth to 6 mana, seems just fine to me.
Vargoth shouls be nerfed, tbh. Between quest mage and big priest, it's incredibly obnoxious, at least so far as I'm concerned. Since everyone says quest mage can win without vargoth (and big priest certainly can, too), nerf vargoth to 6 mana, seems just fine to me.
Vargoth is perfectly fine now.
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EU 11/2015+ , f2p 03/2021+: DK 63/ DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
how u kill big priest when your win condition is by doing ton of face dmg with 8dmg minions and the priest only has deathrattle minion that kills your minions!?!??!
Vargoth shouls be nerfed, tbh. Between quest mage and big priest, it's incredibly obnoxious, at least so far as I'm concerned. Since everyone says quest mage can win without vargoth (and big priest certainly can, too), nerf vargoth to 6 mana, seems just fine to me.
Don't blame Vargoth for Time Warp and the shit ton of priest res spells and minions out there. Those are the things that make playing big priest and quest mage boring, not Vargoth.
Is indeed a powerfull interaction ,but hey reno quest wasnt even a thing before dod lauch .So i think the deck is in a good place now ,is definitely not unbeatable.I would say is to early to complain about it
Dude... these are the forums. Never too early to complain xD
Just reading the comments makes me wonder which of the lower ranks some of you are in. There are a lot of meta decks that trash Reno Quest Mage, including Darkest Hour Warlock...
Hi wild enthusiasts,
What are your thoughts on Vargoth stacking Time Warp. It seems illogical and really annoying :)
It's the (one) wincondition from Highlander-Quest-Mage, one of the best decks around.
I think it's too powerful.
Could be nerfed by changing the wording on Time Warp; Take an extra turn after this one.
Only kills the interaction between the two cards but keeps everything else the same.
Is indeed a powerfull interaction ,but hey reno quest wasnt even a thing before dod lauch .So i think the deck is in a good place now ,is definitely not unbeatable.I would say is to early to complain about it
This deck is not very easy to play and you always have to think, what you do. But it makes fun!
Vargoth + Time Warp is not the only win condition, sometimes you also can win without Vargoth.
Fun for your opponent as well, sitting there watching you completing the quest on turn 6, then get killed by a triple turn by 0 mana giants. He can Dirty Rat one card, still gets killed by the rest, Unseen Saboteur for a free double turn for you, or Loatheb to delay the inevitable for one turn. This deck is the reason I stopped playing wild. But I guess it's not that powerful or haven't" crossed the line" yet if Papa Blizzard says so.
Mage->quest-> concede
I play for fun, i like control decks to play around my opponent moves.
no point for me to play against this deck, the only way to beat it is face deck, and i hate face decks.
but yeah, I don't think is a problem, everybody play as he wants, i guess lot of people hate the way i like to play, everybody is different.
My own version of quest mage (no Reno, Zehrys for late game) is the only wild deck I play now.
Vargoth providing second extra turn is TOTALLY okay, sometimes you can win even without completing the quest.
And you can beat res priest with this deck, big plus for me.
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
Vargoth shouls be nerfed, tbh. Between quest mage and big priest, it's incredibly obnoxious, at least so far as I'm concerned. Since everyone says quest mage can win without vargoth (and big priest certainly can, too), nerf vargoth to 6 mana, seems just fine to me.
Vargoth is perfectly fine now.
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
There are tons of anticombo cards.
Dirty Rat, Unseen Saboteur, demon project, and more...
When you play control, your high counter use to be combo decks so, put some combo counters in your control deck.
Dirty Rat ALWAYS pulls a giant
how u kill big priest when your win condition is by doing ton of face dmg with 8dmg minions and the priest only has deathrattle minion that kills your minions!?!??!
Don't blame Vargoth for Time Warp and the shit ton of priest res spells and minions out there. Those are the things that make playing big priest and quest mage boring, not Vargoth.
It is the definition of clown fiesta
Prepare a hard removal and avoid possible 16 damage.
Dude... these are the forums. Never too early to complain xD
Just reading the comments makes me wonder which of the lower ranks some of you are in. There are a lot of meta decks that trash Reno Quest Mage, including Darkest Hour Warlock...
Just nerf Vargoth stacking Time Warp already........
yes, please nerf Vargoth stacking time warp. the nerf to 8 spells didn't do much to keep the deck in place