Now that Invocation of Frost has gone up to 2 mana, Earthen Might might not see play because drawing your invoke cards from Spirit of the Frog is a priority. We have Witch's Brew and that is needed against face hunters in order to survive their burst.
Shaman will now just have Earth Shock as the lone 1-cost spell in the deck. What will you run instead of Earthen Might?.
spirit of frog isnt run in shaman.... or is it???🙄😅😅
It's played in all Galakrond Shaman decks because it has great synergy with the spells. Allows you to draw from mutate > invocation > might/brew > sight > hex > dragons pack
I'd concur. Voltaic Burst might be marginally better if you're seeing a bunch of Galakrond Warlock and/or Hunter Quest, but Frost Shock is probably best all-around. Forked Lightning overloads too much, Blazing Invocation is too slow in a deck that already has plenty of value, and between the remaining Lightning Bolt, Totemic Smash, and Frost Shock the damage from all 3 is fairly trivial but the freeze has the potential for a huge upshot.
Lightning Bolt isnt awful either. Good to kill the 4/3 charger for example. The extra burst may be good to end the game before opponent does. Better vesus taunts if that's going to be a problem.
Whenever I face GalShaman I try to stick 3 health minions to make it hard for them to clear. So helps to counter that.
Not sure on Frost Shock. It often won't remove a problem minion, just slow it down.
I think I'd rather have something which does more damage, but be willing to adjust depending on whether you need to do 3 damage (and eat the overload of Lighting Bolt), 2 damage (Totemic Smash is weaker, but at least it doesn't overload), or 1 damage twice (Voltaic Burst is flexible, but again, overload).
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There's something tempting about Blazing Invocation, however. Discover extra Invoke minions? Maybe even Shudder? If you're ever not getting killed by Aggro, that seems like a potent tech choice to keep in the back of your mind. Kinda depends on what you're seeing at your particular rank. You probably won't be able to most of the time, but if you're able to safely tech for greed, do it.
Lightning Bolt, every time, hands down. It synergizes amazingly with Zentimo (another more and more commonly used card being seen in Shaman), and provides extra reach for killing off the opponent. The others are much too slow, or don't have the same utility overall, IMO.
In a fast meta, Lightning Bolt (works really well with Zentimo) and Voltaic Burst. I don't know whay people want Frost Shock while Invocation of Frost does something pretty similar.
Now that Invocation of Frost has gone up to 2 mana, Earthen Might might not see play because drawing your invoke cards from Spirit of the Frog is a priority. We have Witch's Brew and that is needed against face hunters in order to survive their burst.
Shaman will now just have Earth Shock as the lone 1-cost spell in the deck. What will you run instead of Earthen Might?.
Options are:
spirit of frog isnt run in shaman.... or is it???🙄😅😅
It's played in all Galakrond Shaman decks because it has great synergy with the spells. mutate > invocation > might/brew > sight > hex > pack
I'd take frost shock from that list.
hmmm i see 🙂
Yeah Frost Shock sounds good
I'd concur. Voltaic Burst might be marginally better if you're seeing a bunch of Galakrond Warlock and/or Hunter Quest, but Frost Shock is probably best all-around. Forked Lightning overloads too much, Blazing Invocation is too slow in a deck that already has plenty of value, and between the remaining Lightning Bolt, Totemic Smash, and Frost Shock the damage from all 3 is fairly trivial but the freeze has the potential for a huge upshot.
Lightning Bolt isnt awful either. Good to kill the 4/3 charger for example. The extra burst may be good to end the game before opponent does. Better vesus taunts if that's going to be a problem.
Whenever I face GalShaman I try to stick 3 health minions to make it hard for them to clear. So helps to counter that.
Not sure on Frost Shock. It often won't remove a problem minion, just slow it down.
I think I'd rather have something which does more damage, but be willing to adjust depending on whether you need to do 3 damage (and eat the overload of Lighting Bolt), 2 damage (Totemic Smash is weaker, but at least it doesn't overload), or 1 damage twice (Voltaic Burst is flexible, but again, overload).
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There's something tempting about Blazing Invocation, however. Discover extra Invoke minions? Maybe even Shudder? If you're ever not getting killed by Aggro, that seems like a potent tech choice to keep in the back of your mind. Kinda depends on what you're seeing at your particular rank. You probably won't be able to most of the time, but if you're able to safely tech for greed, do it.
Lightning Bolt, every time, hands down.
It synergizes amazingly with Zentimo (another more and more commonly used card being seen in Shaman), and provides extra reach for killing off the opponent.
The others are much too slow, or don't have the same utility overall, IMO.
My personal pick would be Totemic Smash, because you want to avoid overloading in Galakrond Shaman. It still has synergy with Zentimo and can go face.
In a fast meta, Lightning Bolt (works really well with Zentimo) and Voltaic Burst. I don't know whay people want Frost Shock while Invocation of Frost does something pretty similar.
Thanks for the feedback.
shaman is deaded