Pirate Warrior - my money's on Skybarge. With 5 health, it's too hard to remove. I expect to see it at 4 health.
Galakrond Decks - make Galakrond cost 8 mana. Gives your opponents one more turn to prepare. In addition, Scion of Ruin to 4 mana. It's ridiculously powerful right now with all the bounce-back mechanics so you can keep re-casting it.
Other obvious contenders:
Dragonqueen Alexstrasza - must either cost 10 mana or only give you one free dragon. It's so powerful, and most dragons are very expensive so you almost always get great value out of it. If you hit Galakrond decks and allow Highlander decks to fill the void it won't really diversify the meta.
Phase Stalker to 3 mana as someone else posted... I think this makes a lot of sense. Otherwise face hunter is going to be very hard to beat.
I do not imagine any more nerfs to Shaman specifically. (Other than all Galakrond cards possibly being 8 mana.)
Please don't nerf shaman again! I know it's still quite good, but double nerfs never end well for a class.
Just crafted this deck a few weeks back and don't want to get screwed out of bunch of dust lost
youll get your dust back if you disenchant the cards...
True, but I agree Shaman should not be touched. It was hit by massive nerfs not that long ago.
The decks that need addressing are DR Rogue (Disgusting) and Gara Warrior. I don't know why they want to go after Pirate Warrior - I don't see it much.
There was nothing massive about those nerfs and shaman needs hit again. Specifically Dragons Pack at the very least.
I wouldn't hate Scion being nerfed to a 3/1. It would stop it from being injured and copied at it's base level. No matter what they do to it , it's still going to be nuts at +4/+4
I've seen a few people suggest Barista, do you guys really think this card is an issue? I can't see it being nerfed personally. I mean I would love it if they did as I won a golden copy a while back but I just don't see any problems with this card.
Wish Ancharrr would be nerfed, opened a golden one and would love to get full dust for it, somehow I tend to open Goldens for exactly the cards I'll never use.
Bro... as a person who brought BOTH pre-orders for DoD, allow me to introduce you to my golden Veranus and Nozdormu the Timeless.
Gee I'm so thankful to Blizzard, yea just what I had in mind, to give my opponent 10 mana. The real 200iq play.
Galakrond Priest needs a boost. The random minions either need to have a modest cost reduction or should be discovered. Right now it's too hit-or-miss and unlike the other classes it has no immediate effect on the battlefield.
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Dependable loan sharks since 1960. We sink our teeth into every deal we make.
Maybe Scion of Ruin shouldn't summon copies, but 3/2 rush dragons instead. Would limit Barista and prevent the 3x7/6 high roll.
This is going to be the Scion nerf. They won't increase its cost because the whole idea behind its design is to give you a really crazy board for cheap.
They need to nerf Galawarrior into the ground. Over 60% of my games at rank 2 is against the retarded deck. Play cards and just kill your opponent with the face damage. Invoke should do 2 damage, not 3
Galakrond Priest needs a boost. The random minions either need to have a modest cost reduction or should be discovered. Right now it's too hit-or-miss and unlike the other classes it has no immediate effect on the battlefield.
I like this idea. I hate Quest Priest so I'd love to see a new Priest deck emerge. And even if they nerf the other Galakrond decks, that doesn't mean they couldn't buff this one to make it competitive.
There are three big problems in the meta right now:
01. Galakrond Shaman's Invoke is way too efficient at fending off aggression. The best strategy against it is to smorc it down, but how can you do it when the Shaman keeps summoning 2/1s with rush every turn??;
02. Deathrattle Rogue horrible gameplay experience. A deck that loses to nothing but its own draws should never be allowed to exist, EVER;
03. Res Priest extremely polarizing matchups, killing off all aggressive decks w/o any room for counterplay (Face Hunter and Pirate Warrior are pretty much extinct from rank 5 and beyond);
Right now the meta is just a huge fat "FUCK YOU" to aggro, which is very bad for balance as theres barely any means to punish greed. There must always be a great cheap aggro list available otherwise the F2P players just leave the game all together.
Suggestions:
01. Galakrond Shaman desperately needs a clearer weakness: its hard to smorc it down and even control decks have a lot of trouble dealing with fully upgraded Galakrond + Shudderwock. Either the Invoke effect has to be nerfed so aggro decks can have a chance, or Shudderwock has to be Hall of Famed to make it easier for control decks to outlast the Shaman.
02. Deathrattle Rogue is a control killer, so its weakness to aggro has to become more apparent. The only way to do that is to send VIcious Scalehide to Hall of Fame, making Zilliax the only comeback heal available against aggro.
03. I have no idea how to balance Res Priest. Theres no one card that once nerfed will make the aggro matchup less "free-win". The game lacks a good OTK combo deck to prey on the priest, maybe buff Malygos decks and Shirvalla Paladin? I dont know.
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I do have 5 copies of Veiled Worshipper so i hope Blizzard hits it with a nerf, even though this seems unlikely.
Blizzard has stated publicly they're looking at DR Rogue, Pirate Warrior and Galakrond Decks.
DR Rogue - Necrium Apothecary is an obvious target.
Pirate Warrior - my money's on Skybarge. With 5 health, it's too hard to remove. I expect to see it at 4 health.
Galakrond Decks - make Galakrond cost 8 mana. Gives your opponents one more turn to prepare. In addition, Scion of Ruin to 4 mana. It's ridiculously powerful right now with all the bounce-back mechanics so you can keep re-casting it.
Other obvious contenders:
Dragonqueen Alexstrasza - must either cost 10 mana or only give you one free dragon. It's so powerful, and most dragons are very expensive so you almost always get great value out of it. If you hit Galakrond decks and allow Highlander decks to fill the void it won't really diversify the meta.
Phase Stalker to 3 mana as someone else posted... I think this makes a lot of sense. Otherwise face hunter is going to be very hard to beat.
I do not imagine any more nerfs to Shaman specifically. (Other than all Galakrond cards possibly being 8 mana.)
There was nothing massive about those nerfs and shaman needs hit again. Specifically Dragons Pack at the very least.
Maybe Scion of Ruin shouldn't summon copies, but 3/2 rush dragons instead. Would limit Barista and prevent the 3x7/6 high roll.
I wouldn't hate Scion being nerfed to a 3/1. It would stop it from being injured and copied at it's base level. No matter what they do to it , it's still going to be nuts at +4/+4
I've seen a few people suggest Barista, do you guys really think this card is an issue? I can't see it being nerfed personally. I mean I would love it if they did as I won a golden copy a while back but I just don't see any problems with this card.
Bro... as a person who brought BOTH pre-orders for DoD, allow me to introduce you to my golden Veranus and Nozdormu the Timeless.
Gee I'm so thankful to Blizzard, yea just what I had in mind, to give my opponent 10 mana. The real 200iq play.
Galakrond Priest needs a boost. The random minions either need to have a modest cost reduction or should be discovered. Right now it's too hit-or-miss and unlike the other classes it has no immediate effect on the battlefield.
Dependable loan sharks since 1960. We sink our teeth into every deal we make.
I just hope that they nerf Veiled Worshipper.
I have a golden version and 4-5 copies of it.
This is going to be the Scion nerf. They won't increase its cost because the whole idea behind its design is to give you a really crazy board for cheap.
They need to nerf Galawarrior into the ground. Over 60% of my games at rank 2 is against the retarded deck. Play cards and just kill your opponent with the face damage. Invoke should do 2 damage, not 3
I like this idea. I hate Quest Priest so I'd love to see a new Priest deck emerge. And even if they nerf the other Galakrond decks, that doesn't mean they couldn't buff this one to make it competitive.
There are three big problems in the meta right now:
01. Galakrond Shaman's Invoke is way too efficient at fending off aggression. The best strategy against it is to smorc it down, but how can you do it when the Shaman keeps summoning 2/1s with rush every turn??;
02. Deathrattle Rogue horrible gameplay experience. A deck that loses to nothing but its own draws should never be allowed to exist, EVER;
03. Res Priest extremely polarizing matchups, killing off all aggressive decks w/o any room for counterplay (Face Hunter and Pirate Warrior are pretty much extinct from rank 5 and beyond);
Right now the meta is just a huge fat "FUCK YOU" to aggro, which is very bad for balance as theres barely any means to punish greed. There must always be a great cheap aggro list available otherwise the F2P players just leave the game all together.
Suggestions:
01. Galakrond Shaman desperately needs a clearer weakness: its hard to smorc it down and even control decks have a lot of trouble dealing with fully upgraded Galakrond + Shudderwock. Either the Invoke effect has to be nerfed so aggro decks can have a chance, or Shudderwock has to be Hall of Famed to make it easier for control decks to outlast the Shaman.
02. Deathrattle Rogue is a control killer, so its weakness to aggro has to become more apparent. The only way to do that is to send VIcious Scalehide to Hall of Fame, making Zilliax the only comeback heal available against aggro.
03. I have no idea how to balance Res Priest. Theres no one card that once nerfed will make the aggro matchup less "free-win". The game lacks a good OTK combo deck to prey on the priest, maybe buff Malygos decks and Shirvalla Paladin? I dont know.