I'm curious to know what are your experiences with this card.
It is, as far as my experience playing it goes, the worst card ever. I mean, it's a thousand times worse than glimmeroot, right?
Is it just me or you're always given the choice between three cards that actually are in the opponent's deck? Especially at the beginning of the game it's an absolute gamble with a chance out of three to guess right. Total crap!
I'm curious to know what are your experiences with this card.
It is, as far as my experience playing it goes, the worst card ever. I mean, it's a thousand times worse than glimmeroot, right?
Is it just me or you're always given the choice between three cards that actually are in the opponent's deck? Especially at the beginning of the game it's an absolute gamble with a chance out of three to guess right. Total crap!
You're not supposed to play this card at the beginning of the game before you even know what deck you are facing. Glimmeroot was the same. I'm not saying the card is any good - I've not really played it much, aside from randomly getting it from discovers or whatever - but I would have to assume it is used in pretty much the same way.
The envoy informs you what cards your opponent is and isn't holding, which is pretty good on it's own. If you use your head you can then get a card out of it. Usually there will be one of the 3 cards that would be best for you to get, if you have genuinely no idea which one your opponent is holding, just choose the most useful one. If you don't get it that's fine because the others probably weren't that great.
If you have other 'stealing' cards it makes it that much easier to tell what you're opponent is holding. And if they are playing a deck like Thief Rogue that adds random cards to their hand or draws certain ones, those cards will be dead giveaways if offered. It's been pretty reliable for me, maybe down to some lucky picks. I've been able to pick up my opponents Galakronds and Kronxx before.
A few times my time has run out while using Envoy of Lazul and both times the game automatically chose the correct card. I have yet to test this out to see of its a consistent bug or if it was just luck.
I'm curious to know what are your experiences with this card.
It is, as far as my experience playing it goes, the worst card ever. I mean, it's a thousand times worse than glimmeroot, right?
Is it just me or you're always given the choice between three cards that actually are in the opponent's deck? Especially at the beginning of the game it's an absolute gamble with a chance out of three to guess right. Total crap!
You're not supposed to play this card at the beginning of the game before you even know what deck you are facing. Glimmeroot was the same.
If you must play Envoy early in the game and you don't know what to choose, just take whatever youvthink your opponent would mulligan for. Statistically this it's most likely to be the correct pick.
However, if your opponent has gone their first few turns without playing any of their good early game cards, they're probably not holding them so don't pick them.
It's definitely better than people are giving it credit for, but it should have a tiny stat increase since it's an epic class card. 2/3 or something. I think people just get mad when they don't guess the correct card. It reveals a lot of information since it shows 3 cards in their deck, and let's you know what they have in hand to give you a heads up.
I'm curious to know what are your experiences with this card.
It is, as far as my experience playing it goes, the worst card ever. I mean, it's a thousand times worse than glimmeroot, right?
Is it just me or you're always given the choice between three cards that actually are in the opponent's deck? Especially at the beginning of the game it's an absolute gamble with a chance out of three to guess right. Total crap!
You're not supposed to play this card at the beginning of the game before you even know what deck you are facing. Glimmeroot was the same.
If you must play Envoy early in the game and you don't know what to choose, just take whatever youvthink your opponent would mulligan for. Statistically this it's most likely to be the correct pick.
However, if your opponent has gone their first few turns without playing any of their good early game cards, they're probably not holding them so don't pick them.
Yep - absolutely! It takes a little forethought and logic and you can often grab something quite useful. I nabbed a Galakrond from a Warrior (directly after they used Kronx) on one random game. :-)
It's definitely better than people are giving it credit for, but it should have a tiny stat increase since it's an epic class card. 2/3 or something. I think people just get mad when they don't guess the correct card. It reveals a lot of information since it shows 3 cards in their deck, and let's you know what they have in hand to give you a heads up.
Problem is, in the current meta full of netdecks, you definitely do not need this card to know what's in your opponent deck. You know it all on turn 2. I would have preferred ten times more the glimmeroot mechanic, without the completely useless additional infos on the opponent's deck. Truth is, most of the time picking the right card is a complete shot in the dark.
It's definitely better than people are giving it credit for, but it should have a tiny stat increase since it's an epic class card. 2/3 or something. I think people just get mad when they don't guess the correct card. It reveals a lot of information since it shows 3 cards in their deck, and let's you know what they have in hand to give you a heads up.
Problem is, in the current meta full of netdecks, you definitely do not need this card to know what's in your opponent deck. You know it all on turn 2. I would have preferred ten times more the glimmeroot mechanic, without the completely useless additional infos on the opponent's deck. Truth is, most of the time picking the right card is a complete shot in the dark.
It's more about knowing what's in their hand, not their deck.
I actually like it when Galakrond's Wit gives me one of these, but I don't think I'd ever include it in a deck.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It's worse than glimmerroot by far, not even close.
With glimmerroot, it was incredibly easy to know what choice was right, because people just net deck everything. Glimmer showed you two cards that DIDNT start in their deck and one that did, making the choice obvious.
Envoy however, shows you three cards that DID start in their deck, and you have to guess which is in their hand. It is much, much,much more of a guessing game this way.
Envoy however, shows you three cards that DID start in their deck, and you have to guess which is in their hand. It is much, much,much more of a guessing game this way.
I'm not sure that's correct (unless you have evidence otherwise). Envoy card text states that it will show you three cards and you have to guess which one is ion the opponent's hand. It says nothing about the 3 cards having been cards from their deck. It could be literally any other card (one assumes same class and/or neutral), which actually makes this even easier than Glimmeroot to succeed with.
It's a bad card. It's just luck unless the opponent has a randomly generated card that wouldn't have started in his deck like those 1/1 pirates of Rogue, or a non-rogue card.
Unlike Glimmeroot who rewarded you for your general knowledge of hearthstone, this is just pure luck and pointless aside from knowing your opponent have a specific card in his hand which automatically makes it worse than literally every other priest steal card.
I used to have her in my Galakrond Highlander Priest deck and in the beginning I failed most of the times. But then I started paying more attention at the board state, hand size, floating mana they had left, minions on the board, what they played, mulliganed, had since the third or fourth turn on turn like 12 and my picks became more and more successful. I guess you really need to pay attention to every single detail in the game for it to work. But then I cut her from my deck because I decided to put more anti-meta cards like heals silence steals and even the taunt guy that gives you 3 one-drops for ress priest and it works fine for me.
And as others have said, takes a bit logic to make it work. And you mostly can go for the thing you need instead for thing that actually might be in their hand. Plus, there is information.
Envoy however, shows you three cards that DID start in their deck, and you have to guess which is in their hand. It is much, much,much more of a guessing game this way.
I'm not sure that's correct (unless you have evidence otherwise). Envoy card text states that it will show you three cards and you have to guess which one is ion the opponent's hand. It says nothing about the 3 cards having been cards from their deck. It could be literally any other card (one assumes same class and/or neutral), which actually makes this even easier than Glimmeroot to succeed with.
No he is correct, it will only show you cards that started in their deck. A dev confirmed it on a Twitter post during reveals. And yeah that card is garbage, it's not nearly as useful as Glimmerroot and yea most of the time the info isn't very useful. Telling me that Shaman has 2 invoke cards and a Dragons Pack isn't telling me shit.
EDIT: I found that old dev post and I was wrong, but to be fair the dev made 2 conflicting comments, he literally said it would only show you cards that started in your deck, then made a 2nd comment saying the opposite ::throws hands up:: Anyway who cares, this card is still shit and hugely irreverent. Nobody actually runs this in constructed, waste of a conversation anyway.
It seems kind of sloppy that they didn't word it better. From reading the text you'd think it was 2 random cards and one that's in your opponents hand. That would obviously make it strictly better than Glimmerroot, but that wouldn't be too surprising considering the power level of this expansion. It's not exactly like thief priest is dominating the meta or anything.
I feel kind of similarly about Murozond the Infinite How is anybody supposed to know that it doesn't trigger battlecries? Seems like a pretty relevant thing to mention on the card.
Envoy however, shows you three cards that DID start in their deck, and you have to guess which is in their hand. It is much, much,much more of a guessing game this way.
I'm not sure that's correct (unless you have evidence otherwise). Envoy card text states that it will show you three cards and you have to guess which one is ion the opponent's hand. It says nothing about the 3 cards having been cards from their deck. It could be literally any other card (one assumes same class and/or neutral), which actually makes this even easier than Glimmeroot to succeed with.
No he is correct, it will only show you cards that started in their deck. A dev confirmed it on a Twitter post during reveals. And yeah that card is garbage, it's not nearly as useful as Glimmerroot and yea most of the time the info isn't very useful. Telling me that Shaman has 2 invoke cards and a Dragons Pack isn't telling me shit.
You're talking crap, as I stated (and as the text on Envoy states), it shows you cards that are currently in your opponent's hand and deck regardless of whether they started in the deck. For instance if you shuffle Albatrosses into your opponent's deck you can be shown the Albatrosses.
And for the record. If Envoy shows you a Dragon's Pack and 2 Invoke cards, you now know how quickly your opponent may be able upgrade their Galakrond and whether they can summon some big taunts or 2/1 Rush Elementals. Or, you can cry about not picking the right card and play right into whatever card your opponent was actually holding.
It's an understated minion with a slightly higher than 33 % chance (if you're paying attention) to get a copy of a card in your opponents hand. The information impact is negligible - at most it's going to tell you what one of the cards in your opponents hand is, and two others that haven't been drawn yet.
Envoy of Lazul doesn't to nothing. But what is does isn't particularly useful, and on a bad body to boot. I wouldn't play this in any deck - not even a wild, meme-y card stealing priest deck, which is the only archetype I could see it belonging in.
I'm curious to know what are your experiences with this card.
It is, as far as my experience playing it goes, the worst card ever. I mean, it's a thousand times worse than glimmeroot, right?
Is it just me or you're always given the choice between three cards that actually are in the opponent's deck? Especially at the beginning of the game it's an absolute gamble with a chance out of three to guess right. Total crap!
You're not supposed to play this card at the beginning of the game before you even know what deck you are facing. Glimmeroot was the same.
I'm not saying the card is any good - I've not really played it much, aside from randomly getting it from discovers or whatever - but I would have to assume it is used in pretty much the same way.
You could always use it after playing Lazul herself to have more of an idea of what's in your opponent's hand I guess.
The envoy informs you what cards your opponent is and isn't holding, which is pretty good on it's own. If you use your head you can then get a card out of it. Usually there will be one of the 3 cards that would be best for you to get, if you have genuinely no idea which one your opponent is holding, just choose the most useful one. If you don't get it that's fine because the others probably weren't that great.
If you have other 'stealing' cards it makes it that much easier to tell what you're opponent is holding. And if they are playing a deck like Thief Rogue that adds random cards to their hand or draws certain ones, those cards will be dead giveaways if offered. It's been pretty reliable for me, maybe down to some lucky picks. I've been able to pick up my opponents Galakronds and Kronxx before.
A few times my time has run out while using Envoy of Lazul and both times the game automatically chose the correct card. I have yet to test this out to see of its a consistent bug or if it was just luck.
I've never played it. None of my opponents have played it. Card is bad.
If you must play Envoy early in the game and you don't know what to choose, just take whatever youvthink your opponent would mulligan for. Statistically this it's most likely to be the correct pick.
However, if your opponent has gone their first few turns without playing any of their good early game cards, they're probably not holding them so don't pick them.
It's definitely better than people are giving it credit for, but it should have a tiny stat increase since it's an epic class card. 2/3 or something. I think people just get mad when they don't guess the correct card. It reveals a lot of information since it shows 3 cards in their deck, and let's you know what they have in hand to give you a heads up.
Yep - absolutely!
It takes a little forethought and logic and you can often grab something quite useful.
I nabbed a Galakrond from a Warrior (directly after they used Kronx) on one random game. :-)
Problem is, in the current meta full of netdecks, you definitely do not need this card to know what's in your opponent deck. You know it all on turn 2. I would have preferred ten times more the glimmeroot mechanic, without the completely useless additional infos on the opponent's deck. Truth is, most of the time picking the right card is a complete shot in the dark.
It's more about knowing what's in their hand, not their deck.
I actually like it when Galakrond's Wit gives me one of these, but I don't think I'd ever include it in a deck.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It's worse than glimmerroot by far, not even close.
With glimmerroot, it was incredibly easy to know what choice was right, because people just net deck everything. Glimmer showed you two cards that DIDNT start in their deck and one that did, making the choice obvious.
Envoy however, shows you three cards that DID start in their deck, and you have to guess which is in their hand. It is much, much,much more of a guessing game this way.
I'm not sure that's correct (unless you have evidence otherwise).
Envoy card text states that it will show you three cards and you have to guess which one is ion the opponent's hand. It says nothing about the 3 cards having been cards from their deck.
It could be literally any other card (one assumes same class and/or neutral), which actually makes this even easier than Glimmeroot to succeed with.
It's a bad card. It's just luck unless the opponent has a randomly generated card that wouldn't have started in his deck like those 1/1 pirates of Rogue, or a non-rogue card.
Unlike Glimmeroot who rewarded you for your general knowledge of hearthstone, this is just pure luck and pointless aside from knowing your opponent have a specific card in his hand which automatically makes it worse than literally every other priest steal card.
I used to have her in my Galakrond Highlander Priest deck and in the beginning I failed most of the times. But then I started paying more attention at the board state, hand size, floating mana they had left, minions on the board, what they played, mulliganed, had since the third or fourth turn on turn like 12 and my picks became more and more successful. I guess you really need to pay attention to every single detail in the game for it to work. But then I cut her from my deck because I decided to put more anti-meta cards like heals silence steals and even the taunt guy that gives you 3 one-drops for ress priest and it works fine for me.
And as others have said, takes a bit logic to make it work. And you mostly can go for the thing you need instead for thing that actually might be in their hand. Plus, there is information.
Use it after lazul or chameleos. Also if u think carefully about options u will get it right. I have 60 percent success with it.
No he is correct, it will only show you cards that started in their deck. A dev confirmed it on a Twitter post during reveals.And yeah that card is garbage, it's not nearly as useful as Glimmerroot and yea most of the time the info isn't very useful. Telling me that Shaman has 2 invoke cards and a Dragons Pack isn't telling me shit.EDIT: I found that old dev post and I was wrong, but to be fair the dev made 2 conflicting comments, he literally said it would only show you cards that started in your deck, then made a 2nd comment saying the opposite ::throws hands up:: Anyway who cares, this card is still shit and hugely irreverent. Nobody actually runs this in constructed, waste of a conversation anyway.
It seems kind of sloppy that they didn't word it better. From reading the text you'd think it was 2 random cards and one that's in your opponents hand. That would obviously make it strictly better than Glimmerroot, but that wouldn't be too surprising considering the power level of this expansion. It's not exactly like thief priest is dominating the meta or anything.
I feel kind of similarly about Murozond the Infinite How is anybody supposed to know that it doesn't trigger battlecries? Seems like a pretty relevant thing to mention on the card.
You're talking crap, as I stated (and as the text on Envoy states), it shows you cards that are currently in your opponent's hand and deck regardless of whether they started in the deck. For instance if you shuffle Albatrosses into your opponent's deck you can be shown the Albatrosses.
And for the record. If Envoy shows you a Dragon's Pack and 2 Invoke cards, you now know how quickly your opponent may be able upgrade their Galakrond and whether they can summon some big taunts or 2/1 Rush Elementals. Or, you can cry about not picking the right card and play right into whatever card your opponent was actually holding.
It's an understated minion with a slightly higher than 33 % chance (if you're paying attention) to get a copy of a card in your opponents hand. The information impact is negligible - at most it's going to tell you what one of the cards in your opponents hand is, and two others that haven't been drawn yet.
Envoy of Lazul doesn't to nothing. But what is does isn't particularly useful, and on a bad body to boot. I wouldn't play this in any deck - not even a wild, meme-y card stealing priest deck, which is the only archetype I could see it belonging in.
Right. Justify playing bad cards by playing more bad cards.
Astonishing!