First, let's get this out of the way: I'm not salty. I'm just as capable of playing Priest and farming wins as the next guy. I'm only mentioning this in solidarity with the poor streamers and everyone else who is growing weary of this increasingly lopsided meta. Everything was cool for a while after the Shaman nerfs, but the more people see Priest winning, the more people play Priest, and once again we've reached a critical mass where only three decks really matter.
This isn't just a matter of "There's always going to be a best deck." It's fine if a deck has a high win rate, but it's not fine if one deck beats all comers from across the spectrum. Right now we see Quest Priest easily beating aggro, midrange and control decks. That's a sure sign that everything is completely out of whack.
Priest has exactly two bad match-ups: Zoolock and Singleton Mage, so those three decks are now the majority of opponents you'll face on ladder. This is, of course, not healthy. Even the Rogue that so many people were worried about is barely a blip on the radar.
As I said, I'll roll with it for as long as I have to, but pushing one bad meta after another does not make Blizzard look terribly competent.
First, let's get this out of the way: I'm not salty. I'm just as capable of playing Priest and farming wins as the next guy. I'm only mentioning this in solidarity with the poor streamers and everyone else who is growing weary of this increasingly lopsided meta. Everything was cool for a while after the Shaman nerfs, but the more people see Priest winning, the more people play Priest, and once again we've reached a critical mass where only three decks really matter.
This isn't just a matter of "There's always going to be a best deck." It's fine if a deck has a high win rate, but it's not fine if one deck beats all comers from across the spectrum. Right now we see Quest Priest easily beating aggro, midrange and control decks. That's a sure sign that everything is completely out of whack.
Priest has exactly two bad match-ups: Zoolock and Singleton Mage, so those three decks are now the majority of opponents you'll face on ladder. This is, of course, not healthy. Even the Rogue that so many people were worried about is barely a blip on the radar.
As I said, I'll roll with it for as long as I have to, but pushing one bad meta after another does not make Blizzard look terribly competent.
My highlander dragon rogue have 100% winrate vs priest, the same deck have 0% winrate vs Galakrond shaman and a very touph match vs face hunter and any warrior, priest is hard for bad players who don't know how to adapt for the match, many of my games vs priest he is defeated before complete the quest because I don't start the damage if I not able to finishing him of in 2 or 3 turns.
Priest has exactly two bad match-ups: Zoolock and Singleton Mage, so those three decks are now the majority of opponents you'll face on ladder. This is, of course, not healthy. Even the Rogue that so many people were worried about is barely a blip on the radar.
What? Res Priest, Zoolock and Highlander Mage the 3 most popular decks? What in the world....
Rogue, Shaman and Warrior are by far much more represented, with the first two doing well into Priest and the third always standing a chance.
Priest doesn't run weapon destruction, so it's easy to get at least one Necrium Blade off an Apothecary. They have Saps, or Zephrys, and can build massive charge damage from hand. So much RNG discovery that they almost always find some answer. Plus 5 Convincing Infiltrators up do not matter when you have Flik.
Shaman will just use Zentimo+Hex (and Earth Shock) and even can use Plague of Murlocs to completely destroy Res Priest to such an extent is not even funny.
Warrior has the most trouble, yet also always stands a chance thanks to the absurd amount of burst they can generate from hand plus the possibility of going into an insane value plan with Barista, Dragon Breeder and Scions of Ruin for over 10 times. Pirate can always highroll anyone with its speed.
Res Priest is also pretty much a free win for Holy Wrath Paladin and you already know it does poorly against Mage.
So yeah, it's far from being the bigger problem on the game right now.
Priest always the most weird win cons which makes ppl hate it. From all the decks i think reno priest in wild is the most normal one cause theres basically 3 of them with mage and warlock
Quest ressurect priest is nowhere close to being dominant. He is played for sole reason - he beats most of those aggro decks which dominate meta. If i would thought which decks are most strongest without looking on what dominate meta. I would say Galakrond Zoolock, Pirate Warrior. Galakrond Highlander rogue and Secret higlander hunter are strongest and it is still speculative, becose they are far from dominant. There is just so many decks, which are very viable. It just happend most of viable decks are aggro decks and their most consistent obstacle is Quest ressurect priest (just look at winrate against two most popular decks on ladder - Galakrond warrior 66%, Face hunter - 78%, and those two decks are over 20% of decks on ladder), Otherwise Quest ressurect priest would probably didn't see so much sucess, as his winrate against others decks is bellow average.
Quest priest is all about getting value from their minions. Murdering things with that Convincing Infiltrator, healing with Khartut Defender, and wiping out a board with Batterhead. And of course, who can forget the quest, giving a minion +3/+3 every turn. Weak decks will stand no chance against this, but it's not a invincible monster with no counters.
Take away their ability to do damage, and don't deal damage to them until you have enough to burst them down turn after turn so they can't get enough value from their hero power. Alternatively (what I normally do), play a control deck and control the shit out of them so they don't even get their quest done, at least until it's too late.
I actually considered making this thread myself. I understand the counter arguments but let me present a few arguments to support the OP.
While quest priest definitely isn’t dominant I do find that it is too polarizing. I play galakrond warrior which may be the best deck in the game atm and it does really well into e.g face hunter. But face hunter definitely has a chance cause you don’t generate that much armor unless you get rover/armorsmith early. But face hunter against priest? They play quest and the game is just over. Khartut defenders, waterbearers and zilliax means there is 0 chance.
next point is the minions they use. They are strong which is good and they should be to be in meta. Problem is they play them over and over with reborn and powerful deathrattles. Just look at the arguments for priest here “damage them only when you can burst them down in a flash” well that is because their deathrattles over time in a regular game ARE too dominant Not all decks have burst potential. Tempo and aggro of course doesn’t have to be favored but now they just auto loose without a burst combo (like I have in Galakrond Warrior). The game should not be full rock paper scissors but more like pokemontypes. Being unfavored should not mean chanceless. A skilled player should have a chance to win against a counter deck.
My last argument is that the deck does too many punishing things. You try to build board to get potential damage, then they control you with penance, shadow word into mass hysteria. Especially hysteria needs a mana nerf it leaves too little counterplay at 5 mana for aggro Then they have infiltrators to stop you fron overwhelming them on board and it even trades well. Waterbearer guarantees quest completion.
My last argument is that it creates unfun and skilless games. I dislike that this deck has inaction as a strategy. This is downright toxic to me. A control seck normally wins late but not through inaction but by using removal tools, taunts and so on, they don’t just let you do whatever for 5 turns.
But prist don’t have any incentive to do anything early and won’t dilute their revival pool by actual early game minions.
So in summary. Look beyond overall winrate and see this: too dominant into aggro and tempo, winning through inaction which derives all fun from the opponent, which I personally belive should be way higher in design considerations in all games.
I suggest nerfing hysteria and somehow force priest into actually playing the game throughout the match and not just after turn 5.
Edit: A lot of this is also applicable to Necrium Apothecary. No consistent counterplay cause they can trigger instantly with weapon, does not give even skilled players any chances to win with a slew of decktypes if they get the right cards and this lack of control over the game makes it unfun to the opponent. Deathrattle rogue games are basically decided by what cards the rogue gets early on and the opponent just have to hope they don’t highroll too much and that they have some answers.
I would also include holy wrath paladin and quest druid into this. Winning by not playing the game and even having zephrys in non-highlander decks = toxic to me.
This is one of the most delusional threads I've seen. From the top meta decks (up to tier 2) the only good match-ups Priest has are Face Hunter, which is going down in popularity hard and then Galakrond Warrior which is arguably the best deck atm so it's good that there's a deck to stop it... not even like it's a auto-counter, it's still like a 60-40 match-up favorable for Priest so it's not like the deck just destroys Warrior.
Other than that every other meta deck has a either a positive winrate or it's something close to a 50-50 but always unfavorable for Priest, so for real what in the fuck are you even talking about dude. Here are the winrates of Quest priest vs all the top tier meta decks:
Galakrond Warrior: 65% and Pirate: 60%
Highlander Rogue: 34% (KEKW Priest best class sure) and Deathrattle/Galakrond/DR Galakrond: all around 46%
Galakrond Shaman: 41%
Galakrond Zoo: 46%
Facehunter: 77% (This is indeed a free win for Priest, cause you apparently can't do math)
I would say those are the top dogs of the meta and the decks you'll be facing the most and Priest only crushes one of them (Hunter) and has 2 good match-ups (Warriors), other than that it's either slightly unfavorables for Priest or straight up unfavorables (HL Rogue).
Judging by how the ladder is swarming with Rogues and most of them are Highlanders then I would say that Quest Priest is far from being the best deck in the game. Also keep in mind that Rogue vs Warrior is slightly favorable for Rogue so if rogue wins vs the best deck and wins against the class that kills the best deck then again, don't worry, Priest is far from being the best class
Finally, people are realizing that even after the nerfs Galakrond Shaman is still an incredible deck, it just isn't straight up busted anymore and GUESS WHAT? It beats Warrior (The match-up is almost as good as Priest vs Warrior btw), it has 50-50 match-ups vs Zoo and Rogue variants, it's favorable against Quest Priest and it only has a bad match-up against Face Hunter, and that's around 45% now that Shaman runs Brews and also Face Hunter is losing traction now (It's probably still relevant ow on the ladder as it's so cheap). The only other bad match-up is Holy Wrath Paladin (which is the worst with 40%) and that deck is obsolete with Rogue being so popular cause it gets rekt by Flik.
Priest will never be the top dog, it only beats 2 decks, one which is not even popular anymore and it even has some other niche counters like Reno Mage and Holy Wrath Paladin, so if, for whatever reason, everyone just started playing Priest then you just have to choose something that isn't Warrior or Hunter and beat Priest, or play Highlander Rogue and obliterate Priest or play MAge or Paladin and beat them with a stick.
I am playing this kind of archetipe since 3 espansions now. the one people are netdecking has still lot of weak points (resurecting psycotomb or whatever is the name is useless). It's very beatable. Don't complain.
Treant Druid destroys it. Pirate worriow a good 50% chance. A better version of quest priest win easily but slow.
If you hate it that much play something that beat it. i started to play quest priest because hated Mage and Shaman decks before. now the wheel turned. It' a game ....
Oh i also put albatross just because i hate Zephyr with all myself.... It just works...
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First, let's get this out of the way: I'm not salty. I'm just as capable of playing Priest and farming wins as the next guy. I'm only mentioning this in solidarity with the poor streamers and everyone else who is growing weary of this increasingly lopsided meta. Everything was cool for a while after the Shaman nerfs, but the more people see Priest winning, the more people play Priest, and once again we've reached a critical mass where only three decks really matter.
This isn't just a matter of "There's always going to be a best deck." It's fine if a deck has a high win rate, but it's not fine if one deck beats all comers from across the spectrum. Right now we see Quest Priest easily beating aggro, midrange and control decks. That's a sure sign that everything is completely out of whack.
Priest has exactly two bad match-ups: Zoolock and Singleton Mage, so those three decks are now the majority of opponents you'll face on ladder. This is, of course, not healthy. Even the Rogue that so many people were worried about is barely a blip on the radar.
As I said, I'll roll with it for as long as I have to, but pushing one bad meta after another does not make Blizzard look terribly competent.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Im sick and tired of this kind of threads... if you don't like the stat of the game just stop playing
The people want regular monthly nerfs, Bliz
Game = dead
your signature defines you
My highlander dragon rogue have 100% winrate vs priest, the same deck have 0% winrate vs Galakrond shaman and a very touph match vs face hunter and any warrior, priest is hard for bad players who don't know how to adapt for the match, many of my games vs priest he is defeated before complete the quest because I don't start the damage if I not able to finishing him of in 2 or 3 turns.
Quest priest has 0 cards from newest expansion, thats the real problem. Dragons are dumb AF and nobody wants to play 2 loose.
quest priest is a noob eater
The dragon reducing the cost of cards in hand is awesome but priest get the worst Galakrond of all for tempo and is unplayable.
After ressurrection cards rotates things will be touph for priests, they don't have nothing else.
Exactly.
What? Res Priest, Zoolock and Highlander Mage the 3 most popular decks? What in the world....
Rogue, Shaman and Warrior are by far much more represented, with the first two doing well into Priest and the third always standing a chance.
Rogue is one of the most popular class on ladder... "barely a blip on the radar"... https://www.vicioussyndicate.com/vs-data-reaper-report-149/ and only losing recently to Warrior.
Priest doesn't run weapon destruction, so it's easy to get at least one Necrium Blade off an Apothecary. They have Saps, or Zephrys, and can build massive charge damage from hand. So much RNG discovery that they almost always find some answer. Plus 5 Convincing Infiltrators up do not matter when you have Flik.
Shaman will just use Zentimo+Hex (and Earth Shock) and even can use Plague of Murlocs to completely destroy Res Priest to such an extent is not even funny.
Warrior has the most trouble, yet also always stands a chance thanks to the absurd amount of burst they can generate from hand plus the possibility of going into an insane value plan with Barista, Dragon Breeder and Scions of Ruin for over 10 times. Pirate can always highroll anyone with its speed.
Res Priest is also pretty much a free win for Holy Wrath Paladin and you already know it does poorly against Mage.
So yeah, it's far from being the bigger problem on the game right now.
tell me the last time when there was more than three main meta decks that got wins.
Priest always the most weird win cons which makes ppl hate it. From all the decks i think reno priest in wild is the most normal one cause theres basically 3 of them with mage and warlock
Quest ressurect priest is nowhere close to being dominant. He is played for sole reason - he beats most of those aggro decks which dominate meta. If i would thought which decks are most strongest without looking on what dominate meta. I would say Galakrond Zoolock, Pirate Warrior. Galakrond Highlander rogue and Secret higlander hunter are strongest and it is still speculative, becose they are far from dominant. There is just so many decks, which are very viable. It just happend most of viable decks are aggro decks and their most consistent obstacle is Quest ressurect priest (just look at winrate against two most popular decks on ladder - Galakrond warrior 66%, Face hunter - 78%, and those two decks are over 20% of decks on ladder), Otherwise Quest ressurect priest would probably didn't see so much sucess, as his winrate against others decks is bellow average.
tgt-5 meta decks
un'goro 15 meta decks, well technically 17 but one got nerfed (quest rogue) and the other wasn't as popular as the remaining 15 (quest warrior)
Quest priest is not a problem.
Quest priest is all about getting value from their minions. Murdering things with that Convincing Infiltrator, healing with Khartut Defender, and wiping out a board with Batterhead. And of course, who can forget the quest, giving a minion +3/+3 every turn. Weak decks will stand no chance against this, but it's not a invincible monster with no counters.
Take away their ability to do damage, and don't deal damage to them until you have enough to burst them down turn after turn so they can't get enough value from their hero power. Alternatively (what I normally do), play a control deck and control the shit out of them so they don't even get their quest done, at least until it's too late.
I actually considered making this thread myself. I understand the counter arguments but let me present a few arguments to support the OP.
While quest priest definitely isn’t dominant I do find that it is too polarizing.
I play galakrond warrior which may be the best deck in the game atm and it does really well into e.g face hunter. But face hunter definitely has a chance cause you don’t generate that much armor unless you get rover/armorsmith early.
But face hunter against priest? They play quest and the game is just over. Khartut defenders, waterbearers and zilliax means there is 0 chance.
next point is the minions they use. They are strong which is good and they should be to be in meta. Problem is they play them over and over with reborn and powerful deathrattles. Just look at the arguments for priest here “damage them only when you can burst them down in a flash” well that is because their deathrattles over time in a regular game ARE too dominant
Not all decks have burst potential. Tempo and aggro of course doesn’t have to be favored but now they just auto loose without a burst combo (like I have in Galakrond Warrior).
The game should not be full rock paper scissors but more like pokemontypes. Being unfavored should not mean chanceless. A skilled player should have a chance to win against a counter deck.
My last argument is that the deck does too many punishing things. You try to build board to get potential damage, then they control you with penance, shadow word into mass hysteria. Especially hysteria needs a mana nerf it leaves too little counterplay at 5 mana for aggro
Then they have infiltrators to stop you fron overwhelming them on board and it even trades well. Waterbearer guarantees quest completion.
My last argument is that it creates unfun and skilless games. I dislike that this deck has inaction as a strategy. This is downright toxic to me. A control seck normally wins late but not through inaction but by using removal tools, taunts and so on, they don’t just let you do whatever for 5 turns.
But prist don’t have any incentive to do anything early and won’t dilute their revival pool by actual early game minions.
So in summary. Look beyond overall winrate and see this: too dominant into aggro and tempo, winning through inaction which derives all fun from the opponent, which I personally belive should be way higher in design considerations in all games.
I suggest nerfing hysteria and somehow force priest into actually playing the game throughout the match and not just after turn 5.
Edit: A lot of this is also applicable to Necrium Apothecary. No consistent counterplay cause they can trigger instantly with weapon, does not give even skilled players any chances to win with a slew of decktypes if they get the right cards and this lack of control over the game makes it unfun to the opponent. Deathrattle rogue games are basically decided by what cards the rogue gets early on and the opponent just have to hope they don’t highroll too much and that they have some answers.
I would also include holy wrath paladin and quest druid into this. Winning by not playing the game and even having zephrys in non-highlander decks = toxic to me.
This is one of the most delusional threads I've seen. From the top meta decks (up to tier 2) the only good match-ups Priest has are Face Hunter, which is going down in popularity hard and then Galakrond Warrior which is arguably the best deck atm so it's good that there's a deck to stop it... not even like it's a auto-counter, it's still like a 60-40 match-up favorable for Priest so it's not like the deck just destroys Warrior.
Other than that every other meta deck has a either a positive winrate or it's something close to a 50-50 but always unfavorable for Priest, so for real what in the fuck are you even talking about dude. Here are the winrates of Quest priest vs all the top tier meta decks:
I would say those are the top dogs of the meta and the decks you'll be facing the most and Priest only crushes one of them (Hunter) and has 2 good match-ups (Warriors), other than that it's either slightly unfavorables for Priest or straight up unfavorables (HL Rogue).
Judging by how the ladder is swarming with Rogues and most of them are Highlanders then I would say that Quest Priest is far from being the best deck in the game. Also keep in mind that Rogue vs Warrior is slightly favorable for Rogue so if rogue wins vs the best deck and wins against the class that kills the best deck then again, don't worry, Priest is far from being the best class
Finally, people are realizing that even after the nerfs Galakrond Shaman is still an incredible deck, it just isn't straight up busted anymore and GUESS WHAT? It beats Warrior (The match-up is almost as good as Priest vs Warrior btw), it has 50-50 match-ups vs Zoo and Rogue variants, it's favorable against Quest Priest and it only has a bad match-up against Face Hunter, and that's around 45% now that Shaman runs Brews and also Face Hunter is losing traction now (It's probably still relevant ow on the ladder as it's so cheap). The only other bad match-up is Holy Wrath Paladin (which is the worst with 40%) and that deck is obsolete with Rogue being so popular cause it gets rekt by Flik.
Priest will never be the top dog, it only beats 2 decks, one which is not even popular anymore and it even has some other niche counters like Reno Mage and Holy Wrath Paladin, so if, for whatever reason, everyone just started playing Priest then you just have to choose something that isn't Warrior or Hunter and beat Priest, or play Highlander Rogue and obliterate Priest or play MAge or Paladin and beat them with a stick.
I am playing this kind of archetipe since 3 espansions now. the one people are netdecking has still lot of weak points (resurecting psycotomb or whatever is the name is useless). It's very beatable. Don't complain.
Treant Druid destroys it. Pirate worriow a good 50% chance. A better version of quest priest win easily but slow.
If you hate it that much play something that beat it. i started to play quest priest because hated Mage and Shaman decks before. now the wheel turned. It' a game ....
Oh i also put albatross just because i hate Zephyr with all myself.... It just works...