This is not a salt thread, just an opinion piece. I have made a bunch of sweet decks, that do really well and win alot. Then Galakrond Shaman comes, and just needs 1 broken turn to completely win the game. Its frustrating because of how many people are playing it right now, and how easy the deck is to pilot.
I will continue to play of course, and continue to experiment with deck building, (I have only played around with Paladin,Warrior, and Druid so far) so there are tons of ideas left to explore.
This is why I hope the nerfs to Shaman come sooner than later. If its not addressed soon, the meta will be so polarized, so quickly. I find that upsetting because I am a dedicated player who buys every pre-order every season, who looks forward to building and countering the meta. And Shaman has been at the front of the pack for far too long now.
It amazes me how MANY PEOPLE are already just playing Galakrond Shaman. Never mind all the new cards for other classes or archetypes, just give me that broken deck please.
Where is the challenge/competition when your supposed to win with your broken deck? I just find it a big turn off and feel discouraged from playing more often.
Galakrond Shaman currently has a 64% winrate across all Ranks!! Its worst matchup is 54% vs other Shamans!! Like Kripp said yesterday, you LITERALLY CANT GO WRONG playing any Shaman deck right now.
I suggest for the nerfs that are hopefully coming soon, that they removing the Rush tag on Invoked elementals, and remove the double invoke from Corrupted Elementalist. And make Mogu Fleshshaper 9 mana. These changes should lower the overall winrate and balance the game out a bit more.
There are so many wonderful decks to explore and it would be nice to see more people experimenting with their ideas, rather than just copy paste one of the most OP decks around atm.
Theres my 2 cents worth on day 3 of the expansion. Peace, have fun and good luck!
Same can be said for literally any early meta tier 1 deck ever
That's not true. I can understand people saying it's too early to tell, meta may change, etc. But for sure, this is the most extreme we've had a week 1 deck be in terms of raw win rate and ability to deal with all other deck types to the degree it can. Hiding behind precedent is ignoring that. Historically, week 1 tier one decks had clear cut counters, usually following the aggro>combo>control>aggro. Here, the ability of aggro to beat shaman is tenuous. I just checked the matchup spread on hsreplay and ONLY one deck has a positive win rate against it, holy wrath paladin. One deck.
Everyone I've talked in-game with feels the expansion led to many cool decks but the fun was ruined by the ubiquity and power level of shaman supressing even tier 2 decks. The number of threads here alone should tell you that the pervasiveness of this sentiment is insane.
just craft kronx and play gala shaman, no need to waste any dust in any other deck lol
I am playing Free to Play and can confirm you don't even NEED Gronx. The deck is still busted enough that most ppl just rage quit half way through lmao. But yah, this is the least fun I've had winning and definitely rivals Druids of Druidstone for being the worst post expansion meta ever.
It's not that good, and OP your nerfs are way too hard. A 3/3 5mana that invokes 1 is literally unplayable when you have a NEUTRAL 5 mana 4/5 taunt that has the same effect. Summoning a vanilla 2/1 would be boring and useless, you could make it a 2/2 but what would be the difference from Warlock's Invoke then?
As for your "64% winrate" whining, every class except Pally, Priest, and Druid have a deck that's above 60% winrate right now. If you want to win, play those decks. Even Pally/Druid have 59% winrate decks.
It isn't that bad if you aren't a bad player. Priest/pally/druid need buffs, shaman might need a small nerf but not the airstrike you're calling for.
This I’m curious about. I figured druid would have the worst time with their lack of good board clears.
Shaman doesn't put out enough early game damage for Druid to worry. Even if you manage to play just one Embiggen, as soon as that quest gets completed it's basically game over for Shaman. There's no way they can come back from dealing with constant massive minions on board.
Unless you draw absolute dickhouse, it should be an easy win.
This I’m curious about. I figured druid would have the worst time with their lack of good board clears.
Shaman doesn't put out enough early game damage for Druid to worry. Even if you manage to play just one Embiggen, as soon as that quest gets completed it's basically game over for Shaman. There's no way they can come back from dealing with constant massive minions on board.
Unless you draw absolute dickhouse, it should be an easy win.
Embiggen Dragon Priest was my most played deck so far and I can confirm that the lack of board sweepers really really hurt this matchup. I have lost matches with ramp, double embiggen, double incubator guy due to the large swing turns. 4 8/8s plus shudder is still game over.
I can confirm (as a legend player) that this comment is obviously wrong.
Edit: also, if you look at the data (77.4% winrate vs dragon, 71.7% vs. quest), you can see that dragon druid gets their ass kicked. Unless majora has figured out a way to play like a semi god than he maybe just got a bit lucky.
The point I was trying to make is that as a long time player, who like to be creative, broken decks like shaman take away from the enjoyment of discovery when a new sets drops. If my new fun creative deck gets wrecked 60% or more, not from being a bad deck, but from playing vs broken decks, then I dont want to play as much, if at all. That hurts the bottom line for Blizzard and pushes players into a : if you cant beat em, join em"mentality.
So HS is even more like Batt;legrounds now, luck of the draw
I’m so glad we got a Galakrond shaman thread. It’s not like there’s already like 5 on the front page.
its not like you have to respond to them all. this what the forums are for. posting stuff. theres tons of room in the cloud. even for 5 front page story like you refer too. peace to you bro.
The point I was trying to make is that as a long time player, who like to be creative, broken decks like shaman take away from the enjoyment of discovery when a new sets drops. If my new fun creative deck gets wrecked 60% or more, not from being a bad deck, but from playing vs broken decks, then I dont want to play as much, if at all. That hurts the bottom line for Blizzard and pushes players into a : if you cant beat em, join em"mentality.
So HS is even more like Batt;legrounds now, luck of the draw
The point I was trying to make is that as a long time player, who like to be creative, broken decks like shaman take away from the enjoyment of discovery when a new sets drops. If my new fun creative deck gets wrecked 60% or more, not from being a bad deck, but from playing vs broken decks, then I dont want to play as much, if at all.
Top players (Thijs for example) win well over 60% of the time without playing the most broken deck in the Meta. If you are losing 60% of the time with your fun/creative decks, you probably have a crap deck. There is also another possibility.
Make quest hero power affect shaman minions only. This would remove lackeys and lifedrinker from high damage synergy, poss bringing Cumlolus maximus, but that's another bridge
Make galacrond priest hp Discover a class minion.
Make make rogue galacrond hero power 1 mana (even zero seems possible tbh)
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This is not a salt thread, just an opinion piece. I have made a bunch of sweet decks, that do really well and win alot. Then Galakrond Shaman comes, and just needs 1 broken turn to completely win the game. Its frustrating because of how many people are playing it right now, and how easy the deck is to pilot.
I will continue to play of course, and continue to experiment with deck building, (I have only played around with Paladin,Warrior, and Druid so far) so there are tons of ideas left to explore.
This is why I hope the nerfs to Shaman come sooner than later. If its not addressed soon, the meta will be so polarized, so quickly. I find that upsetting because I am a dedicated player who buys every pre-order every season, who looks forward to building and countering the meta. And Shaman has been at the front of the pack for far too long now.
It amazes me how MANY PEOPLE are already just playing Galakrond Shaman. Never mind all the new cards for other classes or archetypes, just give me that broken deck please.
Where is the challenge/competition when your supposed to win with your broken deck? I just find it a big turn off and feel discouraged from playing more often.
Galakrond Shaman currently has a 64% winrate across all Ranks!! Its worst matchup is 54% vs other Shamans!! Like Kripp said yesterday, you LITERALLY CANT GO WRONG playing any Shaman deck right now.
I suggest for the nerfs that are hopefully coming soon, that they removing the Rush tag on Invoked elementals, and remove the double invoke from Corrupted Elementalist. And make Mogu Fleshshaper 9 mana. These changes should lower the overall winrate and balance the game out a bit more.
There are so many wonderful decks to explore and it would be nice to see more people experimenting with their ideas, rather than just copy paste one of the most OP decks around atm.
Theres my 2 cents worth on day 3 of the expansion. Peace, have fun and good luck!
I’m so glad we got a Galakrond shaman thread. It’s not like there’s already like 5 on the front page.
OP needs to watch out for the "wE aLreAdY hAvE 123 shAmaN ThrEaDs" squad
this is the cheapest expansion of my life
just craft kronx and play gala shaman, no need to waste any dust in any other deck lol
Same can be said for literally any early meta tier 1 deck ever
That's not true. I can understand people saying it's too early to tell, meta may change, etc. But for sure, this is the most extreme we've had a week 1 deck be in terms of raw win rate and ability to deal with all other deck types to the degree it can. Hiding behind precedent is ignoring that. Historically, week 1 tier one decks had clear cut counters, usually following the aggro>combo>control>aggro. Here, the ability of aggro to beat shaman is tenuous. I just checked the matchup spread on hsreplay and ONLY one deck has a positive win rate against it, holy wrath paladin. One deck.
Everyone I've talked in-game with feels the expansion led to many cool decks but the fun was ruined by the ubiquity and power level of shaman supressing even tier 2 decks. The number of threads here alone should tell you that the pervasiveness of this sentiment is insane.
I am playing Free to Play and can confirm you don't even NEED Gronx. The deck is still busted enough that most ppl just rage quit half way through lmao. But yah, this is the least fun I've had winning and definitely rivals Druids of Druidstone for being the worst post expansion meta ever.
Warrior seems good against shaman in my last games. Ramming speed and scion-combos feel pretty solid arround some boardclear and invokes.
It's not that good, and OP your nerfs are way too hard. A 3/3 5mana that invokes 1 is literally unplayable when you have a NEUTRAL 5 mana 4/5 taunt that has the same effect. Summoning a vanilla 2/1 would be boring and useless, you could make it a 2/2 but what would be the difference from Warlock's Invoke then?
As for your "64% winrate" whining, every class except Pally, Priest, and Druid have a deck that's above 60% winrate right now. If you want to win, play those decks. Even Pally/Druid have 59% winrate decks.
It isn't that bad if you aren't a bad player. Priest/pally/druid need buffs, shaman might need a small nerf but not the airstrike you're calling for.
Highlander Dragon Druid.
Standard Dragon Druid running double Embiggen.
Both easy wins against Shaman.
This I’m curious about. I figured druid would have the worst time with their lack of good board clears.
Shaman doesn't put out enough early game damage for Druid to worry. Even if you manage to play just one Embiggen, as soon as that quest gets completed it's basically game over for Shaman. There's no way they can come back from dealing with constant massive minions on board.
Unless you draw absolute dickhouse, it should be an easy win.
Embiggen Dragon Priest was my most played deck so far and I can confirm that the lack of board sweepers really really hurt this matchup. I have lost matches with ramp, double embiggen, double incubator guy due to the large swing turns. 4 8/8s plus shudder is still game over.
I can confirm (as a legend player) that this comment is obviously wrong.
Edit: also, if you look at the data (77.4% winrate vs dragon, 71.7% vs. quest), you can see that dragon druid gets their ass kicked. Unless majora has figured out a way to play like a semi god than he maybe just got a bit lucky.
Occasionally gives helpful advice.
rofl
got a lucky win with both decks and now he talks about easy wins when the decks he plays have around 20-30% winrates against shaman kek xD
The point I was trying to make is that as a long time player, who like to be creative, broken decks like shaman take away from the enjoyment of discovery when a new sets drops. If my new fun creative deck gets wrecked 60% or more, not from being a bad deck, but from playing vs broken decks, then I dont want to play as much, if at all. That hurts the bottom line for Blizzard and pushes players into a : if you cant beat em, join em"mentality.
So HS is even more like Batt;legrounds now, luck of the draw
its not like you have to respond to them all. this what the forums are for. posting stuff. theres tons of room in the cloud. even for 5 front page story like you refer too. peace to you bro.
The point I was trying to make is that as a long time player, who like to be creative, broken decks like shaman take away from the enjoyment of discovery when a new sets drops. If my new fun creative deck gets wrecked 60% or more, not from being a bad deck, but from playing vs broken decks, then I dont want to play as much, if at all. That hurts the bottom line for Blizzard and pushes players into a : if you cant beat em, join em"mentality.
So HS is even more like Batt;legrounds now, luck of the draw
I will try some games out with your idea. Do u have a list for your Highlander version?
Top players (Thijs for example) win well over 60% of the time without playing the most broken deck in the Meta. If you are losing 60% of the time with your fun/creative decks, you probably have a crap deck. There is also another possibility.
This guy sounds like Regis :> Change my mind dude !
People act like Shaman isn't broken. Claiming there are plenty of other decks that have a comparable win rate.
The thing is, it's very obvious the deck can beat any deck out there without even having a good draw.
It's so easy to Invoke a bunch of times, play a few other broken cards, and then play Galakrond with 2 8/8 rush minions on board.
Sure there are other good cards in the other classes but nothing that compares with the Shaman cards that have little to no drawback.
I'll list them for you in case you haven't already slammed your head against the keyboard -
Dragon's Pack - invoke twice, like that's hard
Corrupt Elementalist - invoke twice, remember you get two 2/1 rush elementals on the board
Galakrond, the Tempest - Needs no introduction
Shudderwock - Same old broken
Mutate - turn your Mogu Fleshshaper into broken
Just add 2 Faceless Corruptor and now you have your broken deck. Go farm some wins before next week.
You might lose 1 or 2 games against these other decks posted, and some mirror matches.
my view;
Remove 'Battlecry' from invoke minions.
Make quest hero power affect shaman minions only. This would remove lackeys and lifedrinker from high damage synergy, poss bringing Cumlolus maximus, but that's another bridge
Make galacrond priest hp Discover a class minion.
Make make rogue galacrond hero power 1 mana (even zero seems possible tbh)