Ivebeen enjoying a lot of handlock control, with a solid WR, and also tried pirate warrior, its a lot of fun because itsnt just full rush, you have decent amount of tempo and trade decisions, i think its a healthy aggro warrior, but ivebeen playied most warlock to climb
I got deathwing as my pre order gold legendary so I've put a deck in around him which is fun. Actually found the Galakrond hero power pretty good especially pulling 4 minions out with +4+4. Slamming deathwing down as a 16/16 when you e nothing on board and he just wipes the opposing minions and leaves behind a 16/whatever body is decent. I'm not a good deck builder though so I imagine there's a much better build but dragon warrior seems fun. I'm going to craft the new Alex tonight and include that.
Galakrond quest shaman also seems pretty nuts at the moment but seems a good way of dealing with pirate warrior so I've been using a bit of that this morning as well and it's also a really fun deck. So many options and resources, it floods the board pretty easily and using the quest power into Galakrond to get 4 4/4 with rush deals with so many threats. So far I've found the expansion has been really good to play, played against a variety of decks with pirate warrior being the only one I seem to come across frequently.
Galakrond Priest felt really smooth to play. Muzorond actually felt good. Lack of a clear win condition wasn't a problem, between all the removal and generation (plus stealing) you just eventually outlast and overwhelm the opponent.
Galakrond Rogue it's a nightmare to control hand space wih all the draw and card generation available. The battlecry also doesn't feel fantastic, even though I did manage once to get Toggwaggle, Leeroy and Tess discounted to 0, plus Wondrous Wand getting 3 more cards for 0. But if feels a little overkill, though some nasty combo probably exists somewhere...
Galakrond Zoolock can actually put decent pressure with all the attack buffs and token generation but I don't see it becoming a major contender.
Played against Highlander Hunters and Mages, Quest Shamans and two Handlocks. Handlock actually felt somewhat decent. Highlander Mages didn't impress me and Hunter was mixed. If they draw the nuts you just die, if not they run out of steam quickly. The almost infinite charge Hammer is pretty insane and may warrant a slot just to tech against it.
I've been playing Quest Warlock. I love it when I get Augmented Elekk+ Archmage Vargoth + Plot Twist. Last game I played was against Dragon warrior, and I just fatigued him out, and kept playing twisted Nether to clear his board.
Decks I've played that seem good: Galakrond Quest Shaman, Vault Hunter Decks I've played against that seem good: Pirate Warrior, Highlander Dragon Mage
Decks that I think could use some work: Dragon Hunter - there's something there, but it needs to be refined.
Yea no joke this priest has whipped my ass with my own cards the two games I’ve had against them. Whoever it was that said Envoy was a crappy card seriously underestimated it plus her plus like chameleous etc. They know my win con before I do
Standard is way to tempo oriented, needs more AoE and taunts. Feels bad when you don't like to play tempo or against tempo.
This, I've never stopped playing standard as quickly as this after a new expansion.
Maybe I'll see a deck that interests me one day, but so far this expansion seems a bit over hyped. Nothing seems all that interesting or fun. Last time we had heal druid to satisfy me, not sure what to play this time around.
Ivebeen enjoying a lot of handlock control, with a solid WR, and also tried pirate warrior, its a lot of fun because itsnt just full rush, you have decent amount of tempo and trade decisions, i think its a healthy aggro warrior, but ivebeen playied most warlock to climb
I got deathwing as my pre order gold legendary so I've put a deck in around him which is fun. Actually found the Galakrond hero power pretty good especially pulling 4 minions out with +4+4. Slamming deathwing down as a 16/16 when you e nothing on board and he just wipes the opposing minions and leaves behind a 16/whatever body is decent. I'm not a good deck builder though so I imagine there's a much better build but dragon warrior seems fun. I'm going to craft the new Alex tonight and include that.
Galakrond quest shaman also seems pretty nuts at the moment but seems a good way of dealing with pirate warrior so I've been using a bit of that this morning as well and it's also a really fun deck. So many options and resources, it floods the board pretty easily and using the quest power into Galakrond to get 4 4/4 with rush deals with so many threats. So far I've found the expansion has been really good to play, played against a variety of decks with pirate warrior being the only one I seem to come across frequently.
Spectral Pillager Gal Rogue w/ Umbral Skulker and Shark
Galakrond Priest felt really smooth to play. Muzorond actually felt good. Lack of a clear win condition wasn't a problem, between all the removal and generation (plus stealing) you just eventually outlast and overwhelm the opponent.
Galakrond Rogue it's a nightmare to control hand space wih all the draw and card generation available. The battlecry also doesn't feel fantastic, even though I did manage once to get Toggwaggle, Leeroy and Tess discounted to 0, plus Wondrous Wand getting 3 more cards for 0. But if feels a little overkill, though some nasty combo probably exists somewhere...
Galakrond Zoolock can actually put decent pressure with all the attack buffs and token generation but I don't see it becoming a major contender.
Played against Highlander Hunters and Mages, Quest Shamans and two Handlocks. Handlock actually felt somewhat decent. Highlander Mages didn't impress me and Hunter was mixed. If they draw the nuts you just die, if not they run out of steam quickly. The almost infinite charge Hammer is pretty insane and may warrant a slot just to tech against it.
Paladin Paladin is surprisingly a blast.
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Having a blast with galakrond dragon priest, highlander dragon quest druid and dragon hunter.
I just really like dragons!
Why u hav to be mad? is only card gaem.
Galakrond Zoo and Pirate Warrior (both in wild)
I've been playing Quest Warlock. I love it when I get Augmented Elekk+ Archmage Vargoth + Plot Twist. Last game I played was against Dragon warrior, and I just fatigued him out, and kept playing twisted Nether to clear his board.
Decks I've played that seem good: Galakrond Quest Shaman, Vault Hunter
Decks I've played against that seem good: Pirate Warrior, Highlander Dragon Mage
Decks that I think could use some work: Dragon Hunter - there's something there, but it needs to be refined.
Battlegrounds for the win.
Standard is way to tempo oriented, needs more AoE and taunts. Feels bad when you don't like to play tempo or against tempo.
Im loving Treant druid, Dragon druid feels pretty solid too. I am enjoying Quest Galakrond shaman as well (Although it does feel a bit strong).
Yea no joke this priest has whipped my ass with my own cards the two games I’ve had against them. Whoever it was that said Envoy was a crappy card seriously underestimated it plus her plus like chameleous etc. They know my win con before I do
Rattle priest with the Galakarond package. The new dragon egg = multiple free Malygos more often than not, sometimes from turn 6.
Tried plenty of priest decks but they get wrecked they actually miss healing or taunts, if they had duskbreaker now it may be viable.
10-2 wiht a Control Shaman deck though. Bandersmosh is amazing.
I'm having fun with Galakrond Rogue (which I thought would suck), and Quest Galakrond Shammy.
Highlander Hunter! I haven't lost a single game yet from Rank 10 (0 stars) to Rank 7. I haven't faced any Pirate Warrior yet for some unknown reason.
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
Mech hunter
There will be spoon.
This, I've never stopped playing standard as quickly as this after a new expansion.
Maybe I'll see a deck that interests me one day, but so far this expansion seems a bit over hyped. Nothing seems all that interesting or fun. Last time we had heal druid to satisfy me, not sure what to play this time around.
Talanji Galakrond thief control priest has been pretty fun.
Nothing.