Just wanted to share some thoughts on the HearthStone experience and where I think Blizz won & lost fans. I've been playing since the days of the first expansions and since before they had the "Standard/Wild" formats and I've played as a strict f2p player as well as spent plenty of dough on Blizzard.
I've seen Blizzard make incredible strides of positive growth to the truly great game that is HS but there is still plenty that leaves me scratching my head.
The Good:
awesome cards/effects/strategies that create new meta-games **almost** every new expansion
well thought out transition to a "rotation cycle" when introducing the new formats with the Old Gods expansion
random generosity for the players (free content/packs for players) which is always appreciated
unique hero system that allows for variety of play styles
The Neutral:
RNG- this is obviously a huge part of HS and although RNG makes for some incredibly entertaining scenarios & highlights I feel that those moments are outnumbered by the amount of times an inferior player prevails simply due to RNG. Yes, I understand you can't escape RNG in a card game, but I think there's very good RNG design that involves high skill decision making (trading with Dr. 7 boom-bots) and poor RNG design (Yogg pre-patch) that allows a player to play sub-optimally and still have a *feasible* chance at victory.
although having a variety of heroes allows for good play variety- there's not much room for variety within each class. For example, maybe we get a great control card for a Hunter that seems like a great card but doesn't fit well because the class is primarily used for 1 or 2 play styles. This makes those cool cards a bit obsolete.
The Bad:
despite some random acts of generosity in the form of free stuff- Blizzard is greedy af about their content. As a business they have every right to do things how they want, I just think it's a sad truth that Blizzard doesn't care too much about the content & gaming community so long as they are bringing in good return on their product$.
lack of mid-range meta- how many TOP tier mid range decks have existed in HS competitive play? Comparatively low to aggro and control decks in my opinion. I think mid-range/tempo decks are key to keeping control/aggro in check but since you often see "threat removals" cost less than threats themselves, this makes it hard (not impossible) to play tempo decks and have success doing so.
TL : DR Hearthstone is a really solid game and have given me some really fun times, climbing the ranks, playing whacky decks in casual or wild formats and single player content is also pretty entertaining. However, there's a lot of things that HS could do to improve and it's interesting to think of what the game would look like if they did things differently.
Thanks for reading! Fee free to share why you agree or disagree, would love to hear some thoughts.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
I am almost FTP since Naxx (with buying one pre-sale -Ungoro and two adventures back in the day). Never had dust issues, never had problems reaching at least rank 5. And I really don't have much time for this game..
Everybody can play at least one or two meta decks, everybody.. if you wan't to play all fancy decks, just pay or grind :)
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
The thread was not a "hearthstone is greedy" thread. He made several points, including a good amount of praise, but you see one attack and you get defensive. This is not the way to have a discussion. You could have said that you don't agree and this is why, but instead you speak down on him.
It is not a controversial thought to say HS is expensive. In any case, HS is not cheap. It either takes money, or time, in order to keep up. You're 100% right that it's possible to be F2P. It just requires a good amount of time. A newcomer cannot catch up without, I daresay, either a huge time investment or spending perhaps 50 bucks for each expansion in the rotation.
Btw, your example of 9 games a day is not trivial. Keeping up 9 games a day everyday is something most casual players just can't maintain. Assuming a game is 6 minutes (it can be shorter, and it could be MUCH longer) you're already looking at 54 minutes. You're asking for someone to invest almost, and most likely, more than an hour EVERY DAY to keep up. Just doing daily quests for 7000 gold per expansion is 70 packs. I would consider that bare minimum to keep up. Bare minimum is DAILY commitment to play a game. Yes, maybe just one game a day, and yes, most people on this forum easily hit that, but just as a general rule, I like games where I can pick up and put down.
I don't think Blizzard is being greedy per se. They are a business. Their system works to maximize profit through a balance of retaining as many players as possible, and making the players pay as much as possible. After all, the money they get off players is the number of players multiplied by the average money they spend. By their estimation, that balance happens to land us where we are, where some players leave due to inability to keep up, but the existing players make up for those lost numbers by paying what they do (on average).
I'll end on the suggestion to try refraining from ad hominem arguments.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
30 wins a day, yes, such minimal effort XD
Someone can’t read. I said 9 was minimal and 30 was maximum. Perhaps try reading?
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
30 wins a day, yes, such minimal effort XD
Someone can’t read. I said 9 was minimal and 30 was maximum. Perhaps try reading?
about the greedy reply. they make tons of money every expansion and with that said they should be able to give more stuff without any repercussion.
f2p? man u have to play every day x month to get 10600-19000 gold. Have you any idea how much time that requires? 1 match is 10-15 minutes average (3 wins to get 10 gold) that's almost 1h30m-2h x day (this with a perfect score of 100%win rate which is almost impossible). with that said hearthstone is definetly Not a F2P. just stay at home playing Hearhstone for ur whole life to get some packs oook
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
The thread was not a "hearthstone is greedy" thread. He made several points, including a good amount of praise, but you see one attack and you get defensive. This is not the way to have a discussion. You could have said that you don't agree and this is why, but instead you speak down on him.
It is not a controversial thought to say HS is expensive. In any case, HS is not cheap. It either takes money, or time, in order to keep up. You're 100% right that it's possible to be F2P. It just requires a good amount of time. A newcomer cannot catch up without, I daresay, either a huge time investment or spending perhaps 50 bucks for each expansion in the rotation.
Btw, your example of 9 games a day is not trivial. Keeping up 9 games a day everyday is something most casual players just can't maintain. Assuming a game is 6 minutes (it can be shorter, and it could be MUCH longer) you're already looking at 54 minutes. You're asking for someone to invest almost, and most likely, more than an hour EVERY DAY to keep up. Just doing daily quests for 7000 gold per expansion is 70 packs. I would consider that bare minimum to keep up. Bare minimum is DAILY commitment to play a game. Yes, maybe just one game a day, and yes, most people on this forum easily hit that, but just as a general rule, I like games where I can pick up and put down.
I don't think Blizzard is being greedy per se. They are a business. Their system works to maximize profit through a balance of retaining as many players as possible, and making the players pay as much as possible. After all, the money they get off players is the number of players multiplied by the average money they spend. By their estimation, that balance happens to land us where we are, where some players leave due to inability to keep up, but the existing players make up for those lost numbers by paying what they do (on average).
I'll end on the suggestion to try refraining from ad hominem arguments.
This thread is a thinly veiled “hearthstone is greedy” thread with some fluff to hide the ultimate point. 9 games is fairly trivial, especially if you’re playing a deck on a budget. If you can’t fit time enough to play a few minutes to an hour a day you probably don’t care enough about the game to care how much it costs. You’re definitely not at a rank where wins are particularly hard to come by that’s for sure. And you don’t even have to play every day to get the 7000+ gold. Just log in to get the quest and log out. Do them at your leisure.
about the greedy reply. they make tons of money every expansion and with that said they should be able to give more stuff without any repercussion.
f2p? man u have to play every day x month to get 10600-19000 gold. Have you any idea how much time that requires? 1 match is 10-15 minutes average (3 wins to get 10 gold) that's almost 1h30m-2h x day (this with a perfect score of 100%win rate which is almost impossible). with that said hearthstone is definetly Not a F2P. just stay at home playing Hearhstone for ur whole life to get some packs oook
First of all it's not 10-15 min unless you are greedy control player, but that's not what I wanted to talk about.
What I really wanted is to ask: "Is 1h per day on average (or even 2h) that much?" I mean no one forces you to play this game (at least I hope so). It is supposed to be you main form of entertainment. If it's not than why don't you play something else (or read a book, go for a walk etc.)? And if you don't have any free time (work, kids and house in construction) than why do you even care, even if you got all cards for free you wouldn't be able to enjoy them anyway.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
The thread was not a "hearthstone is greedy" thread. He made several points, including a good amount of praise, but you see one attack and you get defensive. This is not the way to have a discussion. You could have said that you don't agree and this is why, but instead you speak down on him.
It is not a controversial thought to say HS is expensive. In any case, HS is not cheap. It either takes money, or time, in order to keep up. You're 100% right that it's possible to be F2P. It just requires a good amount of time. A newcomer cannot catch up without, I daresay, either a huge time investment or spending perhaps 50 bucks for each expansion in the rotation.
Btw, your example of 9 games a day is not trivial. Keeping up 9 games a day everyday is something most casual players just can't maintain. Assuming a game is 6 minutes (it can be shorter, and it could be MUCH longer) you're already looking at 54 minutes. You're asking for someone to invest almost, and most likely, more than an hour EVERY DAY to keep up. Just doing daily quests for 7000 gold per expansion is 70 packs. I would consider that bare minimum to keep up. Bare minimum is DAILY commitment to play a game. Yes, maybe just one game a day, and yes, most people on this forum easily hit that, but just as a general rule, I like games where I can pick up and put down.
I don't think Blizzard is being greedy per se. They are a business. Their system works to maximize profit through a balance of retaining as many players as possible, and making the players pay as much as possible. After all, the money they get off players is the number of players multiplied by the average money they spend. By their estimation, that balance happens to land us where we are, where some players leave due to inability to keep up, but the existing players make up for those lost numbers by paying what they do (on average).
I'll end on the suggestion to try refraining from ad hominem arguments.
This thread is a thinly veiled “hearthstone is greedy” thread with some fluff to hide the ultimate point. 9 games is fairly trivial, especially if you’re playing a deck on a budget. If you can’t fit time enough to play a few minutes to an hour a day you probably don’t care enough about the game to care how much it costs. You’re definitely not at a rank where wins are particularly hard to come by that’s for sure. And you don’t even have to play every day to get the 7000+ gold. Just log in to get the quest and log out. Do them at your leisure.
Either you don't value your time enough, or you haven't actually thought through the implications your math. Most good decks tend to have win rates that hover around 50%. Even if you are some kind of wunderkind that wins 75 percent of the time with a budget deck, you still need to play more than 9 games to actually get 9 wins. And each of those games takes about the same amount of time, whether you win or lose, usually between 6 and 10 minutes. You're spending a couple of hours each day just to get to the minimum amount of daily gold you mentioned. Getting to the full 30 wins is more akin to a full time job in terms of hours invested.
If you play this all out, and look at the value of what you receive in the end, playing F2P is a sucker's game that pays sub-minimum wage in real world value. You can think that's generous in comparison to other grindy bullshit mobile F2P games, and maybe it is, but it's not actually generous in comparison to anything that isn't a market explicitly designed to tap into a skinner box manipulation of people's dopamine production.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
Just win 9 games a day. 4Head
If you can't win 9 games a day with minimum effort than the problem lies in you and not the game. Have you considered not being bad?
I'm usually opening around 60-65 packs upon expansion release and able to compete at high level as a F2P player with no problems, it's not that hard to be F2P.
1. Without profit none of us would be playing. 2. If you went back in the day (sometimes still) and order a meal at a restaurant and can’t pay you’ll spend time washing dishes. You can’t expect to run the the meta decks without some money or time invested, they can’t stay in business if you log in once a day and play one game and earn 8,000 dust between expansions. To think this is viable is, no offense because I mean the word in the literal sense not as a way to say someone is stupid, an ignorant of any business from HS to Walmart (Black Friday shoppers spend huge amounts of time waiting in line to grab that television). So time is required as F2P, it’s an inevitable consequence Blizzard, nor anyone being negative or positive can prevent without business failure.
4. Go try Game of War or better yet Legendary Game of Heroes since it’s a card based game. In it there are two-three main events a week, not counting filler events, for each main event to have a ‘meta’ deck requires about $200-$400 USD depending on your luck and that’s conservatively without counting like the $50 USD VIP & $50 USD per month monthly event pass which gives you one relic for 4 events guaranteed. F2P there exists but they truly have no chance. I was spending hundreds a month just to barely reach Legend after a year of grinding and paying before I quit.
Hell my kid spends more in Minecraft and other popular kids games a month than I need to spend to have almost every card in standard and that’s with me wasting gold in arena where I suck at drafting and can’t figure out for the life of me even with an arena drafter
Edit: I AM A VERY FIRM BELIEVED THAT IN ALL GAMES F2P/P2P/Developers are all equally dependent on each other. Without any of these 3 cogs the wheel will break.
Greetings travelers,
Just wanted to share some thoughts on the HearthStone experience and where I think Blizz won & lost fans. I've been playing since the days of the first expansions and since before they had the "Standard/Wild" formats and I've played as a strict f2p player as well as spent plenty of dough on Blizzard.
I've seen Blizzard make incredible strides of positive growth to the truly great game that is HS but there is still plenty that leaves me scratching my head.
The Good:
The Neutral:
The Bad:
TL : DR Hearthstone is a really solid game and have given me some really fun times, climbing the ranks, playing whacky decks in casual or wild formats and single player content is also pretty entertaining. However, there's a lot of things that HS could do to improve and it's interesting to think of what the game would look like if they did things differently.
Thanks for reading! Fee free to share why you agree or disagree, would love to hear some thoughts.
Ah the obligatory “hearthstone is greedy,” thread. Alright let’s lay this out here again.
- Generally you go into business to make money. That is the overall goal of this game, to make money so it can keep running and making money. If it no longer makes money, we don’t get to play anymore.
-this game is super easy to do F2P. You can easily get 7000+ gold between expansions by doing nothing but your daily quests. By winning 9 games a day, just 9, you get an additional 3600 gold in that same timeframe. If you win 30 games a day which is the max reward I believe, that’s actually 12000 more gold. So with minimal effort you can get 10,600 gold every expansion and 19,000 with maximum effort. In other words you can get 106 to 190 packs FOR FREE just by playing the game. If you hit rank 5 every month you net enough dust to make a free legendary every expansion as well. This is of course not counting all the free stuff they give away. That’s a decent enough amount to maintain a solid collection.
-To top this off there are 2 legendaries that give you a combined 20+ decks to play that are decently strong enough to get you wins without you even needing to invest in a deck.
Hearthstone devs have gone to great lengths these last couple years to make this game easier to play for free and people still whine about it. They removed all quests that gave less than 50 gold and recently made all quests easier to complete. They made it so duplicate legendaries don’t happen. They guarantee a legendary in the first 10 packs of every expansion. They give away at least 1 legendary every expansions, usually more. I don’t know what more you people want.
Would be more helpful to put the TL;DR at the start of your post.
I am almost FTP since Naxx (with buying one pre-sale -Ungoro and two adventures back in the day). Never had dust issues, never had problems reaching at least rank 5. And I really don't have much time for this game..
Everybody can play at least one or two meta decks, everybody.. if you wan't to play all fancy decks, just pay or grind :)
30 wins a day, yes, such minimal effort XD
The thread was not a "hearthstone is greedy" thread. He made several points, including a good amount of praise, but you see one attack and you get defensive. This is not the way to have a discussion. You could have said that you don't agree and this is why, but instead you speak down on him.
It is not a controversial thought to say HS is expensive. In any case, HS is not cheap. It either takes money, or time, in order to keep up. You're 100% right that it's possible to be F2P. It just requires a good amount of time. A newcomer cannot catch up without, I daresay, either a huge time investment or spending perhaps 50 bucks for each expansion in the rotation.
Btw, your example of 9 games a day is not trivial. Keeping up 9 games a day everyday is something most casual players just can't maintain. Assuming a game is 6 minutes (it can be shorter, and it could be MUCH longer) you're already looking at 54 minutes. You're asking for someone to invest almost, and most likely, more than an hour EVERY DAY to keep up. Just doing daily quests for 7000 gold per expansion is 70 packs. I would consider that bare minimum to keep up. Bare minimum is DAILY commitment to play a game. Yes, maybe just one game a day, and yes, most people on this forum easily hit that, but just as a general rule, I like games where I can pick up and put down.
I don't think Blizzard is being greedy per se. They are a business. Their system works to maximize profit through a balance of retaining as many players as possible, and making the players pay as much as possible. After all, the money they get off players is the number of players multiplied by the average money they spend. By their estimation, that balance happens to land us where we are, where some players leave due to inability to keep up, but the existing players make up for those lost numbers by paying what they do (on average).
I'll end on the suggestion to try refraining from ad hominem arguments.
Someone can’t read. I said 9 was minimal and 30 was maximum. Perhaps try reading?
Go next
You forgot to mention -
They started doing card buffs
They improved quests
They started adding back cards from Wild
about the greedy reply. they make tons of money every expansion and with that said they should be able to give more stuff without any repercussion.
f2p? man u have to play every day x month to get 10600-19000 gold. Have you any idea how much time that requires? 1 match is 10-15 minutes average (3 wins to get 10 gold) that's almost 1h30m-2h x day (this with a perfect score of 100%win rate which is almost impossible). with that said hearthstone is definetly Not a F2P. just stay at home playing Hearhstone for ur whole life to get some packs oook
This thread is a thinly veiled “hearthstone is greedy” thread with some fluff to hide the ultimate point. 9 games is fairly trivial, especially if you’re playing a deck on a budget. If you can’t fit time enough to play a few minutes to an hour a day you probably don’t care enough about the game to care how much it costs. You’re definitely not at a rank where wins are particularly hard to come by that’s for sure. And you don’t even have to play every day to get the 7000+ gold. Just log in to get the quest and log out. Do them at your leisure.
If you're F2P there is really nothing to complain about. Think how bad the game would be if nobody bought any packs each expansion.
You should be thankful that you're not stuck with some trial version.
I wish it didn't take 30 wins to get 100 gold a day. I'd be much happier if you just got 5 gold per win or something
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First of all it's not 10-15 min unless you are greedy control player, but that's not what I wanted to talk about.
What I really wanted is to ask: "Is 1h per day on average (or even 2h) that much?" I mean no one forces you to play this game (at least I hope so). It is supposed to be you main form of entertainment. If it's not than why don't you play something else (or read a book, go for a walk etc.)? And if you don't have any free time (work, kids and house in construction) than why do you even care, even if you got all cards for free you wouldn't be able to enjoy them anyway.
Just win 9 games a day. 4Head
Either you don't value your time enough, or you haven't actually thought through the implications your math. Most good decks tend to have win rates that hover around 50%. Even if you are some kind of wunderkind that wins 75 percent of the time with a budget deck, you still need to play more than 9 games to actually get 9 wins. And each of those games takes about the same amount of time, whether you win or lose, usually between 6 and 10 minutes. You're spending a couple of hours each day just to get to the minimum amount of daily gold you mentioned. Getting to the full 30 wins is more akin to a full time job in terms of hours invested.
If you play this all out, and look at the value of what you receive in the end, playing F2P is a sucker's game that pays sub-minimum wage in real world value. You can think that's generous in comparison to other grindy bullshit mobile F2P games, and maybe it is, but it's not actually generous in comparison to anything that isn't a market explicitly designed to tap into a skinner box manipulation of people's dopamine production.
You could work part time for 3 days a week, and spend more time playing Hearthstone with a good collection. Rather than grind out F2P.
And then you'd actually feel good about playing the game because you worked for it.
If you can't win 9 games a day with minimum effort than the problem lies in you and not the game. Have you considered not being bad?
I'm usually opening around 60-65 packs upon expansion release and able to compete at high level as a F2P player with no problems, it's not that hard to be F2P.
1. Without profit none of us would be playing.
2. If you went back in the day (sometimes still) and order a meal at a restaurant and can’t pay you’ll spend time washing dishes. You can’t expect to run the the meta decks without some money or time invested, they can’t stay in business if you log in once a day and play one game and earn 8,000 dust between expansions. To think this is viable is, no offense because I mean the word in the literal sense not as a way to say someone is stupid, an ignorant of any business from HS to Walmart (Black Friday shoppers spend huge amounts of time waiting in line to grab that television). So time is required as F2P, it’s an inevitable consequence Blizzard, nor anyone being negative or positive can prevent without business failure.
4. Go try Game of War or better yet Legendary Game of Heroes since it’s a card based game. In it there are two-three main events a week, not counting filler events, for each main event to have a ‘meta’ deck requires about $200-$400 USD depending on your luck and that’s conservatively without counting like the $50 USD VIP & $50 USD per month monthly event pass which gives you one relic for 4 events guaranteed. F2P there exists but they truly have no chance. I was spending hundreds a month just to barely reach Legend after a year of grinding and paying before I quit.
Hell my kid spends more in Minecraft and other popular kids games a month than I need to spend to have almost every card in standard and that’s with me wasting gold in arena where I suck at drafting and can’t figure out for the life of me even with an arena drafter
Edit: I AM A VERY FIRM BELIEVED THAT IN ALL GAMES F2P/P2P/Developers are all equally dependent on each other. Without any of these 3 cogs the wheel will break.