Isn't it weird that the current meta is so weirdly similar to the Mean Streets of Gadgetzan meta? Lets think about this
-Shaman is the best class in the game. The class is absolutely busted and has pretty easily the best early game. It has a highly aggressive version that capitalizes on overload cards as well as a more midrange version.
-On the opposite side of the spectrum, we have a Druid deck with a weak early game but powerful mid game and basically unbeatable, fatigue immune, infinite value late game.
-The rest of the meta consists of control decks trying really hard not to lose to shaman, such as reno mage, and a few other aggressive decks like tempo rogue.
-Most people agree this meta is pretty boring.
That's weird, right? It's pretty irrelevant and doesn't really mean anything, but it is pretty strange.
It demonstrates a lack of creativity on the part of the developers. They are recycling old ideas. It shouldn't be hard to come up with some design mechanics that take the game in new directions.
It demonstrates a lack of creativity on the part of the developers. They are recycling old ideas. It shouldn't be hard to come up with some design mechanics that take the game in new directions.
Normally, they put the OP cards in the third set of the year.
This year, they jumped the gun and added a bunch of ridiculous cards from Wild before the third set came out.
Once those Wild cards are gone (at the same time as the third set is released), I'm sure the game will be plagued by the normal third-set OP-ness. So things will be different, but not necessarily better.
It's a crushing disappointment, really. The year started out with such promise -- Blizzard basically admitted to a terrible design mistake from last year at the same time as another set of terrible design mistakes rotated out naturally. The optimism mounted as they did something cool by buffing old cards, then actually reined in two of those buffs that quickly proved problematic.
But now here we are -- AGAIN -- with Blizzard staunchly refusing to admit that they went too far in "shaking up the meta" this time with those Wild cards. Nope, we're stuck with them until set three comes out.
Except we're not. We can play other games, and maybe we'll even fail to notice when set three comes out, because there are an awful lot of other interesting games to spend money on these days, right now and in the not-so-distant future.
Blizzcon promises more drama than hype this year, and I honestly don't imagine anything at that show will make up for the unbelievable string of blunders Blizzard has been making in terms of both PR and game design.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It demonstrates a lack of creativity on the part of the developers. They are recycling old ideas. It shouldn't be hard to come up with some design mechanics that take the game in new directions.
It demonstrates a lack of creativity on the part of the developers. They are recycling old ideas. It shouldn't be hard to come up with some design mechanics that take the game in new directions.
The armchair game designers never stop, do they?
Nor do the fanboys, it seems.
Nor do the name-callers on both sides who have nothing of real substance to say.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It demonstrates a lack of creativity on the part of the developers. They are recycling old ideas. It shouldn't be hard to come up with some design mechanics that take the game in new directions.
The armchair game designers never stop, do they?
Nor do the fanboys, it seems.
Nor do the name-callers on both sides who have nothing of real substance to say.
I wanted to post a snippy comment that undermines your opinion, but i couldnt think of anything good to say but posted anyway
Rollback Post to RevisionRollBack
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Isn't it weird that the current meta is so weirdly similar to the Mean Streets of Gadgetzan meta? Lets think about this
-Shaman is the best class in the game. The class is absolutely busted and has pretty easily the best early game. It has a highly aggressive version that capitalizes on overload cards as well as a more midrange version.
-On the opposite side of the spectrum, we have a Druid deck with a weak early game but powerful mid game and basically unbeatable, fatigue immune, infinite value late game.
-The rest of the meta consists of control decks trying really hard not to lose to shaman, such as reno mage, and a few other aggressive decks like tempo rogue.
-Most people agree this meta is pretty boring.
That's weird, right? It's pretty irrelevant and doesn't really mean anything, but it is pretty strange.
The circle of life is amusing xD And yea MSoG wasnt too cool of a time, lets hope blizzcon breaks our minds.
It demonstrates a lack of creativity on the part of the developers. They are recycling old ideas. It shouldn't be hard to come up with some design mechanics that take the game in new directions.
The armchair game designers never stop, do they?
Normally, they put the OP cards in the third set of the year.
This year, they jumped the gun and added a bunch of ridiculous cards from Wild before the third set came out.
Once those Wild cards are gone (at the same time as the third set is released), I'm sure the game will be plagued by the normal third-set OP-ness. So things will be different, but not necessarily better.
It's a crushing disappointment, really. The year started out with such promise -- Blizzard basically admitted to a terrible design mistake from last year at the same time as another set of terrible design mistakes rotated out naturally. The optimism mounted as they did something cool by buffing old cards, then actually reined in two of those buffs that quickly proved problematic.
But now here we are -- AGAIN -- with Blizzard staunchly refusing to admit that they went too far in "shaking up the meta" this time with those Wild cards. Nope, we're stuck with them until set three comes out.
Except we're not. We can play other games, and maybe we'll even fail to notice when set three comes out, because there are an awful lot of other interesting games to spend money on these days, right now and in the not-so-distant future.
Blizzcon promises more drama than hype this year, and I honestly don't imagine anything at that show will make up for the unbelievable string of blunders Blizzard has been making in terms of both PR and game design.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Nor do the fanboys, it seems.
Nor do the name-callers on both sides who have nothing of real substance to say.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I wanted to post a snippy comment that undermines your opinion, but i couldnt think of anything good to say but posted anyway