Some people don't understand the power of one extra stat especially health on an abusive card. All of the above cards would still be played at one less health but the decks that play them would take a significant win rate hit. It really drives me crazy that these cards (and more) are left untouched when E V E R Y O N E knows they can afford the small nerf. Someone explain to me why this is. Why do you not make more noise to get these cards fixed?
Please list other examples below of cards that could afford a stat nerf, you know, like Mana Wyrm should have and Northshire Cleric hopefully will.
It really drives me crazy that these cards (and more) are left untouched when E V E R Y O N E knows they can afford the small nerf. Someone explain to me why this is. Why do you not make more noise to get these cards fixed?
Really? Does it drive you crazy??? You realize we cannot act like an angry mob for whatever thing we disagree with, don't you? It would take away a lot of credibility from the community and of course, we have better things to do than protest about everything.
And that's why you only play a semi-balanced game.
If you really think U.Angler and F.Waker dont badly need a -1 health nerf it just shows what a blatant noob at game design you are....but more likely that you enjoy abusing them and if they actually stayed on top of balancing broken shit youd be stuck at rank 15.
And that's why you only play a semi-balanced game.
If you really think U.Angler and F.Waker dont badly need a -1 health nerf it just shows what a blatant noob at game design you are....but more likely that you enjoy abusing them and if they actually stayed on top of balancing broken shit youd be stuck at rank 15.
I'm pretty sure most people here know these cards are very powerful, because it's super obvious, but as I said before we cannot act like an angry mob for whatever thing we disagree with. Try to understand that, please.
Drakonid *Operative* 5/6 for 5 mana:
Not just draw a card but discover one
Underbelly Angler 2/3 for 2:
Generate a ludocrous amount of murlocs
Flamewaker 2/4 for 3:
Do you really need more proof?
Some people don't understand the power of one extra stat especially health on an abusive card. All of the above cards would still be played at one less health but the decks that play them would take a significant win rate hit. It really drives me crazy that these cards (and more) are left untouched when E V E R Y O N E knows they can afford the small nerf. Someone explain to me why this is. Why do you not make more noise to get these cards fixed?
Please list other examples below of cards that could afford a stat nerf, you know, like Mana Wyrm should have and Northshire Cleric hopefully will.
It's hearthstone, mmkay. No need to go all "balance" about it.
You should be nerfed to the point of not being able to post on HearthPwn. Move along, troll.
The fecks a draconid angler ?
Do you really think they are going to nerf Drakonid Operative, a wild card that barely sees any play ?
absolutely nobody:
Live4vrRdieTryn: Drakonid Angler
About the nerfs you say. xD
How is Flamewaker vanilla stated? Last time I checked a vanilla stated 3-mana card was a 3/4 like Spider Tank...
Really? Does it drive you crazy??? You realize we cannot act like an angry mob for whatever thing we disagree with, don't you? It would take away a lot of credibility from the community and of course, we have better things to do than protest about everything.
And that's why you only play a semi-balanced game.
If you really think U.Angler and F.Waker dont badly need a -1 health nerf it just shows what a blatant noob at game design you are....but more likely that you enjoy abusing them and if they actually stayed on top of balancing broken shit youd be stuck at rank 15.
I'm pretty sure most people here know these cards are very powerful, because it's super obvious, but as I said before we cannot act like an angry mob for whatever thing we disagree with. Try to understand that, please.
All of them are class cards. Class cards are known and acceptable to be better than neutral ones.
Keep them as they are, there's more incentive for players to play them on curve, which is often incorrect.