The card can't simply have a high cost due to things like Aviana and Naga Sand Witch. I expect we will see more cards like Uther of the Ebon Blade and Mecha'thun in the future, but they'll be few and far between. Some players absolutely hate these cards.
The card can't simply have a high cost due to things like Aviana and Naga Sand Witch. I expect we will see more cards like Uther of the Ebon Blade and Mecha'thun in the future, but they'll be few and far between. Some players absolutely hate these cards.
As long the conditions are hard to acquire is ok have cards like this to put slow fatigue control decks in check.
Yeah right after I posted this I realized with Prismatic lens it would be a deck that would be unstoppable.
I don't know, isn't the background for that card specifically Druid? The brown colour looks like it is. So Prismatic Lens wouldn't be too much of a problem.
Cards like that might work in other games if worded very carefully, but they are terrible for Hearthstone.
I'm sick to death of seeing OTK Paladin in Grandmasters. I know it's not the same, but really it is.
The problem is that when such a card is in the mix, the two players are no longer playing the same game, and it feels really bad for the player who showed up to play Hearthstone.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Yeah right after I posted this I realized with Prismatic lens it would be a deck that would be unstoppable.
I don't know, isn't the background for that card specifically Druid? The brown colour looks like it is. So Prismatic Lens wouldn't be too much of a problem.
Yugioh has a decent number of cards like that so if anyone want to check it out i will leave this link here
So if anyone wants to make sense of what i will be comparing he can check it out. All the tokens should be low cost. Probably less then (3) mana. Most of the non-tokens shouldn't be able to atk directly. And i wont do stats but they should be slightly understated for their cost. (-1/-2) or something like that.
Exodia variations : So having a 5 piece combo that can win u the game in this game is too easy to fulfill, Too much card draw and its nothing new since we got mages quest. Reason why its not broken is that u have HoF for standard. As for wild its not uncommon to get bursted before u can even complete the quest. I would say Uther the ebon blade is the best exodia deck out there. I can see more cards like this being printed.
Destiny Board : Imagine if mogu cultist can summon themselves from your deck or if that Paladin horseman can summon themselves once per turn , in order they are played and u win the duel. A bit too slow but i can see this as a card like Darkness starting dormant and "awakening" to cards drown from either players deck, Or just once per turn summoning small dudes like Moroes does.
Final countdown : Probably your card would be something like this. Pay XX amount of life after XX turns u win the duel. If i were to downscale it from YGO amount would be 15 turn and pay (7.5) 8HP. Would encourage staling and probably Mechatun would be faster. Shame this card is too slow for YGO and HS.
Vennominaga : I would love to see card like this. Once per turn if this card atacks and destroy monster place a counter on it. If u have 3 counters on it u win the duel. Also this card would have to be target and spell immune like its counterpart. Would be too slow and clunky but i played worse stuff in my decks.
Exodius: Probably the closest thing that could be implemented with some minor adjustments. Imagine 7-10 mana spell that mills or destroys specific monster in your deck and if u destroy say all (4) u win the duel. Made it a spell cuz why not let people "turbo" it with sand wich or something.
Holactie: If u can summon this thing u deserve to win a duel. Final boss monster using specific cards to summon. Pretty simple. Clean i dunno how can be executed in HS.
Number 88: Same as for one above. Not sure. Maybe something defend the castle style.
Jackpot7: I dont want to see this card in HS. Probably would work like in ygo. Summon , when destroyed it goes into deck (or in opponents deck). When destroyed again if u destroy 3 copies of it after its shuffled into a deck u win the duel.
"Ghostrick Angel of Mischief": I can see this as a win condition. Magnetise it as thing in a HS and snip snap is annoying in wild. Probably 2 or 3 times per turn clause for magnetise and that card itself cant attack directly.
True Exodia : could be fun to pull off. Closest thing we have in wild for this is Unlicensed apothecary and Treachery combo.
I probably sound like a lunatic but hey if i get some replies i would consider this as an absolute win.
Nice Idea dude, but Money$tone is a braindead game with a few smart decks that can abuse a card like this. Mecha'thun itself came and we saw this early expansions with brainddeadbrokendecks like Mechat tun druid and priest before rotation and now eternal in wild. A card like this would make the game less playable too, right now with this new style of game aggrobased decks the game look a little clunky, imagine if u play several minions against a deck that play by itself untill your enemy pull this card somehow and win the game? I would kill myself and destroy my cpu before even see the special effect of it. it's too much waste of time, remember decks like old braindead mindblast priest - Clone gallery
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MTG has pulled this off a couple times with cards that read something along the lines of "meet this condition and you win the game"
I was wondering is HS could pull it off, For example something like this card
could a card like this ever be printed? And if so how can it be played? Would it even be good?
The closest we'll ever get is probably Mechathun.
Paladin combo with DK fits.
Yeah right after I posted this I realized with Prismatic lens it would be a deck that would be unstoppable.
The card can't simply have a high cost due to things like Aviana and Naga Sand Witch. I expect we will see more cards like Uther of the Ebon Blade and Mecha'thun in the future, but they'll be few and far between. Some players absolutely hate these cards.
As long the conditions are hard to acquire is ok have cards like this to put slow fatigue control decks in check.
Plain text like "Win the Game" is so boring and uninteresting imo. I like game winning cards that are neat and have other purposes like Mogu Cultist
I don't know, isn't the background for that card specifically Druid?
The brown colour looks like it is.
So Prismatic Lens wouldn't be too much of a problem.
Cards like that might work in other games if worded very carefully, but they are terrible for Hearthstone.
I'm sick to death of seeing OTK Paladin in Grandmasters. I know it's not the same, but really it is.
The problem is that when such a card is in the mix, the two players are no longer playing the same game, and it feels really bad for the player who showed up to play Hearthstone.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
hearthstone is just way too simple that putting in alternative win conditions feels like tacked on garbage
it just doesn't fit at all. if it was as complex as mtg and others where you actually have to think what you're doing, sure
was made as neutral
That background is neutral.
-DadamE
Ok, my mistake then. Looked brown on my PC lol
Yugioh has a decent number of cards like that so if anyone want to check it out i will leave this link here
So if anyone wants to make sense of what i will be comparing he can check it out.
All the tokens should be low cost. Probably less then (3) mana.
Most of the non-tokens shouldn't be able to atk directly.
And i wont do stats but they should be slightly understated for their cost. (-1/-2) or something like that.
Exodia variations : So having a 5 piece combo that can win u the game in this game is too easy to fulfill, Too much card draw and its nothing new since we got mages quest. Reason why its not broken is that u have HoF for standard. As for wild its not uncommon to get bursted before u can even complete the quest. I would say Uther the ebon blade is the best exodia deck out there. I can see more cards like this being printed.
Destiny Board : Imagine if mogu cultist can summon themselves from your deck or if that Paladin horseman can summon themselves once per turn , in order they are played and u win the duel. A bit too slow but i can see this as a card like Darkness starting dormant and "awakening" to cards drown from either players deck, Or just once per turn summoning small dudes like Moroes does.
Final countdown : Probably your card would be something like this. Pay XX amount of life after XX turns u win the duel. If i were to downscale it from YGO amount would be 15 turn and pay (7.5) 8HP. Would encourage staling and probably Mechatun would be faster. Shame this card is too slow for YGO and HS.
Vennominaga : I would love to see card like this. Once per turn if this card atacks and destroy monster place a counter on it. If u have 3 counters on it u win the duel. Also this card would have to be target and spell immune like its counterpart. Would be too slow and clunky but i played worse stuff in my decks.
Exodius: Probably the closest thing that could be implemented with some minor adjustments. Imagine 7-10 mana spell that mills or destroys specific monster in your deck and if u destroy say all (4) u win the duel. Made it a spell cuz why not let people "turbo" it with sand wich or something.
Holactie: If u can summon this thing u deserve to win a duel. Final boss monster using specific cards to summon. Pretty simple. Clean i dunno how can be executed in HS.
Number 88: Same as for one above. Not sure. Maybe something defend the castle style.
Jackpot7: I dont want to see this card in HS. Probably would work like in ygo. Summon , when destroyed it goes into deck (or in opponents deck). When destroyed again if u destroy 3 copies of it after its shuffled into a deck u win the duel.
"Ghostrick Angel of Mischief": I can see this as a win condition. Magnetise it as thing in a HS and snip snap is annoying in wild. Probably 2 or 3 times per turn clause for magnetise and that card itself cant attack directly.
True Exodia : could be fun to pull off. Closest thing we have in wild for this is Unlicensed apothecary and Treachery combo.
I probably sound like a lunatic but hey if i get some replies i would consider this as an absolute win.
Nice Idea dude, but Money$tone is a braindead game with a few smart decks that can abuse a card like this. Mecha'thun itself came and we saw this early expansions with brainddeadbrokendecks like Mechat tun druid and priest before rotation and now eternal in wild.
A card like this would make the game less playable too, right now with this new style of game aggrobased decks the game look a little clunky, imagine if u play several minions against a deck that play by itself untill your enemy pull this card somehow and win the game? I would kill myself and destroy my cpu before even see the special effect of it. it's too much waste of time, remember decks like old braindead mindblast priest - Clone gallery