You guys realize that there will always be a far superior class no matter how many nerfs they do. They nerf a class another becomes tier s. The game is set up that way, if you have played since the beginning you will know that every class at one point has been tier s. Stop complaining and just play its a fun game if you just play. Im not trying to be rude im just trying to let yall know nerf post are not needed let the developers run their game, and you the player play it.
I would have agreed with this when hunter had 3 tier 1 decks, but the meta is handling hunter juuuuust fine.
If anything, Zul'jin is the closest to needing a nerf that hunter has right now. He's a massive swing with huge value if you don't force him out too soon. Dinotamer Brann isn't broken, just strong. You still have to draw it for the card to matter, and it's a 1/30, which is as fair the odds can get in a 30-card deck.
Nerfing Rat Trap is a wild suggestion. It's powerful, but easy to play around and simple enough to deal with if you test for it and figure out that it's up and active.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Maybe you should think a little bit more and don't play three cards in you turn without thinking when hunter has a secret xd. Hunter is good, but it's not OP. Try some counter decks and don't be so salty.
Hunter decks (specifically their secrets) are extremely powerful against lower caliber opponents who don't understand how to play around them and/or the consequences of playing into them. If the counter is "L2P" a nerf isn't necessary. At a reasonable skill level (rank 5-1) it is no stronger than the statistics suggest.
i think they need to nerf the annoying Quest hakar mechathun higlander heal druid so annoying that you always draw mechathun when you have hakar blood in your deck
After a bunch of nerfs, the appropriate response is NOT: "What should we nerf next?"
The appropriate response is: "Thank you, Blizzard, we will now calmly reassess the meta and keep our cake-holes shut if things seem reasonably balanced."
The meta is extremely diverse right now, with Mage being the only missing class -- not the worst thing, considering how annoyed people were getting.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
After a bunch of nerfs, the appropriate response is NOT: "What should we nerf next?"
The appropriate response is: "Thank you, Blizzard, we will now calmly reassess the meta and keep our cake-holes shut if things seem reasonably balanced."
The meta is extremely diverse right now, with Mage being the only missing class -- not the worst thing, considering how annoyed people were getting.
I'm more annoyed the mage took a hit as a class when it didn't really need to. Calling and galaxy weren't the core to the problem of the O.P deck in question. Mountain Giant was. Rotate him to the hof and it becomes INCREDIBLY MUCH harder for mage to cheat out minions.
Otherwise calling just summons your average midrangey stuff when mage players are forced to use the card on weaker minions if the want to play minions and calling on the same turn. Now it feels like mage took too many hits as a class and is once again a trash tier class.
#feelsbadman for us mage specialists. I woulda been fine with them just killing the deck by rotating giants out. But they went overboard with mage nerfs, especially when warrior was arguably way worse as a class and they only had ONE card touched.
After a bunch of nerfs, the appropriate response is NOT: "What should we nerf next?"
The appropriate response is: "Thank you, Blizzard, we will now calmly reassess the meta and keep our cake-holes shut if things seem reasonably balanced."
The meta is extremely diverse right now, with Mage being the only missing class -- not the worst thing, considering how annoyed people were getting.
I'm more annoyed the mage took a hit as a class when it didn't really need to. Calling and galaxy weren't the core to the problem of the O.P deck in question. Mountain Giant was. Rotate him to the hof and it becomes INCREDIBLY MUCH harder for mage to cheat out minions.
Otherwise calling just summons your average midrangey stuff when mage players are forced to use the card on weaker minions if the want to play minions and calling on the same turn. Now it feels like mage took too many hits as a class and is once again a trash tier class.
#feelsbadman for us mage specialists. I woulda been fine with them just killing the deck by rotating giants out. But they went overboard with mage nerfs, especially when warrior was arguably way worse as a class and they only had ONE card touched.
Galaxy literally had a 70% win rate when kept in the mulligan lol.
Highlander Hunter is a very good deck it's also a very beatable deck. Instead of complaining why don't you try to adapt to the meta and find a way to win?
After a bunch of nerfs, the appropriate response is NOT: "What should we nerf next?"
The appropriate response is: "Thank you, Blizzard, we will now calmly reassess the meta and keep our cake-holes shut if things seem reasonably balanced."
The meta is extremely diverse right now, with Mage being the only missing class -- not the worst thing, considering how annoyed people were getting.
I'm more annoyed the mage took a hit as a class when it didn't really need to. Calling and galaxy weren't the core to the problem of the O.P deck in question. Mountain Giant was. Rotate him to the hof and it becomes INCREDIBLY MUCH harder for mage to cheat out minions.
Otherwise calling just summons your average midrangey stuff when mage players are forced to use the card on weaker minions if the want to play minions and calling on the same turn. Now it feels like mage took too many hits as a class and is once again a trash tier class.
#feelsbadman for us mage specialists. I woulda been fine with them just killing the deck by rotating giants out. But they went overboard with mage nerfs, especially when warrior was arguably way worse as a class and they only had ONE card touched.
For once, I stand behind Blizzard's decision-making. I would've hated it if they gutted an extremely fair and solid Standard card because one deck can abuse it. CC was the issue with Giants, not the Giant itself.
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Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.
I actually think all classes are very good balanced at this point, except maybe warlock. It's just a rock, paper scissors game and some classes don't do well because their counter is popular. Hunter is well rounded at the moment and does not auto win or lose against all classes.
You guys realize that there will always be a far superior class no matter how many nerfs they do. They nerf a class another becomes tier s. The game is set up that way, if you have played since the beginning you will know that every class at one point has been tier s. Stop complaining and just play its a fun game if you just play. Im not trying to be rude im just trying to let yall know nerf post are not needed let the developers run their game, and you the player play it.
Lmao
I would have agreed with this when hunter had 3 tier 1 decks, but the meta is handling hunter juuuuust fine.
If anything, Zul'jin is the closest to needing a nerf that hunter has right now. He's a massive swing with huge value if you don't force him out too soon. Dinotamer Brann isn't broken, just strong. You still have to draw it for the card to matter, and it's a 1/30, which is as fair the odds can get in a 30-card deck.
Nerfing Rat Trap is a wild suggestion. It's powerful, but easy to play around and simple enough to deal with if you test for it and figure out that it's up and active.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Everyone: 'me meta deck no worky, me no know how to adapt...'
Hearthstone woke: '/facepalm'
Maybe you should think a little bit more and don't play three cards in you turn without thinking when hunter has a secret xd. Hunter is good, but it's not OP. Try some counter decks and don't be so salty.
Hunter decks (specifically their secrets) are extremely powerful against lower caliber opponents who don't understand how to play around them and/or the consequences of playing into them. If the counter is "L2P" a nerf isn't necessary. At a reasonable skill level (rank 5-1) it is no stronger than the statistics suggest.
Naaah
2019 and ppl still can't play around hunter's secrets
the game is fine, the players on the other hand...
There's two cards in standard that destroy secrets and a few more in wild.
i think they need to nerf the annoying Quest hakar mechathun higlander heal druid so annoying that you always draw mechathun when you have hakar blood in your deck
NErf TRash priesto
But why 4??? I hate 4s.
After a bunch of nerfs, the appropriate response is NOT: "What should we nerf next?"
The appropriate response is: "Thank you, Blizzard, we will now calmly reassess the meta and keep our cake-holes shut if things seem reasonably balanced."
The meta is extremely diverse right now, with Mage being the only missing class -- not the worst thing, considering how annoyed people were getting.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I'm more annoyed the mage took a hit as a class when it didn't really need to. Calling and galaxy weren't the core to the problem of the O.P deck in question. Mountain Giant was. Rotate him to the hof and it becomes INCREDIBLY MUCH harder for mage to cheat out minions.
Otherwise calling just summons your average midrangey stuff when mage players are forced to use the card on weaker minions if the want to play minions and calling on the same turn. Now it feels like mage took too many hits as a class and is once again a trash tier class.
#feelsbadman for us mage specialists. I woulda been fine with them just killing the deck by rotating giants out. But they went overboard with mage nerfs, especially when warrior was arguably way worse as a class and they only had ONE card touched.
Galaxy literally had a 70% win rate when kept in the mulligan lol.
Highlander Hunter is a very good deck it's also a very beatable deck. Instead of complaining why don't you try to adapt to the meta and find a way to win?
Google search: Is Hearthstone free to play?
For once, I stand behind Blizzard's decision-making. I would've hated it if they gutted an extremely fair and solid Standard card because one deck can abuse it. CC was the issue with Giants, not the Giant itself.
Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.
OP... Read what other fellas have already answered and try to reconsider what you have stated in your post.
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
I actually think all classes are very good balanced at this point, except maybe warlock. It's just a rock, paper scissors game and some classes don't do well because their counter is popular. Hunter is well rounded at the moment and does not auto win or lose against all classes.
Another silly thread
Det är bättre med en fågel i hand, än tiger i träd!