1. Obsidian Statue: The main problem with this card is it can be summoned as a copy from the deck in turn 5 or 6. It is even OP when it is played from hand because you just spend two more mana for a 4/8 Taunt and you get Lifesteal and Deathrattle: Destroy enemy minion. I think this card is one of the most broken cards in the game. Maybe most broken one.
2. Conjurer's Calling: Yes, it has nerfed but it is still OP because the problem is its effect. This card always has been manipulated to make it guaranteed to bring 7/8 Taunts by killing Mountain Giant and most of time Mages could fill the board with many minions with Taunts when you were about to kill your opponent in Shadows Meta. Now it's nerfed but I am sure that card will be awaken in the future.
3. Ice Block: This card is really OP because most matches goes like if you resist for just 1 turn, you can win. Yeah this, card make you resist for 1 turn. By the way it doesn't fit Secret mechanic. It is most likely a guarantee for 1 turn and you can play this two times. Look, Time Out (paladin spell) is not OP. It protects you when you cast it but Ice Block protects when the time has come. As I say this card doesn't fit Secret mechanic.
4. Zephyrs the Great: They say best card ever has been created yet and I say an impossible topdeck-like effect which gives Bloodlust, Mass Dispel, Winfury, Fireball etc. Please think about it you're a Paladin and you filled your boards with your own cards and that mage finds a way to cast Mass dispel on your board? That mage quasi-pay its cost with take no duplicates. This card should never been exist. Never.
Think there's nothing wrong with most the cards you mentioned. For example, CC is fine, it's only OP when combined with mana cheating mountain giant, so maybe they should look at mountain giant or just mana reduction mechanic in general.
While creating and refining HS as a game, Blizzard was doing researches and all that stuff. And since that is not some little indie company - they knew what they are doing. HS has hundreds of funny videos on youtube, have constant streamers that always get a crowd of viewers and that's not because they are entertaining. Just Amaz for example has around 5 000 viewers when streaming HS and around 1 000 when streaming something else. HS is alive because it is not a game where everything is decided just by picking a certain deck. There are some certain TCGs that had some kind of smart balance and other stuff. In the end, tournament matches were ending just when both players were checking their start card positions and one of players just knew that it is unwinable and just conceded right away.
So, what I am trying to say - the game IS entertaining, either if you believe it or not. If you are just whiming - stop, that's a bad habit.
When you are playing a game - you kinda making a pact, like, "I am okay with rules of that game". So, if it is part of the game - just take it as it is. If you are mad there are some options - make another deck that will work better in this meta or just leave the game. When you play a certain deck you know what you are afraid of.
Last round of nefs complete - start asking for more! Nerf everything! Though I must say, this is the first thread I remember asking for Obsidian Statue nerf.
Tbh why complain that statue shouldnt have existed when its cards like barnes and shadow essence and ressurects that bring it out way too early anyway. When you actually play the card for 9 mana its kinda sub par.
I like how in the very first card you go against your own argument.
Your problem is shadow essence. Why not call that out over Statue? Thats like nerfing Void lord over skull of the manari. You literally have zero issues with Statue as a standalone card. Same with conjurers, your issue is grave horror.
I like how in the very first card you go against your own argument.
Your problem is shadow essence. Why not call that out over Statue? Thats like nerfing Void lord over skull of the manari. You literally have zero issues with Statue as a standalone card. Same with conjurers, your issue is grave horror.
No. Even if you nerf shadow essence and skull of the manari, players always find a way to manipulate the cards I mentioned.
I like how in the very first card you go against your own argument.
Your problem is shadow essence. Why not call that out over Statue? Thats like nerfing Void lord over skull of the manari. You literally have zero issues with Statue as a standalone card. Same with conjurers, your issue is grave horror.
No. Even if you nerf shadow essence and skull of the manari, players always find a way to manipulate the cards I mentioned.
What? What does that even mean. Players can't make cards do things.
You don't like cards that cheat out mana. So why don't you make a post about those? Shadow essence isn't in every class, do you have a problem with every high mana card with a board effect? If barnes and shadow essence didn't exist how would statue get summoned?
1. Obsidian Statue: The main problem with this card is it can be summoned as a copy from the deck in turn 5 or 6. It is even OP when it is played from hand because you just spend two more mana for a 4/8 Taunt and you get Lifesteal and Deathrattle: Destroy enemy minion. I think this card is one of the most broken cards in the game. Maybe most broken one.
2. Conjurer's Calling: Yes, it has nerfed but it is still OP because the problem is its effect. This card always has been manipulated to make it guaranteed to bring 7/8 Taunts by killing Mountain Giant and most of time Mages could fill the board with many minions with Taunts when you were about to kill your opponent in Shadows Meta. Now it's nerfed but I am sure that card will be awaken in the future.
3. Ice Block: This card is really OP because most matches goes like if you resist for just 1 turn, you can win. Yeah this, card make you resist for 1 turn. By the way it doesn't fit Secret mechanic. It is most likely a guarantee for 1 turn and you can play this two times. Look, Time Out (paladin spell) is not OP. It protects you when you cast it but Ice Block protects when the time has come. As I say this card doesn't fit Secret mechanic.
4. Zephyrs the Great: They say best card ever has been created yet and I say an impossible topdeck-like effect which gives Bloodlust, Mass Dispel, Winfury, Fireball etc. Please think about it you're a Paladin and you filled your boards with your own cards and that mage finds a way to cast Mass dispel on your board? That mage quasi-pay its cost with take no duplicates. This card should never been exist. Never.
What is your 'Should-never exist' card.
Salt thread is two blocks down, friend.
Only one card on my list that should of never exist, Reno Jackson. Rest is fine but yeah salt thread
You can almost always predict the card from Zephrys and play around it. Being lazy to do so is not a reason to delete the card.
Think there's nothing wrong with most the cards you mentioned. For example, CC is fine, it's only OP when combined with mana cheating mountain giant, so maybe they should look at mountain giant or just mana reduction mechanic in general.
Hero cards, especially FLJ, Dr. Boom and Gul'dan.
So...you hate anti-aggro tools?
Well, your concept is wrong and that's why:
While creating and refining HS as a game, Blizzard was doing researches and all that stuff. And since that is not some little indie company - they knew what they are doing. HS has hundreds of funny videos on youtube, have constant streamers that always get a crowd of viewers and that's not because they are entertaining. Just Amaz for example has around 5 000 viewers when streaming HS and around 1 000 when streaming something else. HS is alive because it is not a game where everything is decided just by picking a certain deck. There are some certain TCGs that had some kind of smart balance and other stuff. In the end, tournament matches were ending just when both players were checking their start card positions and one of players just knew that it is unwinable and just conceded right away.
So, what I am trying to say - the game IS entertaining, either if you believe it or not. If you are just whiming - stop, that's a bad habit.
When you are playing a game - you kinda making a pact, like, "I am okay with rules of that game". So, if it is part of the game - just take it as it is. If you are mad there are some options - make another deck that will work better in this meta or just leave the game. When you play a certain deck you know what you are afraid of.
Last round of nefs complete - start asking for more! Nerf everything!
Though I must say, this is the first thread I remember asking for Obsidian Statue nerf.
Cute, ineffective, but cute.
Tbh why complain that statue shouldnt have existed when its cards like barnes and shadow essence and ressurects that bring it out way too early anyway. When you actually play the card for 9 mana its kinda sub par.
Your Logic is upside down the cards that should never be printed are the cards that never seen play and they basically meme cards..
and the King of that category is .......isss .... isssssThe Great Millhouse Manastorm .
I am a Control player :)
nat pagle
I like how in the very first card you go against your own argument.
Your problem is shadow essence. Why not call that out over Statue? Thats like nerfing Void lord over skull of the manari. You literally have zero issues with Statue as a standalone card. Same with conjurers, your issue is grave horror.
No. Even if you nerf shadow essence and skull of the manari, players always find a way to manipulate the cards I mentioned.
ALLEYCAT
Patches(CHAAAAAAAAARRRRGH) and Leeroy(costed 4)
What? What does that even mean. Players can't make cards do things.
You don't like cards that cheat out mana. So why don't you make a post about those? Shadow essence isn't in every class, do you have a problem with every high mana card with a board effect? If barnes and shadow essence didn't exist how would statue get summoned?
Moorabi
Please nerf 'duskfaller avian'
Signature move