I can dig all of these except Barnes. Barnes needed to be nerfed 2 years ago; but has gotten significantly less problematic with each expansion, and one can argue you don't even need it in big priest anymore, even at 4 mana.
I didn't have issues with Luna's pocket Galaxy at 5 mana, but I understand their reasoning.
I am surprised Mechwarper didn't get tapped in this round of nerfs.
More lazy mana cost nerfs, most of these are ether overkill or wont really change the issues people have with the cards. Big Priest is still going to be cancer in wild, Dr Boom is still insane, just a little slower, control warrior has more then enough tools to manage afew extra turns before popping him.
HoF guarantees everyone gets dust if they have the card, on top of being able to dust them afterward. Do you even logic?
Yes because guaranteed 800 dust with 1600 potential is totally more than 4800 potential dust. Is math hard for you?
I’ll never understand the logic of people who think a small amount of free dust is a deciding factor for a company making money hand over fist that gives away free legendaries every 3 months and enough free packs for at least one other free legendary. That’s not even mentioning the hall of fame rotations that usually yield high dust values
I know its an unpopular opinion but I think that the Barnes nerf is good. I dont play big priest but I do play Barnes in some off-meta decks like big rogue and I dont mind if its not getting the Warsong Commander treatment.
For big priest its actually a huge deal. Yes they have Vargoth, but what if they dont draw it by turn 4? Whats gonna be BP's turn 4? Hero power again?
I know that most of the community just wants big priest to die (myself included), but Blizz wont do it, because its one of the most popular decks in wild. So they did a seemingly small, but probably very important nerf. They found a middle ground between killing the deck and leaving it as it is now.
Speaking of middle ground, if Pocket galaxy was unplayable at 7 and broken at 5, whats the solution again? Yeah... not this.
This is probably not the best nerf patch ever, but come on... it is being released 20 days after the expansion! IMO this is a good direction.
Nothing can be done for the Wild prima donnas. They will sit and cry and wet their diapers forever.
HoF guarantees everyone gets dust if they have the card, on top of being able to dust them afterward. Do you even logic?
Maybe it is time for you to get off your "brain" and get a job.
wtf about Omega Devastator?!
This game will never have any kind of strategic balance again.
Fun > Meta
I can dig all of these except Barnes.
Barnes needed to be nerfed 2 years ago; but has gotten significantly less problematic with each expansion, and one can argue you don't even need it in big priest anymore, even at 4 mana.
I didn't have issues with Luna's pocket Galaxy at 5 mana, but I understand their reasoning.
I am surprised Mechwarper didn't get tapped in this round of nerfs.
7 manas, wow, this card is awful, what we can do?
Buff to 5 manas.
5 manas, wow, this card is broken, what we can do?
Nerf to 7 manas.
This people don't know the number 6?
Dr Boom is finally got his nerf, I think this alone is good enough
!
Time to craft Quest paladin?
More lazy mana cost nerfs, most of these are ether overkill or wont really change the issues people have with the cards. Big Priest is still going to be cancer in wild, Dr Boom is still insane, just a little slower, control warrior has more then enough tools to manage afew extra turns before popping him.
Sigh
In rank 20 playing awful gimmick decks.
Yes because guaranteed 800 dust with 1600 potential is totally more than 4800 potential dust. Is math hard for you?
I’ll never understand the logic of people who think a small amount of free dust is a deciding factor for a company making money hand over fist that gives away free legendaries every 3 months and enough free packs for at least one other free legendary. That’s not even mentioning the hall of fame rotations that usually yield high dust values
I know its an unpopular opinion but I think that the Barnes nerf is good. I dont play big priest but I do play Barnes in some off-meta decks like big rogue and I dont mind if its not getting the Warsong Commander treatment.
For big priest its actually a huge deal. Yes they have Vargoth, but what if they dont draw it by turn 4? Whats gonna be BP's turn 4? Hero power again?
I know that most of the community just wants big priest to die (myself included), but Blizz wont do it, because its one of the most popular decks in wild. So they did a seemingly small, but probably very important nerf. They found a middle ground between killing the deck and leaving it as it is now.
Speaking of middle ground, if Pocket galaxy was unplayable at 7 and broken at 5, whats the solution again? Yeah... not this.
This is probably not the best nerf patch ever, but come on... it is being released 20 days after the expansion! IMO this is a good direction.
Boom nerf makes sense as win rates if kept in the Mulligan (a 7 mana card kept in mulligan !) was about 65% that's an incredible stat.
Will still see play but at the appropriate time.
I wonder how much the mulligan win rate will actually change, though. Seems like you still wouldn't want to risk not drawing it. Guess we'll see.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland