I'm OK with all these nerfs... I think they could have done a little bit more, but oh well, at least this is something.
Personally I also wanted Dr Boom obliterated and nerfed to the ground even more, but that might be from the trauma of being abused by him for months...
Luna's Pocket Galaxy from 5 to 7 mana (Original card) Will probably go back to seeing next to no play. At 7 mana it's just too late against anything not a control deck and a dead card otherwise
Dr. Boom from 7 to 9 mana I think it will alleviate some issues but ultimately this does nothing to curb the warriors ability to just RNG infinite removal which to me was the most annoying thing about facing this card, win or lose.
Conjurers Calling from 3 to 4 mana Hard to say what this will do. It does put off early giant pressure in some cases. Most of my experience with this card both playing and facing is that it got played late game anyway.
Extra arms from 2 mana to 3 mana (Original) I don't think this is going to effect combo priest much if at all. It can still be hard to keep minions below a certain threshold and with Healing circle DS and IF they can still burst you down easily from full health
Barnes from 4 to 5 mana People are still going to complain about big priest. No real change here.
Luna should be 6 imo, at 7 it sees no play and 5 it is OP. 6 seems like a reasonable middle ground. Apart from that these all seem fair and reasonable.
So, this is when it's recommended to craft all these cards in golden to get full dust refund, right?
That is for cards going to the Hall of Fame. This is just a nerf. Which means disenchanting cards give you the full cost. Crafting golden and disenchanting them changes nothing at all
Luna should be 6 imo, at 7 it sees no play and 5 it is OP. 6 seems like a reasonable middle ground. Apart from that these all seem fair and reasonable.
The trauma that Luna has given for me last 2 months, I am glad that it won't see any play now.
Don't see an official post for it yet, so go crazy. Link is to Blizzard's page on the latest nerfs.
Blizzard post.
I'm OK with all these nerfs... I think they could have done a little bit more, but oh well, at least this is something.
Personally I also wanted Dr Boom obliterated and nerfed to the ground even more, but that might be from the trauma of being abused by him for months...
Overall, I approve.
Thank god they didn't nerf Elven Archer
All of them are good except Extra Arms. DS/IF will still be a problem and an interesting card just got nerfed for no reason.
Luna's Pocket Galaxy from 5 to 7 mana (Original card)
Will probably go back to seeing next to no play. At 7 mana it's just too late against anything not a control deck and a dead card otherwise
Dr. Boom from 7 to 9 mana
I think it will alleviate some issues but ultimately this does nothing to curb the warriors ability to just RNG infinite removal which to me was the most annoying thing about facing this card, win or lose.
Conjurers Calling from 3 to 4 mana
Hard to say what this will do. It does put off early giant pressure in some cases. Most of my experience with this card both playing and facing is that it got played late game anyway.
Extra arms from 2 mana to 3 mana (Original)
I don't think this is going to effect combo priest much if at all. It can still be hard to keep minions below a certain threshold and with Healing circle DS and IF they can still burst you down easily from full health
Barnes from 4 to 5 mana
People are still going to complain about big priest. No real change here.
barnes
:D
The fact that they reverted 2 buffs shows that they absolutely know what they are doing.
Is it for real? Nerfs suck, warrior should be obliterated and also I can not get how combo priest avoided the nerf.
I'm glad they nerfed mage at least.
So, this is when it's recommended to craft all these cards in golden to get full dust refund, right?
Yeah, they could've nerfed some other cards too, but this is fine for now. I can't really complain.
Luna should be 6 imo, at 7 it sees no play and 5 it is OP. 6 seems like a reasonable middle ground. Apart from that these all seem fair and reasonable.
You get full dust only if you disenchant them.
You'll just get back what you spent. Only Hall of Fame rotations outright give you dust before you dust anything if I remember right.
That is for cards going to the Hall of Fame. This is just a nerf. Which means disenchanting cards give you the full cost. Crafting golden and disenchanting them changes nothing at all
The trauma that Luna has given for me last 2 months, I am glad that it won't see any play now.
Got it, thanks!
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Btw I expected more warrior nerfs, but we get what we get. Also RIP Luna's Pocket Galaxy we will miss you. :D
The fact that they reverted 2 buffs shows that they are not stubborn enough to admit their mistakes. Really dumb conclusion you have there :D