I konow we are only few hours after launch but IMO we can discuss what deck seems to work right now.
If you want to climb ladder quickly:
Lackey Warlock Face Warrior
Every. Time. :-) I don't think I have hardly ever lost with Face Warrior right now - except against Control Warrior due to sheer amount of armour they generate. Can't win them all, hey? :-)
So far Rogue is still very strong with the heistbaron, lackeys and the addition of the quest, is a nice addition. The quest druid is strong, but slow... vs most aggro decks you will probably get rolled over. Play vs a couple of zoo, lackey warlocks, that looks like a fun deck but, I dont have dark Pharoah yet to make the deck. I've been hearing the Reno mage is good but havent played has or against it yet.
Last evening I said that Quest Paladin was bad. I think I have to eat my words. So far I'm 7-1 at rank 7-5 with a Quest Paladin that seems really good. Might just be because your opponents have no clue what you're playing, but so far I'm kinda impressed.
Brann Hunter seems really strong. Krush on turn 7 is a huge swing, esp. for Hunter.
I've been going with Quest Thief Rogue and while the archetype is a blast to play again, it's weak vs aggro so we'll see how long it lasts. Card generation is insane though.
Quest Mage, Priest, Pally, Warlock, Hunter are crap. Too slow. I thought Quest hunter would be a big threat but it's simply too slow.
Quest Druid is strong, but still needs to prove itself. Early game is rather weak. You need to live long enough to catch up once quest is activated.
Quest Shaman is bonkers strong. Likely Tier 1 off the bat. Double battlecries is just too much.
Dude same. Secret mage actually has good board control tools now. I haven't played a ton but I've crapped on quest shaman and token druid with it. I don't know if it will continue to be good but right now I think people are sleeping on it.
I just posted my Highlander Mage with a full write up. Be warned though, it's outrageously expensive and nobody should be crafting if they are on a budget yet.
I Don't think quest druid id slow at all, seems pretty quick to me.
if you start with the coin, you can have your quest completed in 4 turns, then it just snowballs from there. Especially if you get some decent draws or removal for turn 5
Quest Deathrattle Paladin is amazing. Really. Probably because a lot of people don't understand the win condition yet. Emperor Wraps is a monstrous hero power.
I konow we are only few hours after launch but IMO we can discuss what deck seems to work right now.
If you want to climb ladder quickly:
Lackey Warlock Face Warrior
Every. Time. :-) I don't think I have hardly ever lost with Face Warrior right now - except against Control Warrior due to sheer amount of armour they generate. Can't win them all, hey? :-)
That warrior list is the real deal, I've seen many top players go off on it. Personally, I'm glad I can play a viable aggressive warrior deck again, I wanted midrange but the game can't support midrange right now. Also I hate the new Druid quest deck so I hope more people shove them out of the meta.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
I konow we are only few hours after launch but IMO we can discuss what deck seems to work right now.
If you want to climb ladder quickly:
Lackey Warlock Face Warrior
Every. Time. :-) I don't think I have hardly ever lost with Face Warrior right now - except against Control Warrior due to sheer amount of armour they generate. Can't win them all, hey? :-)
That warrior list is the real deal, I've seen many top players go off on it. Personally, I'm glad I can play a viable aggressive warrior deck again, I wanted midrange but the game can't support midrange right now. Also I hate the new Druid quest deck so I hope more people shove them out of the meta.
I'm currently 7-0 on the Tavern Brawl with it! ;-)
I based it on a previous iteration of this deck that I created in teh last expansion a few months back.
I konow we are only few hours after launch but IMO we can discuss what deck seems to work right now.
If you want to climb ladder quickly:
Lackey Warlock Face Warrior
Every. Time. :-) I don't think I have hardly ever lost with Face Warrior right now - except against Control Warrior due to sheer amount of armour they generate. Can't win them all, hey? :-)
That warrior list is the real deal, I've seen many top players go off on it. Personally, I'm glad I can play a viable aggressive warrior deck again, I wanted midrange but the game can't support midrange right now. Also I hate the new Druid quest deck so I hope more people shove them out of the meta.
I'm currently 7-0 on the Tavern Brawl with it! ;-)
I based it on a previous iteration of this deck that I created in teh last expansion a few months back.
Nice work. But I'm afraid Dire Wolf Alpha doesn't suit this deck very well, Your aim is not to flood the board with tokens so I think it should be replaced with something like Amani Berserker or Temple Berserker. Also, what are your feelings about Redband Wasp? I found it to be lackluster, especially vs. Rogue or Druid who can easily get rid of it. Not to mention when your opponent is Zoolock and has Flame Imp on turn 1. Also, don't you miss Frothing Berserker? Even the Pirate Warriors of the past used it although their focus on weapon usage was much more important.
Just my 2 cents (I am a fellow aggressive Warrior but prefer to go for Tempo instead of Aggro)
Nice work. But I'm afraid Dire Wolf Alpha doesn't suit this deck very well, Your aim is not to flood the board with tokens so I think it should be replaced with something like Amani Berserker or Temple Berserker. Also, what are your feelings about Redband Wasp? I found it to be lackluster, especially vs. Rogue or Druid who can easily get rid of it. Not to mention when your opponent is Zoolock and has Flame Imp on turn 1. Also, don't you miss Frothing Berserker? Even the Pirate Warriors of the past used it although their focus on weapon usage was much more important.
Just my 2 cents (I am a fellow aggressive Warrior but prefer to go for Tempo instead of Aggro)
As with all decks, experiences vary for everyone, but this is what I have found from my own playtests. (I ended up with 10 wins on the Brawl, for reference) :
Personally I have found Dire Wolf Alpha to almost single handedly win me matchups, especially against decks such as Quest Druid, where the early game damage is so crucial to winning. A tempo-based warrior will have a much harder time in matchups like those. In regards to Rogue in the current meta, they seem to be exclusively Quest Rogue, so again they are really not much trouble for this deck because the flood of Lackeys that it generates is enough to both control the board tempo AND keep the damage on face.
Frothing Beserker, while a fairly good card in its own right is hideously slow to get going and in this meta it is all about speed. That's why Dire Wolf is so much better. His impact is instant, like the way Fungalmancer was, back in the day.
Temple Berserker is an interesting choice and I could consider it as a replacement for the wasp - the downsides are that Town Crier becomes worse, you may not have a decent 2 drop (if you don't find one in the mulligan), and the loss of rush will hurt you considerably against other aggro decks - Redband Wasp wins MOTM for the games versus Hunter, almost hands down.
If you're against Zoolock, then your gameplan is slightly different - because a lot of his cards currently rely on taking damage to his face. Let him hurt himself, while you control the board with extra damage here and there. If he gets VoidwalkerThe CoinFlame Imp on turn one, then you're having a hard game no matter what deck you play, tbh. :-) Assuming you had a 1-drop, you can always respond with Dire Wolf / Bloodsail and Inner Rage on the Town Crier to turn the tables and put the pressure back on him.
I've been giving my Big Minion Warrior deck a try this expansion since they printed some interesting cards to complement the deck. Getting a full board from King Phaoris can be bonkers.
This deck looks awesome!
so far, i think both non quest token druid and token druid and the best decks right now.
Destroying people with this deck. Taunt warrior is pretty damn good. Went from rank 8 to 2 with an 83% win rate.
Custom Warrior3
# Class: Warrior
# Format: Standard
# Year of the Dragon
#
# 2x (1) Eternium Rover
# 2x (1) Into the Fray
# 2x (1) Omega Assembly
# 2x (1) Shield Slam
# 2x (1) Town Crier
# 2x (2) Frightened Flunky
# 2x (2) Warpath
# 1x (3) Shield Block
# 1x (4) Omega Devastator
# 2x (4) Restless Mummy
# 2x (5) Brawl
# 2x (5) Dyn-o-matic
# 1x (5) Zilliax
# 1x (6) Armagedillo
# 2x (7) Amani War Bear
# 1x (7) Dr. Boom, Mad Genius
# 2x (8) Tomb Warden
# 1x (9) Archivist Elysiana
#
AAECAQcG/weS+AKggAOGnQOSnwOopAMMS6IEnfACm/MCg/sCnvsCs/wC2IwDn6EDn6QDpKQDgqgDAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone[/deck]
If you want to climb ladder quickly:
Lackey Warlock
Face Warrior
Every. Time. :-)
I don't think I have hardly ever lost with Face Warrior right now - except against Control Warrior due to sheer amount of armour they generate. Can't win them all, hey? :-)
Looool i was tripping out looking at your warrior decklist because i had forgotten that Hench Clan Thug isn't actually a Rogue class card
Well deserved for playing cyclone mage in the first day of a new expansion
So far Rogue is still very strong with the heistbaron, lackeys and the addition of the quest, is a nice addition. The quest druid is strong, but slow... vs most aggro decks you will probably get rolled over. Play vs a couple of zoo, lackey warlocks, that looks like a fun deck but, I dont have dark Pharoah yet to make the deck. I've been hearing the Reno mage is good but havent played has or against it yet.
Secret Mage has been playing well for me today
Last evening I said that Quest Paladin was bad. I think I have to eat my words. So far I'm 7-1 at rank 7-5 with a Quest Paladin that seems really good. Might just be because your opponents have no clue what you're playing, but so far I'm kinda impressed.
Brann Hunter seems really strong. Krush on turn 7 is a huge swing, esp. for Hunter.
I've been going with Quest Thief Rogue and while the archetype is a blast to play again, it's weak vs aggro so we'll see how long it lasts. Card generation is insane though.
Quest Mage, Priest, Pally, Warlock, Hunter are crap. Too slow. I thought Quest hunter would be a big threat but it's simply too slow.
Quest Druid is strong, but still needs to prove itself. Early game is rather weak. You need to live long enough to catch up once quest is activated.
Quest Shaman is bonkers strong. Likely Tier 1 off the bat. Double battlecries is just too much.
Dude same. Secret mage actually has good board control tools now. I haven't played a ton but I've crapped on quest shaman and token druid with it. I don't know if it will continue to be good but right now I think people are sleeping on it.
I just posted my Highlander Mage with a full write up. Be warned though, it's outrageously expensive and nobody should be crafting if they are on a budget yet.
I Don't think quest druid id slow at all, seems pretty quick to me.
if you start with the coin, you can have your quest completed in 4 turns, then it just snowballs from there. Especially if you get some decent draws or removal for turn 5
Quest Deathrattle Paladin is amazing. Really. Probably because a lot of people don't understand the win condition yet. Emperor Wraps is a monstrous hero power.
That warrior list is the real deal, I've seen many top players go off on it. Personally, I'm glad I can play a viable aggressive warrior deck again, I wanted midrange but the game can't support midrange right now. Also I hate the new Druid quest deck so I hope more people shove them out of the meta.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
You feeling OK?
I'm currently 7-0 on the Tavern Brawl with it! ;-)
I based it on a previous iteration of this deck that I created in teh last expansion a few months back.
Nice work. But I'm afraid Dire Wolf Alpha doesn't suit this deck very well, Your aim is not to flood the board with tokens so I think it should be replaced with something like Amani Berserker or Temple Berserker. Also, what are your feelings about Redband Wasp? I found it to be lackluster, especially vs. Rogue or Druid who can easily get rid of it. Not to mention when your opponent is Zoolock and has Flame Imp on turn 1. Also, don't you miss Frothing Berserker? Even the Pirate Warriors of the past used it although their focus on weapon usage was much more important.
Just my 2 cents (I am a fellow aggressive Warrior but prefer to go for Tempo instead of Aggro)
As with all decks, experiences vary for everyone, but this is what I have found from my own playtests. (I ended up with 10 wins on the Brawl, for reference) :
Personally I have found Dire Wolf Alpha to almost single handedly win me matchups, especially against decks such as Quest Druid, where the early game damage is so crucial to winning. A tempo-based warrior will have a much harder time in matchups like those.
In regards to Rogue in the current meta, they seem to be exclusively Quest Rogue, so again they are really not much trouble for this deck because the flood of Lackeys that it generates is enough to both control the board tempo AND keep the damage on face.
Frothing Beserker, while a fairly good card in its own right is hideously slow to get going and in this meta it is all about speed. That's why Dire Wolf is so much better. His impact is instant, like the way Fungalmancer was, back in the day.
Temple Berserker is an interesting choice and I could consider it as a replacement for the wasp - the downsides are that Town Crier becomes worse, you may not have a decent 2 drop (if you don't find one in the mulligan), and the loss of rush will hurt you considerably against other aggro decks - Redband Wasp wins MOTM for the games versus Hunter, almost hands down.
If you're against Zoolock, then your gameplan is slightly different - because a lot of his cards currently rely on taking damage to his face. Let him hurt himself, while you control the board with extra damage here and there.
If he gets Voidwalker The Coin Flame Imp on turn one, then you're having a hard game no matter what deck you play, tbh. :-)
Assuming you had a 1-drop, you can always respond with Dire Wolf / Bloodsail and Inner Rage on the Town Crier to turn the tables and put the pressure back on him.
I've been giving my Big Minion Warrior deck a try this expansion since they printed some interesting cards to complement the deck. Getting a full board from King Phaoris can be bonkers.