This thread is to make any and all predictions about the upcoming expansion. Use this thread in the future for bragging rights! I'll start so you guys can get an idea of what I'm talking about:
1. Hyena Alpha is going to be the most impactful class card in the set. How could it not? Alongside so many incredible Hunter cards, why wouldn't a 4-manaa 7/7 not see any play? I'm actually scared for this one.
2. Vilefiend will be the winner of the Magma Rager award. I just don't see any use for it, not even in Arena. At least a lot of the bad cards in this set have some meme potential. Similarly, at least cards like Living Monument will still "see play" because of Conjurer's Calling.
3. Corrupt the Waters will be a lot better than people think it will be. Maybe even the best. In fact, I'm willing to bet on it. Combine this with Lackey generation and decent late game effects, and you have a deck that might climb its way to the top.
4. Rogue and Shaman will be the only classes to pull off a Mogu Cultist deck. That being said, they won't be competitive.
6. Siamat will be very similar to Zilliax in terms of being good in just about any deck. In fact, I think he's a solid five star card and will be the most impactful legendary in the set.
7. Octosari will see a surprising amount of play in Wild.
9. Zoo Priest will be a thing, but will most likely be tier-2 at best.
10. Arcane Flakmage and Cloud Prince will be universally hated, due to Mage being top-tier with ANOTHER good deck. If they aren't I know I will still hate them.
I predict people will play cards from it. I predict there will be a new meta WITH cards from the new expansion. I predict people will keep posting useless nonsense like this as well as asking how much gold they have saved.
1) EVIL Recruiter will be the most hated card of the set.
2) Shaman will be top tier in all archtypes, with Vessina Aggro Shaman waving the flag.
3) Rogue Quest will be top tier and will be run in a Tempo Rogue along with all the thief package from RoS.
4) Blizzard will have to nerf either RoS or Boomsday Warrior cards (or maybe both sets) as they will become more prevalent and prevent many of the new Warrior cards from seeing play.
5) Not exactly a SoU thing, but a Rastakhan event similar to Rise of the Mech will happen a few months later.
6) BEEEES!!! will break Wild (as if it's not broken enough)
7) Injured Tol'vir will be a staple for all non-combo Priest decks.
They don't like nerfing Legendaries over other rarity cards. I doubt they'll nerf Colossus of the Moon before Conjurer's. Hell, I think they'll leave both as is!
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The only things I dare predict are those that are too likely to happen anyway:
It won't take a week, probably not even five days, before the first nerf threads appear. I still remember how quickly people jumped at Token Druid, how adamant some were that the deck NEEDS to go away, barely a week into the expansion.
Nerfs will arrive in under 2 months. Team5 has established by now that "balance patches" are a scheduled event. I'm not sure anymore about Karazhan, but it's definitely a thing since MSG.
Somehow, Classic and Basic cards are major offenders once again, with optional talk of "class identity". This also has become sort of a tradition, and not even necessarily tied to cards being too strong in the meta. Hex, Equality and Flametongue Totem were generally strong cards, but their nerfs came pretty much out of nowhere.
To be a bit more precise, I was very surprised that Warrior did not get Brawl and Shield Slam, nerfed in RoS. And I predict that if Control/Bomb should still be a strong contender in the upcoming meta, let's say in the top 5 or 6 decks, Garrosh won't be lucky twice. I also wouldn't be surprised if Mountain Giant and Sea Giant are made unplayable or removed from the format.
Anything related to new cards and decks: I really don't know. I think some decks could make a big impact, but history has shown that these predictions can be way off. Some cards and decks look extremely good on paper and turn out to be mediocre, like Secret Paladin last expansion or the Lady in White in Witchwood (with 46% voting "meta defining"), and some cards or decks look weak or unimpressive first, and then become huge annoyances. I still remember how several people called The Caverns Below trash, a card that was nerfed twice and recently for the third time with a mechanics update. I remember how Fungalmancer seemed like a pack filler for about a month, and then became an auto-include for every somewhat aggressive deck once people noticed how good it was. Actually playing with the cards is always different from theorycrafting.
I hope we get some of these stories in Uldum as well, but nothing I'd try to predict. I can see the set turning everything upside down, and I can see the meta continuing as if nothing happened, because all the cool new stuff simply isn't as effective as the old stuff. I remember BDP, a set that I believed was extremely strong and sure would have a massive impact, and then... it was barely played at all except for a handful of cards and Giggling Inventor in every second deck, before it got nerfed into oblivion. Again, some cards look really strong, but when HSReplay releases the numbers, the bulk of people won't EVER pick novelty or fun over consistency, and new decks need to perform better than old ones, or they won't be played.
And with that, my final prediction is that the class distribution in the VS data reaper around mid September will be just the way it is now, with two or three classes around 15-20% playrate, and at least 4 classes well below 10%. Because in the end, everyone just wants to play the statistically best decks. But I really hope I am wrong on this one and Standard will actually get a little more diverse again.
My humble prediction is that zephrys is so strong and fun that it will bring life to highlander decks in all 9 classes in Wild and, hopefully, in standard too. This is my wet dream, please make it happen, community !
I cannot wait for double battlecry zephrys in quest shaman! First deck I'm going to try.
1) Highlander deck won't work, tier 3 at best. When you compare Reno Jackson and Kazakus to the new cards it's clearly not worth the investment
2) Bazaar Burglary Rogue will be very good, you can achieve the quest early and then have a 3/2 weapon for the rest of the game. It remind me of good old Odd Rogue. Plus Pharaoh Cat is the perfect card for a deck lacking good one drop.
1. I will hit rank 5 every season with a home brew deck I made, on day 1 of every Season except August 2019. WORDUP!
2. Almost every deck I make will have a better than 50% winrate. TRUEDAT!
3. I will purposely build decks to counter the meta, while complaining that everyone is only playing Tier 1 meta decks! POG
4. I will switch decks every time I lose more than 3 games, and thus, fall back to Rank 5 from all the theory crafting games it takes to make a new deck! LOL
5. I will climb with my new deck to Rank 2 and then suffer a losing streak, and then, I will once again quit that deck and build another. JEEZ
6. I will share multiple home brew decks on Hearthpwn, and make it on the front page of the site. STARPOWER
7. I will offer advice, condolences, and general good discussion about Hearthstone. JP-EFFECT
8. I will have salt from time to time. SPICEOFLIFE
9. Siamat will be used almost as much as Zilliax and thus be referenced as the second Zilliax TOLDUSO!
10. Zephrys the Great will be the most loved and hated card in the game and will win and lose key tournament games this coming Season of Grandmasters. NOTAGAIN!
My prediction is nothing meaningful will be changed and Blizzard will scramble for some kind of balance patch as quick as Corridor Creeper was nerfed. Doubtful Dr. Boom get's nerfed since it's not on their "radar", but Conjuror's creates an awful play experience so it will see the nerfhammer. Overall the people who complained that the meta is too stale will be proven correct. Also Highlander decks will fail spectacularly.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
1. I will hit rank 5 every season with a home brew deck I made, on day 1 of every Season except August 2019. WORDUP!
2. Almost every deck I make will have a better than 50% winrate. TRUEDAT!
3. I will purposely build decks to counter the meta, while complaining that everyone is only playing Tier 1 meta decks! POG
4. I will switch decks every time I lose more than 3 games, and thus, fall back to Rank 5 from all the theory crafting games it takes to make a new deck! LOL
5. I will climb with my new deck to Rank 2 and then suffer a losing streak, and then, I will once again quit that deck and build another. JEEZ
6. I will share multiple home brew decks on Hearthpwn, and make it on the front page of the site. STARPOWER
7. I will offer advice, condolences, and general good discussion about Hearthstone. JP-EFFECT
8. I will have salt from time to time. SPICEOFLIFE
9. Siamat will be used almost as much as Zilliax and thus be referenced as the second Zilliax TOLDUSO!
10. Zephrys the Great will be the most loved and hated card in the game and will win and lose key tournament games this coming Season of Grandmasters. NOTAGAIN!
Alright, I'll give my predictions for each of the classes.
1. Untapped Potential will not work effectively unless it can find a way to provide enough lategame value for it to compete with other control decks. One way for it to potentially do that is through Lucentbark, but that card is so weak to silence that I'm skeptical it can work in the current meta.
2. I can see a potential "Big Beast" Hunter deck developing, which focuses on secrets and spells in the first 4-5 turns, and then uses cards like Scarlet Webweaver and Oondasta to cheat out large beasts like Wild Bloodstinger and Savannah Highmane. This type of deck might not be picked up by the general population, but I have a feeling it will end up with a solid winrate.
3. Secret Mage will end up with a fate similar to Secret Paladin: the deck will not be able to close out games reliably and will exhaust itself very easily, and therefore it won't see play. Tortollan Pilgrim is obviously completely busted, but that card alone probably can't carry Big Spell Mage to relevance. Overall, I suspect Mage will play more or less the same as it did during Rise of Shadows.
4. Saviors of Uldum gave Paladin a truly awful set, and I'm making the bold prediction that none of the cards will be used in constructed until December at the earliest. No, not even Subdue.
5. I haven't yet figured out the right way to build a Zoo Priest deck, but I'm confident the archetype received enough support for it to work this expansion. Yes, Bwonsamdi, the Dead will finally be playable! OTK decks with High Priest Amet will crash and burn, but the card is still good enough for it to be meta-defining.
6. Deathrattle Rogue is good, folks. It can produce an insane amount of value and is a fantastic counter to Warrior, which will doubtless be very powerful in this meta. Anubisath Warbringer is also being overlooked: its deathrattle is exactly the type of thing that can compensate for making all your minions 1/1s. As for Mecha'thun Rogue, it will probably come to fruition in the future, but this expansion does not have quite enough for such a deck to work right now IMO.
7. Corrupt the Waters terrifies me and I wouldn't be surprised at all if it gets nerfed down the line. Overload Shaman was generally considered inferior to Murloc Shaman during the RoS meta, but I believe this expansion gave it just enough to finally surpass it (although IDK why you would play Overload Shaman when Quest Shaman is so obviously broken, what the hell were they thinking with that one lmao
8. Kibler convinced me that Supreme Archaeology isn't completely terrible. No, it's actually pretty good and will probably redeem a lot of those RoS Warlock cards we all wrote off as garbage 4 months ago. Top that off with Zoolock getting EVIL Recruiter and Dark Pharaoh Tekahn and the new Masochist Warlock showing some promise and the next expansion looks really, really good for Warlock.
9. The Warrior set's a little hard to review because it isn't BAD per se, but I can't see Taunt Warrior or Quest Warrior competing with the currently established Warrior archetypes. Hack the System is particularly unfortunate since it has to sacrifice Dr. Boom, Mad Genius to work, and that alone is frankly too steep of a price for me to really consider. The best case scenario is for cards like Tomb Warden and Restless Mummy to worm their way into existing archetypes. Ah well, we can always revisit the set next April.
10. As for the neutrals, a few stood out to me. Bone Wraith is really being overlooked: it's a fantastic anti-aggro card which will see play in a lot of slower decks. Colossus of the Moon is also being trashed a lot for not impacting the board when being played, but the value from that card is just incredible and if "Big" decks ever see prominence again, they will always include that card. I gotta say that Zephrys the Great is being pretty overrated right now, though. It only works in Highlander decks which I suspect will not be a strong archetype. Bomb Warrior practically singlehandedly destroyed combo decks during RoS, and Zephrys will probably suffer a similar fate along with the four members of League of Explorers.
(oh god i really hope im wrong about the Shaman Quest, oh please god it looks so broken, goddamn)
This thread is to make any and all predictions about the upcoming expansion. Use this thread in the future for bragging rights! I'll start so you guys can get an idea of what I'm talking about:
1. Hyena Alpha is going to be the most impactful class card in the set. How could it not? Alongside so many incredible Hunter cards, why wouldn't a 4-manaa 7/7 not see any play? I'm actually scared for this one.
2. Vilefiend will be the winner of the Magma Rager award. I just don't see any use for it, not even in Arena. At least a lot of the bad cards in this set have some meme potential. Similarly, at least cards like Living Monument will still "see play" because of Conjurer's Calling.
3. Corrupt the Waters will be a lot better than people think it will be. Maybe even the best. In fact, I'm willing to bet on it. Combine this with Lackey generation and decent late game effects, and you have a deck that might climb its way to the top.
4. Rogue and Shaman will be the only classes to pull off a Mogu Cultist deck. That being said, they won't be competitive.
5. Trolden will make at least 7 videos on Zephrys the Great.
6. Siamat will be very similar to Zilliax in terms of being good in just about any deck. In fact, I think he's a solid five star card and will be the most impactful legendary in the set.
7. Octosari will see a surprising amount of play in Wild.
8. Bone Wraith will be the best common neutral of the set, with Beaming Sidekick being second.
9. Zoo Priest will be a thing, but will most likely be tier-2 at best.
10. Arcane Flakmage and Cloud Prince will be universally hated, due to Mage being top-tier with ANOTHER good deck. If they aren't I know I will still hate them.
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10 is too much but one is for sure.
Quest rogue will be nerfed soon after the release for get 5 cards from another class.
I predict people will play cards from it. I predict there will be a new meta WITH cards from the new expansion.
I predict people will keep posting useless nonsense like this as well as asking how much gold they have saved.
1. Highlander Secret Hunter with Dinotamer Brann and Zephrys the Great will be a deck, if only at about Tier 3.
2. Highlander Mage will be a solid deck in Wild with both Renos, Kazakus, Zephrys the Great, and Frost Lich Jaina. Around Tier 3, if not higher.
3. Bomb Warrior will still be around to wreck Highlander, but will be a more popular meta pick in Wild as Taunts become more prevalent in Standard.
4. Quest Hunter will find its footing in a Mech deck alongside Boommaster Flark and SN1P-SN4P. The synergy with Bombs is too good to pass up.
5. Paladin's gonna sink really hard (in Standard) unless the Quest is miraculously good. Even then, it'll be stuck at the bottom.
6. Even Shaman with Vessina, Splitting Axe, EVIL Totem, Sandstorm Elemental, and Totemic Surge is gonna become the scourge of Wild.
7. ...Alongside a Tempo Secret Mage because Ancient Mysteries is broken.
8. Octosari will end up somewhere. No clue where exactly, but... somewhere.
9. Colossus of the Moon will see a nerf to being a 9 Mana 9/9 before Conjurer's Calling will.
10. The Warrior Quest will lead to a resurgence of Pirate Warrior in Wild, if only for a short while (much to everyone's chagrin).
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
Bruce Garrabrandt
I never thought about Colossus of the Moon being nerfed. Not sure if that would happen, but interesting thought!
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Agree with pretty much everything you say, exept the mage secret synergy cards. Also I don't think anyone is underestimating the shaman quest :o
1) EVIL Recruiter will be the most hated card of the set.
2) Shaman will be top tier in all archtypes, with Vessina Aggro Shaman waving the flag.
3) Rogue Quest will be top tier and will be run in a Tempo Rogue along with all the thief package from RoS.
4) Blizzard will have to nerf either RoS or Boomsday Warrior cards (or maybe both sets) as they will become more prevalent and prevent many of the new Warrior cards from seeing play.
5) Not exactly a SoU thing, but a Rastakhan event similar to Rise of the Mech will happen a few months later.
6) BEEEES!!! will break Wild (as if it's not broken enough)
7) Injured Tol'vir will be a staple for all non-combo Priest decks.
8) Kobold Sandtrooper will find a way into a hyper-aggresive deck.
9) Siamat will be Zilliax 2.
10) An Aggro Paladin will def at least be Tier 2 despite all the people shitting on Paladin.
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They don't like nerfing Legendaries over other rarity cards. I doubt they'll nerf Colossus of the Moon before Conjurer's. Hell, I think they'll leave both as is!
Check out my ambitiously horrific custom expansion, Call of the Ocean!
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I’ll make these 10 predictions and I guarantee they will all come true.
1. I’ll be opening 340 packs on August 6th
2. I’ll have every card from the set on release day.
3. I’ll make all the best legendaries ,rates, epics and commons from the set in gold the first week.
4. Once the best decks are established for each class I’ll make the remaining cards gold for each one
5. I’ll make rank 5 each month in ranked while I do the daily quests.
6 I won’t be bored with the expansion for at least 2 weeks.
7. I’ll complete each daily quest in less than 30 minutes.
8.The majority of the time I spend playing will be when I’m sitting on the toilet or have nothing better to do.
9.ill laugh hysterically at some of the card emotes
10. I’ll ask myself why I even continue to play this game after prediction 6 comes true.
The only things I dare predict are those that are too likely to happen anyway:
It won't take a week, probably not even five days, before the first nerf threads appear. I still remember how quickly people jumped at Token Druid, how adamant some were that the deck NEEDS to go away, barely a week into the expansion.
Nerfs will arrive in under 2 months. Team5 has established by now that "balance patches" are a scheduled event. I'm not sure anymore about Karazhan, but it's definitely a thing since MSG.
Somehow, Classic and Basic cards are major offenders once again, with optional talk of "class identity". This also has become sort of a tradition, and not even necessarily tied to cards being too strong in the meta. Hex, Equality and Flametongue Totem were generally strong cards, but their nerfs came pretty much out of nowhere.
To be a bit more precise, I was very surprised that Warrior did not get Brawl and Shield Slam, nerfed in RoS. And I predict that if Control/Bomb should still be a strong contender in the upcoming meta, let's say in the top 5 or 6 decks, Garrosh won't be lucky twice. I also wouldn't be surprised if Mountain Giant and Sea Giant are made unplayable or removed from the format.
Anything related to new cards and decks: I really don't know. I think some decks could make a big impact, but history has shown that these predictions can be way off. Some cards and decks look extremely good on paper and turn out to be mediocre, like Secret Paladin last expansion or the Lady in White in Witchwood (with 46% voting "meta defining"), and some cards or decks look weak or unimpressive first, and then become huge annoyances. I still remember how several people called The Caverns Below trash, a card that was nerfed twice and recently for the third time with a mechanics update. I remember how Fungalmancer seemed like a pack filler for about a month, and then became an auto-include for every somewhat aggressive deck once people noticed how good it was. Actually playing with the cards is always different from theorycrafting.
I hope we get some of these stories in Uldum as well, but nothing I'd try to predict. I can see the set turning everything upside down, and I can see the meta continuing as if nothing happened, because all the cool new stuff simply isn't as effective as the old stuff. I remember BDP, a set that I believed was extremely strong and sure would have a massive impact, and then... it was barely played at all except for a handful of cards and Giggling Inventor in every second deck, before it got nerfed into oblivion. Again, some cards look really strong, but when HSReplay releases the numbers, the bulk of people won't EVER pick novelty or fun over consistency, and new decks need to perform better than old ones, or they won't be played.
And with that, my final prediction is that the class distribution in the VS data reaper around mid September will be just the way it is now, with two or three classes around 15-20% playrate, and at least 4 classes well below 10%. Because in the end, everyone just wants to play the statistically best decks. But I really hope I am wrong on this one and Standard will actually get a little more diverse again.
My humble prediction is that zephrys is so strong and fun that it will bring life to highlander decks in all 9 classes in Wild and, hopefully, in standard too. This is my wet dream, please make it happen, community !
I cannot wait for double battlecry zephrys in quest shaman! First deck I'm going to try.
I'm speaking only for standard :
1) Highlander deck won't work, tier 3 at best. When you compare Reno Jackson and Kazakus to the new cards it's clearly not worth the investment
2) Bazaar Burglary Rogue will be very good, you can achieve the quest early and then have a 3/2 weapon for the rest of the game. It remind me of good old Odd Rogue. Plus Pharaoh Cat is the perfect card for a deck lacking good one drop.
3) Secret hunter will be the best hunter deck due to Hyena Alpha being at the same power level of pre-nerf Lesser Emerald Spellstone
4) Murloc Paladin will be a trend early season, but I don't think it will last long/
5) Tortollan Pilgrim + Puzzle Box of Yogg-Saron will be playable, just like old Yogg-Saron was played before.
6) Priest still a meme class.
7) Warlock still only one deck playable : zoo.
8) Warrior have good potential card with Bloodsworn Mercenary and Frightened Flunky, but I'm still doubting that they will overcome Bomb Warrior.
9) Cloud Prince is a busted card. You can just play Ancient Mysteries and wait on turn 5 to play the secret and this for some powerful tempo turn.
10) Quest Druid is potentially good, but the lack of win condition really hurt. Overflow + Anubisath Defender is a great combo though.
That's all, I can't wait to see how wrong I was.
Even the best Highlander decks will be tier 2 at best due to a lack of consistency.
Zoo Warlock with change a little and become very powerful. (top tier 2 or even tier 1)
Warrior will be the control deck to beat
Shaman will be the tempo deck to beat
Hunter will be the aggressive deck to beat
Value decks will see play, but Rogue with the quest may be one of the only viable options
Rogue will have combo decks in the form of Mecha'thun and Highkeeper Ra, but won't be better than high tier 3
Quest Druid will be decent, but not top dog until next expansion or even next year
Quest warrior will be a meme, especially while Dr. Boom is in Standard.
Conjuer's Calling Mage will still be a nuisance and may see some sort of indirect nerf in the coming months
This space is intentionally blank.
1. Quest Rogue will be a tier-1 deck.
2. Conjurer's Calling and will get nerfed to 4 mana before October 1st.
3. Secret Hunter will be the deck to beat for the first days of the expansion, but will fade away.
4. The quests ranked in order of power and impact in the meta:
Rogue > Shaman > Mage > Druid > Priest > Warlock > Warrior > Paladin > Hunter
5. Tortollan Pilgrim is one of the strongest cards in the set and finds a top tier deck.
6. Pharaoh Cat, Expired Merchant and Activate the Obelisk are three of the most overrated cards in the set.
7. Beaming Sidekick, Questing Explorer, Zephrys, Siamat and Murmy are the only consistently played neutral cards in the set.
8. Combo Druid that uses Elise to get extra copies of moonfire and Floop will be a viable deck.
9. Sandwasp Queen is the only decent card Palain got, and it won't even see much play.
10. The highlander cards ranked in order of power and impact in the meta:
Zephrys > Elise > Reno > Brann > Sir Finley
1. I will hit rank 5 every season with a home brew deck I made, on day 1 of every Season except August 2019. WORDUP!
2. Almost every deck I make will have a better than 50% winrate. TRUEDAT!
3. I will purposely build decks to counter the meta, while complaining that everyone is only playing Tier 1 meta decks! POG
4. I will switch decks every time I lose more than 3 games, and thus, fall back to Rank 5 from all the theory crafting games it takes to make a new deck! LOL
5. I will climb with my new deck to Rank 2 and then suffer a losing streak, and then, I will once again quit that deck and build another. JEEZ
6. I will share multiple home brew decks on Hearthpwn, and make it on the front page of the site. STARPOWER
7. I will offer advice, condolences, and general good discussion about Hearthstone. JP-EFFECT
8. I will have salt from time to time. SPICEOFLIFE
9. Siamat will be used almost as much as Zilliax and thus be referenced as the second Zilliax TOLDUSO!
10. Zephrys the Great will be the most loved and hated card in the game and will win and lose key tournament games this coming Season of Grandmasters. NOTAGAIN!
Thanks for the enthusiasm, my guy. We need more of that.
"The quickest way to 'think outside the box' is to realize the truth: the only real box is the one you create by limiting your thoughts."
Bruce Garrabrandt
My prediction is nothing meaningful will be changed and Blizzard will scramble for some kind of balance patch as quick as Corridor Creeper was nerfed. Doubtful Dr. Boom get's nerfed since it's not on their "radar", but Conjuror's creates an awful play experience so it will see the nerfhammer. Overall the people who complained that the meta is too stale will be proven correct. Also Highlander decks will fail spectacularly.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
You....I like you...
Alright, I'll give my predictions for each of the classes.
1. Untapped Potential will not work effectively unless it can find a way to provide enough lategame value for it to compete with other control decks. One way for it to potentially do that is through Lucentbark, but that card is so weak to silence that I'm skeptical it can work in the current meta.
2. I can see a potential "Big Beast" Hunter deck developing, which focuses on secrets and spells in the first 4-5 turns, and then uses cards like Scarlet Webweaver and Oondasta to cheat out large beasts like Wild Bloodstinger and Savannah Highmane. This type of deck might not be picked up by the general population, but I have a feeling it will end up with a solid winrate.
3. Secret Mage will end up with a fate similar to Secret Paladin: the deck will not be able to close out games reliably and will exhaust itself very easily, and therefore it won't see play. Tortollan Pilgrim is obviously completely busted, but that card alone probably can't carry Big Spell Mage to relevance. Overall, I suspect Mage will play more or less the same as it did during Rise of Shadows.
4. Saviors of Uldum gave Paladin a truly awful set, and I'm making the bold prediction that none of the cards will be used in constructed until December at the earliest. No, not even Subdue.
5. I haven't yet figured out the right way to build a Zoo Priest deck, but I'm confident the archetype received enough support for it to work this expansion. Yes, Bwonsamdi, the Dead will finally be playable! OTK decks with High Priest Amet will crash and burn, but the card is still good enough for it to be meta-defining.
6. Deathrattle Rogue is good, folks. It can produce an insane amount of value and is a fantastic counter to Warrior, which will doubtless be very powerful in this meta. Anubisath Warbringer is also being overlooked: its deathrattle is exactly the type of thing that can compensate for making all your minions 1/1s. As for Mecha'thun Rogue, it will probably come to fruition in the future, but this expansion does not have quite enough for such a deck to work right now IMO.
7. Corrupt the Waters terrifies me and I wouldn't be surprised at all if it gets nerfed down the line. Overload Shaman was generally considered inferior to Murloc Shaman during the RoS meta, but I believe this expansion gave it just enough to finally surpass it (although IDK why you would play Overload Shaman when Quest Shaman is so obviously broken, what the hell were they thinking with that one lmao
8. Kibler convinced me that Supreme Archaeology isn't completely terrible. No, it's actually pretty good and will probably redeem a lot of those RoS Warlock cards we all wrote off as garbage 4 months ago. Top that off with Zoolock getting EVIL Recruiter and Dark Pharaoh Tekahn and the new Masochist Warlock showing some promise and the next expansion looks really, really good for Warlock.
9. The Warrior set's a little hard to review because it isn't BAD per se, but I can't see Taunt Warrior or Quest Warrior competing with the currently established Warrior archetypes. Hack the System is particularly unfortunate since it has to sacrifice Dr. Boom, Mad Genius to work, and that alone is frankly too steep of a price for me to really consider. The best case scenario is for cards like Tomb Warden and Restless Mummy to worm their way into existing archetypes. Ah well, we can always revisit the set next April.
10. As for the neutrals, a few stood out to me. Bone Wraith is really being overlooked: it's a fantastic anti-aggro card which will see play in a lot of slower decks. Colossus of the Moon is also being trashed a lot for not impacting the board when being played, but the value from that card is just incredible and if "Big" decks ever see prominence again, they will always include that card. I gotta say that Zephrys the Great is being pretty overrated right now, though. It only works in Highlander decks which I suspect will not be a strong archetype. Bomb Warrior practically singlehandedly destroyed combo decks during RoS, and Zephrys will probably suffer a similar fate along with the four members of League of Explorers.
(oh god i really hope im wrong about the Shaman Quest, oh please god it looks so broken, goddamn)
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Here are my predictions in The Exhaustive Ashes of Outlands Card Preview.
I Have a small prediction,
Quests will be Viable first 1-2 weeks, then only the strong Quests will remain which will be ~1-3 not more
Believe me.