You're comparing a card defining its own archetype to a powerful if highroll-y tempo card, there's a problem here..
A Keleseth on turn 2 was super strong but not unbeatable, and the decks it fitted in were either non oppressive or oppressive for other reasons (Patches for instance)
Pre nerf Quest Rogue warped the entire meta around it : free win if you're aggro and auto-concede if you're control. Keleseth's opness was balanced by its unreliability.
Which was stronger: Kazakus or Elise the Trailblazer!?
Which was stronger: Lich King or Ragnaros the Firelord!?
What was the point of this discussion, I'm literally seeing none other than to ask a (pointless) question.
You're that type of guy that shits on Bball fans talking Lebron vs. Jordan, aren't you?
An enemy of fun thru and thru
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Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Caverns created a single deck type that invalidated an entire archetype (control). Prince 2 found it's way into many different decks and defined tempo decks for the entirety of its rotation cycle.
You can't really compare them. Not to mention one is a quest and the other is a minion. But if you had to, I'd argue prince 2 was better. Better card winrate, especially when played, while, the former's winrate was usually sub-fifty and almost entirely carried by its hard counter matchups against control. The nerfs had more to do with how polarizing and unfun it could be to play against.
Prince k even if u get it people say u have better chance of winning the game. But a few bad draws and it basically may lose ur the game. Caverns it self is huge especially with bouncy stuff.
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The Caverns Below (before the nerfs) or Prince Keleseth?
Which, in your opinion, was stronger?
play five minions vs play one minion
Those who are given more in life, must not cling to it, but risk it all at every moment!
Caverns invalidated an entire archetype. (Control)
Keleseth invalidated an entire mana slot. (2)
How I see it is since Caverns WR vs control decks was ~80% and keleseth was in around only 30% of decks at the time I'd give the nod to Caverns
IMPORTANT NOTE
I am referring to the pre nerf Caverns Below (Play 4 minions/Your minions become 5/5)
You're comparing a card defining its own archetype to a powerful if highroll-y tempo card, there's a problem here..
A Keleseth on turn 2 was super strong but not unbeatable, and the decks it fitted in were either non oppressive or oppressive for other reasons (Patches for instance)
Pre nerf Quest Rogue warped the entire meta around it : free win if you're aggro and auto-concede if you're control. Keleseth's opness was balanced by its unreliability.
Which was stronger: Kazakus or Elise the Trailblazer!?
Which was stronger: Lich King or Ragnaros the Firelord!?
What was the point of this discussion, I'm literally seeing none other than to ask a (pointless) question.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Pre nerf Caverns is the most frustrating piece of unbalanced crap to face against as a control player. Worse than Jade Idol imo.
Release the Kraken!
You're that type of guy that shits on Bball fans talking Lebron vs. Jordan, aren't you?
An enemy of fun thru and thru
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
pre-nerf Caverns vs no-nerf Prince?
One got nerfed, the other didnt.
That probably gives a good indication of which was stronger.
Caverns created a single deck type that invalidated an entire archetype (control). Prince 2 found it's way into many different decks and defined tempo decks for the entirety of its rotation cycle.
You can't really compare them. Not to mention one is a quest and the other is a minion. But if you had to, I'd argue prince 2 was better. Better card winrate, especially when played, while, the former's winrate was usually sub-fifty and almost entirely carried by its hard counter matchups against control. The nerfs had more to do with how polarizing and unfun it could be to play against.
Prince k even if u get it people say u have better chance of winning the game. But a few bad draws and it basically may lose ur the game. Caverns it self is huge especially with bouncy stuff.