I had success with a weird shuffle warlock. Double battlecrys and tons of shuffle effects (those 2/2 demons with rush).
My anomaly was the cost reduction of all cards in both hands every turn. The AI doesn‘t handle this very well and will run out of Cards in no time. „Just“ got to survive the early turns!
PS: i finished off two of the Bosses with double „The darkness“
I got it done with Paladin. I used the second deck and the divine shield hero power. Picked every dragon bucket that came around, and Gangs all Here'd a Cathedral Gargoyle and a Loyal Henchman for guaranteed early game. I had bonus mana crystal and minions have +1/+1 for passives.
I would play Gargoyles until I had five mana, drop four 5/5 taunts to the board and then start playing dragons behind the wall. There wasn't a single boss that had enough removal for it all.
I got really lucky with an anomaly that makes all minions played from the hand summon a 1/1 copy of themselves after they die, then chose priest and got SUPER lucky with the passive that makes deathrattles trigger twice and a 0-cost sneed's old shredder that always starts in my hand. So when I started the game, I played Sneeds and everytime he cleared the board it just summoned a full board of powerful minions over and over.
Just need a good late game deck. So pick treasure and cards with that in mind.
After several attempts with paladin ( I guess i am just playing it bad). I went with priest. Normal Hero power, normal deck. First treasure was that one that makes ur cards cost half but van only play 2 cards in a turn. Then i started picking good high cost minions and card generating minions. Next treasure was double health. Then the minion that gives gou 3 cards cost zero. Then in the bar i trippled my loatheb twice.
I beat the final boss last night using a mage with the burning wit hero power. It's the hero power that reduces the cost of a random card in your hand by 2. I also had the passive treasure, robes of gaudiness which reduced all costs of cards in half. It's a crazy combination. I had 4 Lich Kings in my deck and a Ragnaros which I tried to mulligan. If you are lucky, you can play the 8 cost cards in turn 2. It also helped to get a couple aoe clears like candles or elder taggawag.
I just beat Ch5 with mage, Burning Wit hero power, elemental deck, and of all things, 2 Dagwik Stickytoe (after this minion attacks a hero, steal a card from your opponent's hand).
Forgot I even had them until Khadar, when I got them both in a mulligan. Immediately played them and managed to empty Khadar's hand, kept the Dagwiks alive, and keep Khadar's hand empty while I whittled down his health.
Took Scepter of Summoning (5+cost minions cost 5), Robes of Gaudiness (half-cost cards, 2 cards a turn), happened to pick up 2 Luna's Pocket Galaxy (minions in my deck cost 1) along the way. Hardly ever used mana after that, even while stocking up with 7+cost minions and spells.
I had success with a weird shuffle warlock. Double battlecrys and tons of shuffle effects (those 2/2 demons with rush).
My anomaly was the cost reduction of all cards in both hands every turn. The AI doesn‘t handle this very well and will run out of Cards in no time. „Just“ got to survive the early turns!
PS: i finished off two of the Bosses with double „The darkness“
I got it done with Paladin. I used the second deck and the divine shield hero power. Picked every dragon bucket that came around, and Gangs all Here'd a Cathedral Gargoyle and a Loyal Henchman for guaranteed early game. I had bonus mana crystal and minions have +1/+1 for passives.
I would play Gargoyles until I had five mana, drop four 5/5 taunts to the board and then start playing dragons behind the wall. There wasn't a single boss that had enough removal for it all.
You just need to get lucky after getting lucky, after getting lucky, ..., and get lucky for N-th time in a row. Then you win.
I got really lucky with an anomaly that makes all minions played from the hand summon a 1/1 copy of themselves after they die, then chose priest and got SUPER lucky with the passive that makes deathrattles trigger twice and a 0-cost sneed's old shredder that always starts in my hand. So when I started the game, I played Sneeds and everytime he cleared the board it just summoned a full board of powerful minions over and over.
Just need a good late game deck. So pick treasure and cards with that in mind.
After several attempts with paladin ( I guess i am just playing it bad). I went with priest. Normal Hero power, normal deck. First treasure was that one that makes ur cards cost half but van only play 2 cards in a turn. Then i started picking good high cost minions and card generating minions. Next treasure was double health. Then the minion that gives gou 3 cards cost zero. Then in the bar i trippled my loatheb twice.
I beat the final boss last night using a mage with the burning wit hero power. It's the hero power that reduces the cost of a random card in your hand by 2. I also had the passive treasure, robes of gaudiness which reduced all costs of cards in half. It's a crazy combination. I had 4 Lich Kings in my deck and a Ragnaros which I tried to mulligan. If you are lucky, you can play the 8 cost cards in turn 2. It also helped to get a couple aoe clears like candles or elder taggawag.
I just beat Ch5 with mage, Burning Wit hero power, elemental deck, and of all things, 2 Dagwik Stickytoe (after this minion attacks a hero, steal a card from your opponent's hand).
Forgot I even had them until Khadar, when I got them both in a mulligan. Immediately played them and managed to empty Khadar's hand, kept the Dagwiks alive, and keep Khadar's hand empty while I whittled down his health.
Took Scepter of Summoning (5+cost minions cost 5), Robes of Gaudiness (half-cost cards, 2 cards a turn), happened to pick up 2 Luna's Pocket Galaxy (minions in my deck cost 1) along the way. Hardly ever used mana after that, even while stocking up with 7+cost minions and spells.
paladin + elistra (start in hand) = turn 2 or 3 win
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