Test Subject was also hard to pull off but still was played by some people, and just like Nomi Priest, good players achieve great rank legend with it.
This combo seems easier to achieve and you always have the odd of highrolling and have the otk turn 5. Coppertail Imposter is not even that bad with Zilliax also in the deck, and you got some board clear with Wild Pyromancer and Mass Hysteria so I wouldn't worry too much about this. However I don't think it will be utterly broken, but like other combo decks, only the best players will achieve good winrates with it.
The combo takes three cards to pull off, and only one of those three are legendaries(snipsnap which can be tutored. Cottontail on 4 also means this set up has little to no counterplay considering hardly any class can deal with a 4 health minion with stealth on turn 4. If people were losing their minds with an turn 3/4 perfect scenario throw away your hand 10/10 Edwin, I can’t wait to see what people have to say with a turn 5 80/80.
I'm not saying it's impossible, but you have to basically hard mulligan for Experimenter, Coppertail, and either a Ringer or SnipSnap). Big Priest in WIld is a largely high rolling deck, but it wins because it has so many board clears to survive and spells that revive. So it can win sometimes even with bad draws (AKA: No Barnes). This deck will need either high rolling draws or a plan on how they will survive long enough to get what they need in hand. When someone pulls it off, it's going to feel really bad for the losing player. But I have a hard time seeing this as anything more than a 40-45% win rate meme deck at most. If I'm wrong I hope they do something to change it fast.
how would summoning 6 1/1s in turn 6 be broken??? did you ever read the effect of the reckless experimenter?? Deathrattle minions die at the end of the turn*, you may grow a 100/100 snip snippet but unless you have a way to kill experimenter which is by the way a 4 atk minion the snipept will die and leave 6 1/1s behind, that's it....
If a mech is on the board then its an unlimited amount of sn1p sn4ps that can attack hero aka you win the game if there isnt a taunt in the way.
Don't forget that it's a Priest theorycraft, so Silence is available to negate any taunts. But again, you have to high roll with perfect draws to get this on turn
It is a two turn combo that is easily countered. Not really seeing it get much play as you need to be EXTREMELY lucky to pull it off.
Priest plays mech - get rid of mech. Combo defeated. Priest plays another mech - get rid of mech.
Sticky mechs could be one way to go. Zilliax but it has two health so easy to get rid of. Harvest Golem as it has the 2/1 that pops out.
Looking over the mech cards that are neutral there are sticky mechs and with some luck it could be pulled off. Might be something to watch as could be a viable two turn kill deck. Might really be easier to pull of than most are saying now that I'm looking at the mechs available to priests.
I don't think this is going to be really a true otk deck... Rather it's going to be like an inner fire type scenario that's much better where you say "if you leave x minion up you die next turn" in some sort of divine inner fire mech priest.
It is a two turn combo that is easily countered. Not really seeing it get much play as you need to be EXTREMELY lucky to pull it off.
Priest plays mech - get rid of mech. Combo defeated.
How you reliable rid a 4 health no targetable minion in turn 4?
The deck will be invencible except in mirrors and will be 99% of the ladder.
Combo decks can be done in turn 5 and can deal infinite damage? Remeber Aviana druid? Even Wild can't deal with that and needed a nerf.
Did you just read that and quickly start slamming your chubby fingers on the keyboard?? I went on to say it could be a viable two turn kill with the amount of sticky mechs out there for priest. It is something to watch for as very plausible it could be a viable strategy.
This thread is all that is wrong in the world. Sounds like a political discussion in a freshman Comparative Politics class
COMPLETELY TRIVIAL TO KILL 4/4 STEALTH ON TURN 4. NO PROBLEM WHATSOEVER.
NO! COMPLETELY INVINCIBLE. ONLY THE MIRROR MATCH WILL HAVE A CHANCE AGAINST IT!
Jesus, you guys are children.
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Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Test Subject was also hard to pull off but still was played by some people, and just like Nomi Priest, good players achieve great rank legend with it.
This combo seems easier to achieve and you always have the odd of highrolling and have the otk turn 5. Coppertail Imposter is not even that bad with Zilliax also in the deck, and you got some board clear with Wild Pyromancer and Mass Hysteria so I wouldn't worry too much about this. However I don't think it will be utterly broken, but like other combo decks, only the best players will achieve good winrates with it.
care to elaborate?
Rejoice, for even in death, you have become children of Thanos.
If it ever becomes a problem, there is a fix that might be ok. Give Reckless Experimenter the Summoning Portal text.
"Your deathrattle minions cost (3) less, but no less than (1) They die at end of turn."
That way SN1p-SN4P will still cost 1 mana and we won't ruin more expensive combos.
It is a two turn combo that is easily countered. Not really seeing it get much play as you need to be EXTREMELY lucky to pull it off.
Priest plays mech - get rid of mech. Combo defeated.
Priest plays another mech - get rid of mech.
Sticky mechs could be one way to go.
Zilliax but it has two health so easy to get rid of.
Harvest Golem as it has the 2/1 that pops out.
Looking over the mech cards that are neutral there are sticky mechs and with some luck it could be pulled off. Might be something to watch as could be a viable two turn kill deck. Might really be easier to pull of than most are saying now that I'm looking at the mechs available to priests.
I don't think this is going to be really a true otk deck... Rather it's going to be like an inner fire type scenario that's much better where you say "if you leave x minion up you die next turn" in some sort of divine inner fire mech priest.
How you reliable rid a 4 health no targetable minion in turn 4?
The deck will be invencible except in mirrors and will be 99% of the ladder.
Combo decks can be done in turn 5 and can deal infinite damage? Remeber Aviana druid? Even Wild can't deal with that and needed a nerf.
Did you just read that and quickly start slamming your chubby fingers on the keyboard??
I went on to say it could be a viable two turn kill with the amount of sticky mechs out there for priest.
It is something to watch for as very plausible it could be a viable strategy.
This thread is all that is wrong in the world. Sounds like a political discussion in a freshman Comparative Politics class
COMPLETELY TRIVIAL TO KILL 4/4 STEALTH ON TURN 4. NO PROBLEM WHATSOEVER.
NO! COMPLETELY INVINCIBLE. ONLY THE MIRROR MATCH WILL HAVE A CHANCE AGAINST IT!
Jesus, you guys are children.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Isn't the Tinkmaster Overspark as a valuable counter card?
Combo is officially dead
https://www.reddit.com/r/hearthstone/comments/bsknod/upcoming_reckless_experimenter_card_change/
TLDR: Reckless Experimenter – Deathrattle minions you play cost (3) less, but die at end of turn. (Cost can’t be reduced below 1.)
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