If you're wondering why I bothered posting this is because I've been playing since Beta, and my favorite memories of Hearthstone are the Solo Adventure content and the accompanying heroics. With how utterly disappointing Rumble Run was, and how Puzzle Labs had no replay-ability, this Solo Adventure was refreshing to say the least.
Also, winning in such a wacky way was hella satisfying.
yeah I had a run where i made a pretty reliable exodia mage deck with multiple ways to set up the combo. I got lucky at one of the tavern stop dudes and turned my Antonidas to 0 mana but the combo would have worked without that, just a bit slower. I had a good bit of cycle, won the last 3 or 4 games purely as a combo deck. I really love the adventure, personally.
First I got the Treasure that allowed you to use your Hero Power twice and it costs (1) less. Then I played Power of Creation on Turn 3 and got 2 Coldarra Drakes, so every card in my hand costs 0.
Dude I got the same hero power, got a Coldarra Drake that always started in my hand and had nexus champion saraad in my deck :D meaning in two games I got to infinitely spam the hero power, spam 0 mana spells creating new ones the whole time. I think one turn probably took about 10 minutes, ended up with a board filled with buffed up minions, did around 30 face dmg and had a hand full of removal spells for 0 mana(which would have killed my own board).
Needless to say I won that run easily and had a fucking blast doing it.