Upgrades at the end of your turn bro. Togwaggles scheme upgrades 5 times over five turns to get you to 6. Boom's scheme is not bugged. It's just that bad.
Becasue while testing they discoverd that bomb warrior was quite good enough already, and if you gave them the ability to turtle another 100 armor, or add armor related to shuffled bombs or whatvere it originally did in a game it went from good to unbeatable - and they pre-emptively nerfed it.
... and boy did they nerf it - it got the warsong commander treatment.
Hagathas scheme upgrades each turn unless this was bugged from the start and hotfixed without our knowledge
Wrong again, each scheme upgrades once every time it's your turn. Unless they're inconsistent, this happens at the end of your turn.
No, this is the same as Gruul. It gets +1/+1 each turn, one during your turn, one during opponents turn. Same applies for Micro Machine, gets +1 attack on your turn and on opponents turn.
Hagathas scheme upgrades each turn unless this was bugged from the start and hotfixed without our knowledge
Wrong again, each scheme upgrades once every time it's your turn. Unless they're inconsistent, this happens at the end of your turn.
No, this is the same as Gruul. It gets +1/+1 each turn, one during your turn, one during opponents turn. Same applies for Micro Machine, gets +1 attack on your turn and on opponents turn.
no it doesn't, what is wrong with you? Literally go into a game and try it for yourself
Does this card keep the upgrades if you make a copy of it? It might be somewhat okay in wild if you can keep shuffling gain 20 armor with DMH in wild, for example
The new scheme cards upgrade each turn (just checked with the Togwaggle's Scheme).
But Dr. Boom's Scheme, the worst one of them all, upgrades only on my turn. Did you also encountered this bug?
Edit: Typo
--Alfi--
They all upgrade once per round, and I believe this happens at the end of your turn.
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No, I stole a Toggwaggle scheme and by turn 5 it upgraded to 6 minions, so they upgrade on each turn. Same for the Minion scheme. Just try it.
--Alfi--
Upgrades at the end of your turn bro. Togwaggles scheme upgrades 5 times over five turns to get you to 6. Boom's scheme is not bugged. It's just that bad.
It upgrades at the end of your turn and starts at 1, so after 5 turns, 5+1 = 6.
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How could they print such awful card..omg
The goal of all life is death.
Wrong again, each scheme upgrades once every time it's your turn. Unless they're inconsistent, this happens at the end of your turn.
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Becasue while testing they discoverd that bomb warrior was quite good enough already, and if you gave them the ability to turtle another 100 armor, or add armor related to shuffled bombs or whatvere it originally did in a game it went from good to unbeatable - and they pre-emptively nerfed it.
... and boy did they nerf it - it got the warsong commander treatment.
No, this is the same as Gruul. It gets +1/+1 each turn, one during your turn, one during opponents turn. Same applies for Micro Machine, gets +1 attack on your turn and on opponents turn.
--Alfi--
Prove it.
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It is just inconsistency in the writing. I thought the same thing the first time I read it. The cards should say: upgrade at the end of your turn.
no it doesn't, what is wrong with you? Literally go into a game and try it for yourself
I tried having fun once. It was awful.
Ok, solved.
It upgrades only on your turn. Source: https://twitter.com/LegendaryFerret/status/1110799155067121664
So it is officially unplayable.
--Alfi--
I am amazed it took you this long to figure that out.
but I am glad you were able to admit your mistake.
Rejoice, for even in death, you have become children of Thanos.
I agree there is a bug. When I put this card in my deck, I can't seem to win.
So disrespectful of them towards the player base to print this card
Much worse is even with Vargoth, it will trigger just for 1 armour, lul. Yes, it's just unplayble worst card ever printed.
Harbinger Celestia disagrees. As does The Boogeymonster but yeah... Its pretty crappy.
4/3/19 RIP Keith Flint. 😔
Does this card keep the upgrades if you make a copy of it? It might be somewhat okay in wild if you can keep shuffling gain 20 armor with DMH in wild, for example
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
No