Yeah I know what you gonna say "Quit if you hate the game". Just let me say some words about it please, as a 4-year player.
This game is gone way too far from a skilled card game. The only thing left is "card", you don't need brain or skill to play now. Expansion came out few weeks now, let's have a look of the top tier decks: Trent Druid, Control/Bomb Warrior, Discover Mage, BrokeBack Rouge (I mean Lackey), Big Priest. All these decks have some similarity: you have no way to interact with them. They just play their cards, you either clear it or you dead. Okay you clear it, and then he play another ONE card that put multiple threads on board at the same time. Here's some examples: Priest Mass Resurrection with Catrina Murete, Druid Forest's Aid, Crystalsong Portal Warrior Two Doctor sevens Mage Khadgar Power of Creation/ Khadgar-Giant-Calling Rouge infinite Lackeyssssss
I have a solution of all these: play aggro, hit their face hard to zero before turn 6. But what if I don't like aggro decks?
Maybe it's the life of a game, 5 years is too much for a card game?
Last word, "Discover" actually kills HearthStone. I wish Discover was never been released, maybe HS will still be a good card game.
Right no skill needed...That's why a large percent of the population playing the game never achieved single digit rank- let alone legend.
This graphic is HORRIBLY outdated, but I'm going to safely assume ranks 25-10 still have an overwhelmingly large amount of players. Yeah more people are probably making it to rank 5 or greater nowadays. It's almost like they've been playing for years and one way or another are finally learning? I still think at LEAST 75% of the player base is not rank 5 or greater. The best part of anyone who makes a thread about the game in this manner are the following usual points:
1. The game isn't fun anymore- subjective. You don't like it and that's fine. Leave? I know you're saying that's the response you expect, but come on...why make a post? Do you want attention? Someone to talk you down from the ledge you want to jump from? If you prefer another game go ahead. No one cares if you leave. They care when you waste space on this forum doomsaying.
2. Old Hearthstone was better- jesus what an elitist way of thinking... Not only do you have to bad-talk a game on it's forum dedicated site, but you want to go the extra mile to make people think your opinion matters more because you've been there longer. As if when your favorite diner that you've frequented for years makes a change and you think standing up and walking is going to make them care the least bit.
3. Here's a change- Bravo. You've used that big brain you say you need to play this game to offer a change to the carefully developed, brain tank of hundreds of employees who came together to weigh the options of mechanics in their game. Yeah I'm gonna slightly agree that RnG can definitely be a bit overwhelming pretty often. I've complained about it often. NEVER have I said remove a mechanic from the game just because it bothers me. You wanna know what takes away from fun games? The internet. Either people complain and fight, or they borrow ideas from one-another and ideas get stale fast (netdecking). It is simply a factor of life. Learn to accept that in the day of the internet you are a click away from seeing the cheat, what works, the best of something, the path to take, the order, the correct synergy.
Get with the times or get out. You're flooding the frontpage Forum preview with your negativity...
Most of the HS players are just casuals that dont try to climb. Reaching legend is about farming using the right deck (to minimize the number of games needed) skill does not play a significant role on It
Unless you will pay more money than others into this game you will always lose. And when you always lose of course you ill feel tired and fucking sick of it.
I am a 4 year player. If I started 1 year ago completely free to play I would have quit that shit in 3 days.
Let me not lie to myself, the only reason I enjoy the game is because I win often in ranked, that's because I have paid over $1000 on cards in just 3 years. All those moments of impulse buys. I'd have never been enjoying the game if I was f2p player, especially where legendaries and epics have a huge impact on winning games and especially wanting to be competitive with not just one deck, but as many as I can play.
I hear you. I started playing MTG arena when it got out. I havent spend any money on it and I intend to be a F2P. its a much better card game, vast of strategies, cool mechanics. you might like it, or not...
But yet you are here on hearthstone forums. Go praise on mtg not here
If you build a decent deck, you can get to a 55%ish win rate. 10% off the 65%ish that you get net decking, but the game is still fun, you still win more than you lose.
I don't really understand the whiners, unless they are just no good at card games, and this sort of venting helps them avoid he hard truth.
I took 2-3 month break from Hearthstone shortly after Rastakahn Rumble, I came back for this expansion because I always dust my wild cards and I knew I would have plenty of dust to last for the year. At this point I'm waiting for the next expansion to see if I'll be switching to MtG:Arena which I also have been playing.
Yeah I know what you gonna say "Quit if you hate the game". Just let me say some words about it please, as a 4-year player.
This game is gone way too far from a skilled card game. The only thing left is "card", you don't need brain or skill to play now. Expansion came out few weeks now, let's have a look of the top tier decks: Trent Druid, Control/Bomb Warrior, Discover Mage, BrokeBack Rouge (I mean Lackey), Big Priest. All these decks have some similarity: you have no way to interact with them. They just play their cards, you either clear it or you dead. Okay you clear it, and then he play another ONE card that put multiple threads on board at the same time. Here's some examples: Priest Mass Resurrection with Catrina Murete, Druid Forest's Aid, Crystalsong Portal Warrior Two Doctor sevens Mage Khadgar Power of Creation/ Khadgar-Giant-Calling Rouge infinite Lackeyssssss
I have a solution of all these: play aggro, hit their face hard to zero before turn 6. But what if I don't like aggro decks?
Maybe it's the life of a game, 5 years is too much for a card game?
Last word, "Discover" actually kills HearthStone. I wish Discover was never been released, maybe HS will still be a good card game.
Right no skill needed...That's why a large percent of the population playing the game never achieved single digit rank- let alone legend.
This graphic is HORRIBLY outdated, but I'm going to safely assume ranks 25-10 still have an overwhelmingly large amount of players. Yeah more people are probably making it to rank 5 or greater nowadays. It's almost like they've been playing for years and one way or another are finally learning? I still think at LEAST 75% of the player base is not rank 5 or greater. The best part of anyone who makes a thread about the game in this manner are the following usual points:
1. The game isn't fun anymore- subjective. You don't like it and that's fine. Leave? I know you're saying that's the response you expect, but come on...why make a post? Do you want attention? Someone to talk you down from the ledge you want to jump from? If you prefer another game go ahead. No one cares if you leave. They care when you waste space on this forum doomsaying.
2. Old Hearthstone was better- jesus what an elitist way of thinking... Not only do you have to bad-talk a game on it's forum dedicated site, but you want to go the extra mile to make people think your opinion matters more because you've been there longer. As if when your favorite diner that you've frequented for years makes a change and you think standing up and walking is going to make them care the least bit.
3. Here's a change- Bravo. You've used that big brain you say you need to play this game to offer a change to the carefully developed, brain tank of hundreds of employees who came together to weigh the options of mechanics in their game. Yeah I'm gonna slightly agree that RnG can definitely be a bit overwhelming pretty often. I've complained about it often. NEVER have I said remove a mechanic from the game just because it bothers me. You wanna know what takes away from fun games? The internet. Either people complain and fight, or they borrow ideas from one-another and ideas get stale fast (netdecking). It is simply a factor of life. Learn to accept that in the day of the internet you are a click away from seeing the cheat, what works, the best of something, the path to take, the order, the correct synergy.
Get with the times or get out. You're flooding the frontpage Forum preview with your negativity...
Most of the HS players are just casuals that dont try to climb. Reaching legend is about farming using the right deck (to minimize the number of games needed) skill does not play a significant role on It
Let's agree to disagree. If you really believe a game with a competitive mode doesn't require skill in the game as a primary catalyst to growth there is probably little ground we are going to cover discussing it. Knowledge is skill, counter-queue logic is skill, deck navigation is skill. Pretty new looking account... strong opinion for being relatively new to the forums to this game...
I hear you. I started playing MTG arena when it got out. I havent spend any money on it and I intend to be a F2P. its a much better card game, vast of strategies, cool mechanics. you might like it, or not...
But yet you are here on hearthstone forums. Go praise on mtg not here
Let's agree to disagree. If you really believe a game with a competitive mode doesn't require skill in the game as a primary catalyst to growth there is probably little ground we are going to cover discussing it. Knowledge is skill, counter-queue logic is skill, deck navigation is skill. Pretty new looking account... strong opinion for being relatively new to the forums to this game...
You confuse experience with skill. Even a monkey if it plays countless games and has access to the internet will know the meta, what to counter and how to do it. Skill in a card game is the ability to create decks and pilot them to perfection. That's why hs is super casual. The competive decks you can create are limited and the best known available decks are auto pilot (low skill floor, very forgiving). Hs will always be like this as you cannot interfere during opponent's turn and the game farms the casual mobile market.
Nerds... stop talking about Hearthstone for a second. I need the topic creator to explain the Brokeback Rogue thing, it's driving me to distraction.
He probably means a twitch emote BrokeBack, its a silly emote that means "brainless" which that deck is too easy to play. Such as rogue deck he mentioned, its part of a salt I think. Here's an emote.
Nerds... stop talking about Hearthstone for a second. I need the topic creator to explain the Brokeback Rogue thing, it's driving me to distraction.
He probably means a twitch emote BrokeBack, its a silly emote that means "brainless" which that deck is too easy to play. Such as rogue deck he mentioned, its part of a salt I think. Here's an emote.
Talking from personal experience. I tend to take breaks a few times a year for a month or two, if I start to feel a burn out. HS doesn't remain the same for too long though, and you can always come back and play when a new set drops or after some nerfs or something.
There is always the option to play some Wild as well, although for me at least, Wild is not attractive right now. It has all the stuff we just got rid of.
Best thing to do is just take a break for a while. Fatigue sets in and the only way to get rid of it is by taking a break. Not saying you should quit but a pause always helps.
In terms of the game itself, personally I find CCGs to be flawed. One of the main reasons I continue to play and collect TCGs is because I get to actually go to shops and play near others. It's not just about the game but the community as well. With Hearthstone we have reddit and Hearthpwn and a few other sites but that's it. It is all online, a fact that defeats the purpose of card games in general.
Right now HS to me is more so about practicing and refining deckbuilding. Without that aspect I doubt I've even play anf yeah totally agree about discover. That mechanic should have ended expansions ago.
there's a actually a place in my city where you can go and play HS with real life people. I'm not actually very social in real life though and prefer to be on my own.
I get my social fix online. I think this is why I prefer HS to phys TCG's. It has a pretty decently interwoven hub in hearthpwn where you can easily share decks. they both go hand in hand really.
Yeah I know what you gonna say "Quit if you hate the game". Just let me say some words about it please, as a 4-year player.
This game is gone way too far from a skilled card game. The only thing left is "card", you don't need brain or skill to play now. Expansion came out few weeks now, let's have a look of the top tier decks: Trent Druid, Control/Bomb Warrior, Discover Mage, BrokeBack Rouge (I mean Lackey), Big Priest. All these decks have some similarity: you have no way to interact with them. They just play their cards, you either clear it or you dead. Okay you clear it, and then he play another ONE card that put multiple threads on board at the same time. Here's some examples: Priest Mass Resurrection with Catrina Murete, Druid Forest's Aid, Crystalsong Portal Warrior Two Doctor sevens Mage Khadgar Power of Creation/ Khadgar-Giant-Calling Rouge infinite Lackeyssssss
I have a solution of all these: play aggro, hit their face hard to zero before turn 6. But what if I don't like aggro decks?
Maybe it's the life of a game, 5 years is too much for a card game?
Last word, "Discover" actually kills HearthStone. I wish Discover was never been released, maybe HS will still be a good card game.
Right no skill needed...That's why a large percent of the population playing the game never achieved single digit rank- let alone legend.
This graphic is HORRIBLY outdated, but I'm going to safely assume ranks 25-10 still have an overwhelmingly large amount of players. Yeah more people are probably making it to rank 5 or greater nowadays. It's almost like they've been playing for years and one way or another are finally learning? I still think at LEAST 75% of the player base is not rank 5 or greater. The best part of anyone who makes a thread about the game in this manner are the following usual points:
1. The game isn't fun anymore- subjective. You don't like it and that's fine. Leave? I know you're saying that's the response you expect, but come on...why make a post? Do you want attention? Someone to talk you down from the ledge you want to jump from? If you prefer another game go ahead. No one cares if you leave. They care when you waste space on this forum doomsaying.
2. Old Hearthstone was better- jesus what an elitist way of thinking... Not only do you have to bad-talk a game on it's forum dedicated site, but you want to go the extra mile to make people think your opinion matters more because you've been there longer. As if when your favorite diner that you've frequented for years makes a change and you think standing up and walking is going to make them care the least bit.
3. Here's a change- Bravo. You've used that big brain you say you need to play this game to offer a change to the carefully developed, brain tank of hundreds of employees who came together to weigh the options of mechanics in their game. Yeah I'm gonna slightly agree that RnG can definitely be a bit overwhelming pretty often. I've complained about it often. NEVER have I said remove a mechanic from the game just because it bothers me. You wanna know what takes away from fun games? The internet. Either people complain and fight, or they borrow ideas from one-another and ideas get stale fast (netdecking). It is simply a factor of life. Learn to accept that in the day of the internet you are a click away from seeing the cheat, what works, the best of something, the path to take, the order, the correct synergy.
Get with the times or get out. You're flooding the frontpage Forum preview with your negativity...
Most of the HS players are just casuals that dont try to climb. Reaching legend is about farming using the right deck (to minimize the number of games needed) skill does not play a significant role on It
Let's agree to disagree. If you really believe a game with a competitive mode doesn't require skill in the game as a primary catalyst to growth there is probably little ground we are going to cover discussing it. Knowledge is skill, counter-queue logic is skill, deck navigation is skill. Pretty new looking account... strong opinion for being relatively new to the forums to this game...
think the highest I had was 7, I don't ever try and rank though. Just was playing a lot of games around that time.
I must try and hit legend one day though, even if just to earn n the cardback. I may try next month when the switch over happens. Will cut down on the amount of games if I do it at the start of a month I will imagine.
Yeah I know what you gonna say "Quit if you hate the game". Just let me say some words about it please, as a 4-year player.
This game is gone way too far from a skilled card game. The only thing left is "card", you don't need brain or skill to play now. Expansion came out few weeks now, let's have a look of the top tier decks: Trent Druid, Control/Bomb Warrior, Discover Mage, BrokeBack Rouge (I mean Lackey), Big Priest. All these decks have some similarity: you have no way to interact with them. They just play their cards, you either clear it or you dead. Okay you clear it, and then he play another ONE card that put multiple threads on board at the same time. Here's some examples: Priest Mass Resurrection with Catrina Murete, Druid Forest's Aid, Crystalsong Portal Warrior Two Doctor sevens Mage Khadgar Power of Creation/ Khadgar-Giant-Calling Rouge infinite Lackeyssssss
I have a solution of all these: play aggro, hit their face hard to zero before turn 6. But what if I don't like aggro decks?
Maybe it's the life of a game, 5 years is too much for a card game?
Last word, "Discover" actually kills HearthStone. I wish Discover was never been released, maybe HS will still be a good card game.
I hear you.
It should be a solace that Hearthstone is not for everyone. You are certainly not Blizzards target audience if you care about win conditions, skill, shallow RPS, complex strategies and balance. Most Jarheads on this forum alone just care about one thing: face = place, through aggression and overpowered rant.
It is given to them. Like the bloodsport in ancient Rome. It's repulsive but with it you keep the masses in check. Unfortunate for the authentic Hearthstone is about marketing and mining the mindless. Only if you look from a elitist perspective you can keep playing the game.
Rollback Post to RevisionRollBack
We make our world significant through the courage of our questions and the depth of our answers.
HS is at the pinnacle of boredom right now. every class plays 1 deck, priest plays none, hunter 2. matches are coin flips.
imagine playing a card game where you have to use your brain cells and you'll get a free card pack every 5 wins. MTG Arena is just so much more fun right now like it's not even close to this boring shit here.
Kripp is right, it's called hurtstone cause it hurts
Yeah I know what you gonna say "Quit if you hate the game". Just let me say some words about it please, as a 4-year player.
This game is gone way too far from a skilled card game. The only thing left is "card", you don't need brain or skill to play now. Expansion came out few weeks now, let's have a look of the top tier decks: Trent Druid, Control/Bomb Warrior, Discover Mage, BrokeBack Rouge (I mean Lackey), Big Priest. All these decks have some similarity: you have no way to interact with them. They just play their cards, you either clear it or you dead. Okay you clear it, and then he play another ONE card that put multiple threads on board at the same time. Here's some examples: Priest Mass Resurrection with Catrina Murete, Druid Forest's Aid, Crystalsong Portal Warrior Two Doctor sevens Mage Khadgar Power of Creation/ Khadgar-Giant-Calling Rouge infinite Lackeyssssss
I have a solution of all these: play aggro, hit their face hard to zero before turn 6. But what if I don't like aggro decks?
Maybe it's the life of a game, 5 years is too much for a card game?
Last word, "Discover" actually kills HearthStone. I wish Discover was never been released, maybe HS will still be a good card game.
Right no skill needed...That's why a large percent of the population playing the game never achieved single digit rank- let alone legend.
This graphic is HORRIBLY outdated, but I'm going to safely assume ranks 25-10 still have an overwhelmingly large amount of players. Yeah more people are probably making it to rank 5 or greater nowadays. It's almost like they've been playing for years and one way or another are finally learning? I still think at LEAST 75% of the player base is not rank 5 or greater. The best part of anyone who makes a thread about the game in this manner are the following usual points:
1. The game isn't fun anymore- subjective. You don't like it and that's fine. Leave? I know you're saying that's the response you expect, but come on...why make a post? Do you want attention? Someone to talk you down from the ledge you want to jump from? If you prefer another game go ahead. No one cares if you leave. They care when you waste space on this forum doomsaying.
2. Old Hearthstone was better- jesus what an elitist way of thinking... Not only do you have to bad-talk a game on it's forum dedicated site, but you want to go the extra mile to make people think your opinion matters more because you've been there longer. As if when your favorite diner that you've frequented for years makes a change and you think standing up and walking is going to make them care the least bit.
3. Here's a change- Bravo. You've used that big brain you say you need to play this game to offer a change to the carefully developed, brain tank of hundreds of employees who came together to weigh the options of mechanics in their game. Yeah I'm gonna slightly agree that RnG can definitely be a bit overwhelming pretty often. I've complained about it often. NEVER have I said remove a mechanic from the game just because it bothers me. You wanna know what takes away from fun games? The internet. Either people complain and fight, or they borrow ideas from one-another and ideas get stale fast (netdecking). It is simply a factor of life. Learn to accept that in the day of the internet you are a click away from seeing the cheat, what works, the best of something, the path to take, the order, the correct synergy.
Get with the times or get out. You're flooding the frontpage Forum preview with your negativity...
Most of the HS players are just casuals that dont try to climb. Reaching legend is about farming using the right deck (to minimize the number of games needed) skill does not play a significant role on It
Let's agree to disagree. If you really believe a game with a competitive mode doesn't require skill in the game as a primary catalyst to growth there is probably little ground we are going to cover discussing it. Knowledge is skill, counter-queue logic is skill, deck navigation is skill. Pretty new looking account... strong opinion for being relatively new to the forums to this game...
I think you definitely have a different definition of what skill is compared to most humans on earth. You're basically saying wearing running shoes instead of sandals to run long distance is "skill".
Most of the HS players are just casuals that dont try to climb. Reaching legend is about farming using the right deck (to minimize the number of games needed) skill does not play a significant role on It
Unless you will pay more money than others into this game you will always lose. And when you always lose of course you ill feel tired and fucking sick of it.
I am a 4 year player. If I started 1 year ago completely free to play I would have quit that shit in 3 days.
Let me not lie to myself, the only reason I enjoy the game is because I win often in ranked, that's because I have paid over $1000 on cards in just 3 years. All those moments of impulse buys. I'd have never been enjoying the game if I was f2p player, especially where legendaries and epics have a huge impact on winning games and especially wanting to be competitive with not just one deck, but as many as I can play.
"To err is human..."
But yet you are here on hearthstone forums. Go praise on mtg not here
I enjoy Hearthstone because I have the ability to try out new decks and such
If you build a decent deck, you can get to a 55%ish win rate. 10% off the 65%ish that you get net decking, but the game is still fun, you still win more than you lose.
I don't really understand the whiners, unless they are just no good at card games, and this sort of venting helps them avoid he hard truth.
I took 2-3 month break from Hearthstone shortly after Rastakahn Rumble, I came back for this expansion because I always dust my wild cards and I knew I would have plenty of dust to last for the year. At this point I'm waiting for the next expansion to see if I'll be switching to MtG:Arena which I also have been playing.
Let's agree to disagree. If you really believe a game with a competitive mode doesn't require skill in the game as a primary catalyst to growth there is probably little ground we are going to cover discussing it. Knowledge is skill, counter-queue logic is skill, deck navigation is skill. Pretty new looking account... strong opinion for being relatively new to the forums to this game...
You confuse experience with skill. Even a monkey if it plays countless games and has access to the internet will know the meta, what to counter and how to do it. Skill in a card game is the ability to create decks and pilot them to perfection. That's why hs is super casual. The competive decks you can create are limited and the best known available decks are auto pilot (low skill floor, very forgiving). Hs will always be like this as you cannot interfere during opponent's turn and the game farms the casual mobile market.
Hey
Hey
Hey
Nerds... stop talking about Hearthstone for a second. I need the topic creator to explain the Brokeback Rogue thing, it's driving me to distraction.
He probably means a twitch emote BrokeBack, its a silly emote that means "brainless" which that deck is too easy to play. Such as rogue deck he mentioned, its part of a salt I think. Here's an emote.
I like elementals and totems.
Ah... thank you, dear.
@OP
Take a break.
Talking from personal experience. I tend to take breaks a few times a year for a month or two, if I start to feel a burn out. HS doesn't remain the same for too long though, and you can always come back and play when a new set drops or after some nerfs or something.
There is always the option to play some Wild as well, although for me at least, Wild is not attractive right now. It has all the stuff we just got rid of.
there's a actually a place in my city where you can go and play HS with real life people. I'm not actually very social in real life though and prefer to be on my own.
I get my social fix online. I think this is why I prefer HS to phys TCG's. It has a pretty decently interwoven hub in hearthpwn where you can easily share decks. they both go hand in hand really.
Wild is currently more fun than Standard and has been for over a year now.
think the highest I had was 7, I don't ever try and rank though. Just was playing a lot of games around that time.
I must try and hit legend one day though, even if just to earn n the cardback. I may try next month when the switch over happens. Will cut down on the amount of games if I do it at the start of a month I will imagine.
I hear you.
It should be a solace that Hearthstone is not for everyone. You are certainly not Blizzards target audience if you care about win conditions, skill, shallow RPS, complex strategies and balance. Most Jarheads on this forum alone just care about one thing: face = place, through aggression and overpowered rant.
It is given to them. Like the bloodsport in ancient Rome. It's repulsive but with it you keep the masses in check. Unfortunate for the authentic Hearthstone is about marketing and mining the mindless. Only if you look from a elitist perspective you can keep playing the game.
We make our world significant through the courage of our questions and the depth of our answers.
HS is at the pinnacle of boredom right now. every class plays 1 deck, priest plays none, hunter 2. matches are coin flips.
imagine playing a card game where you have to use your brain cells and you'll get a free card pack every 5 wins. MTG Arena is just so much more fun right now like it's not even close to this boring shit here.
Kripp is right, it's called hurtstone cause it hurts
I think you definitely have a different definition of what skill is compared to most humans on earth. You're basically saying wearing running shoes instead of sandals to run long distance is "skill".
You’ve convinced everyone! We’re all quitting Hearthstone. Someone call Blizzard and let them know they can shut the servers off.