The only deck that should be nerfed atleast little bit is Token Druid. Otherwise the meta is pretty balanced with almost all classes having atleast 1 Tier 2 deck. I´m sad that Priest doesn´t have single really good Deck but well it´s not Priest´s turn yet.
she did that once? what era was this? oh shit man, that would solve all my problems right now.
what's the opposite of a nerf? a resurrection?
it's easter so we need to rez allies powers.
Yeah that was during beta if I recall correctly. What's more, Cone of Cold, Frost Nova and Blizzard all used to cost one mana less. And Pyroblast was at 8 mana, rather than 10. Freeze mage was a thing, alright...
Only Elysiana deserve nerf and not for Warrior nerf, but for the fun aspect of the game. 1 hour game is not fun and Elysiana into Elysiana into Elysiana it's stupid. Only make her 9 mana and she will be fine.
Warrior has a lot of unfun removals, but Blizz wants deversity and now they pushed Warrior for tier 1, maybe small nerfs for some removals like Omega devastator, but i don't think they nerf so much in War.
Problem â„–1 now - Rogue, maybe ladder will find some counters (already found, but not enough), but 4-2 weapon it's really broken thing, that's why rogue never got really good weapons. All was 3 attack max, now rogue has 8 damage min and 2ble leeroy for free. They must nerf it, idk how, but Blizz will find how. Another broken thing - Raiiding Party - 3 mana draw 3 it's totally not fair, if we talking about super tempo class who has 0 mana reduction. and activator for it.
2nd problem - it's wild with Darkest Hour - Barnes 2.0 turn 4 - fill your board with OP demons. With really great draw you can turn 2 summon Malganis and Void Lord, Blizzard doesn't care about wild, but it's really a problem, they must nerf Bloodbloom or Darkest Hour! Barnes too, but Barnes can't be nerfed. We all see how he dodges all nerfes.
IMO the only nerf that currently looks like it could be reasonable down the line is Raiding Party to 4 mana. That would disrupt Rogue's ability to always make optimal plays on curve on turns 2 and 3, which snowballs tempo from there.
Control Warrior is not oppressive. It may seem dominant now but that's mostly because it feasts on Rogue. No nerf needed.
Bomb Warrior....if anything it should either be Clockwork Goblin to 4 mana or capping Blastmaster Boom's boombots at 4.
Dr. Boom, Mad Genius is not a very OP card. but the problem is, no other card can do what he does. there is not really many cards to counter him. also, giving all mechs rush is to powerful IMO because he gives you so many ways to fight the board from nothing.
I think dr. boom deserves a nerf more than anything.
I think the Dr. boom mad genious card is generating to much value. If the mechs don't have rush it's more balaced. They don't need to do more than that. People are complaining about bomb warrior aswell, maybe nerf elek to only shuffel into your deck?
IMO the only nerf that currently looks like it could be reasonable down the line is Raiding Party to 4 mana. That would disrupt Rogue's ability to always make optimal plays on curve on turns 2 and 3, which snowballs tempo from there.
Control Warrior is not oppressive. It may seem dominant now but that's mostly because it feasts on Rogue. No nerf needed.
Bomb Warrior....if anything it should either be Clockwork Goblin to 4 mana or capping Blastmaster Boom's boombots at 4.
Or you nerf warrior and decks that can beat Rogue could play. Now they cant cuz of Warrior.
IMO the only nerf that currently looks like it could be reasonable down the line is Raiding Party to 4 mana. That would disrupt Rogue's ability to always make optimal plays on curve on turns 2 and 3, which snowballs tempo from there.
Control Warrior is not oppressive. It may seem dominant now but that's mostly because it feasts on Rogue. No nerf needed.
Bomb Warrior....if anything it should either be Clockwork Goblin to 4 mana or capping Blastmaster Boom's boombots at 4.
Or you nerf warrior and decks that can beat Rogue could play. Now they cant cuz of Warrior.
Counter decks have counters too. Every deck has better and worse match-ups.
IMO the only nerf that currently looks like it could be reasonable down the line is Raiding Party to 4 mana. That would disrupt Rogue's ability to always make optimal plays on curve on turns 2 and 3, which snowballs tempo from there.
Control Warrior is not oppressive. It may seem dominant now but that's mostly because it feasts on Rogue. No nerf needed.
Bomb Warrior....if anything it should either be Clockwork Goblin to 4 mana or capping Blastmaster Boom's boombots at 4.
Or you nerf warrior and decks that can beat Rogue could play. Now they cant cuz of Warrior.
Counter decks have counters too. Every deck has better and worse match-ups.
Yeah that is why its better to nerf Warrior then Rogue. Mostly cuz of the game time.
Many people say that warrior doesn't have Tier 1 or Tier 2 deck. Some else said its a Tier 3 class. Are you guys trolling? If so, this is a very unsuccesfull attempt to troll.
According to HSReplay, there are two decks of warrior at Tier 2, keep in mind that the only Tier 1 deck at the moment is Token Druid.
According to Tempostorm, there are 3 warrior decks at Tier 1. I have no idea why they put Dragon Warrior there, but other two seems reasonable.
According to VS, there are 3 warrior decks in top Tier 2.
Warrior, alongside Druid and Rogue, is a Tier 1 class right now. I'd put Warrior over Druid even, because there are at least two different decks which have a high winrate.
I don't want to touch CW though. Their solution would be to nerf Execute to 3 mana probably. I would nerf bomb warrior, by either decreasing the damage of bombs, changing the weapon to a battlecry, changing Elekk to only shuffle doubles to your deck, or the Blastmaster summons 1 Bot instead of 2 for each bomb. Something along the lines of these.
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Alteady happened with Rogue Quest twice (wasn‘t Tier 1, hardly Tier 2 after the first nerf). 😉
Token Druid? Really? LUL
They should nerf control warrior by making rush warrior good
Yeah that was during beta if I recall correctly. What's more, Cone of Cold, Frost Nova and Blizzard all used to cost one mana less. And Pyroblast was at 8 mana, rather than 10. Freeze mage was a thing, alright...
Only Elysiana deserve nerf and not for Warrior nerf, but for the fun aspect of the game. 1 hour game is not fun and Elysiana into Elysiana into Elysiana it's stupid. Only make her 9 mana and she will be fine.
Warrior has a lot of unfun removals, but Blizz wants deversity and now they pushed Warrior for tier 1, maybe small nerfs for some removals like Omega devastator, but i don't think they nerf so much in War.
Problem â„–1 now - Rogue, maybe ladder will find some counters (already found, but not enough), but 4-2 weapon it's really broken thing, that's why rogue never got really good weapons. All was 3 attack max, now rogue has 8 damage min and 2ble leeroy for free. They must nerf it, idk how, but Blizz will find how. Another broken thing - Raiiding Party - 3 mana draw 3 it's totally not fair, if we talking about super tempo class who has 0 mana reduction. and activator for it.
2nd problem - it's wild with Darkest Hour - Barnes 2.0 turn 4 - fill your board with OP demons. With really great draw you can turn 2 summon Malganis and Void Lord, Blizzard doesn't care about wild, but it's really a problem, they must nerf Bloodbloom or Darkest Hour! Barnes too, but Barnes can't be nerfed. We all see how he dodges all nerfes.
If they did nerf Dr. Boom, I am confident that they would change his Hero Power to "Summon 3 1/1 Mechs with Rush", at the very least.
What would his new Battlecry be, though?
IMO the only nerf that currently looks like it could be reasonable down the line is Raiding Party to 4 mana. That would disrupt Rogue's ability to always make optimal plays on curve on turns 2 and 3, which snowballs tempo from there.
Control Warrior is not oppressive. It may seem dominant now but that's mostly because it feasts on Rogue. No nerf needed.
Bomb Warrior....if anything it should either be Clockwork Goblin to 4 mana or capping Blastmaster Boom's boombots at 4.
Bomb Warrior is fine.
Dr. Boom, Mad Genius is not a very OP card. but the problem is, no other card can do what he does. there is not really many cards to counter him. also, giving all mechs rush is to powerful IMO because he gives you so many ways to fight the board from nothing.
I think dr. boom deserves a nerf more than anything.
Rejoice, for even in death, you have become children of Thanos.
I think the Dr. boom mad genious card is generating to much value. If the mechs don't have rush it's more balaced. They don't need to do more than that. People are complaining about bomb warrior aswell, maybe nerf elek to only shuffel into your deck?
They shouldnt nerf warrior.
If they do, it is just to appease whiners
They should nerf this thread.
"Everyone! Get in here!"
They won't.
job's done.
Or you nerf warrior and decks that can beat Rogue could play. Now they cant cuz of Warrior.
THE ONLY DECKS THAT NEED NERFS ARE AGGRO DECKS
FOR FUCK SAKE
Counter decks have counters too. Every deck has better and worse match-ups.
My fanmade expansion! (Click on pack to open packs with my cards)
*Control Warrior leaves the meta
HS Players : ''Blizzard please bring back control warrior''
*Blizzard brings back Control Warrior*
HS Players : ''wtf blizzard, nerf control warrior please*
Yeah that is why its better to nerf Warrior then Rogue. Mostly cuz of the game time.
https://tempostorm.com/hearthstone/meta-snapshot/standard/2019-04-18
Many people say that warrior doesn't have Tier 1 or Tier 2 deck. Some else said its a Tier 3 class. Are you guys trolling? If so, this is a very unsuccesfull attempt to troll.
According to HSReplay, there are two decks of warrior at Tier 2, keep in mind that the only Tier 1 deck at the moment is Token Druid.
According to Tempostorm, there are 3 warrior decks at Tier 1. I have no idea why they put Dragon Warrior there, but other two seems reasonable.
According to VS, there are 3 warrior decks in top Tier 2.
Warrior, alongside Druid and Rogue, is a Tier 1 class right now. I'd put Warrior over Druid even, because there are at least two different decks which have a high winrate.
I don't want to touch CW though. Their solution would be to nerf Execute to 3 mana probably. I would nerf bomb warrior, by either decreasing the damage of bombs, changing the weapon to a battlecry, changing Elekk to only shuffle doubles to your deck, or the Blastmaster summons 1 Bot instead of 2 for each bomb. Something along the lines of these.