It's a highroll deck, no different than Big Priest.
We're used to it in Wild but it's still going to take some time to see if this deck will truly stand the test of time.
If it doesn't thanit's going to be another long year of campaigning to get it changed like Naga Sea Witch.
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
It's a highroll deck, no different than Big Priest.
Pretty much, only that the highroll can be even more savage.
I don't like it, and it's frustrating to lose against because it always comes down to "oh, you had exactly those cards on hand and those in your deck?!" but it's far from unbeatable.
My main concern with it is that Big Priest was frustrating enough and didn't need a competitor on that level of unfairness.
Anyway after looking at some games, I believe that wild is safe. I stand on my stand point, that this deck is pretty dumb and is highly reliant on high-rolls to win. So in other words I don't think it's consistent and people will prefer more reliable strategies. It's super frustrating to lose to it, I don't disagree.
OP, I don't know how many accounts you have, but please narrow down the click baity threads.
We're abit more than 50, even if dwarfed by the Standards playerbase. Besides for all the broken interactions, Wild has by far a more diverse meta and is in general cheaper than standard. :)
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
EZPZ. Coin + two Bloodbloom before each spell. I've seen a friend do it twice already.
To those saying that wild is supposed to be broken... Blizz clearly cares about the balance in it due to Dreadsteed nerf, Naga Sea Witch nerf and Aviana nerf. So constantly defaulting to that non-sensible comment when you don't care at all about the mode is just frustrating and ridiculous. Let the wild players have a voice. I've seen a huge influx of wild players since this most recent rotation and can bet that they will continue to come in future expansions.
Lol play the deck and u will see how it loses hard vs aggro and its heavily dependent on combo cards and getting nerubian on the board
I've played the deck probably around 25 games and have found this to not be the case. Yes, it is heavily dependent on drawing the combo (which is what keeps it in balance) but it can steamroll aggro if it gets its combo as they have no answers to Voidlords or Mal'Ganis. Also, I've only run it with one Nerubian which I often don't get in the pull and still insta-win as it's hard to have an answer for the combo either way. The deck is just flat out unhealthy and uninteractive. At least Big Priest has some solid tech options to mess with its res effects. This is on par with Star Aligner Druid and Naga Sea Witch decks with lack of interactivity. I certainly hope it gets nerfed despite having fun running the combo.
EZPZ. Coin + two Bloodbloom before each spell. I've seen a friend do it twice already.
To those saying that wild is supposed to be broken... Blizz clearly cares about the balance in it due to Dreadsteed nerf, Naga Sea Witch nerf and Aviana nerf. So constantly defaulting to that non-sensible comment when you don't care at all about the mode is just frustrating and ridiculous. Let the wild players have a voice. I've seen a huge influx of wild players since this most recent rotation and can bet that they will continue to come in future expansions.
Well both yes and no.
If you look at the video they made in collaboration with Gamersensei, there was zero quality control and it had so many errors in it, it did more damage than good for the wild format.
The Naga Sea Witch change happened only after a full year of the wild community complaining which included someone taking out a paid add on the subreddit. The Aviana nerf is largely considered to be bad since she wasn't the main problem in the combo deck but she was the target because Juicy Psychmelon was a standard card.
The truth of the matter is that Blizzard cares for Wild enough for it to barely function. With Activision taking over and their sights set almost exclusively on monetising everything and cutting costs where possible, they aren't going to offer any support to a format that doesn't operate nearly as much as a cash cow as standard.
People may stretch the argument that Blizzard doesn't care about Wild but even when stretched unebliavbly thin, there is a lot of truth in that assertion.
Rollback Post to RevisionRollBack
Experienced Deckbuilder, Legend Player, Wild Expert, TCG Veteran and Contributing Author toWildHS & Vicious Syndicate. Any and all support is greatly appreciated as it helps me make further quality content. 🐺 ➣Twitter ➣Decks ➣Patreon
That's literally the best thing that can happen, though. We used to have turn 1 Flame Imp + Coin + Voodoo Doctor + 2x Happy Ghoul into turn 2 Keleseth in standard, but it was super unlikely. Of course, this combo is a little less RNG dependend because it still is somewhat consistent if you need to wait a few turns, but that just makes it another Big Priest. I think you just gotta accept that wild has been a total fiesta ever since its introduction and that's not about to change.
Rollback Post to RevisionRollBack
Dab
To post a comment, please login or register a new account.
Most broken deck on the planet. Well done blizz again..... Wild is broken.
Bloodbloom + Rafaam's Scheme + Darkest Hour on turn 3!!! HOLY SHIT.
HOW DO YOU BEAT THIS??
Bloodbloom + Rafaam's Scheme + Darkest Hour on turn 3 in a class that doesn't have ramp?
Kaladin's RoS Set Review
Join me at Out of Cards!
yeah, that is a turn 5 play.
Rejoice, for even in death, you have become children of Thanos.
It's a highroll deck, no different than Big Priest.
We're used to it in Wild but it's still going to take some time to see if this deck will truly stand the test of time.
If it doesn't thanit's going to be another long year of campaigning to get it changed like Naga Sea Witch.
Wild is heading into the trash can at this rate.
If you watch the video, he plays Coin and 2 Bloodblooms on turn 3 for the win.
Pretty much, only that the highroll can be even more savage.
I don't like it, and it's frustrating to lose against because it always comes down to "oh, you had exactly those cards on hand and those in your deck?!" but it's far from unbeatable.
My main concern with it is that Big Priest was frustrating enough and didn't need a competitor on that level of unfairness.
This is the newest list I believe. Sorry, hsreplay shows a different list.https://hsreplay.net/decks/aAHdZVNeOPqZFe9PUYrNSb/#gameType=RANKED_WILD
Anyway after looking at some games, I believe that wild is safe. I stand on my stand point, that this deck is pretty dumb and is highly reliant on high-rolls to win. So in other words I don't think it's consistent and people will prefer more reliable strategies. It's super frustrating to lose to it, I don't disagree.
OP, I don't know how many accounts you have, but please narrow down the click baity threads.
Maybe you and the 50 other players who care about wild will change to standard now
And you end up with games like these. Seems legit.
We're abit more than 50, even if dwarfed by the Standards playerbase. Besides for all the broken interactions, Wild has by far a more diverse meta and is in general cheaper than standard. :)
Wild is supposed to be a little bit insane.
That’s Wild!
It's wild, it was allways broken.
Lol play the deck and u will see how it loses hard vs aggro and its heavily dependent on combo cards and getting nerubian on the board
EZPZ. Coin + two Bloodbloom before each spell. I've seen a friend do it twice already.
To those saying that wild is supposed to be broken... Blizz clearly cares about the balance in it due to Dreadsteed nerf, Naga Sea Witch nerf and Aviana nerf. So constantly defaulting to that non-sensible comment when you don't care at all about the mode is just frustrating and ridiculous. Let the wild players have a voice. I've seen a huge influx of wild players since this most recent rotation and can bet that they will continue to come in future expansions.
Imagine how many times these dudes lost because they couldn't get those combo pieces together...
It's just another Wild combo...
As stated above, time will tell if it is really stupid.
I've played the deck probably around 25 games and have found this to not be the case. Yes, it is heavily dependent on drawing the combo (which is what keeps it in balance) but it can steamroll aggro if it gets its combo as they have no answers to Voidlords or Mal'Ganis. Also, I've only run it with one Nerubian which I often don't get in the pull and still insta-win as it's hard to have an answer for the combo either way. The deck is just flat out unhealthy and uninteractive. At least Big Priest has some solid tech options to mess with its res effects. This is on par with Star Aligner Druid and Naga Sea Witch decks with lack of interactivity. I certainly hope it gets nerfed despite having fun running the combo.
Well both yes and no.
If you look at the video they made in collaboration with Gamersensei, there was zero quality control and it had so many errors in it, it did more damage than good for the wild format.
The Naga Sea Witch change happened only after a full year of the wild community complaining which included someone taking out a paid add on the subreddit. The Aviana nerf is largely considered to be bad since she wasn't the main problem in the combo deck but she was the target because Juicy Psychmelon was a standard card.
The truth of the matter is that Blizzard cares for Wild enough for it to barely function. With Activision taking over and their sights set almost exclusively on monetising everything and cutting costs where possible, they aren't going to offer any support to a format that doesn't operate nearly as much as a cash cow as standard.
People may stretch the argument that Blizzard doesn't care about Wild but even when stretched unebliavbly thin, there is a lot of truth in that assertion.
That's literally the best thing that can happen, though. We used to have turn 1 Flame Imp + Coin + Voodoo Doctor + 2x Happy Ghoul into turn 2 Keleseth in standard, but it was super unlikely. Of course, this combo is a little less RNG dependend because it still is somewhat consistent if you need to wait a few turns, but that just makes it another Big Priest. I think you just gotta accept that wild has been a total fiesta ever since its introduction and that's not about to change.
Dab