Warrior is pretty low on the list of successful decks. It's a bit of a stretch to call it oppressive at this time.
(And I was one who did express some concern over the card's infinite value coming into the rotation. It honestly doesn't seem that bad now.)
What the eff are you smoking? Both Control and Bomb Warrior variants are among the highest win rate decks in the game currently, Are you mental?
No they aren't, and this is not a matter of opinion. If you break it by individual deck, no warrior deck is even on the front page of the win rate list.
If you look at it by class, WARRIOR IS FUCKING FOURTH. Stop pretending your win record represents the game at large.
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The most common nerf suggestion i've read is to remove the rush aura.
The rush aura is what makes it op, but if you removed it the card wouldnt see play. He is in a kind of rexxar scenario where having strong mechs makes it a little over the top like having strong beasts made hunter.
Not to mention that when it's discover, the chance that they find Omega Devastator is actually pretty absurdly high, seeing as it is a class mech from current expansion. There are only 4 total warrior mechs this expansion, and only 1 of them is actually bad to discover in Vicious Scraphound. To add to that there is only 1 neutral mech in this set, which is Hecklebot, which becomes fine, and even randomly REALLY good to just sometimes get and disrupt the opponent, especially when it has rush.
So due to the way occurrence bonuses work for discover, the chances that you get a really good mech off your hero power roughly once every four turns to just out-muscle a lot of the other classes are actually fairly high.
You get a discover bonus on class card but dont get a discover bonus on the current set.
Ι don't really care about the hero power, as it is randomized each turn, only 2 mana 7 armor seems a little off-balance.
The fact that makes Dr Boom so powerful is that it makes mechs have rush. But if you nerf this ability, it will turn from a very good card, to a very shitty one. So I believe that the card shouldn't be nerfed. Blizzard should just print slightly more better cards for other classes struggling right now and more shitty for the warrior at the new expansion, since now in control matchups, only Shaman with Hagatha has realistic chances to win in a prolonged fatigue game, beside Control Warrior mirror.
Agree, its a cancer card that alone wins you a game. You can play random cards + Dr. Boom and still win. Its 7 mana, gain 7 armor hero card. It should be 10 mana gain 5. It has idiotic OP rush aura, which makes board control impossible. Not to mention Warrior has the best AOEs in the game already. This deck is played by brainless idiots who suck at the game. Enough said.
Yea it seems like you think anyone who doesn’t play the way you think they should, with the decks you prefer, are all “Idiots, brain dead, Retarded, suck, trash.” Your fucking post history is absolute cancer, just look at the highlights of how much of a salty judgemental pos you are. PS: I love how you think your a badass for hitting level 14 in 4 weeks, my first day playing Ranked I got to level 15, it’s not fucking hard, you are a fucking scrub acting like you are a legend, while bullying and insulting members of this community. You must be a child considering you find it cool to tell ppl to kill themselves.
I think armor is way too good, cost 2 gain 7 armor. I think a little nerf should make it more balance. I also play it and I think once you draw dr.boom the chance of losing board control is super low. It way too op when it also able to gain a lot of armor.
I think Boom is fine, but I think the mechs in general this expansion are over-synergized. Mechs are definitely the strongest tribe in the game right now. But the meta seems quite balanced so I wouldnt nerf anything for now.
hearthpwn is fun because whenever you complain about a op card/archetype that dominates the meta you always get the same responses of ppl saying that you are really fucking stupid and in fact the card is actually shitty and youre too stupid to know it.. nobody seems to be capable of a constructive debate
I'm not convinced by any of the individual suggestions in the thread, but I am of the opinion that Hero!Boom might be ever so slightly overtuned mechanically and is deserving of a slight nerf to bring it more in line with expected powerlevel of the card. That said, I also don't know how I'd change anything without completely ruining the card mechanically or flavorfully :T
Can't nerf any of the values that say 7, since that's a big flavor deal of Dr. Boom. Can't really fudge with any of the other numbers without making those individual hero powers complete garbage. Making the 3 damage do "random target" would arguably be an upgrade, since it would allow for additional shenanigans. The battlecry is too engrained in the identity...
Like... maybe... turn the microbots to a single boombot that can only hit minions with the explosion? Or have the battlecry changed to "your mechs have rush and "deathrattle, deal 1 damage to your hero"", or "battlecry: your mechs have rush, your non-mechs cost 1 more"
play it and u will see why it doesnt need nerf. rotating hero power is balanced and often enfuriating as it doesnt give what u need
What the eff are you smoking? Both Control and Bomb Warrior variants are among the highest win rate decks in the game currently, Are you mental?
No they aren't, and this is not a matter of opinion. If you break it by individual deck, no warrior deck is even on the front page of the win rate list.
If you look at it by class, WARRIOR IS FUCKING FOURTH. Stop pretending your win record represents the game at large.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
They are smoking anything, they are just playing warrior.
Dr Boom is fine.
We only perceive him as broken because we miss the other DKs.
We just need new DKs in standard for the other classes.
DKs are really fun to play with.
This card is clearly fine, no one was bitching about it when it was released.
Cause it wasn't played as much as now.
The rush aura is what makes it op, but if you removed it the card wouldnt see play. He is in a kind of rexxar scenario where having strong mechs makes it a little over the top like having strong beasts made hunter.
You get a discover bonus on class card but dont get a discover bonus on the current set.
Ι don't really care about the hero power, as it is randomized each turn, only 2 mana 7 armor seems a little off-balance.
The fact that makes Dr Boom so powerful is that it makes mechs have rush. But if you nerf this ability, it will turn from a very good card, to a very shitty one. So I believe that the card shouldn't be nerfed. Blizzard should just print slightly more better cards for other classes struggling right now and more shitty for the warrior at the new expansion, since now in control matchups, only Shaman with Hagatha has realistic chances to win in a prolonged fatigue game, beside Control Warrior mirror.
Yea it seems like you think anyone who doesn’t play the way you think they should, with the decks you prefer, are all “Idiots, brain dead, Retarded, suck, trash.” Your fucking post history is absolute cancer, just look at the highlights of how much of a salty judgemental pos you are. PS: I love how you think your a badass for hitting level 14 in 4 weeks, my first day playing Ranked I got to level 15, it’s not fucking hard, you are a fucking scrub acting like you are a legend, while bullying and insulting members of this community. You must be a child considering you find it cool to tell ppl to kill themselves.
I think armor is way too good, cost 2 gain 7 armor. I think a little nerf should make it more balance. I also play it and I think once you draw dr.boom the chance of losing board control is super low. It way too op when it also able to gain a lot of armor.
No, git gud.
My first created Hearthstone cards:
I think Boom is fine, but I think the mechs in general this expansion are over-synergized. Mechs are definitely the strongest tribe in the game right now. But the meta seems quite balanced so I wouldnt nerf anything for now.
It was played a lot. Mostly because Scourgelord Garrosh is trash tier.
4/3/19 RIP Keith Flint. 😔
I think warrior can achieve disproportionate value plays right now.
With 9 mana he got 18 armor, kills a 10/10 minion, destroy my weapon and draw 3 cards at turn 10.
this is just insane!!! so frustrating!!
Sounds like OP just wants warrior deleted from the game. Must still have nightmares about those 2 mana fiery war axe pirate warrior days.
hearthpwn is fun because whenever you complain about a op card/archetype that dominates the meta you always get the same responses of ppl saying that you are really fucking stupid and in fact the card is actually shitty and youre too stupid to know it.. nobody seems to be capable of a constructive debate
Hrmmmm...
I'm not convinced by any of the individual suggestions in the thread, but I am of the opinion that Hero!Boom might be ever so slightly overtuned mechanically and is deserving of a slight nerf to bring it more in line with expected powerlevel of the card. That said, I also don't know how I'd change anything without completely ruining the card mechanically or flavorfully :T
Can't nerf any of the values that say 7, since that's a big flavor deal of Dr. Boom. Can't really fudge with any of the other numbers without making those individual hero powers complete garbage. Making the 3 damage do "random target" would arguably be an upgrade, since it would allow for additional shenanigans. The battlecry is too engrained in the identity...
Like... maybe... turn the microbots to a single boombot that can only hit minions with the explosion? Or have the battlecry changed to "your mechs have rush and "deathrattle, deal 1 damage to your hero"", or "battlecry: your mechs have rush, your non-mechs cost 1 more"
...
I dunno.
I love how the vS report gets released today that basically says rogue is OP
And yet this is like the 10th nerf warrior topic.