Build a board. Brawl. Build a board, Warpath. Build a board Brawl, Warpath again. Big minion? Shield slam, shield slam, execute, execute, omega defender, omega defender... Oh and all my Mechs have rush and I can generate infinite mechs when I hit turn 7. So if SOMEHOW all those weren't enough to prevent you from playing the game, I'll build a huge Ziliax, regain whatever pittance of life you took, and stomp your board until you die on turn 387 because I have no actual wincon other than "don't let your opponent win"
I've played this deck from Rank 5 to Rank 1. It's disgusting lmao. I don't see it settling out with the meta in the coming weeks but I'm open to being wrong. Aggro doesn't stand a chance because you have too many board wipes and gain obscene amounts of armor. Value decks have the best chance but can't really because of the same reason. There aren't really any combo decks right now and even so there are TWO answers to it right now! Hecklebot mainly.
Literally not seen a single Maly priest this expansion but I'll take your word for it lol. Seen about a million control warriors and burgle rogues though.
Didn't say I wasn't playing the game anymore, it's still fun. The most fun it's been in a while. I'm just not sure Warrior in its current state is healthy and I'm asking for input.
The deck itself is really powerful, especially because warrior is one of the 3 classes to still have access to a hero card, and the only class to have a hero card that generates infinite value. I think some card of the deck will be nerfed, but the thing is, I don't see how a single nerf would solve the problem. Only thing I can imagine is Blastmaster Boom summoning 1 Bot instead of 2, but we know how far blizzard goes to avoid having to nerf a legendary.
I was just going to make a thread about this lol. The removal is absolutely insane. Without odd pally who can refill board for free, warrior is running a muck. Maybe token druid can keep up but that is a struggle as well. Warrior feels tier 0 right now.
The deck's slow, yo. If there' s a class that can ever win by playing slow and safe, it's Warrior. That's how it's always been and the devs aren't about to change that.
Mad Genius plus Omega Assembly is virtually infinite value, but their glaring weakness is that they make the deck really, really slow. The only decks Control Warrior preys on are those that have nothing but weenie threats that lose to a single AoE and those that just twiddle their thumbs until turn 10+. Play bigger threats, and don't run zero threats. Kill the deck before it kills you whether it has bombs or doesn't.
The deck's slow, yo. If there' s a class that can ever win by playing slow and safe, it's Warrior. That's how it's always been and the devs aren't about to change that.
Mad Genius plus Omega Assembly is virtually infinite value, but their glaring weakness is that they make the deck really, really slow. The only decks Control Warrior preys on are those that have nothing but weenie threats and those that twiddle their thumbs until turn 10+. Play bigger threats, and don't run zero threats. Kill the deck before it kills you, whether it has bombs or it doesn''t.
The problem is, it has the tools to be as slow as it wants. Way more tools than it has had in the past, and it's been good in the past too. Druid can build some insane boards and all it takes is brawl and warpath. Druid needs an absolutely NUTTY sticky board to kill control warrior.
If the class shows to have no true solid answer from other decks, then we'll see Team 5 will hit Warrior hard with a nerf bat. Similar to what they did the Druid. Shield slam being the first card that I would see getting a huge cost increase. I can see it going from 1 mana cost to 4.
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Warrior removal is actually a little worse now we have lost Blood Razor which really did help stabilize against opponents without having to waste board clears. They did get Omega Devastator for single targets in the late game, but big minions that late haven't really been a problem for Warrior. Also without Blood Razor it is much more difficult to get use of Execute
I spend 22k dust and got almost full set but I will not touch this warrior until he get some nerf. It’s not even fun to win because deck its strong asf.
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Build a board. Brawl. Build a board, Warpath. Build a board Brawl, Warpath again. Big minion? Shield slam, shield slam, execute, execute, omega defender, omega defender... Oh and all my Mechs have rush and I can generate infinite mechs when I hit turn 7. So if SOMEHOW all those weren't enough to prevent you from playing the game, I'll build a huge Ziliax, regain whatever pittance of life you took, and stomp your board until you die on turn 387 because I have no actual wincon other than "don't let your opponent win"
I've played this deck from Rank 5 to Rank 1. It's disgusting lmao. I don't see it settling out with the meta in the coming weeks but I'm open to being wrong. Aggro doesn't stand a chance because you have too many board wipes and gain obscene amounts of armor. Value decks have the best chance but can't really because of the same reason. There aren't really any combo decks right now and even so there are TWO answers to it right now! Hecklebot mainly.
Thoughts?
CRUISIN YEEEAH! CRUISIN USA!
Wait until you get to whatever rank the zoo players stop at.
There's always next rotation. See you in April 2020.
Yeah, play control and get 15 bombs in fatigue
Oh also maly priest is the best it's ever been so that'll probably give you some trouble
Literally not seen a single Maly priest this expansion but I'll take your word for it lol. Seen about a million control warriors and burgle rogues though.
CRUISIN YEEEAH! CRUISIN USA!
Didn't say I wasn't playing the game anymore, it's still fun. The most fun it's been in a while. I'm just not sure Warrior in its current state is healthy and I'm asking for input.
CRUISIN YEEEAH! CRUISIN USA!
Can confirm. I don't get at all the complaints about bomb warrior. I dropped the bombs and went full control and crush everything
Try to exhaust token druid or midrange hunter lol that's not enough removal against zuljin and 8 5/5 rushes plus 4 dire frenzy highmanes
or try to outvalue shaman with hagatha and shudderwock.
or handlock with rafaam (when rafaam isn't in the bottom 5)
The deck itself is really powerful, especially because warrior is one of the 3 classes to still have access to a hero card, and the only class to have a hero card that generates infinite value. I think some card of the deck will be nerfed, but the thing is, I don't see how a single nerf would solve the problem. Only thing I can imagine is Blastmaster Boom summoning 1 Bot instead of 2, but we know how far blizzard goes to avoid having to nerf a legendary.
I was just going to make a thread about this lol. The removal is absolutely insane. Without odd pally who can refill board for free, warrior is running a muck. Maybe token druid can keep up but that is a struggle as well. Warrior feels tier 0 right now.
Let it all out
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/212005-group-therapy-need-to-blow-off-steam-mega-salty
The deck's slow, yo. If there' s a class that can ever win by playing slow and safe, it's Warrior. That's how it's always been and the devs aren't about to change that.
Mad Genius plus Omega Assembly is virtually infinite value, but their glaring weakness is that they make the deck really, really slow. The only decks Control Warrior preys on are those that have nothing but weenie threats that lose to a single AoE and those that just twiddle their thumbs until turn 10+. Play bigger threats, and don't run zero threats. Kill the deck before it kills you whether it has bombs or doesn't.
The problem is, it has the tools to be as slow as it wants. Way more tools than it has had in the past, and it's been good in the past too. Druid can build some insane boards and all it takes is brawl and warpath. Druid needs an absolutely NUTTY sticky board to kill control warrior.
CRUISIN YEEEAH! CRUISIN USA!
He's the one playing warrior. And he didn't sound salty in the post.
If the class shows to have no true solid answer from other decks, then we'll see Team 5 will hit Warrior hard with a nerf bat. Similar to what they did the Druid. Shield slam being the first card that I would see getting a huge cost increase. I can see it going from 1 mana cost to 4.
You forgot the dragon package too for removal.
If you want to play warrior, but have a much more proactive list, take a look at
https://www.hearthpwn.com/decks/1263797-dragon-warrior-to-beat-the-bomb
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Warrior removal is actually a little worse now we have lost Blood Razor which really did help stabilize against opponents without having to waste board clears. They did get Omega Devastator for single targets in the late game, but big minions that late haven't really been a problem for Warrior. Also without Blood Razor it is much more difficult to get use of Execute
I spend 22k dust and got almost full set but I will not touch this warrior until he get some nerf. It’s not even fun to win because deck its strong asf.