I got tilted by one of those. So i made a Healadin with dragons to help with removal. General strategy was to hold onto dragons for a reactive game play. Thekal did wonders, since they general don't get past the armour. Nozari to heal me up to full really ruined their plan of action. Proceed to slam down some big dragons!
Mechrattle Hunter has been doing well against them. It's just too hard especially if you get the Oblivitron combo online. It's absolutely absurd to nine lives into Oblivitron which pulls the copy you just got and pulls a Mech Welp out too. It's a crazy board swing that they mostly find tough to answer.
I was very close to beating my buddy (who was playing Bomb Warrior) with Archivist Elysiana. I was playing an admittedly terrible homebrew big warrior and maybe played Archivist too early but it's definitely helpful.
I don't know if it is a good counter but I've beaten every bomb warrior so far with my zerek/undataker priest. It's slow mid-range but they seemingly can't answer the mass value past turn 6/7
Having pulled Boom, 2x Wrench and 2x Omega from my packs, I played a bit last night. The current "meta" bomb warrior is weak on tempo until turn 10 when it can play Omega Devastator. So early aggro/strong tempo will crush the warrior, as well a true control deck which can heal back. It does well against tempo/mid range decks that don't put enough pressure early on, which seems to be a lot of decks right now.
I will say that I think the "true" bomb warrior will end up being a more control deck. I had a more control-oriented deck than the meta one and won my mirror matches (unless I didn't draw Boom). I think the loss of tempo with all the shuffling is going to doom the current netdeck. My hunch is that the final deck will just feature Boom and Wrench and maybe an Upgrade/Greenskin, and will be added to a control warrior deck. Boom is the real MVP of the deck, not really the bombs. Control decks take a while to get refined, so it may be down the road. and I'm not sure Warrior has the control tools at the moment too.
I got tilted by one of those. So i made a Healadin with dragons to help with removal. General strategy was to hold onto dragons for a reactive game play. Thekal did wonders, since they general don't get past the armour. Nozari to heal me up to full really ruined their plan of action. Proceed to slam down some big dragons!
I think nozari in general is a silly card but that's a funny counter after taking 5+ bombs to the face.
I got tilted by one of those. So i made a Healadin with dragons to help with removal. General strategy was to hold onto dragons for a reactive game play. Thekal did wonders, since they general don't get past the armour. Nozari to heal me up to full really ruined their plan of action. Proceed to slam down some big dragons!
I like this idea. I was also thinking of resto druid for a similar reason but I've always enjoyed healadin.
I've been beating bomb warrior pretty easy with the spell hunter deck I made. I think the deck still needs some work as I'm not amazing at coming up with new decks; check it out and give me some advice if you're interested
Man. The thing you guys most likely dont know is I already have Archivist in my deck.... But I cant play it because the cards I get are crap and I dont wanna kill my cards you know.
It is actually the only legendary I have. So imagine how desparate I am man... But thanks for the replies.
ı have 2 golden leggies I wont use just incase I want to craft a legendary in the future. To be honest its not like that Rafaaam doesnt call me...Im a warlock main too. But idk I have only 2 chances.
Right now im gonna build a smorc deck and play ''face never lose'' in the background. I will share my experiences with you.
If you're in the mood to hard counter it then maybe play warlock with Rafaam and wait for him to expend all his bombs and then turn them into legendaries. Not sure if it really works but worth a try.
Beaten them consistently from r6 to r3 with fibo's Big Warrior list. Weapon projects cut the bombs to be like 5ish on average which are definitely not enough to pass your armor. 10 mana spells summon 2 copies of big things as well as Boomship are ridiculous and win games. That's insane against non-hard control like Rogues, Hunters, Druids, Zoolock, or sometimes Controlock post Rafaam if you survive (which can be difficult at times because you can't get brawls,warpaths in time).
Dragon Roars are also great there. Quite a few times I got Kalecgos into Boomship.
Deck can be tweaked a bit to be more defensive like cutting Bulldozor/Ysera/Stegodon/Archmage for some Oondasta+Witchwood Grizzly+Amani War Bear for the great taunts/instant impacts against fast deck.
If you're in the mood to hard counter it then maybe play warlock with Rafaam and wait for him to expend all his bombs and then turn them into legendaries. Not sure if it really works but worth a try.
This CAN work if the bomb warrior is reckless. When playing against a Rafaam deck, I play a control game in the start, while not shuffling bombs if possible. Typically, they are running zoo and will aggressively draw, secure in their ability to convert the bombs, but I just wait them out into the midgame. Then, when they are running out of steam and decide to drop Rafaam because they think that my deck is a jank control warrior that doesn't have a ton of bombs, I equip Wrenchcalibur and drop Elekk and Clockwork Goblin for 10 mana, shuffling 20 damage into their deck in one turn.
A lot of people don't appear to understand that bomb decks don't need to shuffle bombs into the opponent's deck quickly (ie. I will play a clockwork goblin on curve, but I don't feel pressured to do this if there is a better tempo or control play). As the game goes on and both decks are thinned, each individual draw is more likely to be a bomb; this means that you can play a very defensive game until high mana levels, then drop a ton of bombs at once, when the opponent's deck has fewer cards and they are looking to draw up solutions. The only real exceptions to this are Espionage rogues and the odd Mecha'thun deck post-rotation.
It's not like Bombs are OTK, they are more like RNG dots and so if your plan is long term you need some form of healing. I think Blizzard sees healing classes and aggro as counters to bombs.
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I got tilted by one of those. So i made a Healadin with dragons to help with removal. General strategy was to hold onto dragons for a reactive game play. Thekal did wonders, since they general don't get past the armour. Nozari to heal me up to full really ruined their plan of action. Proceed to slam down some big dragons!
Mechrattle Hunter has been doing well against them. It's just too hard especially if you get the Oblivitron combo online. It's absolutely absurd to nine lives into Oblivitron which pulls the copy you just got and pulls a Mech Welp out too. It's a crazy board swing that they mostly find tough to answer.
I was very close to beating my buddy (who was playing Bomb Warrior) with Archivist Elysiana. I was playing an admittedly terrible homebrew big warrior and maybe played Archivist too early but it's definitely helpful.
I haven't lost to one yet with control shaman. I run archivist and witch's brew into kragwa.
I don't know if it is a good counter but I've beaten every bomb warrior so far with my zerek/undataker priest. It's slow mid-range but they seemingly can't answer the mass value past turn 6/7
I've play a lot of bomb warrior (heavy control, not tempo), and the only decks that really scare me are big shaman and espionage rogue.
Resto druid 100% win vs bomb warrior, but it loses to pretty much everything else.
Having pulled Boom, 2x Wrench and 2x Omega from my packs, I played a bit last night. The current "meta" bomb warrior is weak on tempo until turn 10 when it can play Omega Devastator. So early aggro/strong tempo will crush the warrior, as well a true control deck which can heal back. It does well against tempo/mid range decks that don't put enough pressure early on, which seems to be a lot of decks right now.
I will say that I think the "true" bomb warrior will end up being a more control deck. I had a more control-oriented deck than the meta one and won my mirror matches (unless I didn't draw Boom). I think the loss of tempo with all the shuffling is going to doom the current netdeck. My hunch is that the final deck will just feature Boom and Wrench and maybe an Upgrade/Greenskin, and will be added to a control warrior deck. Boom is the real MVP of the deck, not really the bombs. Control decks take a while to get refined, so it may be down the road. and I'm not sure Warrior has the control tools at the moment too.
I think nozari in general is a silly card but that's a funny counter after taking 5+ bombs to the face.
Fun > Meta
I have played Bomb Warrior with this expansion, and I'm getting dominated by Aggro. That's how you beat it. Go hard. Go Face. Go Home.
I like this idea. I was also thinking of resto druid for a similar reason but I've always enjoyed healadin.
Buy defuse kit, it certainly helps. xD
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
I've been beating bomb warrior pretty easy with the spell hunter deck I made. I think the deck still needs some work as I'm not amazing at coming up with new decks; check it out and give me some advice if you're interested
https://www.hearthpwn.com/decks/1261110-spell-hunter-mech
Man. The thing you guys most likely dont know is I already have Archivist in my deck.... But I cant play it because the cards I get are crap and I dont wanna kill my cards you know.
It is actually the only legendary I have. So imagine how desparate I am man... But thanks for the replies.
ı have 2 golden leggies I wont use just incase I want to craft a legendary in the future. To be honest its not like that Rafaaam doesnt call me...Im a warlock main too. But idk I have only 2 chances.
Right now im gonna build a smorc deck and play ''face never lose'' in the background. I will share my experiences with you.
If you're in the mood to hard counter it then maybe play warlock with Rafaam and wait for him to expend all his bombs and then turn them into legendaries. Not sure if it really works but worth a try.
Beaten them consistently from r6 to r3 with fibo's Big Warrior list. Weapon projects cut the bombs to be like 5ish on average which are definitely not enough to pass your armor. 10 mana spells summon 2 copies of big things as well as Boomship are ridiculous and win games. That's insane against non-hard control like Rogues, Hunters, Druids, Zoolock, or sometimes Controlock post Rafaam if you survive (which can be difficult at times because you can't get brawls,warpaths in time).
Dragon Roars are also great there. Quite a few times I got Kalecgos into Boomship.
Deck can be tweaked a bit to be more defensive like cutting Bulldozor/Ysera/Stegodon/Archmage for some Oondasta+Witchwood Grizzly+Amani War Bear for the great taunts/instant impacts against fast deck.
Also, just have 10cards in hand and you burn the bombs lol
Archivist Elysiana
This CAN work if the bomb warrior is reckless. When playing against a Rafaam deck, I play a control game in the start, while not shuffling bombs if possible. Typically, they are running zoo and will aggressively draw, secure in their ability to convert the bombs, but I just wait them out into the midgame. Then, when they are running out of steam and decide to drop Rafaam because they think that my deck is a jank control warrior that doesn't have a ton of bombs, I equip Wrenchcalibur and drop Elekk and Clockwork Goblin for 10 mana, shuffling 20 damage into their deck in one turn.
A lot of people don't appear to understand that bomb decks don't need to shuffle bombs into the opponent's deck quickly (ie. I will play a clockwork goblin on curve, but I don't feel pressured to do this if there is a better tempo or control play). As the game goes on and both decks are thinned, each individual draw is more likely to be a bomb; this means that you can play a very defensive game until high mana levels, then drop a ton of bombs at once, when the opponent's deck has fewer cards and they are looking to draw up solutions. The only real exceptions to this are Espionage rogues and the odd Mecha'thun deck post-rotation.
It's not like Bombs are OTK, they are more like RNG dots and so if your plan is long term you need some form of healing. I think Blizzard sees healing classes and aggro as counters to bombs.