I think alot depends on how well rogue does. You may find as a control value player you simply can't compete with what they dish out, so the value greed meta that some people are saying is gonna happen will not be a thing. I don't want to waste time with control shaman if a rogue is generating an army of pogo hoppers, it's too depressing.
Before I saw the final card reveal yesterday I was really looking forward to a meta that feels slow and control-ish without having infinite-value-cards deciding the game on their own but instead powerful late-game finishers.
Then Blizzard reminded me that this is hearthstone and that aggro will always be numero uno. A lot of support for them, barely any new aoe and cheap taunts. Feelsbadman
Secret Paladin, Silence Priest, Murlock shaman, Token Druid will define the meta. Totally aggro first week.
Week two:
Control players will try to think ways to counter them. I have 2 decks that come to mind for that. Rush Warrior and a mix of Pirate/Thief Rogue due to the new cards. Both midrangey decks, not really control.
Week three:
Deathrattle/Spell Hunter, Mech Warrior and others will start to emerge. Thief rogue will appear as hard counter , and then everyone will start playing super aggro decks from Week1 to counter it.
Week four: I don't know.
Personally I will continue to play Tessespionage Rogue as I have done for the last months. I will get crushed by aggro decks then become salty and start playing aggro decks too, or wait for the Solo Adventure :P
I predict the meta will be aggro heavy since tar creeper is gone and there aren't many good early game taunts anymore aggro will prevail, also we finally have good 2 drops.
Also secret aggro paladin seems like the deck to beat, so the tiers will be based on how well decks do against it.
Control and OTK decks are dead until the next expansion. It will be aggro, then a couple of mid-rangey decks might make an appearance. Games will be over by turn 10. All the 8+ mana cards printed this set will not see play.
FYI, had you asked me this yesterday I would have said the opposite. Then token druid, murloc shaman and secret paladin, and maybe even zoo warlock, were revealed today and, well, there goes the next four months. Aggro rogue will be a thing too. Control and any deck that wants to get to the late game doesn't have the turn 1-5 tools to deal with aggro.
Yeah, agreed. Vicious reveal strategy by Blizzard, this time around. Holding back all those aggro tools 'til the very last reveal stream was a very unfair move. The new shaman's murlocs cards are so ridiculously OP! Soul of the Murloc and Bloodlust will be the new gamebusting combo ending games by turn 5 or 6.
I think alot depends on how well rogue does. You may find as a control value player you simply can't compete with what they dish out, so the value greed meta that some people are saying is gonna happen will not be a thing. I don't want to waste time with control shaman if a rogue is generating an army of pogo hoppers, it's too depressing.
aggro:
Murloc shaman
Silence priest
Secret paladin
Token druid
Love the tribes.
Before I saw the final card reveal yesterday I was really looking forward to a meta that feels slow and control-ish without having infinite-value-cards deciding the game on their own but instead powerful late-game finishers.
Then Blizzard reminded me that this is hearthstone and that aggro will always be numero uno. A lot of support for them, barely any new aoe and cheap taunts. Feelsbadman
I could see tempo silence priest become a thing, mostly because of the high statted low cost minions and the cheap silence minions
tier1:
tempo rogue, silence priest, murloc shaman, secret paladin
tier2:
imp warlock, midrange hunter, control warrior
tier3:
rush warrior, tempo mage, pogo rogue, token druid, mech paladin, espionage rogue
tier4:
miracle shaman, control shaman, mecha'thun warlock
This.
Mechrattle Hunter is what I'm looking forward to trying.
Aggro Secret Paladin
Mech/Dragon/Bomb Warrior
Silence Priest
Token Druid
Rogue will have a tier 1 deck, no idea what it will be.
Warlock is looking so bad :D No good heals or AOE. Probably will have some kind of imp handlock
-Secret Paladin
-Zoolock
-Murloc Shaman
-Rush Warrior
-Control Warrior
-Sillence Priest
-Token Druid
Week one:
Secret Paladin, Silence Priest, Murlock shaman, Token Druid will define the meta. Totally aggro first week.
Week two:
Control players will try to think ways to counter them. I have 2 decks that come to mind for that. Rush Warrior and a mix of Pirate/Thief Rogue due to the new cards. Both midrangey decks, not really control.
Week three:
Deathrattle/Spell Hunter, Mech Warrior and others will start to emerge. Thief rogue will appear as hard counter , and then everyone will start playing super aggro decks from Week1 to counter it.
Week four: I don't know.
Personally I will continue to play Tessespionage Rogue as I have done for the last months. I will get crushed by aggro decks then become salty and start playing aggro decks too, or wait for the Solo Adventure :P
From all the above mentioned predictions i think only a 20% will find a high tier place in the meta.
After a couple of weeks of experimentation and contemplation people will come up with decks that will create the surface of the meta.
So hardly to predict anything specific apart from the fact that Rogues will have a secured spot in Tier 1 or 2.
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
I predict the meta will be aggro heavy since tar creeper is gone and there aren't many good early game taunts anymore aggro will prevail, also we finally have good 2 drops.
Also secret aggro paladin seems like the deck to beat, so the tiers will be based on how well decks do against it.
Dude, since when is CONTROL warrior aggro?
Well. Wall priest, is not also aggro :P . Probably this guy hates or loves aggro SO much that he oversimplified and generalised his statement
Control will prey on aggro, token/combo will prey on Control, aggro will prey on token/combo.
pogo rogue
Murloc Shaman
Shuffle rouge
secret and paladin
dragon and mech warrior
zoolock
heal/token druid
facehunter and OTK-spellhunter (?)
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Im gonna try to figure out a deck in wild that utilizes Emperor Thaurisan followed by Spirit Singer Umbra followed by Sylvanas Windrunner into Conjurers Calling... 2x 6 drop minions, and 2 minions stolen from your opponent....
To live is to suffer, to survive is to find meaning in the suffer!
Yeah, agreed. Vicious reveal strategy by Blizzard, this time around. Holding back all those aggro tools 'til the very last reveal stream was a very unfair move. The new shaman's murlocs cards are so ridiculously OP! Soul of the Murloc and Bloodlust will be the new gamebusting combo ending games by turn 5 or 6.