Mojomaster Zihi is good enough to stop combo, any Mecha'thun or Hakkar or paladin dk decks. Or you want a card that autowins u a game, because u just play this card in your deck?
Mojomaster Zihi is good enough to stop combo, any Mecha'thun or Hakkar or paladin dk decks. Or you want a card that autowins u a game, because u just play this card in your deck?
I dunno Mojomaster Zihi is good, but he only stalls 4 turns max, and some druid decks can just completely pass that. I think just a reprint of deathlord or dirty rat would be what the OP wants
Mojomaster Zihi is good enough to stop combo, any Mecha'thun or Hakkar or paladin dk decks. Or you want a card that autowins u a game, because u just play this card in your deck?
Yeah, because control should beat everything. And at the same time any other deck should not beat control.
Control beat aggro but aggro still can beat control.
Combo beat control but WHAT? WHAT?"
Warrior with enough armor, control Druid the same. And against Mecha'thun decks you have few options: 1. Burn a combo piece, not always possible. 2. Play Warlock - Demons' Project or Thanos Contract. 3. Put enough pressure on them. 4. Geist against Neutralize.
That said, Mecha'thun is unfun to play, and even more frustrating when you lose. I think "Win the game if condition is met" never should've been printed on a single card (includes Uther of the Ebon Blade). I don't have a problem with decks like Malygos or Quest Mage, as they can be countered if you play well and push just the right amount to not get obliterated with AOE or stall cards. I play fanmade Recruit Warrior on ladder, and when I meet Malygos Rogue I often find myself alive after combo with around 10 hp (Also I put too much pressure with big sticky minions for Mecha'thun decks to outstand). Right now, there's enough tech options for Combo decks.
So tired of combo decks and if another person says that Ziki is the counter I loose my sh*t! Ziki just delay which doesn't solve the problem. I miss the days when combo decks took more skills and had to be setup over atleast 2 turns - now it is easy to deal 60+ damage in 1 turn - that is bullox
They've basically already said they're going to give us something in this vein.
I feel they are trying to get away from this rock paper scissors game and I cant wait for this to happen. With jaina/baku/guldan/rexxar rotating this weakens control/value and opens the door to offer counters to combo/aggro instead of just printing insane control/value cards.
I would love a game where you get to decide how well you do against other matchups. If you want you could tech your deck to be decent but not great against everything regardless if you like combo/control/aggro/mid range. You could also tech your deck to crush aggro at the expense of the other math-ups if you are facing a lot of aggro, same goes for teching againt combo/control if you are facing them a lot.
Blizzard admitting these very strong value/control cards was a mistake is a good sign for the future of the game.
So tired of combo decks and if another person says that Ziki is the counter I loose my sh*t! Ziki just delay which doesn't solve the problem. I miss the days when combo decks took more skills and had to be setup over atleast 2 turns - now it is easy to deal 60+ damage in 1 turn - that is bullox
And some people are sick of "Control players" who do nothing but cry about every deck that counters them. Spoiled kids. You make me sick.
They also acknowledged that a part of the reason they had so many OTKs introduced is because they introduced too much infinite value. I think it's a reasonable to reach the conclusion that they didn't want to introduce a ton of ways to combat OTKs because the OTKs were necessary to counter-balance shit like Jaina, Guldan, etc.
Basically, the death knights are the reason the game has been the way it's been for the last 2 years.
Zihi isn't an auto counter to combo decks, it creates a window of opportunity for you to win the game when you think they're about to play their combo. You can't just slam it down and go, "HA, I WIN THE GAME NOW," you have to play it at a strategic point in the game and where you can follow it up with some consistent aggression.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Yes, Aggro has and will always be busted and Combo is dependant on the meta. But control has never been good ever since frozen throne came out (with the exception of odd warrior). I've almost never seen a tier list with a tier 1 control deck. And no Cubelock does not count as control, because doomguard + cube is more like midrange / combo. So honestly I'd like to see more control tools, because it will force players to play for value instead of insakilling someone or getting lethal by turn 6 with aggro.
I hate it when people reply with bullshit like "you want auto-win cards". What gave people the impression that a card like Dirty Rat automatically wins the game? Most combo decks can still fuck you up if you don't pull the right minion/don't have removal for the pulled minion. Remember Star Aligner Druid? You could pull Aviana, Brann Bronzebeard, Witchwood Piper or Ancient Brewmaster they could still beat you easily. You pull a Faceless Manipulator against Malygos Druid, they can still beat you, you can pull Raza the Chained and still die to Prophet Velen, and vice-versa. Dirty Rat is not an auto-win card, it requires good timing, luck and most of the time setup with Zola the Gorgon/Brann Bronzebeard. So yes, a netural card like Dirty Rat is needed, it's not auto-win just cause you noobs got lucky a few times and highrolled.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Give to us a counter for Combo Decks.
I'm very tired of being beaten by a combo deck in which nothing I do will change the outcome.
I miss Dirty Rat SO MUCH, please, give us something similar.
I just don't understand ..
Aggro beat combo but combo still can beat aggro.
Control beat aggro but aggro still can beat control.
Combo beat control but WHAT? WHAT?
I'm sorry for my bad english :D
Void Contract
OP means neutral card, because warlock is not only control class.
Mojomaster Zihi is good enough to stop combo, any Mecha'thun or Hakkar or paladin dk decks. Or you want a card that autowins u a game, because u just play this card in your deck?
I dunno Mojomaster Zihi is good, but he only stalls 4 turns max, and some druid decks can just completely pass that. I think just a reprint of deathlord or dirty rat would be what the OP wants
""""""""Stop""""""""" for 3-4 turns at max? Yeah, great "counter".
I'm sorry for my bad english :D
Yeah, because control should beat everything. And at the same time any other deck should not beat control.
"Aggro beat combo but combo still can beat aggro.
Control beat aggro but aggro still can beat control.
Combo beat control but WHAT? WHAT?"
Warrior with enough armor, control Druid the same. And against Mecha'thun decks you have few options: 1. Burn a combo piece, not always possible. 2. Play Warlock - Demons' Project or Thanos Contract. 3. Put enough pressure on them. 4. Geist against Neutralize.
That said, Mecha'thun is unfun to play, and even more frustrating when you lose. I think "Win the game if condition is met" never should've been printed on a single card (includes Uther of the Ebon Blade). I don't have a problem with decks like Malygos or Quest Mage, as they can be countered if you play well and push just the right amount to not get obliterated with AOE or stall cards. I play fanmade Recruit Warrior on ladder, and when I meet Malygos Rogue I often find myself alive after combo with around 10 hp (Also I put too much pressure with big sticky minions for Mecha'thun decks to outstand). Right now, there's enough tech options for Combo decks.
My fanmade expansion! (Click on pack to open packs with my cards)
Aggro beats combo
combo beats control
control beats aggro
If you take combo out of this meta everyone will play control/value
They've basically already said they're going to give us something in this vein.
So tired of combo decks and if another person says that Ziki is the counter I loose my sh*t! Ziki just delay which doesn't solve the problem. I miss the days when combo decks took more skills and had to be setup over atleast 2 turns - now it is easy to deal 60+ damage in 1 turn - that is bullox
I feel they are trying to get away from this rock paper scissors game and I cant wait for this to happen. With jaina/baku/guldan/rexxar rotating this weakens control/value and opens the door to offer counters to combo/aggro instead of just printing insane control/value cards.
I would love a game where you get to decide how well you do against other matchups. If you want you could tech your deck to be decent but not great against everything regardless if you like combo/control/aggro/mid range. You could also tech your deck to crush aggro at the expense of the other math-ups if you are facing a lot of aggro, same goes for teching againt combo/control if you are facing them a lot.
Blizzard admitting these very strong value/control cards was a mistake is a good sign for the future of the game.
Thanos Contract
And some people are sick of "Control players" who do nothing but cry about every deck that counters them. Spoiled kids. You make me sick.
They also acknowledged that a part of the reason they had so many OTKs introduced is because they introduced too much infinite value. I think it's a reasonable to reach the conclusion that they didn't want to introduce a ton of ways to combat OTKs because the OTKs were necessary to counter-balance shit like Jaina, Guldan, etc.
Basically, the death knights are the reason the game has been the way it's been for the last 2 years.
Fine, but aggro should get some control hosers then - it's only fair.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Please blizzard, give midrange a neutral cheap counter spell. Or a remove all armour card. Put Loatheb in classic.
Zihi isn't an auto counter to combo decks, it creates a window of opportunity for you to win the game when you think they're about to play their combo. You can't just slam it down and go, "HA, I WIN THE GAME NOW," you have to play it at a strategic point in the game and where you can follow it up with some consistent aggression.
Kaladin's RoS Set Review
Join me at Out of Cards!
Yes, Aggro has and will always be busted and Combo is dependant on the meta. But control has never been good ever since frozen throne came out (with the exception of odd warrior). I've almost never seen a tier list with a tier 1 control deck. And no Cubelock does not count as control, because doomguard + cube is more like midrange / combo. So honestly I'd like to see more control tools, because it will force players to play for value instead of insakilling someone or getting lethal by turn 6 with aggro.
I hate it when people reply with bullshit like "you want auto-win cards". What gave people the impression that a card like Dirty Rat automatically wins the game? Most combo decks can still fuck you up if you don't pull the right minion/don't have removal for the pulled minion. Remember Star Aligner Druid? You could pull Aviana, Brann Bronzebeard, Witchwood Piper or Ancient Brewmaster they could still beat you easily. You pull a Faceless Manipulator against Malygos Druid, they can still beat you, you can pull Raza the Chained and still die to Prophet Velen, and vice-versa. Dirty Rat is not an auto-win card, it requires good timing, luck and most of the time setup with Zola the Gorgon/Brann Bronzebeard. So yes, a netural card like Dirty Rat is needed, it's not auto-win just cause you noobs got lucky a few times and highrolled.