Given that Dean Ayala even asks on twitter how to get back people how quit / play less, I think it is pretty safe to assume that the game indeed loses ground quickly. Whereas MTGA rises, and I also moved from playing lots of arena in HS to just doing dailies, if even, while playing much more MTGA.
The game is just too expensive and sorry, but MTG is just the better game. Where HS basically plays in autopilot mode (ANY deck does, only arena is somewhat challenging), MTG allows more complex interactions and is just more fun once you get into it.
Hold on - you mean to suggest MTGA is cheaper option?
It certainly was and still is. Before they introduced duplicate protection, the game was incrediby generous with the rewards from Constructed Event. At that rate, hardcore players could have easily gotten a full playset over time, without paying anything. Sadly they nerfed the rewards when they added the much requested duplicate protection, but it still is much more generous than HS. You already get lots of cards to start with, 3 weekly packs, and if you play just 4 wins per day, you can open another pack daily. Keep in mind though that MTG has a huge cardpool.
Neat.
However, it really depends on your play style as I read it. It may be cheaper if you spend those many hours farming, but let’s face it, a lot of us really don’t have that kind of time.
In HS I can stay competitive with a quite casual play style, completing the daily quests and some odd arena over the weekend. Competitive by my standard is quite low, I may add. I simply hit rank 5 every season and leave it at that.
So at the end of the day, “cheaper” has more elements to it, mainly how competitive you seek to be. HS is perfectly possible to be a consecutive rank 5 player for free.
I would try out MTGA if it had a mobile option, but as the game is right now, it seems to be aimed at the hardcore gamer people.
In my opinion the biggest issue is that the current meta has tow major build around cards:gen and baku. Either these cards should be in less decks via some changes or they should make those cards accesible. Most casual players dont want to invest in a set from over a year ago for the chance of getting those 2 legends. Crafting them is fine but casual players want to craft cool fun cards and not ones that feel standard.
Either those 2 legends should be nerfed or made more accesible for everyone. These feel like reno, and reno had an accesible price point in a fun adventure. Like reno, if you dont have the respective gen or baku you cant even play a budget version of the deck...
Another issue is that the current combo decks are super unfun to lose against. In the past losing to savage roar force of nature combo you could try and prepare here. The current combos you cannot prevent unless you are aggro. Just not fun for most casual players. None of my friends play anymore based on those 2 pieces of feedback.
I agree that HS is fading out but it is NOT an expensive card game. Only people who never ever played card games say that because they never saw how expensive others are (Magic, Yugioh). You literally have to pay 200$ for 3 cards that you need in your deck in order for it to be relevant at all.. for that expansion! It gives you an idea how expensive is to build a deck in those cards games just for new expansion's meta.
In regards to Tournament Mode, I even have to agree with Sherman on this one ; )
Releasing nothing, especially after they already said they would release it, is pretty poor. As of now I think they just put it off indefinitely. We could probably all agree that no matter what this mode included (or didn't include), some people would not be happy with it. We have many forum members including myself at times that complain about anything and everything.
However, you're never going to please everybody all the time. That, IMHO, doesn't excuse a multi BILLION dollar company from not even releasing anything at all (in regards to Tournament Mode). Even a custom mode would be a start. Just include some basic features and add more from there.
I'm sure Dean Ayala really wanted to know what Blizzard could do to get HS customers back but as someone on that thread already posted, just read the threads from the last few months/years.
I agree that HS is fading out but it is NOT an expensive card game. Only people who never ever played card games say that because they never saw how expensive others are (Magic, Yugioh). You literally have to pay 200$ for 3 cards that you need in your deck in order for it to be relevant at all.. for that expansion! It gives you an idea how expensive is to build a deck in those cards games just for new expansion's meta.
I can see why Blizzard can't do anything with hte feedback "We want tournament mode"....impossible to know what that even means.
It means whatever they think it means. They could release different kind of tournament modes or just one which would be updated according to the circumstances and more or less what the mayority of the player base requests. We are talking about a huge company here, they can do any of this and more, much more. Not having released any kind of tournament mode yet is not acceptable by any means, especially for a company like Blizzard.
We're at a point where they could add almost any kind of game mode that resembles a tournament in any way, and it would be hailed as a success. People are after a new game mode, period.
I'm fairly certain that any major change would also be welcomed in a similar fashion, be it achievements, profiles or meaningless clans. People probably want something new in any way, anything that distinguishes modern HS from 4-years-ago HS apart from the mandatory expansions.
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Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
We are at the tail end of the year of the raven. Once the new year is announced EVERYONE will be rushing back in to check it out. Now the true test will be who stays around once the new year is a month or two in.
Having no evidence to suggest the playerbase is materially shrinking, I still wouldn't be surprised if it was so.
Dota Auto Chess is a truly f2p experience that has drawn away some of the streamers.
Blizzard has bent over backwards to piss off anyone paying attention.
Between these two factors, I imagine there will be a drop. I also imagine it will spike hard with the rotation in a month and a half, so I imagine we'll be fine.
I have to keep imagining these things, because there seems to be no evidence supporting this thread's main premise in the first place.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I just want Hearthstone to give me something new. I don't mean a new expansion, or a new tavern brawl but a new game mode to keep things fresh. I've been playing for 4 years now and the game looks nearly identical. Somethings got to get added or else the game will just become to stale and phase out.
In my opinion the biggest issue is that the current meta has tow major build around cards:gen and baku. Either these cards should be in less decks via some changes or they should make those cards accesible. Most casual players dont want to invest in a set from over a year ago for the chance of getting those 2 legends. Crafting them is fine but casual players want to craft cool fun cards and not ones that feel standard.
Either those 2 legends should be nerfed or made more accesible for everyone. These feel like reno, and reno had an accesible price point in a fun adventure. Like reno, if you dont have the respective gen or baku you cant even play a budget version of the deck...
Another issue is that the current combo decks are super unfun to lose against. In the past losing to savage roar force of nature combo you could try and prepare here. The current combos you cannot prevent unless you are aggro. Just not fun for most casual players. None of my friends play anymore based on those 2 pieces of feedback.
Ummmm, I have to ask you if you really think that's true. What are the decks that use Genn and Baku? Odd warrior, odd paladin, even lock (which I never see anymore), odd rogue (which basically doesn't exist anymore), even paladin and shaman, odd mage. Odd hunter and even rogue are fringe decks. Now tell me that those are the most played decks? Maybe odd paladin, mage and warrior see high levels of play. The meta is shaped by hunter and priest, straight up. They are the most common decks I see, and virtually 40% of all games over the last day are played with those classes, that run no Genn or Baku decks besides odd hunter. Decks that do use Genn and Baku amount to about 30% over all classes that run one of those decks. I have yet to see an even shaman mirror in over 100 games this season. Only three classes use one of those decks as their most popular deck, and Genn is frankly nowhere. So you only need Baku, and you only need Baku if you want to play warrior, mage or paladin.
I’m a pretty new player and still having fun. I mean yeah I guess if you’ve been playing this game for years it might be getting old by now but the thing with mobile games is that there’s always new players who enjoy the game with fresh eyes, and there always will be.
That said there are definitely some quality of life changes Blizzard could make to keep more of those new players. More play modes, meaningful solo adventures, and can I get a way to purchase wild packs already? Preferably at a greatly reduced cost so newbies can actually catch up?
Even the fanboy can't handle card design that numbs mind and intellect. It becomes apparent that this pretends to be strategy game but it turns out to be a mindless aggressive or assured auto-combo win frenzy. It is exactly this steepness of RPS that people get disgusted, not with the game but with card designers, developers, Whalen and consort with only pack selling on their mind. In this overstretching lies the problem.
It is exactly this reason people turn their back.
Rollback Post to RevisionRollBack
We make our world significant through the courage of our questions and the depth of our answers.
Having no evidence to suggest the playerbase is materially shrinking, I still wouldn't be surprised if it was so.
Dota Auto Chess is a truly f2p experience that has drawn away some of the streamers.
Blizzard has bent over backwards to piss off anyone paying attention.
Between these two factors, I imagine there will be a drop. I also imagine it will spike hard with the rotation in a month and a half, so I imagine we'll be fine.
I have to keep imagining these things, because there seems to be no evidence supporting this thread's main premise in the first place.
Dota Auto chess is reminding people what it was like back when you could buy WC3, and get arguably one of the greatest games ever made for free...and this is even better than that for the consumer. I find it impossible to argue for Hearthstone in place of Dota Chess simply because unlike Hearthstone there are no gates to prevent your gameplay experience apart from your own skill. That being said there's no evidence to suggest people are leaving one for another, it's simply a continuation of interconnectivity, which is something badly needed in the gaming world, and has been for some time.
Rollback Post to RevisionRollBack
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Just check the votes for the best decks on the front page. They're soo low since days. When hearthstone was good, the best deck had serverle hundreds of upvotes. But now...
Just check the votes for the best decks on the front page. They're soo low since days. When hearthstone was good, the best deck had serverle hundreds of upvotes. But now...
Yeah, but that could all be the result of a shift from seasoned players to casual ones. Look at HSRepaly, it shows most players are rank 5, but that isn't true. Only true for players with the tracker installed. Blizz follows the money, no need to worry about the pros unless they factor into that - frequent expansions, promotions, buy some cards for $19.99 and they take it to the bank, even if you quit a month later.
Rollback Post to RevisionRollBack
Free to try and find a game, dealing cards for sorrow, cards for pain.
This week (so far) : 574,000 (and counting) at the time of this reply. The game seems to still be doing ok. Is there stuff Blizzard should be doing with the game? YES! But I (and lots of others) still find it fun and are hopeful about the future of Hearthstone.
This week (so far) : 574,000 (and counting) at the time of this reply. The game seems to still be doing ok. Is there stuff Blizzard should be doing with the game? YES! But I (and lots of others) still find it fun and are hopeful about the future of Hearthstone.
That doesn't say whether the game is gaining/losing/keeping players. Anyone have this stat from a month ago and a year ago?
meta has been too stale for too long with too many polarized matchups happening...
however its beyond me how DOTA auto chess is the go-to game for so many people right now? That game gets even more stale even quicker no matter if you're just watching or playing.
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Neat.
However, it really depends on your play style as I read it. It may be cheaper if you spend those many hours farming, but let’s face it, a lot of us really don’t have that kind of time.
In HS I can stay competitive with a quite casual play style, completing the daily quests and some odd arena over the weekend. Competitive by my standard is quite low, I may add. I simply hit rank 5 every season and leave it at that.
So at the end of the day, “cheaper” has more elements to it, mainly how competitive you seek to be. HS is perfectly possible to be a consecutive rank 5 player for free.
I would try out MTGA if it had a mobile option, but as the game is right now, it seems to be aimed at the hardcore gamer people.
In my opinion the biggest issue is that the current meta has tow major build around cards:gen and baku. Either these cards should be in less decks via some changes or they should make those cards accesible. Most casual players dont want to invest in a set from over a year ago for the chance of getting those 2 legends. Crafting them is fine but casual players want to craft cool fun cards and not ones that feel standard.
Either those 2 legends should be nerfed or made more accesible for everyone. These feel like reno, and reno had an accesible price point in a fun adventure. Like reno, if you dont have the respective gen or baku you cant even play a budget version of the deck...
Another issue is that the current combo decks are super unfun to lose against. In the past losing to savage roar force of nature combo you could try and prepare here. The current combos you cannot prevent unless you are aggro. Just not fun for most casual players. None of my friends play anymore based on those 2 pieces of feedback.
I bet you have the rank to back that statement up...
Hearthtstone is a video game.
In regards to Tournament Mode, I even have to agree with Sherman on this one ; )
Releasing nothing, especially after they already said they would release it, is pretty poor. As of now I think they just put it off indefinitely. We could probably all agree that no matter what this mode included (or didn't include), some people would not be happy with it. We have many forum members including myself at times that complain about anything and everything.
However, you're never going to please everybody all the time. That, IMHO, doesn't excuse a multi BILLION dollar company from not even releasing anything at all (in regards to Tournament Mode). Even a custom mode would be a start. Just include some basic features and add more from there.
I'm sure Dean Ayala really wanted to know what Blizzard could do to get HS customers back but as someone on that thread already posted, just read the threads from the last few months/years.
"There is no spoon"
It's a digital card game.
Lol this post title sounds like a Donald trump speech. “Big time! Losing lots of users”
"I am unfortunately, the hero of ages" -Harmony
We're at a point where they could add almost any kind of game mode that resembles a tournament in any way, and it would be hailed as a success. People are after a new game mode, period.
I'm fairly certain that any major change would also be welcomed in a similar fashion, be it achievements, profiles or meaningless clans. People probably want something new in any way, anything that distinguishes modern HS from 4-years-ago HS apart from the mandatory expansions.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
We are at the tail end of the year of the raven. Once the new year is announced EVERYONE will be rushing back in to check it out. Now the true test will be who stays around once the new year is a month or two in.
Having no evidence to suggest the playerbase is materially shrinking, I still wouldn't be surprised if it was so.
Dota Auto Chess is a truly f2p experience that has drawn away some of the streamers.
Blizzard has bent over backwards to piss off anyone paying attention.
Between these two factors, I imagine there will be a drop. I also imagine it will spike hard with the rotation in a month and a half, so I imagine we'll be fine.
I have to keep imagining these things, because there seems to be no evidence supporting this thread's main premise in the first place.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I just want Hearthstone to give me something new. I don't mean a new expansion, or a new tavern brawl but a new game mode to keep things fresh. I've been playing for 4 years now and the game looks nearly identical. Somethings got to get added or else the game will just become to stale and phase out.
Ummmm, I have to ask you if you really think that's true. What are the decks that use Genn and Baku? Odd warrior, odd paladin, even lock (which I never see anymore), odd rogue (which basically doesn't exist anymore), even paladin and shaman, odd mage. Odd hunter and even rogue are fringe decks. Now tell me that those are the most played decks? Maybe odd paladin, mage and warrior see high levels of play. The meta is shaped by hunter and priest, straight up. They are the most common decks I see, and virtually 40% of all games over the last day are played with those classes, that run no Genn or Baku decks besides odd hunter. Decks that do use Genn and Baku amount to about 30% over all classes that run one of those decks. I have yet to see an even shaman mirror in over 100 games this season. Only three classes use one of those decks as their most popular deck, and Genn is frankly nowhere. So you only need Baku, and you only need Baku if you want to play warrior, mage or paladin.
I’m a pretty new player and still having fun. I mean yeah I guess if you’ve been playing this game for years it might be getting old by now but the thing with mobile games is that there’s always new players who enjoy the game with fresh eyes, and there always will be.
That said there are definitely some quality of life changes Blizzard could make to keep more of those new players. More play modes, meaningful solo adventures, and can I get a way to purchase wild packs already? Preferably at a greatly reduced cost so newbies can actually catch up?
Even the fanboy can't handle card design that numbs mind and intellect. It becomes apparent that this pretends to be strategy game but it turns out to be a mindless aggressive or assured auto-combo win frenzy. It is exactly this steepness of RPS that people get disgusted, not with the game but with card designers, developers, Whalen and consort with only pack selling on their mind. In this overstretching lies the problem.
It is exactly this reason people turn their back.
We make our world significant through the courage of our questions and the depth of our answers.
Dota Auto chess is reminding people what it was like back when you could buy WC3, and get arguably one of the greatest games ever made for free...and this is even better than that for the consumer. I find it impossible to argue for Hearthstone in place of Dota Chess simply because unlike Hearthstone there are no gates to prevent your gameplay experience apart from your own skill. That being said there's no evidence to suggest people are leaving one for another, it's simply a continuation of interconnectivity, which is something badly needed in the gaming world, and has been for some time.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Just check the votes for the best decks on the front page. They're soo low since days. When hearthstone was good, the best deck had serverle hundreds of upvotes. But now...
Yeah, but that could all be the result of a shift from seasoned players to casual ones. Look at HSRepaly, it shows most players are rank 5, but that isn't true. Only true for players with the tracker installed. Blizz follows the money, no need to worry about the pros unless they factor into that - frequent expansions, promotions, buy some cards for $19.99 and they take it to the bank, even if you quit a month later.
Free to try and find a game, dealing cards for sorrow, cards for pain.
HS replay stats:
Last week :
6,447,947 games played
This week (so far) : 574,000 (and counting) at the time of this reply. The game seems to still be doing ok. Is there stuff Blizzard should be doing with the game? YES! But I (and lots of others) still find it fun and are hopeful about the future of Hearthstone.
That doesn't say whether the game is gaining/losing/keeping players. Anyone have this stat from a month ago and a year ago?
meta has been too stale for too long with too many polarized matchups happening...
however its beyond me how DOTA auto chess is the go-to game for so many people right now? That game gets even more stale even quicker no matter if you're just watching or playing.