I've been spending most of my time recently in Standard Casual with a Priest deck focused around card copying. Unless I'm facing a balls to the wall aggro deck, I have a reasonably good chance of winning. There is no win condition in the deck itself, I must copy my opponent's.
What I've been noticing is that when I do win with my op's win condition, I hardly ever get to actually finish the game. More often than not, I get a rage quit. From my perspective, I got really lucky and had some fun and just happened to win with a stupid deck, but my ops obviously have a different view.
It's been happening so much recently that I thought I would get the community's sense of things. What is so rage inducing about losing to a copy deck that they can't just concede, they must close the client?
I've been spending most of my time recently in Standard Casual with a Priest deck focused around card copying. Unless I'm facing a balls to the wall aggro deck, I have a reasonably good chance of winning. There is no win condition in the deck itself, I must copy my opponent's.
What I've been noticing is that when I do win with my op's win condition, I hardly ever get to actually finish the game. More often than not, I get a rage quit. From my perspective, I got really lucky and had some fun and just happened to win with a stupid deck, but my ops obviously have a different view.
It's been happening so much recently that I thought I would get the community's sense of things. What is so rage inducing about losing to a copy deck that they can't just concede, they must close the client?
First of all don't jump to any conclusions, you're playing on casual so people will just concede without a super solid reason, there's no punishment and/or drawback on doing so there.
After that, people are not mad because "they're losing to their decks", if that would be the case then everyone would rage quit on mirror match-ups as soon as they are slightly behind. The problem with stealing decks is that they're random and people hate losing against random shit that is highly variable, even with priest cards that steal only cards that the opponent is playing, it's still random. What I mean by this is for example, imagine you're playing against Deathrattle hunter, how different the game would be if you steal an egg, a couple activators and lets say a shaw (just to name some good cards) and then on another game you get 2 candleshots and a kathrena (you obviously have no beasts on your deck to pull). Even if your steal pool is somehow controlled it's still random and you can simply brick and get rekt.
People just absolutely hate losing to random stuff that neither player really has control of... And can you blame them? There have been games were I'm in a super dominant position and my opponent just bullshits their way through with sommething insanely lucky and you just feel like skill played such a little role that you just feel borderline cheated. And even with this "controlled RNG" cards that priest has it's still down to luck. There's your answer my man.
I tend to have a lot more people leaving than conceding when I play casual whatever the deck (heard they're saving time...). I don't think these "leaves" are linked to the deck you play (well or not)
I've been spending most of my time recently in Standard Casual with a Priest deck focused around card copying. Unless I'm facing a balls to the wall aggro deck, I have a reasonably good chance of winning. There is no win condition in the deck itself, I must copy my opponent's.
What I've been noticing is that when I do win with my op's win condition, I hardly ever get to actually finish the game. More often than not, I get a rage quit. From my perspective, I got really lucky and had some fun and just happened to win with a stupid deck, but my ops obviously have a different view.
It's been happening so much recently that I thought I would get the community's sense of things. What is so rage inducing about losing to a copy deck that they can't just concede, they must close the client?
First of all don't jump to any conclusions, you're playing on casual so people will just concede without a super solid reason, there's no punishment and/or drawback on doing so there.
Conceding I could understand, I do it all the time. But closing the client is not conceding, it's something I only ever do when I'm frustrated or angry. And one or two disconnects I could understand, but I have been getting so many lately.
After that, people are not mad because "they're losing to their decks", if that would be the case then everyone would rage quit on mirror match-ups as soon as they are slightly behind. The problem with stealing decks is that they're random and people hate losing against random shit that is highly variable, even with priest cards that steal only cards that the opponent is playing, it's still random. What I mean by this is for example, imagine you're playing against Deathrattle hunter, how different the game would be if you steal an egg, a couple activators and lets say a shaw (just to name some good cards) and then on another game you get 2 candleshots and a kathrena (you obviously have no beasts on your deck to pull). Even if your steal pool is somehow controlled it's still random and you can simply brick and get rekt.
People just absolutely hate losing to random stuff that neither player really has control of... And can you blame them? There have been games were I'm in a super dominant position and my opponent just bullshits their way through with sommething insanely lucky and you just feel like skill played such a little role that you just feel borderline cheated. And even with this "controlled RNG" cards that priest has it's still down to luck. There's your answer my man.
I guess so, but to me, that's what Casual is for: embracing the RNG because who cares, it's not like it's ladder or anything. I see your point, though. When I'm on Casual I'm there to relax and screw around, I reflexively believe others are there for the same reason.
Maybe it's fun for you, but most people hate to lose to RNG. Especially if their opponent manages to get to their win condition faster than them because of RNG.
As it's casual though, I find it weird to rage quit. You are not playing a tier 1 deck after all. I think that people are generally dissatisfied with their lives (and it's normal), therefore they attach value to stupid things. Like, winning at Hearthstone for example. And when you deprive them of possibility to get that value, you get salt.
As it's casual though, I find it weird to rage quit. You are not playing a tier 1 deck after all. I think that people are generally dissatisfied with their lives (and it's normal), therefore they attach value to stupid things. Like, winning at Hearthstone for example. And when you deprive them of possibility to get that value, you get salt.
Dunno, I'm not really bothered regardless of how I lose. Unless I lost like 10X in a row. I'm not sure if people rage due to being dissatisfied with their lives. But I think their self esteem does take a hit if they attach too much value to winning games of hearthstone. Maybe they feel like you beat them at their own game. Maybe it is worse than a mirror loss since when the game began it was assumed that you would not have access to the tools that they should be using to get the win. I like you would just see it as something fun to try to pull off. I would not find it humiliating to lose against or anything like that.
I've been spending most of my time recently in Standard Casual with a Priest deck focused around card copying. Unless I'm facing a balls to the wall aggro deck, I have a reasonably good chance of winning. There is no win condition in the deck itself, I must copy my opponent's.
What I've been noticing is that when I do win with my op's win condition, I hardly ever get to actually finish the game. More often than not, I get a rage quit. From my perspective, I got really lucky and had some fun and just happened to win with a stupid deck, but my ops obviously have a different view.
It's been happening so much recently that I thought I would get the community's sense of things. What is so rage inducing about losing to a copy deck that they can't just concede, they must close the client?
Because it's a taunt whether it's meant to be or not. It's saying, "I'm so good, i played the cards you picked better than you did."
I understand that's not what you mean, but it can be interpreted that way.
Most noobs do that when they lose, I don't think it has anything to do with your deck.
They're just salty that they lost, once again, and proceeds to rage quit.
Edit / as I write that my opponent just rage quit and closed his client lol
you're playing casual so concede doesn't matter
How can you tell that they closed the client?
''Your opponent has left the game'' means he closed his client or disconnected.
First of all don't jump to any conclusions, you're playing on casual so people will just concede without a super solid reason, there's no punishment and/or drawback on doing so there.
After that, people are not mad because "they're losing to their decks", if that would be the case then everyone would rage quit on mirror match-ups as soon as they are slightly behind. The problem with stealing decks is that they're random and people hate losing against random shit that is highly variable, even with priest cards that steal only cards that the opponent is playing, it's still random. What I mean by this is for example, imagine you're playing against Deathrattle hunter, how different the game would be if you steal an egg, a couple activators and lets say a shaw (just to name some good cards) and then on another game you get 2 candleshots and a kathrena (you obviously have no beasts on your deck to pull). Even if your steal pool is somehow controlled it's still random and you can simply brick and get rekt.
People just absolutely hate losing to random stuff that neither player really has control of... And can you blame them? There have been games were I'm in a super dominant position and my opponent just bullshits their way through with sommething insanely lucky and you just feel like skill played such a little role that you just feel borderline cheated. And even with this "controlled RNG" cards that priest has it's still down to luck. There's your answer my man.
It's funny, my friend said something like this. I hadn't considered it before.
I tend to have a lot more people leaving than conceding when I play casual whatever the deck (heard they're saving time...). I don't think these "leaves" are linked to the deck you play (well or not)
Conceding I could understand, I do it all the time. But closing the client is not conceding, it's something I only ever do when I'm frustrated or angry. And one or two disconnects I could understand, but I have been getting so many lately.
I guess so, but to me, that's what Casual is for: embracing the RNG because who cares, it's not like it's ladder or anything. I see your point, though. When I'm on Casual I'm there to relax and screw around, I reflexively believe others are there for the same reason.
You are thinking too much, I am quite sure people are angrier to lose to aggro decks or OTK decks or counter decks
Just fill yourself a tall glass with their tears and drink responsibly!
Maybe it's fun for you, but most people hate to lose to RNG. Especially if their opponent manages to get to their win condition faster than them because of RNG.
As it's casual though, I find it weird to rage quit. You are not playing a tier 1 deck after all. I think that people are generally dissatisfied with their lives (and it's normal), therefore they attach value to stupid things. Like, winning at Hearthstone for example. And when you deprive them of possibility to get that value, you get salt.
Interesting. That's a downer thought for sure.
Dunno, I'm not really bothered regardless of how I lose. Unless I lost like 10X in a row. I'm not sure if people rage due to being dissatisfied with their lives. But I think their self esteem does take a hit if they attach too much value to winning games of hearthstone. Maybe they feel like you beat them at their own game. Maybe it is worse than a mirror loss since when the game began it was assumed that you would not have access to the tools that they should be using to get the win. I like you would just see it as something fun to try to pull off. I would not find it humiliating to lose against or anything like that.