Yeah, they don't have to touch Equality again as they destroyed the power of the card. They didnt have to touch Warsong Commander either. They ruined the point of that card entirely.
How about Nourish? Only the OTK decks are going to still maybe use that card. The card is basically pointless for ramp and mediocre for card draw.
They kept messing with the Rogue Quest (Caverns), because they were timid in their approach to the nerf, but also released cards in expansions which made that deck viable again. Giving Rogue an instant and recurring heal card in the form of a Rush minion was dumb. But also giving them a minion that produces 2 divine shield AND taunt minions is far more stupid.
Oh, they never have to touch Innervate again either because that card is the coin. Something you get for free when you go second. and is exactly the same as the Rogue card. Forget Class Identity.
Paladin cannot be a control class without some sort of way to clear the board. The intent of Equality was to make a bunch of dudes, then equality to trade them off. So now, there is only going to be Odd or Even Paladin decks with no innovation at all. Making the control or OTK decks wait an additional 2 turns to play their board clears, kills any control aspect that Paladins may have had.
Yeah, they don't have to touch Equality again as they destroyed the power of the card. They didnt have to touch Warsong Commander either. They ruined the point of that card entirely.
How about Nourish? Only the OTK decks are going to still maybe use that card. The card is basically pointless for ramp and mediocre for card draw.
They kept messing with the Rogue Quest (Caverns), because they were timid in their approach to the nerf, but also released cards in expansions which made that deck viable again. Giving Rogue an instant and recurring heal card in the form of a Rush minion was dumb. But also giving them a minion that produces 2 divine shield AND taunt minions is far more stupid.
Oh, they never have to touch Innervate again either because that card is the coin. Something you get for free when you go second. and is exactly the same as the Rogue card. Forget Class Identity.
Paladin cannot be a control class without some sort of way to clear the board. The intent of Equality was to make a bunch of dudes, then equality to trade them off. So now, there is only going to be Odd or Even Paladin decks with no innovation at all. Making the control or OTK decks wait an additional 2 turns to play their board clears, kills any control aspect that Paladins may have had.
The thing is you run Equality because it’s in line with what you wanna do for the deck you build.
Control Paladin has bad earlygame so u fall behind, and catch up by clearing the board. If Blizzard doesn’t want every single Paladin player to play Odd or some kind of aggro, they shouldn’t wonder themselves why people are still running Equality and Consecration. If they ever touch Consecration I seriously lose my faith in Team5 .
Maybe if they printed in the past a 3 dmg aoe Paladin players wouldn’t see themselves forced to play a spell that lowers the HP in the first place...
Instead we get every second expansion a good for nothing Weapon, a shitty by itself secret, and the obligatory Dragonsynergy card with no additional Dragons... And they are really wondering why newer cards see little play???
( Sry for my little of topic rant , maybe I faced too many Priests today... whatever I hope for some decent Paladin cards)
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no chances they'll ever touch equality again.
Yeah, they don't have to touch Equality again as they destroyed the power of the card. They didnt have to touch Warsong Commander either. They ruined the point of that card entirely.
How about Nourish? Only the OTK decks are going to still maybe use that card. The card is basically pointless for ramp and mediocre for card draw.
They kept messing with the Rogue Quest (Caverns), because they were timid in their approach to the nerf, but also released cards in expansions which made that deck viable again. Giving Rogue an instant and recurring heal card in the form of a Rush minion was dumb. But also giving them a minion that produces 2 divine shield AND taunt minions is far more stupid.
Oh, they never have to touch Innervate again either because that card is the coin. Something you get for free when you go second. and is exactly the same as the Rogue card. Forget Class Identity.
Paladin cannot be a control class without some sort of way to clear the board. The intent of Equality was to make a bunch of dudes, then equality to trade them off. So now, there is only going to be Odd or Even Paladin decks with no innovation at all. Making the control or OTK decks wait an additional 2 turns to play their board clears, kills any control aspect that Paladins may have had.
The thing is you run Equality because it’s in line with what you wanna do for the deck you build.
Control Paladin has bad earlygame so u fall behind, and catch up by clearing the board. If Blizzard doesn’t want every single Paladin player to play Odd or some kind of aggro, they shouldn’t wonder themselves why people are still running Equality and Consecration. If they ever touch Consecration I seriously lose my faith in Team5 .
Maybe if they printed in the past a 3 dmg aoe Paladin players wouldn’t see themselves forced to play a spell that lowers the HP in the first place...
Instead we get every second expansion a good for nothing Weapon, a shitty by itself secret, and the obligatory Dragonsynergy card with no additional Dragons... And they are really wondering why newer cards see little play???
( Sry for my little of topic rant , maybe I faced too many Priests today... whatever I hope for some decent Paladin cards)