Just buying the pre-order every expansion and doing dailies can get you pretty much everything you need. $150/year isn't much if HS is your main hobby
Finally. Some sense.
Why would you pay $150/year for "DLC" while you can spend these money to buy some newly released "full" games somewhere in Steam? People nowadays are so eager to pay multiple times for same stuff omg.
Why not both?
Doesn't stop people buying FIFA every year does it? Or the next polished Turd that is CoD?
I dabble in MtG as well and that costs a damn sight more than £150 a year.
A full AAA game release these days is never just a one off payment either. It's Season Passes, DLC and all sorts of addons. So £150 a year is a bargain for something that you play every day. That's not including FIFAs Ultimate Team bollocks, or Maddens for that matter.
Well the game isn't going to get cheaper, so you have a decision to make.
Either stop playing, this is a very viable option and there are plenty of cheaper options to spend your recreational time.
Or you accept it and either continue as a f2p player who probably will have access to a handful of decks per expansion or you invest in your hobby and buy some card packs. I do the latter and set myself a limit on how much to spend each month. Sometimes it's nothing but sometimes I'll spend 40 quid in a month. I have all the cards I want in standard to experiment and play around with. I mean in the grand scheme of spending money I could easily and have spent over 150 quid on 1 night out so 40 quid in a month for countless hours and days of fun isn't that much in my opinion.
This game must go cheaper or it will be gone. the game Economy must be fixed immediately.
the game is in rapid decline, Blizzard must act now but instead they did nothing I guess it's because the failure of competition (mainly Artifact)
The game is not in rapid decline. There is no metric on which you can base that claim. It's one of the few of Blizzard's ongoing concerns that is a firm cash cow.
You shouldn't make up baseless statements to support your desired conclusion. It's the age of the internet, and the time it takes to disprove these statements is trivial.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Just buying the pre-order every expansion and doing dailies can get you pretty much everything you need. $150/year isn't much if HS is your main hobby
Finally. Some sense.
Why would you pay $150/year for "DLC" while you can spend these money to buy some newly released "full" games somewhere in Steam? People nowadays are so eager to pay multiple times for same stuff omg.
Why not both?
Doesn't stop people buying FIFA every year does it? Or the next polished Turd that is CoD?
I dabble in MtG as well and that costs a damn sight more than £150 a year.
A full AAA game release these days is never just a one off payment either. It's Season Passes, DLC and all sorts of addons. So £150 a year is a bargain for something that you play every day. That's not including FIFAs Ultimate Team bollocks, or Maddens for that matter.
Let's not compare apples and oranges.
The entire concept behind *CGs is the desire to constantly purchase and acquire new cards. It goes beyond us merely accepting the practice to flat out demanding it. If Blizzard somehow found a button that perfectly balances all of the cards and classes we have into an epicly awesome meta at the cost of ending card expansions forever (and they still make 5 million a year by selling gold cards at $1000 a pop) they would ruin the game by pressing that button.
It's similar to fussing about cash shops and loot boxes in a F2P game or complaining about how you have to kill people with guns in a military shooter. At some point you have to pull the "Why are you even playing this?" card.
AAA companies are attempting to combine the F2P microtransaction model without adding the free access element, the MMO "games as a service' model without the focused support, and the full price and pre-order hype of AAA concepts without the ..well full game. Imagine having to pay $120 a year in advance to play hearthstone along with $50-100 every 3 months for expansions with half of the gold reserves and the company declaring that "Hearthstone 2 will be out next year."
Point is, in card games the concept of paying $100+ multiple times a year is part of the accepted practice. The question isn't "why are you paying so much?" The question is whether we can have a fun play experience without paying $100+ multiple times a year.
We're closer than we were in the past, but we aren't there yet. I think there's still room to improve it without cutting into Whale spending.
Well the game isn't going to get cheaper, so you have a decision to make.
Either stop playing, this is a very viable option and there are plenty of cheaper options to spend your recreational time.
Or you accept it and either continue as a f2p player who probably will have access to a handful of decks per expansion or you invest in your hobby and buy some card packs. I do the latter and set myself a limit on how much to spend each month. Sometimes it's nothing but sometimes I'll spend 40 quid in a month. I have all the cards I want in standard to experiment and play around with. I mean in the grand scheme of spending money I could easily and have spent over 150 quid on 1 night out so 40 quid in a month for countless hours and days of fun isn't that much in my opinion.
This game must go cheaper or it will be gone. the game Economy must be fixed immediately.
the game is in rapid decline, Blizzard must act now but instead they did nothing I guess it's because the failure of competition (mainly Artifact)
The game is not in rapid decline. There is no metric on which you can base that claim. It's one of the few of Blizzard's ongoing concerns that is a firm cash cow.
You shouldn't make up baseless statements to support your desired conclusion. It's the age of the internet, and the time it takes to disprove these statements is trivial.
You can check numbers in Twich, many famous streamers left (sjow, savjz, dog), did you hear about dota auto chess?
The company declares there is decline, you can see reports all over the internet just google for "hearthstone decline"
For example: Activision, which reported stable Overwatch monthly active users in its Q3 2018 earnings report but a decline in Hearthstone
Well the game isn't going to get cheaper, so you have a decision to make.
Either stop playing, this is a very viable option and there are plenty of cheaper options to spend your recreational time.
Or you accept it and either continue as a f2p player who probably will have access to a handful of decks per expansion or you invest in your hobby and buy some card packs. I do the latter and set myself a limit on how much to spend each month. Sometimes it's nothing but sometimes I'll spend 40 quid in a month. I have all the cards I want in standard to experiment and play around with. I mean in the grand scheme of spending money I could easily and have spent over 150 quid on 1 night out so 40 quid in a month for countless hours and days of fun isn't that much in my opinion.
This game must go cheaper or it will be gone. the game Economy must be fixed immediately.
the game is in rapid decline, Blizzard must act now but instead they did nothing I guess it's because the failure of competition (mainly Artifact)
The game is not in rapid decline. There is no metric on which you can base that claim. It's one of the few of Blizzard's ongoing concerns that is a firm cash cow.
You shouldn't make up baseless statements to support your desired conclusion. It's the age of the internet, and the time it takes to disprove these statements is trivial.
You can check numbers in Twich, many famous streamers left (sjow, savjz, dog), did you hear about dota auto chess?
The company declares there is decline, you can see reports all over the internet just google for "hearthstone decline"
For example: Activision, which reported stable Overwatch monthly active users in its Q3 2018 earnings report but a decline in Hearthstone
after artifact tank miserably, hearthstone remain the king of digital card games...
there won't be any changes in the digital economy...
i only have 2 hope.
1. magic the gathering arena pick up steam and become a viable competitor to hearthstone and giving them a run for the money... then we will get more and better digital economy.
2. blizzard implement no duplicate for epic. i will be very happy... magic arena implement no duplicate mythic rare and rare. which is hearthstone legendary and epic.
Legendary drop rates are fine. Epics are a lot more problematic, you can get duplicates of them and most of them suck. Most of the time when I make a new deck, it's these stupid epics that I end up crafting.
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Why go to such extreme examples?
Doesn't stop people buying FIFA every year does it? Or the next polished Turd that is CoD?
I dabble in MtG as well and that costs a damn sight more than £150 a year.
A full AAA game release these days is never just a one off payment either. It's Season Passes, DLC and all sorts of addons. So £150 a year is a bargain for something that you play every day. That's not including FIFAs Ultimate Team bollocks, or Maddens for that matter.
4/3/19 RIP Keith Flint. 😔
The game is not in rapid decline. There is no metric on which you can base that claim. It's one of the few of Blizzard's ongoing concerns that is a firm cash cow.
You shouldn't make up baseless statements to support your desired conclusion. It's the age of the internet, and the time it takes to disprove these statements is trivial.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Let's not compare apples and oranges.
The entire concept behind *CGs is the desire to constantly purchase and acquire new cards. It goes beyond us merely accepting the practice to flat out demanding it. If Blizzard somehow found a button that perfectly balances all of the cards and classes we have into an epicly awesome meta at the cost of ending card expansions forever (and they still make 5 million a year by selling gold cards at $1000 a pop) they would ruin the game by pressing that button.
It's similar to fussing about cash shops and loot boxes in a F2P game or complaining about how you have to kill people with guns in a military shooter. At some point you have to pull the "Why are you even playing this?" card.
AAA companies are attempting to combine the F2P microtransaction model without adding the free access element, the MMO "games as a service' model without the focused support, and the full price and pre-order hype of AAA concepts without the ..well full game. Imagine having to pay $120 a year in advance to play hearthstone along with $50-100 every 3 months for expansions with half of the gold reserves and the company declaring that "Hearthstone 2 will be out next year."
Point is, in card games the concept of paying $100+ multiple times a year is part of the accepted practice. The question isn't "why are you paying so much?" The question is whether we can have a fun play experience without paying $100+ multiple times a year.
We're closer than we were in the past, but we aren't there yet. I think there's still room to improve it without cutting into Whale spending.
One does not simply walk into Mordor,
unless they want to be the best they can be.
You can check numbers in Twich, many famous streamers left (sjow, savjz, dog), did you hear about dota auto chess?
The company declares there is decline, you can see reports all over the internet just google for "hearthstone decline"
For example: Activision, which reported stable Overwatch monthly active users in its Q3 2018 earnings report but a decline in Hearthstone
Another more relevant metric is Activision Blizzard's stock value, which has sunk since Blizzcon 2018 (Nov 2-3).
When a company's stock value gets nearly halved in just 4 months, you know somebody messed up REAL bad.
after artifact tank miserably, hearthstone remain the king of digital card games...
there won't be any changes in the digital economy...
i only have 2 hope.
1. magic the gathering arena pick up steam and become a viable competitor to hearthstone and giving them a run for the money... then we will get more and better digital economy.
2. blizzard implement no duplicate for epic. i will be very happy... magic arena implement no duplicate mythic rare and rare. which is hearthstone legendary and epic.
Legendary drop rates are fine. Epics are a lot more problematic, you can get duplicates of them and most of them suck. Most of the time when I make a new deck, it's these stupid epics that I end up crafting.