Wait a moment... Unknown27, why this worries you so much? Why don't you just let people be people? Not trying to be offensive here, but seriously OP, you are complaining about the behaviour of this amazing community almost all the time. Why do we bother you so much? What are we guilty of? :(
Well to be honest...we were taking his cookies and stealing his lunch in kindergarden. Did you forget mate?
Wait a moment... Unknown27, why this worries you so much? Why don't you just let people be people? Not trying to be offensive here, but seriously OP, you are complaining about the behaviour of this amazing community almost all the time. Why do we bother you so much? What are we guilty of? :(
Well to be honest...we were taking his cookies and stealing his lunch in kindergarden. Did you forget mate?
Oh, sorry, I totally forgot about that. :P Poor Unknown27, we were such bastards!!! XD
I think the dynamic is not fueled by the actual gameplay, I mean Hunter builds have available counters, but by the psychographic profile of the players who recently got the nerf shaft. People play the game for many reasons, and winning turns out to be a prerequisite, not the goal for a number of people. Hunter builds win holding few cards, usually by the skin of their teeth, drawing answers just in time. A lot of players need this sense that they are large and in charge the entire match, or what is the point? It's hard for Spike to understand why there would be a goal beyond victory, and equally hard for the others to understand how to enjoy a win pulled out at the last second when the opponent basically manhandled you the entire match.
You're funny OP. As if hunter as a class needed a good samaritan like you.
Your points found on a bizarre logic, as others already tried to explain to you.
I'd like to remind you again that it's quite obvious why there is so much complaining about hunter. It does not only consist of one tier 1 deck but of 3-4. Imagine if there had been 3 (!) other top priest decks besides Razakus and ask us again not to complain about facing hunter every third game on the ladder.
So your reasoning for being wrong to hate hunter atm is that there's been historically a bunch of decks that have been busted, making certain classes overpowered? That's a really dumb argument my man.
Blizzard's way of "balancing" has always been pretty terrible, it's like "Hmm yeah there are 5 problematic cards in the format that lead to either unbalanced or unfun gameplay... Let's nerf just this 4 cards and disregard the other one cause reasons! Yeah we'll just address it later after people have complained for 2 months or we'll just print broken cards next expansion for this weak classes and give absolute garbage to this class that was on the top, that seems wise".
It's not only that hunter is very powerful right now but it's also so fricking spammed on the ladder that this game is just almost not fun at all cause specifically Emerald Spellstone locks so many classes and archetypes out of the game to the point where you either play hunter or play something that beats hunter, that's all Hearthstone is right now, like yes I can play Control Priest or Odd Warrior and beat hunters left and right but that's the problem, people being able to force to play a certain deck just because hunter is so strong cause there's no fun and you can just have so much fun while losing every game to the same deck every time (Read same card). Also let's acknowledge the fact that even control decks that should be insane of paper against this type of hunter can be demolished by Deathstalker Rexxar so that's also good balancing on Blizzard's side.
Finally a bunch of the decks you mentioned were very strong but also required some skill to master, most hunter games come down to either: Do you have a 1 drop into razormaw into companion? Yes? you're good. No? Ok you don't have enough gas to beat your opponent. Or something like: You got spellstone early? If you have secrets you break your opponent's back on turn 5, if you don't have it then prepare to struggle the entire game. I'm not saying that playing hunter doesn't require skill but you have to agree that a lot of hunter games come down to if you were lucky enough to draw the spellstone and a couple secrets before turn 5.
Both Emerald Spellstone and Rexxar have been in Hunter's decks even before zuljin was introduced,no one said anything about those cards then...Maybe these cards are not the problem? Just like any other card that sees no play and when suddenly it has some synergy with another card it becomes a suggestion of a nerf..Does that seem logical to you?
People absolutely love hating whatever it's popular. Which is partialy understandable, they don't like playing against the same deck every single game (they don't but you get the point) What people like even less, is losing to the same deck over and over. Seemingly being unable to articulate that, they call it a braindeath deck to further prove to themselves that this deck needs to be nerfed.
Bonus reason: there is a very vocal group of people not understanding that there are cards in this game that are designed to counter their specific playstyle and are very happy to yell nerf. And Hunter happens to have one of the best, if not the very best card at doing that.
People absolutely love hating whatever it's popular. Which is partialy understandable, they don't like playing against the same deck every single game (they don't but you get the point) What people like even less, is losing to the same deck over and over. Seemingly being unable to articulate that, they call it a braindeath deck to further prove to themselves that this deck needs to be nerfed.
Bonus reason: there is a very vocal group of people not understanding that there are cards in this game that are designed to counter their specific playstyle and are very happy to yell nerf. And Hunter happens to have one of the best, if not the very best card at doing that.
Exactly my point,well said..
On the other hand,these same people will try and find a reason why the class they don't like is not healthy for the game,and will come up with all sorts of stupid reasons to back up their claim..
Hunter is an ok class, the whole problem is caused by the infinite value created by Deathstalker Rexxar: it's the only card in the game able to make an aggro/midrange deck a control one.
I won't stop saying that infinite value cards are this game's bane (unless they're under a certain power level like Dr. Boom, Mad Genius).
If Build-A-Beast were limited to KotFT Beasts, it would be fine, because it would be able to generate good Zombeasts (yeah, Exploding Bloatbat is from this set) but not strong enough to create an answer for every play your opponent makes).
To OPs point I agree that needless “class x is too strong, nerf it!!!” Is a bit much. But I also think healthy discussion around a classes power level is a good thing.
Druid was nerfed due partially to a heavy amount of community insight and healthy criticism. I personally don’t believe hunter needs nerfs as much as Druid did as their decks were completely polarizing and furthermore they all consisted of the same 26 cards other than the finishers which made it extremely hard to know what you’re playing against and play around.
Hunter at the very least differs greatly in their 4 primary builds to the point that within the first few turns you can have a good idea of what they’re playing and how to counter. This makes them less oppressive even if it is annoying to see them every other game. Though I completely get why people hate on them. It’s bound to happen when any one class gets overly popular.
We don't complain because hunter is OP, but rather it is pretty boring to play against; 2 secrets turn 5 spellstone and DK rexxar into infinite value like in every game. If you ask me kingsbane rogue was the actual cancer, you at least have a chance against hunters.
I rarely have any problem with any class being "overpowered" at the moment since I usually just tech and play whatever I want anyway. What is kind of boring though is that it is almost the only thing you see. People just don't play for "fun" (a figure of speech), they just switch to the next "overpowered" deck they find.
From rank 21 (I don't really play ranked, just casual) to rank 15 this month after the nerfs I met 19 Hunters, 3 druids, 2 Priests and 1 Warrior. I don't hate anything (besides old pirate warrior, just can not like that deck or the personality of people it brought out) but it is boring to meet the same deck over and over and over again. It was the same with druid whether it was Jade, Taunt, or any other of the various OTK versions, or Raza-Priest or Old Gods Shaman.
I can get a reliable above 60% win against hunter but that also means I would forsake nearly any other match up I get.
So instead of having a "bad time" playing I stick to casual and just play whatever deck I find fun and not really care if I win or lose.
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Keep hating them, blizzard will see we are bored of them like drood was boring.
Nerf is coming!
Well to be honest...we were taking his cookies and stealing his lunch in kindergarden. Did you forget mate?
Oh, sorry, I totally forgot about that. :P Poor Unknown27, we were such bastards!!! XD
I can see the irony in that phrase xD
But you are good Sherman,you did nothing wrong,maybe,except that one time #Kappa
Just Another Legend Player#Kappa
So because it has happened before means it’s not an issue? What type of logic is this shit?
I think the dynamic is not fueled by the actual gameplay, I mean Hunter builds have available counters, but by the psychographic profile of the players who recently got the nerf shaft. People play the game for many reasons, and winning turns out to be a prerequisite, not the goal for a number of people. Hunter builds win holding few cards, usually by the skin of their teeth, drawing answers just in time. A lot of players need this sense that they are large and in charge the entire match, or what is the point? It's hard for Spike to understand why there would be a goal beyond victory, and equally hard for the others to understand how to enjoy a win pulled out at the last second when the opponent basically manhandled you the entire match.
Free to try and find a game, dealing cards for sorrow, cards for pain.
You're funny OP. As if hunter as a class needed a good samaritan like you.
Your points found on a bizarre logic, as others already tried to explain to you.
I'd like to remind you again that it's quite obvious why there is so much complaining about hunter. It does not only consist of one tier 1 deck but of 3-4. Imagine if there had been 3 (!) other top priest decks besides Razakus and ask us again not to complain about facing hunter every third game on the ladder.
So your reasoning for being wrong to hate hunter atm is that there's been historically a bunch of decks that have been busted, making certain classes overpowered? That's a really dumb argument my man.
Blizzard's way of "balancing" has always been pretty terrible, it's like "Hmm yeah there are 5 problematic cards in the format that lead to either unbalanced or unfun gameplay... Let's nerf just this 4 cards and disregard the other one cause reasons! Yeah we'll just address it later after people have complained for 2 months or we'll just print broken cards next expansion for this weak classes and give absolute garbage to this class that was on the top, that seems wise".
It's not only that hunter is very powerful right now but it's also so fricking spammed on the ladder that this game is just almost not fun at all cause specifically Emerald Spellstone locks so many classes and archetypes out of the game to the point where you either play hunter or play something that beats hunter, that's all Hearthstone is right now, like yes I can play Control Priest or Odd Warrior and beat hunters left and right but that's the problem, people being able to force to play a certain deck just because hunter is so strong cause there's no fun and you can just have so much fun while losing every game to the same deck every time (Read same card). Also let's acknowledge the fact that even control decks that should be insane of paper against this type of hunter can be demolished by Deathstalker Rexxar so that's also good balancing on Blizzard's side.
Finally a bunch of the decks you mentioned were very strong but also required some skill to master, most hunter games come down to either: Do you have a 1 drop into razormaw into companion? Yes? you're good. No? Ok you don't have enough gas to beat your opponent. Or something like: You got spellstone early? If you have secrets you break your opponent's back on turn 5, if you don't have it then prepare to struggle the entire game. I'm not saying that playing hunter doesn't require skill but you have to agree that a lot of hunter games come down to if you were lucky enough to draw the spellstone and a couple secrets before turn 5.
Both Emerald Spellstone and Rexxar have been in Hunter's decks even before zuljin was introduced,no one said anything about those cards then...Maybe these cards are not the problem? Just like any other card that sees no play and when suddenly it has some synergy with another card it becomes a suggestion of a nerf..Does that seem logical to you?
Just Another Legend Player#Kappa
A lot of hate comes from the fact that hunter is probably he easiest class to play of them all.
They usually only have 1 or 2 obvious options every single turn no matter the archetype.
People absolutely love hating whatever it's popular. Which is partialy understandable, they don't like playing against the same deck every single game (they don't but you get the point) What people like even less, is losing to the same deck over and over. Seemingly being unable to articulate that, they call it a braindeath deck to further prove to themselves that this deck needs to be nerfed.
Bonus reason: there is a very vocal group of people not understanding that there are cards in this game that are designed to counter their specific playstyle and are very happy to yell nerf. And Hunter happens to have one of the best, if not the very best card at doing that.
ME NO HATE
ME GO FACE
Exactly my point,well said..
On the other hand,these same people will try and find a reason why the class they don't like is not healthy for the game,and will come up with all sorts of stupid reasons to back up their claim..
Just Another Legend Player#Kappa
Hunter is an ok class, the whole problem is caused by the infinite value created by Deathstalker Rexxar: it's the only card in the game able to make an aggro/midrange deck a control one.
I won't stop saying that infinite value cards are this game's bane (unless they're under a certain power level like Dr. Boom, Mad Genius).
If Build-A-Beast were limited to KotFT Beasts, it would be fine, because it would be able to generate good Zombeasts (yeah, Exploding Bloatbat is from this set) but not strong enough to create an answer for every play your opponent makes).
Change my mind
As Long as Druid is dead i‘m happy.
I just think spellstone needs a slight nerf because 12/12 worth of stats on 5 or even 9/9 worth of stats is just ridicolous.
To OPs point I agree that needless “class x is too strong, nerf it!!!” Is a bit much. But I also think healthy discussion around a classes power level is a good thing.
Druid was nerfed due partially to a heavy amount of community insight and healthy criticism. I personally don’t believe hunter needs nerfs as much as Druid did as their decks were completely polarizing and furthermore they all consisted of the same 26 cards other than the finishers which made it extremely hard to know what you’re playing against and play around.
Hunter at the very least differs greatly in their 4 primary builds to the point that within the first few turns you can have a good idea of what they’re playing and how to counter. This makes them less oppressive even if it is annoying to see them every other game. Though I completely get why people hate on them. It’s bound to happen when any one class gets overly popular.
We don't complain because hunter is OP, but rather it is pretty boring to play against; 2 secrets turn 5 spellstone and DK rexxar into infinite value like in every game. If you ask me kingsbane rogue was the actual cancer, you at least have a chance against hunters.
U know the cycle, 1 archetype dominate the meta> ppl hate it> it got nerfed> another archetype dominate the meta. Repeat.
I rarely have any problem with any class being "overpowered" at the moment since I usually just tech and play whatever I want anyway. What is kind of boring though is that it is almost the only thing you see. People just don't play for "fun" (a figure of speech), they just switch to the next "overpowered" deck they find.
From rank 21 (I don't really play ranked, just casual) to rank 15 this month after the nerfs I met 19 Hunters, 3 druids, 2 Priests and 1 Warrior. I don't hate anything (besides old pirate warrior, just can not like that deck or the personality of people it brought out) but it is boring to meet the same deck over and over and over again. It was the same with druid whether it was Jade, Taunt, or any other of the various OTK versions, or Raza-Priest or Old Gods Shaman.
I can get a reliable above 60% win against hunter but that also means I would forsake nearly any other match up I get.
So instead of having a "bad time" playing I stick to casual and just play whatever deck I find fun and not really care if I win or lose.