I'm a relative new player of Hearthstone, been playing for like a month now.
I was asking myself what's the best choice to do as a new player: keep playing with 1 class to learn the game or learn to play with different classes.
I've found a very nice fun Rogue deck (shadowstep - shark - keleseth) and I'd like to finetune it. Is it worth do disenchant other classes cards and invest it in Rogue?
In my opinion disenchanting other classes cards is always a bad idea. Try to start with F2P decks you can find here, grind in Arena and gradually you will be able to play multiple decks ;)
Another disadvantage of playing a single class is that is hard to you to understand the strongs and weekness of all the other classes.
it depends, are you going to be f2p or will you be using some amount of money on it? F2p players usually focuses on a few classes where the cards can go in multiple deck archetypes so that they have different decks, while still focusing on those. If you are sinking money into the game you can still use the f2p model with focus on a few classes and spend the extra dust you get from cards outside those to boost the crafting time. Or you can focus on all classes, but dust those cards which does not see play in any of the deck archetypes to build faster.
But best, create Whizbang and try some of the archetypes, going to be especially nice when rotation comes
EDIT: I do agree with @rockstar2422, that best of all, do not dust any cards you do not have extra of if you can avoid it.
Never disenchant class-specific cards. You may only disenchant golden ones if you have non golden variants of these cards. The advice is valid if you want to play this game for a long time. If you don't, then do WHATEVER you EVER want :-)
If you want to play for a log time, then don't limit yourself with 1 class. It's not good. Just grind some cards with hunter or zoo for some time.
Not sure what level you are, but Whizbang isn't available until 25. Another option is to get a friend with a big collection and play against them. This way you can try out their decks without using any dust.
Rollback Post to RevisionRollBack
Free to try and find a game, dealing cards for sorrow, cards for pain.
In general though, I find the game boring after one point. I imagine that if I had the 1/9 options, it would be more dull and unfun, to a point that I would have to quit. So disenchanting whole classes or wild collection is something that I m against to.
But then again these are just my personal opinions and tastes.
Doing what is most fun for you should be working best obviously..
More on topic: you could start with crafting Whizbang the Wonderful. Use his decks to clear the daily quests while getting a feel for the standard format. If you have some experience with that you should start checking out Arena. If you enjoy that format and get in a few wins there in each run, it's quite easy to build a decent collection even as a F2P player. Focusing on a specific class is bad for your playing skills and limits the fun you could have in this game IMHO.
Disenchanting other classes to make a strong deck is a disaster move. Please read the post linked in my signature, it may save you some headaches. As for Whizbang, the best decks it pulls are tier 3 at best and others look like they were made by a drunk new player. Its very inconstant and not a good choice for gaining rank. It makes you a jack of all decks and master of none. Its ok for fun, but thats about it.
2. Okay, you can collect all classes cards, but then how many Tier1-2 you will have? Maybe one.
Choose your favorite classes and then play rest of the game with them.
With rogue class you can steal cards from others players (i mean get random cards from opponent, not literally steal), best removal cards on game, a lot of weapons, good synergy with deathratle cards, a lot of draw. And Burst damage. Iš combo mechanic (more you do - more you get)
Almost always agressive class.
Weakness - the saddest part that rogue dont have healing cards. Only Death knight rogue who can give you stealth for turn, and one rogue secret. Only two Aoe for rogue.
3. If you good on arena - then you can earn a lot of packs, gold and duat.
But if no - i'ts waste of Time.
3. Agro decks is cheap. Control deckis is expensive. Remember that.
No, don't dust cards to make decks right now. Note I didn't say 'don't dust other classes'. What they said is true, but don't think finding, say, neutrals, to craft them is a good idea either.
I spent the first 6 months dusting what I THOUGHT were bad cards to craft decks I thought were interesting, only to reject the deck a week or so afterwards. You're kiling your collection when you do that.
As a F2Per, you have to have more patience when it comes to deck design. Focus on decks you have the cards for. If you need to use dust and you have dust that's fine, but the second you have to dust a non-duplicate you need to really really do some research into the deck. That's NOT just for 'OMG is it tier 1!?' mess either. "For fun' decks need research as well. Otherwise you'll make a deck that doesn't work at all or is so bad that you don't care for it. And you don't have the dust/gold for mistakes. You are new. You do NOT know how to make decks yet. Chances are, someone thought up your deck and knows a lot more about it. find out how they designed it. Or ask on the forums, or somewhere else deck builders hang out. Also see if you can find a version that won't require dusting a ton of stuff to make.
And to join the others, NEVER ****EVER**** dust other classes just to make your deck. Focusing your CRAFTING for certain classes is fine, but the classes change their design over and over. The class you hated now may be fun for you next year. The class you wnat to use now may be unusable or boring next year.
Craft for the classes you want, but slowly, over time, and leave the good cards from other classes alone.
To add to what others have said, here is a personal anecdote (a tale of two cities):
I started the game about a year ago.
I struggled a lot to stay relevant the first 6 months, lacking cards for any decent deck, not having enough dust to craft anything, and being relegated to budget decks. Streamers like DisguisedToast showing viability of cheap builds like Midrange Hunter helped a ton. I managed to push to rank 15 with my Hunter but hit a wall there. Slowly, I kept tweaking my build as I opened new cards.
I made a friend who liked the creative twists I added on my decks, he told me he started around the same time as me. We started sparring a lot, and helping each other rank. The guy was better than me at the game, and his decks were much better. He dusted most of his other classes to make powerful Priest decks, he was dominating. He reached rank 5 while I stayed at 15.
Then came Witchwood, which we both pre-ordered. I got a power boost as I opened enough cards to build my first ever tier 1 deck (Odd Paladin). But since I still lacked cards like Corridor Creepers, Divine Favors and Vinecleavers I had to improvise with a weaker version of the deck. I was finally able to reach rank 5 with my friend's help.
My friend dusted his rotated priest cards to make a stronger version of Odd Paladin (the actual netdeck) and an Even Paladin, which would completely obliterate me every time we played. Slowly it became obvious that Odd Paladin was dying and Even Paladin was the better build. I was one of the minority continuing to play it.
Then the Call to Arms nerf hit, Even Paladin got destroyed, Cubelock got destroyed, Spiteful Druid got destroyed. Odd Paladin started becoming relevant again, people dusted their Even Paladins. My friend, upset by having his top decks ruined twice now, left the game.
I continued opening packs, and with new cards, and my ability to find replacements (because I lacked top-tier cards and had to keep improvising this whole time) I started being able to make fun decks. I became good at building decks, and this became my hobby.
To this date, I never dust cards unless they've been recently nerfed (and thus get full dust value) or they're BOTH in wild and won't ever see play (so far only Moroes falls into that category for me, in the future Celestia will, but not until she rotates into wild).
Now, one year later, I can make weaker versions of many top-tier decks, and many meme decks, I enjoy the game, I can climb to rank 5 semi-consistently (last couple months I haven't done it because work kept me busy and the grind just wasn't fun). I am where both my friend and I wanted to be a year ago. Meanwhile, my friend has left the game for good, frustrated by the nerfs, despite spending money on it. This is a classic tale of the tortoise and the hare.
With that said, do take the above advice and craft Whizbang the Wonderful, you won't regret it. I did not have that luxury when I started (before Witchwood), but it's a great way to hold you over until you can make powerful decks yourself, and can consistently get you to rank 15 or so.
Play with as many classes as you want. Competitive ladder climbing is very lackluster in rewards (you more or less only get rewarded for hitting rank 5 & almost nothing else matters, excluding for earning legend tourny points for the top 1% tourney qualifying aspirants).
As others have said dusting many of your cards will just bite you in the butt later down the road because the card to dust system is terrible and if you ever change your mind about playing in wild or playing a few other classes at the same time you will be starting pretty far behind.
Hi guys,
I'm a relative new player of Hearthstone, been playing for like a month now.
I was asking myself what's the best choice to do as a new player: keep playing with 1 class to learn the game or learn to play with different classes.
I've found a very nice fun Rogue deck (shadowstep - shark - keleseth) and I'd like to finetune it. Is it worth do disenchant other classes cards and invest it in Rogue?
Thanks!
Hello,
In my opinion disenchanting other classes cards is always a bad idea. Try to start with F2P decks you can find here, grind in Arena and gradually you will be able to play multiple decks ;)
Another disadvantage of playing a single class is that is hard to you to understand the strongs and weekness of all the other classes.
Good luck with the first steps
Best Regards
Sylvanas Windrunner
I have no time for games.
it depends, are you going to be f2p or will you be using some amount of money on it?
F2p players usually focuses on a few classes where the cards can go in multiple deck archetypes so that they have different decks, while still focusing on those.
If you are sinking money into the game you can still use the f2p model with focus on a few classes and spend the extra dust you get from cards outside those to boost the crafting time.
Or you can focus on all classes, but dust those cards which does not see play in any of the deck archetypes to build faster.
But best, create Whizbang and try some of the archetypes, going to be especially nice when rotation comes
EDIT:
I do agree with @rockstar2422, that best of all, do not dust any cards you do not have extra of if you can avoid it.
Never disenchant class-specific cards. You may only disenchant golden ones if you have non golden variants of these cards. The advice is valid if you want to play this game for a long time. If you don't, then do WHATEVER you EVER want :-)
If you want to play for a log time, then don't limit yourself with 1 class. It's not good. Just grind some cards with hunter or zoo for some time.
Check out Wizbang if you want to try out all the classes without getting to spend to much.
I started quite recently and I would suggest focusing on getting to know a few decks
Learn with different ones, but focus your dust on very few classes, until you have a solid collection.
Not sure what level you are, but Whizbang isn't available until 25. Another option is to get a friend with a big collection and play against them. This way you can try out their decks without using any dust.
Free to try and find a game, dealing cards for sorrow, cards for pain.
You should do as you like.
In general though, I find the game boring after one point. I imagine that if I had the 1/9 options, it would be more dull and unfun, to a point that I would have to quit. So disenchanting whole classes or wild collection is something that I m against to.
But then again these are just my personal opinions and tastes.
Doing what is most fun for you should be working best obviously..
More on topic: you could start with crafting Whizbang the Wonderful. Use his decks to clear the daily quests while getting a feel for the standard format. If you have some experience with that you should start checking out Arena. If you enjoy that format and get in a few wins there in each run, it's quite easy to build a decent collection even as a F2P player. Focusing on a specific class is bad for your playing skills and limits the fun you could have in this game IMHO.
Thanks for the feedback all!
gonna dust all cards and when the meta change u will uninstall it generally works this way and btw keleseth rotatin in 3 months
Dont disenchant any of your cards yet til u find a class u like to play. When I first started priest was my favorite.. now its warlock 3 years later.
Disenchanting other classes to make a strong deck is a disaster move. Please read the post linked in my signature, it may save you some headaches. As for Whizbang, the best decks it pulls are tier 3 at best and others look like they were made by a drunk new player. Its very inconstant and not a good choice for gaining rank. It makes you a jack of all decks and master of none. Its ok for fun, but thats about it.
If you are in your first year of playing please read this post.
Dust does not burn a hole in the jar. Be careful what you craft, especially before and right after a rotation.
make dust cards that you dont have duplicate, as a beginner, is a bad idea
for healty long term economy, i recomend you just play f2p decks
but, the really important thing of the game, is just get fun
craft whizbang is a good idea, i think
Creer es poder
You can listen all people above me.
But..
If you really f2p:
1. Craft whizbang.
2. Okay, you can collect all classes cards, but then how many Tier1-2 you will have? Maybe one.
Choose your favorite classes and then play rest of the game with them.
With rogue class you can steal cards from others players (i mean get random cards from opponent, not literally steal), best removal cards on game, a lot of weapons, good synergy with deathratle cards, a lot of draw. And Burst damage. Iš combo mechanic (more you do - more you get)
Almost always agressive class.
Weakness - the saddest part that rogue dont have healing cards. Only Death knight rogue who can give you stealth for turn, and one rogue secret. Only two Aoe for rogue.
3. If you good on arena - then you can earn a lot of packs, gold and duat.
But if no - i'ts waste of Time.
3. Agro decks is cheap. Control deckis is expensive. Remember that.
to join in the choir:
No, don't dust cards to make decks right now. Note I didn't say 'don't dust other classes'. What they said is true, but don't think finding, say, neutrals, to craft them is a good idea either.
I spent the first 6 months dusting what I THOUGHT were bad cards to craft decks I thought were interesting, only to reject the deck a week or so afterwards. You're kiling your collection when you do that.
As a F2Per, you have to have more patience when it comes to deck design. Focus on decks you have the cards for. If you need to use dust and you have dust that's fine, but the second you have to dust a non-duplicate you need to really really do some research into the deck. That's NOT just for 'OMG is it tier 1!?' mess either. "For fun' decks need research as well. Otherwise you'll make a deck that doesn't work at all or is so bad that you don't care for it. And you don't have the dust/gold for mistakes. You are new. You do NOT know how to make decks yet. Chances are, someone thought up your deck and knows a lot more about it. find out how they designed it. Or ask on the forums, or somewhere else deck builders hang out. Also see if you can find a version that won't require dusting a ton of stuff to make.
And to join the others, NEVER ****EVER**** dust other classes just to make your deck. Focusing your CRAFTING for certain classes is fine, but the classes change their design over and over. The class you hated now may be fun for you next year. The class you wnat to use now may be unusable or boring next year.
Craft for the classes you want, but slowly, over time, and leave the good cards from other classes alone.
One does not simply walk into Mordor,
unless they want to be the best they can be.
To add to what others have said, here is a personal anecdote (a tale of two cities):
With that said, do take the above advice and craft Whizbang the Wonderful, you won't regret it. I did not have that luxury when I started (before Witchwood), but it's a great way to hold you over until you can make powerful decks yourself, and can consistently get you to rank 15 or so.
Play with as many classes as you want. Competitive ladder climbing is very lackluster in rewards (you more or less only get rewarded for hitting rank 5 & almost nothing else matters, excluding for earning legend tourny points for the top 1% tourney qualifying aspirants).
As others have said dusting many of your cards will just bite you in the butt later down the road because the card to dust system is terrible and if you ever change your mind about playing in wild or playing a few other classes at the same time you will be starting pretty far behind.